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Remove TriggerController$ TriggeredCardController default
This commit is contained in:
@@ -110,12 +110,14 @@ public class MillAi extends SpellAbilityAi {
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continue;
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}
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int numCards = 0;
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int numCards;
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if (sa.hasParam("NumCards")) {
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// need to set as target for some calculate
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sa.getTargets().add(o);
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numCards = AbilityUtils.calculateAmount(sa.getHostCard(), sa.getParam("NumCards"), sa);
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sa.getTargets().remove(o);
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} else {
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numCards = 1;
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}
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// if it would mill none, try other one
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@@ -527,7 +527,7 @@ public class TriggerHandler {
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}
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sa = AbilityFactory.getAbility(host, name);
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// need to set as Overriding Abiltiy so it can be copied better
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// need to set as Overriding Ability so it can be copied better
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regtrig.setOverridingAbility(sa);
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}
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sa.setActivatingPlayer(host.getController());
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@@ -2,6 +2,6 @@ Name:Abu Ja'far
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ManaCost:W
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Types:Creature Human
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PT:0/1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockingSource,Creature.blockedBySource | NoRegen$ True
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Oracle:When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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@@ -2,6 +2,6 @@ Name:Abyssal Gatekeeper
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ManaCost:1 B
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Types:Creature Horror
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player sacrifices a creature.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, each player sacrifices a creature.
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SVar:TrigSac:DB$ Sacrifice | SacValid$ Creature | Defined$ Player
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Oracle:When Abyssal Gatekeeper dies, each player sacrifices a creature.
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@@ -3,7 +3,7 @@ ManaCost:3 W
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Types:Creature Bird Soldier
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PT:2/2
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, bolster 2.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME dies, bolster 2.
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SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1
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DeckHas:Ability$Counters
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Oracle:Flying\nWhen Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
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@@ -2,7 +2,7 @@ Name:Academy Rector
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ManaCost:3 W
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Types:Creature Human Cleric
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PT:1/2
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, search your library for an enchantment card and put that card onto the battlefield, then shuffle.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, search your library for an enchantment card and put that card onto the battlefield, then shuffle.
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SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBReturn
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SVar:DBReturn:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment.YouOwn | ChangeNum$ 1
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SVar:SacMe:4
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@@ -3,7 +3,7 @@ ManaCost:3 B
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Types:Creature Human Shaman
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PT:4/2
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S:Mode$ ReduceCost | ValidTarget$ Card.Self | Activator$ Player.Opponent | Type$ Spell | Amount$ 1 | Description$ Spells your opponents cast that target CARDNAME cost {1} less to cast.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control attached to target opponent.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control attached to target opponent.
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SVar:TrigChoose:DB$ Pump | ValidTgts$ Opponent | TgtPrompt$ Choose a opponent | IsCurse$ True | SubAbility$ DBChange
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SVar:DBChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AttachedToPlayer$ ParentTarget | Transformed$ True | GainControl$ True | AILogic$ Curse
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SVar:SacMe:4
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@@ -4,7 +4,7 @@ Types:Creature Angel
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PT:6/6
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than CARDNAME.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
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SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Choose target nonland permanent other than Admonition Angel. | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile
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SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | SubAbility$ DBCleanup | Destination$ Battlefield
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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@@ -1,7 +1,7 @@
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Name:Aetherworks Marvel
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ManaCost:4
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Types:Legendary Artifact
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.YouCtrl | TriggerZones$ Battlefield | TriggerController$ TriggeredCardController | Execute$ TrigEnergy | TriggerDescription$ Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigEnergy | TriggerDescription$ Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).
