diff --git a/forge-gui/res/cardsfolder/upcoming/olorins_searing_light.txt b/forge-gui/res/cardsfolder/upcoming/olorins_searing_light.txt index f08d9388543..95f2b9ac262 100644 --- a/forge-gui/res/cardsfolder/upcoming/olorins_searing_light.txt +++ b/forge-gui/res/cardsfolder/upcoming/olorins_searing_light.txt @@ -3,9 +3,9 @@ ManaCost:2 R W Types:Instant A:SP$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBChooseCard | DamageMap$ True | SubAbility$ DBExile | SpellDescription$ Each opponent exiles a creature with the greatest power among creatures that player controls.\nSpell mastery — If there are two or more instant and/or sorcery cards in your graveyard, CARDNAME deals damage to each opponent equal to the power of the creature they exiled. SVar:DBChooseCard:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.greatestPowerControlledByRemembered | ChoiceTitle$ Choose a creature you control with the greatest power | Mandatory$ True | RememberChosen$ True -SVar:DBExile:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Battlefield | Destination$ Exile | SubAbility$ RepeatBis | Imprint$ True | StackDescription$ Each opponent exiles a creature with the greatest power among creatures that player controls. -SVar:RepeatBis:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBDamage | DamageMap$ True | SubAbility$ DBCleanup -SVar:DBDamage:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ X | ConditionZone$ Graveyard | ConditionPresent$ Instant.YouOwn,Sorcery.YouOwn | ConditionCompare$ GE2 | RepeatPlayers$ Opponent | SubAbility$ DBCleanup +SVar:DBExile:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Battlefield | Destination$ Exile | SubAbility$ RepeatBis | StackDescription$ Each opponent exiles a creature with the greatest power among creatures that player controls. +SVar:RepeatBis:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBDamage | ConditionZone$ Graveyard | ConditionPresent$ Instant.YouOwn,Sorcery.YouOwn | ConditionCompare$ GE2 | SubAbility$ DBCleanup +SVar:DBDamage:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ X SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True SVar:X:RememberedLKI$FilterControlledByRemembered_CardPower DeckHints:Ability$Graveyard|Mill