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Update the_sound_of_drums.txt
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@@ -4,7 +4,7 @@ Types:Enchantment Aura
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K:Enchant creature
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A:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | Goad$ True | Description$ Enchanted creature is goaded.
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature.EnchantedBy | ValidTarget$ Permanent,Player | CombatDamage$ True | ReplaceWith$ DmgTwice | Description$ If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature.EnchantedBy | ValidTarget$ Permanent,Player | IsCombat$ True | ReplaceWith$ DmgTwice | Description$ If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.
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SVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ ReplaceCount$DamageAmount/Twice
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A:AB$ ChangeZone | Cost$ 2 R | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.
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DeckHas:Ability$Graveyard
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