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Added the -c (clock) flag to determine the maximum time in seconds before the sim execution calls the match a draw. (#8202)
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@@ -15,6 +15,7 @@ public class GameRules {
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private boolean AISideboardingEnabled = false;
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private boolean sideboardForAI = false;
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private final Set<GameType> appliedVariants = EnumSet.noneOf(GameType.class);
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private int simTimeout = 120;
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// it's a preference, not rule... but I could hardly find a better place for it
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private boolean useGrayText;
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@@ -124,4 +125,12 @@ public class GameRules {
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public void setWarnAboutAICards(final boolean warnAboutAICards) {
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this.warnAboutAICards = warnAboutAICards;
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}
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public int getSimTimeout() {
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return this.simTimeout;
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}
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public void setSimTimeout(final int duration) {
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this.simTimeout = duration;
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}
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}
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