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SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1
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A:AB$ PeekAndReveal | Cost$ T PayEnergy<6> | Defined$ You | PeekAmount$ 6 | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBPlay | SpellDescription$ Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
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SVar:DBPlay:DB$ Play | ValidZone$ Library | Valid$ Card.IsRemembered+nonLand | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1 | ForgetTargetRemembered$ True | SubAbility$ DBRestRandomOrder
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@@ -2,6 +2,6 @@ Name:Akki Blizzard-Herder
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ManaCost:1 R
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Types:Creature Goblin Shaman
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player sacrifices a land.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, each player sacrifices a land.
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SVar:TrigSac:DB$ Sacrifice | SacValid$ Land | Defined$ Player
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Oracle:When Akki Blizzard-Herder dies, each player sacrifices a land.
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@@ -5,6 +5,6 @@ PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
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SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Mountain | ChangeNum$ 1 | ShuffleNonMandatory$ True
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K:CARDNAME attacks each combat if able.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice a Mountain.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice a Mountain.
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SVar:TrigSac:DB$ Sacrifice | SacValid$ Mountain | Defined$ You
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Oracle:When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.\nAlpine Guide attacks each combat if able.\nWhen Alpine Guide leaves the battlefield, sacrifice a Mountain.
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@@ -4,7 +4,7 @@ Types:Enchantment
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K:Cumulative upkeep:1
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
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SVar:TrigDig:DB$ Dig | DigNum$ 10 | AnyNumber$ True | DestinationZone$ Exile | DestinationZone2$ Library | LibraryPosition2$ 0
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigShuffle | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, shuffle your library.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME leaves the battlefield, shuffle your library.
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SVar:TrigShuffle:DB$ Shuffle | Defined$ You
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AI:RemoveDeck:All
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Oracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.\nWhen Ancestral Knowledge leaves the battlefield, shuffle your library.
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@@ -6,7 +6,7 @@ K:Flash
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {1} less to cast for each attacking creature.
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SVar:X:Count$Valid Creature.attacking
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K:Trample
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create a 6/12 colorless Construct artifact creature token with trample.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 6/12 colorless Construct artifact creature token with trample.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_6_12_a_construct_trample | TokenOwner$ You | LegacyImage$ c 6 12 a construct trample c18
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SVar:SacMe:4
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Oracle:Flash\nThis spell costs {1} less to cast for each attacking creature.\nTrample\nWhen Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
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@@ -3,6 +3,6 @@ ManaCost:4 W W
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Types:Creature Angel
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PT:3/5
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may shuffle it into its owner's library.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, you may shuffle it into its owner's library.
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SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy
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Oracle:Flying\nWhen Angel of Fury dies, you may shuffle it into its owner's library.
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@@ -4,7 +4,7 @@ Types:Creature Angel
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PT:5/6
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled cards to their owners' hands.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled cards to their owners' hands.
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SVar:TrigExile:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 3 | IsCurse$ True | ValidTgts$ Creature.Other | TgtPrompt$ Choose another target creature | RememberChanged$ True | Origin$ Battlefield,Graveyard | Destination$ Exile
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SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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@@ -2,6 +2,6 @@ Name:Anodet Lurker
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ManaCost:5
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Types:Artifact Creature Construct
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain 3 life.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain 3 life.
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SVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 3
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Oracle:When Anodet Lurker dies, you gain 3 life.
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@@ -3,6 +3,6 @@ ManaCost:4 B B
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Types:Creature Zombie Bird
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PT:3/2
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may put target Zombie card from your graveyard on top of your library.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, you may put target Zombie card from your graveyard on top of your library.
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SVar:TrigChange:DB$ ChangeZone | TgtPrompt$ Choose target Zombie card in your graveyard | ValidTgts$ Zombie | TargetsWithDefinedController$ TriggeredCardController | Origin$ Graveyard | Destination$ Library | SpellDescription$ Put target Zombie card from your graveyard on top of your library.
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Oracle:Flying\nWhen Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.
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@@ -3,7 +3,7 @@ ManaCost:5 G W
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Types:Creature Dragon
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PT:6/6
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may put it on the top or bottom of its owner's library.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, you may put it on the top or bottom of its owner's library.
