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- Converted Kobold Overlord and Battering Sliver to stPump.
This commit is contained in:
@@ -1,8 +1,9 @@
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Name:Battering Sliver
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Name:Battering Sliver
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ManaCost:5 R
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ManaCost:5 R
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Types:Creature Sliver
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Types:Creature Sliver
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Text:All Sliver creatures have trample.
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Text:no text
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PT:4/4
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PT:4/4
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K:stPumpAll:Creature.Sliver:0/0/Trample:No Condiion:All Sliver creatures have trample.
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:Rarity:Common
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/battering_sliver.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/battering_sliver.jpg
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@@ -1,8 +1,10 @@
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Name:Kobold Overlord
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Name:Kobold Overlord
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ManaCost:1 R
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ManaCost:1 R
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Types:Creature Kobold
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Types:Creature Kobold
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Text:Kobold creatures you control have first strike.
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Text:no text
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PT:1/2
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PT:1/2
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K:First Strike
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K:stPumpAll:Creature.Kobold+Other+YouCtrl:0/0/First Strike:No Condiion:Other Kobold creatures you control have first strike.
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kobold_overlord.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kobold_overlord.jpg
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@@ -3,7 +3,7 @@ ManaCost:1 R
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Types:Creature Kobold
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Types:Creature Kobold
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Text:no text
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Text:no text
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PT:1/2
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PT:1/2
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K:stPumpOther:Creature.Kobold+YouCtrl:1/0:No Condiion:Other Kobold creatures you control get +1/+0.
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K:stPumpAll:Creature.Kobold+Other+YouCtrl:1/0:No Condiion:Other Kobold creatures you control get +1/+0.
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kobold_taskmaster.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kobold_taskmaster.jpg
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@@ -6921,10 +6921,8 @@ public class GameActionUtil {
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list = list.getName("Winnower Patrol");
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list = list.getName("Winnower Patrol");
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// final Ability ability;
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// final Ability ability;
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for(int i = 0; i < list.size(); i++) {
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if(library.size() > 0) {
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if(library.size() <= 0) {
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for(int i = 0; i < list.size(); i++) {
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return;
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}
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// System.out.println("top of deck: " + library.get(i).getName());
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// System.out.println("top of deck: " + library.get(i).getName());
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String creatureType = library.get(0).getType().toString();
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String creatureType = library.get(0).getType().toString();
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String cardName = library.get(0).getName();
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String cardName = library.get(0).getName();
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@@ -6971,7 +6969,8 @@ public class GameActionUtil {
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+ ".");
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+ ".");
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AllZone.Stack.add(ability);
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AllZone.Stack.add(ability);
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}// for
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}// for
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}//library.size()>0
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}// upkeep_Winnower_Patrol()
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}// upkeep_Winnower_Patrol()
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private static void upkeep_Nightshade_Schemers() {
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private static void upkeep_Nightshade_Schemers() {
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@@ -10074,6 +10073,7 @@ public class GameActionUtil {
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}// execute()
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}// execute()
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}; //Rolling Stones
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}; //Rolling Stones
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/*
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public static Command Kobold_Overlord = new Command() {
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public static Command Kobold_Overlord = new Command() {
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private static final long serialVersionUID = 4620370378774187573L;
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private static final long serialVersionUID = 4620370378774187573L;
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@@ -10108,6 +10108,7 @@ public class GameActionUtil {
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}// for outer
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}// for outer
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}// execute()
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}// execute()
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};
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};
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*/
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public static Command Mul_Daya_Channelers = new Command() {
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public static Command Mul_Daya_Channelers = new Command() {
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private static final long serialVersionUID = -2543659953307485051L;
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private static final long serialVersionUID = -2543659953307485051L;
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@@ -10255,6 +10256,7 @@ public class GameActionUtil {
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}// execute()
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}// execute()
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}; // Muscles_Sliver
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}; // Muscles_Sliver
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/*
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public static Command Battering_Sliver = new Command() {
