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- Added missing break statement.
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@@ -135,6 +135,7 @@ public class Puzzle extends GameState implements InventoryItem, Comparable {
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String countVar = "Count$Valid " + targets;
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String countVar = "Count$Valid " + targets;
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goalCard.setSVar("PermCount", countVar);
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goalCard.setSVar("PermCount", countVar);
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break;
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default:
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default:
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break;
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break;
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}
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}
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