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SVar:TrigChange:DB$ GenericChoice | Defined$ TriggeredCardController | ShowCurrentCard$ TriggeredCard | Choices$ DBTop,DBBottom
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SVar:DBTop:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put it on the top of library
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SVar:DBBottom:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put it on the bottom of library
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@@ -3,6 +3,6 @@ ManaCost:4 W W
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Types:Creature Archon
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PT:4/4
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may return target enchantment card from your graveyard to the battlefield.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may return target enchantment card from your graveyard to the battlefield.
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SVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Enchantment.YouOwn
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Oracle:Flying\nWhen Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.
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@@ -3,6 +3,6 @@ ManaCost:3 W W
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Types:Creature Archon
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PT:4/4
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile target permanent.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, exile target permanent.
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SVar:TrigChange:DB$ ChangeZone | ValidTgts$ Permanent | Origin$ Battlefield | Destination$ Exile
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Oracle:Flying\nWhen Archon of Justice dies, exile target permanent.
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@@ -4,7 +4,7 @@ Types:Creature Cat Warrior
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PT:6/6
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K:Trample
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K:Cumulative upkeep:GW
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGain | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain 2 life for each age counter on it.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ When CARDNAME dies, you gain 2 life for each age counter on it.
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SVar:TrigGain:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ X
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SVar:X:TriggeredCard$CardCounters.AGE/Times.2
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Oracle:Trample\nCumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Nishoba dies, you gain 2 life for each age counter on it.
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@@ -2,7 +2,7 @@ Name:Arena Rector
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ManaCost:3 W
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Types:Creature Human Cleric
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PT:1/2
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
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SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBReturn
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SVar:DBReturn:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Planeswalker.YouOwn | ChangeNum$ 1
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SVar:SacMe:4
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@@ -3,7 +3,7 @@ ManaCost:2 R R
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Types:Creature Phoenix
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PT:4/1
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerController$ TriggeredCardController | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield face down under your control.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield face down under your control.
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SVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | FaceDown$ True | GainControl$ True
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K:Morph:4 R R
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T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDmg | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, it deals 2 damage to each player.
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@@ -4,6 +4,6 @@ Types:Creature Archon
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PT:5/5
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield or dies, exile target permanent.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, exile target permanent.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, exile target permanent.
|
||||
SVar:TrigChange:DB$ ChangeZone | ValidTgts$ Permanent | Origin$ Battlefield | Destination$ Exile
|
||||
Oracle:Flying\nWhen Ashen Rider enters the battlefield or dies, exile target permanent.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Ashen-Skin Zubera
|
||||
ManaCost:1 B
|
||||
Types:Creature Zubera Spirit
|
||||
PT:1/2
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent discards a card for each Zubera that died this turn.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card for each Zubera that died this turn.
|
||||
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ X | Mode$ TgtChoose
|
||||
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Card.Zubera
|
||||
DeckHints:Type$Zubera
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment
|
||||
K:Flash
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target spell.
|
||||
S:Mode$ CantBeCast | ValidCard$ Card.nonLand+sharesNameWith Remembered.ExiledWithSource | Caster$ Opponent | Description$ Your opponents can't cast spells with the same name as the card exiled by CARDNAME.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to its owner's hand.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to its owner's hand.
|
||||
SVar:TrigExile:DB$ ChangeZone | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | Origin$ Stack | Fizzle$ True | Mandatory$ True | Destination$ Exile | IsCurse$ True | TgtPrompt$ Choose target spell | RememberChanged$ True
|
||||
SVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ Remembered | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
||||
K:Enchant creature
|
||||
A:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump
|
||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Shroud | Description$ Enchanted creature has shroud. (It can't be the target of spells or abilities.)
