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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
This commit is contained in:
56
CHANGES.txt
56
CHANGES.txt
@@ -100,6 +100,17 @@ Fixes/Features:
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- Activating player is not always the player revealing cards. Added parameter to set number of cards to reveal.
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- Activating player is not always the player revealing cards. Added parameter to set number of cards to reveal.
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- Modified encode effect to require a creature under activator's control before exile choice.
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- Modified encode effect to require a creature under activator's control before exile choice.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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- Fixed the Deathly Dominion precon Set code
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- Made the Generate option for planar decks actually generate a planar deck and not a scheme deck!
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- fixes 15 warnings eclipse showed up
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- Fixed the trigger description of Phantasmal Sphere
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- Costs: removed isUndoable, isReusable backing fields, appropiate values are returned by method overloads in classes
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- Costs: joined all CostGainLife implementations. Syntax is: GainLife<LifeAmount/Player.Selector/[cntPlayers|*]> asterisk in last parameter means "all players".
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- Changed a lot of methods to pass GameState as a parameter rather than get it from Singletons.*
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- updated scritps with new GainLife syntax
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- fixing "play land" name popping for abilities that were not related to lands
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- CostPart.java got autoformatted
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
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Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
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@@ -238,6 +249,51 @@ Duskmantle Seer
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Miming Slime
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Miming Slime
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Serene Remembrance
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Serene Remembrance
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Unexpected Results
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Unexpected Results
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Angelic Edict
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Shielded Passage
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Totally Lost
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Armored Transport
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Millennial Gargoyle
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Razortip Whip
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Riot Gear
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Shattering Blow
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Skyblinder Staff
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Aerial Maneuver
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Court Street Denizen
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Daring Skyjek
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Debtor's Pulpit
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Dutiful Thrull
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Guildscorn Ward
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Hold the Gates
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Holy Mantle
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Arrow of Justice
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Boros Reckoner
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Coerced Confession
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Deathcult Rogue
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Gift of Orzhova
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Immortal Servitude
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Merfolk of the Depths
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Rubblebelt Raiders
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Adaptive Snapjaw
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Alpha Authority
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Burst of Strength
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Crowned Ceratok
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Disciple of the Old Ways
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Forced Adaptation
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Greenside Watcher
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Scab-Clan Charger
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Spire Tracer
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Tower Defense
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Wasteland Viper
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Wildwood Rebirth
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Vizkopa Guildmage
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Wojek Halberdiers
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Skinbrand Goblin
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Structural Collapse
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Towering Thunderfist
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Warmind Infantry
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Wojek Halberdiers
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Wrecking Ogre
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end
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end
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