- Sideboarding: Fixed the interaction of sideboarding with flip cards which caused a crash if the card was flipped at the end of the game.

This commit is contained in:
Agetian
2012-12-15 19:07:32 +00:00
parent 62ef25e1d9
commit cc4daa513c

View File

@@ -15,6 +15,7 @@ import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import forge.Card;
import forge.CardCharacteristicName;
import forge.CardLists;
import forge.CardPredicates;
import forge.CardUtil;
@@ -211,6 +212,12 @@ public class GameNew {
for (Card c : newDeck) {
c.setOwner(player);
if (c.isFlipCard() && c.isFlipped()) {
c.changeToState(CardCharacteristicName.Original);
c.setFlipStaus(false);
}
CardPrinted cp = CardDb.instance().getCard(c);
// TODO: avoid code duplication below? (currently copied from prepareFirstGameLibrary)