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- Implemented biasing random (simulated) AI vs AI matches towards decks with higher draft rank value.
- Better name for the random decision simulation option.
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@@ -441,10 +441,10 @@ public enum VSubmenuQuestPrefs implements IVSubmenu<CSubmenuQuestPrefs> {
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pnlDraftTournaments.removeAll();
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pnlDraftTournaments.add(lblErrDraftTournaments, "w 100%!, h 30px!, span 2 1");
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FLabel randomAIMatches = new FLabel.Builder().text("Do Not Play AI Matches").fontAlign(SwingConstants.RIGHT).build();
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FLabel randomAIMatches = new FLabel.Builder().text("Simulate AI vs. AI Results").fontAlign(SwingConstants.RIGHT).build();
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randomAIMatches.setToolTipText("If set to 1, AI vs. AI matches in draft tournaments will not be played and their outcome will be decided randomly instead.");
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pnlDraftTournaments.add(randomAIMatches, labelConstraints);
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pnlDraftTournaments.add(new PrefInput(QPref.RANDOMLY_DECIDE_AI_VS_AI, QuestPreferencesErrType.DRAFT_TOURNAMENTS), fieldConstraints);
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pnlDraftTournaments.add(new PrefInput(QPref.SIMULATE_AI_VS_AI_RESULTS, QuestPreferencesErrType.DRAFT_TOURNAMENTS), fieldConstraints);
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}
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