Don't need TextUtils here

This commit is contained in:
Rob Schnautz
2018-01-21 04:57:51 +00:00
parent 3b6cfef67d
commit cb7922fe15

View File

@@ -2,7 +2,6 @@ package forge.game.event;
import com.google.common.collect.Iterables;
import forge.game.card.Card;
import forge.util.TextUtil;
import org.apache.commons.lang3.StringUtils;
import java.util.Arrays;
@@ -37,9 +36,14 @@ public class GameEventCardStatsChanged extends GameEvent {
if ( null == card )
return "Card state changes: (empty list)";
if( cards.size() == 1)
return TextUtil.concatWithSpace("Card state changes:", card.getName(), TextUtil.enclosedParen(StringUtils.join(card.getType(), ' ')), TextUtil.transformPT(card.getNetPower(),card.getNetToughness()) );
return "Card state changes: " + card.getName() +
" (" + StringUtils.join(card.getType(), ' ') + ") " +
card.getNetPower() + "/" + card.getNetToughness();
else
return TextUtil.concatWithSpace("Card state changes:", card.getName(), TextUtil.enclosedParen(StringUtils.join(card.getType(), ' ')), TextUtil.transformPT(card.getNetPower(),card.getNetToughness()),"and", String.valueOf(cards.size() - 1), "more");
return "Card state changes: " + card.getName() +
" (" + StringUtils.join(card.getType(), ' ') + ") " +
card.getNetPower() + "/" + card.getNetToughness() +
" and " + String.valueOf(cards.size() - 1) + " more";
}
}