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
|
||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy
|
||||
SVar:SacMe:2
|
||||
Oracle:Enchant creature\nEnchanted creature has shroud. (It can't be the target of spells or abilities.)\nWhen Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Attendant of Vraska
|
||||
ManaCost:1 B G
|
||||
Types:Creature Zombie Soldier
|
||||
PT:3/3
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | IsPresent$ Planeswalker.Vraska+YouCtrl | Execute$ TrigGainLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if you control a Vraska planeswalker, you gain life equal to CARDNAME's power.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | IsPresent$ Planeswalker.Vraska+YouCtrl | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, if you control a Vraska planeswalker, you gain life equal to CARDNAME's power.
|
||||
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X
|
||||
SVar:X:TriggeredCard$CardPower
|
||||
DeckNeeds:Type$Vraska
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:3 U
|
||||
Types:Creature Illusion
|
||||
PT:2/2
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain control of all enchantments. (You don't get to move Auras.)
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME dies, you gain control of all enchantments. (You don't get to move Auras.)
|
||||
SVar:TrigGainControl:DB$ GainControl | AllValid$ Enchantment | NewController$ You
|
||||
Oracle:Flying\nWhen Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)
|
||||
|
||||
@@ -4,6 +4,6 @@ Types:Enchantment
|
||||
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals damage to you, put a gold counter on it.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ GOLD | CounterNum$ 1
|
||||
S:Mode$ Continuous | Affected$ Creature.counters_GE1_GOLD | AddType$ Wall | AddKeyword$ Defender | Description$ Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, remove all gold counters from all creatures.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME leaves the battlefield, remove all gold counters from all creatures.
|
||||
SVar:TrigRemove:DB$ RemoveCounterAll | ValidCards$ Creature | CounterType$ GOLD | AllCounters$ True
|
||||
Oracle:Whenever a creature deals damage to you, put a gold counter on it.\nEach creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)\nWhen Aurification leaves the battlefield, remove all gold counters from all creatures.
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 W
|
||||
Types:Creature Human Cleric
|
||||
PT:2/3
|
||||
T:Mode$ SpellCast | ValidCard$ Card.White | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a white spell, you may pay {1}. If you do, gain 1 life.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGrave | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain 3 life.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGrave | TriggerDescription$ When CARDNAME dies, you gain 3 life.
|
||||
SVar:TrigGrave:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 3
|
||||
SVar:TrigGainLife:AB$GainLife | Cost$ 1 | LifeAmount$ 1
|
||||
Oracle:When Auspicious Ancestor dies, you gain 3 life.\nWhenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 U
|
||||
Types:Creature Bird Soldier
|
||||
PT:2/2
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, you may draw a card.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, you may draw a card.
|
||||
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
|
||||
SVar:SacMe:1
|
||||
Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aven Fisher dies, you may draw a card.
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:3 W W
|
||||
Types:Creature Angel
|
||||
PT:3/3
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may put CARDNAME on top of its owner's library.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, you may put CARDNAME on top of its owner's library.
|
||||
SVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0
|
||||
Oracle:Flying\nWhen Avenging Angel dies, you may put it on top of its owner's library.
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:1 W
|
||||
Types:Enchantment
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls with mana value 3 or less.
|
||||
SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl+cmcLE3 | TgtPrompt$ Select target creature an opponent controls with mana value 3 or less | Origin$ Battlefield | Destination$ Exile
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_dinosaur_trample | ValidTgts$ Opponent | TokenOwner$ Targeted | LegacyImage$ g 3 3 dinosaur trample rix
|
||||
Oracle:When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less.\nWhen Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
|
||||
|
||||
@@ -4,6 +4,6 @@ Types:Creature Human Soldier
|
||||
PT:2/4
|
||||
K:Cycling:2 W
|
||||
T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME or it dies, you may create a 1/1 white Soldier creature token.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerController$ TriggeredCardController | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it dies, you may create a 1/1 white Soldier creature token.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it dies, you may create a 1/1 white Soldier creature token.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | LegacyImage$ w 1 1 soldier arb
|
||||
Oracle:When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Barishi
|
||||
ManaCost:2 G G
|
||||
Types:Creature Elemental
|
||||
PT:4/3
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile CARDNAME, then shuffle all creature cards from your graveyard into your library.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile CARDNAME, then shuffle all creature cards from your graveyard into your library.
