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- Adding AI for Combustible Gearhulk based upon known information.
- Adding current Energy count to payenergy cost
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@@ -581,7 +581,8 @@ public class HumanCostDecision extends CostDecisionMakerBase {
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}
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}
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if (player.canPayEnergy(c) && player.getController().confirmPayment(cost, "Pay " + c + " Energy?")) {
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if (player.canPayEnergy(c) &&
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player.getController().confirmPayment(cost, "Pay " + c + " Energy? (You have " + player.getCounters(CounterType.ENERGY) + ")")) {
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return PaymentDecision.number(c);
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}
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return null;
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