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public static Command Battering_Sliver = new Command() {
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private static final long serialVersionUID = -2214824705109236342L;
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private static final long serialVersionUID = -2214824705109236342L;
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@@ -10291,6 +10293,7 @@ public class GameActionUtil {
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}// for outer
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}// for outer
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}// execute()
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}// execute()
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}; // Blade Sliver
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}; // Blade Sliver
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*/
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public static Command Marrow_Gnawer = new Command() {
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public static Command Marrow_Gnawer = new Command() {
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private static final long serialVersionUID = -2500490393763095527L;
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private static final long serialVersionUID = -2500490393763095527L;
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@@ -13481,6 +13484,7 @@ public class GameActionUtil {
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old = current;
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old = current;
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}// execute()
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}// execute()
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}; // essence warden
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}; // essence warden
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public static Command Soul_Warden = new Command() {
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public static Command Soul_Warden = new Command() {
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private static final long serialVersionUID = 5099736949744748496L;
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private static final long serialVersionUID = 5099736949744748496L;
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@@ -21159,7 +21163,7 @@ public class GameActionUtil {
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commands.put("Sun_Quan", Sun_Quan);
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commands.put("Sun_Quan", Sun_Quan);
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commands.put("Rolling_Stones", Rolling_Stones);
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commands.put("Rolling_Stones", Rolling_Stones);
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commands.put("Kobold_Overlord", Kobold_Overlord);
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//commands.put("Kobold_Overlord", Kobold_Overlord);
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commands.put("Kinsbaile_Cavalier", Kinsbaile_Cavalier);
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commands.put("Kinsbaile_Cavalier", Kinsbaile_Cavalier);
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commands.put("Wrens_Run_Packmaster", Wrens_Run_Packmaster);
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commands.put("Wrens_Run_Packmaster", Wrens_Run_Packmaster);
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@@ -21187,7 +21191,7 @@ public class GameActionUtil {
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commands.put("Gemhide_Sliver", Gemhide_Sliver);
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commands.put("Gemhide_Sliver", Gemhide_Sliver);
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commands.put("Blade_Sliver", Blade_Sliver);
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commands.put("Blade_Sliver", Blade_Sliver);
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commands.put("Battering_Sliver", Battering_Sliver);
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//commands.put("Battering_Sliver", Battering_Sliver);
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commands.put("Marrow_Gnawer", Marrow_Gnawer);
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commands.put("Marrow_Gnawer", Marrow_Gnawer);
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@@ -200,7 +200,7 @@ public class StaticEffects
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cardToEffectsList.put("Madrush Cyclops", new String[] {"Madrush_Cyclops"});
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cardToEffectsList.put("Madrush Cyclops", new String[] {"Madrush_Cyclops"});
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cardToEffectsList.put("Rolling Stones", new String[] {"Rolling_Stones"});
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cardToEffectsList.put("Rolling Stones", new String[] {"Rolling_Stones"});
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cardToEffectsList.put("Sun Quan, Lord of Wu", new String[] {"Sun_Quan"});
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cardToEffectsList.put("Sun Quan, Lord of Wu", new String[] {"Sun_Quan"});
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cardToEffectsList.put("Kobold Overlord", new String[] {"Kobold_Overlord"});
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//cardToEffectsList.put("Kobold Overlord", new String[] {"Kobold_Overlord"});
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cardToEffectsList.put("Kinsbaile Cavalier", new String[] {"Kinsbaile_Cavalier"});
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cardToEffectsList.put("Kinsbaile Cavalier", new String[] {"Kinsbaile_Cavalier"});
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cardToEffectsList.put("Wren's Run Packmaster", new String[] {"Wrens_Run_Packmaster"});
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cardToEffectsList.put("Wren's Run Packmaster", new String[] {"Wrens_Run_Packmaster"});
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cardToEffectsList.put("Sliver Legion", new String[] {"Sliver_Legion"});
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cardToEffectsList.put("Sliver Legion", new String[] {"Sliver_Legion"});
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@@ -223,7 +223,7 @@ public class StaticEffects
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cardToEffectsList.put("Reflex Sliver", new String[] {"Reflex_Sliver"});
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cardToEffectsList.put("Reflex Sliver", new String[] {"Reflex_Sliver"});
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cardToEffectsList.put("Gemhide Sliver", new String[] {"Gemhide_Sliver"});
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cardToEffectsList.put("Gemhide Sliver", new String[] {"Gemhide_Sliver"});
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cardToEffectsList.put("Blade Sliver", new String[] {"Blade_Sliver"});
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cardToEffectsList.put("Blade Sliver", new String[] {"Blade_Sliver"});
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cardToEffectsList.put("Battering Sliver", new String[] {"Battering_Sliver"});
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//cardToEffectsList.put("Battering Sliver", new String[] {"Battering_Sliver"});
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cardToEffectsList.put("Marrow-Gnawer", new String[] {"Marrow_Gnawer"});
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cardToEffectsList.put("Marrow-Gnawer", new String[] {"Marrow_Gnawer"});
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cardToEffectsList.put("Mul Daya Channelers", new String[] {"Mul_Daya_Channelers"});
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cardToEffectsList.put("Mul Daya Channelers", new String[] {"Mul_Daya_Channelers"});
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cardToEffectsList.put("Joiner Adept", new String[] {"Joiner_Adept"});
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cardToEffectsList.put("Joiner Adept", new String[] {"Joiner_Adept"});
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