|
||||
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle
|
||||
SVar:DBShuffle:DB$ ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True
|
||||
Oracle:When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Bearer of the Heavens
|
||||
ManaCost:7 R
|
||||
Types:Creature Giant
|
||||
PT:10/10
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DelTrigLeaves | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, destroy all permanents at the beginning of the next end step.
|
||||
SVar:DelTrigLeaves:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDestroyAll | CopyTriggeringObjects$ True | TriggerController$ TriggeredCardController | TriggerDescription$ Destroy all permanents at the beginning of the next end step.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DelTrigLeaves | TriggerDescription$ When CARDNAME dies, destroy all permanents at the beginning of the next end step.
|
||||
SVar:DelTrigLeaves:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDestroyAll | CopyTriggeringObjects$ True | TriggerDescription$ Destroy all permanents at the beginning of the next end step.
|
||||
SVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Permanent
|
||||
Oracle:When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Beskir Shieldmate
|
||||
ManaCost:1 W
|
||||
Types:Creature Human Warrior
|
||||
PT:2/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create a 1/1 white Human Warrior creature token.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Human Warrior creature token.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_warrior | TokenOwner$ You
|
||||
SVar:SacMe:2
|
||||
DeckHas:Ability$Token
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:4 B
|
||||
Types:Creature Human Shaman
|
||||
PT:1/2
|
||||
K:Deathtouch
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
|
||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1 | ShuffleNonMandatory$ True
|
||||
Oracle:Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Black Cat
|
||||
ManaCost:1 B
|
||||
Types:Creature Zombie Cat
|
||||
PT:1/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random.
|
||||
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ Random
|
||||
Oracle:When Black Cat dies, target opponent discards a card at random.
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:2 B
|
||||
Types:Creature Phyrexian Horror
|
||||
PT:2/2
|
||||
K:Swampwalk
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is dies, each opponent loses 2 life.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME is dies, each opponent loses 2 life.
|
||||
SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2
|
||||
Oracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhen Blistergrub dies, each opponent loses 2 life.
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Vampire Wizard
|
||||
PT:2/2
|
||||
K:Flying
|
||||
A:AB$ PutCounter | Cost$ B PayLife<2> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, draw a card for each +1/+1 counter on it.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME leaves the battlefield, draw a card for each +1/+1 counter on it.
|
||||
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X
|
||||
SVar:X:TriggeredCard$CardCounters.P1P1
|
||||
Oracle:Flying\n{B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker.\nWhen Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Phyrexian Minion
|
||||
PT:2/2
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBExileMe | TriggerDescription$ When CARDNAME enters the battlefield, exile it unless you discard a creature card.
|
||||
SVar:DBExileMe:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | UnlessCost$ Discard<1/Creature> | UnlessPayer$ You
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigBodySnatcherExileMe | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile CARDNAME and return target creature card from your graveyard to the battlefield.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigBodySnatcherExileMe | TriggerDescription$ When CARDNAME dies, exile CARDNAME and return target creature card from your graveyard to the battlefield.
