From cc0e999f8e78cb86718cc25ac3ce9a12de6e5fac Mon Sep 17 00:00:00 2001 From: Sloth Date: Thu, 30 May 2013 09:12:04 +0000 Subject: [PATCH] - Fixed DamagePreventAI not filtering targetables. --- src/main/java/forge/card/ability/ai/DamagePreventAi.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/main/java/forge/card/ability/ai/DamagePreventAi.java b/src/main/java/forge/card/ability/ai/DamagePreventAi.java index b30cfcceed6..a4eae39779b 100644 --- a/src/main/java/forge/card/ability/ai/DamagePreventAi.java +++ b/src/main/java/forge/card/ability/ai/DamagePreventAi.java @@ -104,6 +104,7 @@ public class DamagePreventAi extends SpellAbilityAi { final List threatenedTargets = new ArrayList(); // filter AIs battlefield by what I can target List targetables = CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), tgt.getValidTgts(), ai, hostCard); + targetables = CardLists.getTargetableCards(targetables, sa); for (final Card c : targetables) { if (objects.contains(c)) { @@ -128,8 +129,9 @@ public class DamagePreventAi extends SpellAbilityAi { // filter AIs battlefield by what I can target List targetables = ai.getCardsIn(ZoneType.Battlefield); targetables = CardLists.getValidCards(targetables, tgt.getValidTgts(), ai, hostCard); + targetables = CardLists.getTargetableCards(targetables, sa); - if (targetables.size() == 0) { + if (targetables.isEmpty()) { return false; } final List combatants = CardLists.filter(targetables, CardPredicates.Presets.CREATURES);