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- Added Phantasmal Sphere
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@@ -7263,6 +7263,7 @@ res/cardsfolder/p/phantasmal_dragon.txt svneol=native#text/plain
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res/cardsfolder/p/phantasmal_fiend.txt svneol=native#text/plain
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res/cardsfolder/p/phantasmal_forces.txt svneol=native#text/plain
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res/cardsfolder/p/phantasmal_image.txt -text
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res/cardsfolder/p/phantasmal_sphere.txt -text
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res/cardsfolder/p/phantasmal_terrain.txt svneol=native#text/plain
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res/cardsfolder/p/phantatog.txt svneol=native#text/plain
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res/cardsfolder/p/phantom_beast.txt svneol=native#text/plain
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res/cardsfolder/p/phantasmal_sphere.txt
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res/cardsfolder/p/phantasmal_sphere.txt
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Name:Phantasmal Sphere
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ManaCost:1 U
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Types:Creature Illusion
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Text:no text
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PT:0/1
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K:Flying
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ SacSelf
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SVar:SacSelf:DB$ Sacrifice | Defined$ Card.Self | UnlessCost$ X | UnlessPayer$ You
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ OrbToken | TriggerDescription$ When CARDNAME leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under target opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on CARDNAME.
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SVar:OrbToken:DB$ Token | TokenImage$ u x x orb | ValidTgts$ Opponent | TokenOwner$ Targeted | TokenName$ Orb | TokenColors$ Blue | TokenTypes$ Creature,Orb | TokenPower$ XLKI | TokenToughness$ XLKI | References$ XLKI | TokenAmount$ 1
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SVar:X:Count$CardCounters.P1P1
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SVar:XLKI:TriggeredCard$CardCounters.P1P1
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SVar:RemAIDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/phantasmal_sphere.jpg
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SetInfo:ALL|Rare|http://magiccards.info/scans/en/ai/48.jpg
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Oracle:Flying\nAt the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it.\nWhen Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under target opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere.
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End
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