|
||||
SVar:TrigBodySnatcherExileMe:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBBodySnatcherReturnCreature
|
||||
SVar:DBBodySnatcherReturnCreature:DB$ ChangeZone | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | TgtPrompt$ Select target creature from your graveyard | Origin$ Graveyard | Destination$ Battlefield
|
||||
SVar:NeedsToPlayVar:Y GE2
|
||||
|
||||
@@ -3,8 +3,8 @@ ManaCost:2 R R R
|
||||
Types:Creature Phoenix
|
||||
PT:3/3
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_EQ0_DEATH | Execute$ DBReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE1_DEATH | Execute$ DBExile | TriggerController$ TriggeredCardController | Secondary$ True | TriggerDescription$ When CARDNAME dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_EQ0_DEATH | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE1_DEATH | Execute$ DBExile | Secondary$ True | TriggerDescription$ When CARDNAME dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
|
||||
SVar:DBExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile
|
||||
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBPutCounter
|
||||
SVar:DBPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ DEATH | CounterNum$ 1
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:2 W
|
||||
Types:Creature Pegasus
|
||||
PT:2/1
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
|
||||
SVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent+withMoreLandsThanYou | RememberChosen$ True | SubAbility$ TrigSearchHand
|
||||
SVar:TrigSearchHand:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.YouCtrl | ChangeNum$ Z | NoShuffle$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE2 | StackDescription$ None | SubAbility$ TrigSearchPlay
|
||||
SVar:TrigSearchPlay:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains.YouCtrl | ChangeNum$ 1 | StackDescription$ None | NoLooking$ True | Tapped$ True | SubAbility$ DBCleanup
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:4
|
||||
Types:Artifact Creature Golem
|
||||
PT:3/3
|
||||
K:Trample
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain life equal to its power.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain life equal to its power.
|
||||
SVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ XPower
|
||||
SVar:XPower:TriggeredCard$CardPower
|
||||
DeckHas:Ability$LifeGain
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 R
|
||||
Types:Creature Human Pirate
|
||||
PT:2/2
|
||||
K:Haste
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)
|
||||
SVar:TrigExplore:DB$ Explore
|
||||
DeckHas:Ability$Counters
|
||||
Oracle:Haste\nWhen Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
||||
K:Enchant creature
|
||||
A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump
|
||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
|
||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy
|
||||
SVar:SacMe:2
|
||||
Oracle:Enchant creature\nEnchanted creature gets +1/+2.\nWhen Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Brindle Shoat
|
||||
ManaCost:1 G
|
||||
Types:Creature Boar
|
||||
PT:1/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create a 3/3 green Boar creature token.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 3/3 green Boar creature token.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_boar | TokenOwner$ TriggeredCardController | LegacyImage$ g 3 3 boar pc2
|
||||
SVar:SacMe:4
|
||||
Oracle:When Brindle Shoat dies, create a 3/3 green Boar creature token.
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Brine Hag
|
||||
ManaCost:2 U U
|
||||
Types:Creature Hag
|
||||
PT:2/2
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAnimate | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
|
||||
SVar:TrigAnimate:DB$ AnimateAll | ValidCards$ Creature.Damaged | Power$ 0 | Toughness$ 2 | Duration$ Permanent
|
||||
Oracle:When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:G W
|
||||
Types:Creature Cat
|
||||
PT:3/3
|
||||
A:AB$ Pump | Cost$ G W | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerController$ TriggeredCardController | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and CARDNAME has "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and CARDNAME has "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
|
||||
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveAllAbilities$ True | Keywords$ Enchant creature you control | Abilities$ SPAttach,ABPump | Duration$ Permanent
|
||||
SVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature.YouCtrl | AILogic$ Pump
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Burdened Aerialist
|
||||
ManaCost:2 U
|
||||
Types:Creature Human Pirate
|
||||
PT:3/1
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTreasure | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, create a Treasure token.
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTreasure | TriggerDescription$ When CARDNAME enters the battlefield, create a Treasure token.
|
||||
SVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You
|
||||
T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Permanent.token+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a token, CARDNAME gains flying until end of turn.
|
||||
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Byway Courier
|
||||
ManaCost:2 G
|
||||
Types:Creature Human Scout
|
||||
PT:3/2
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
||||
SVar:TrigInvestigate:DB$ Investigate
|
||||
DeckHas:Ability$Investigate|Token
|
||||
Oracle:When Byway Courier dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 G
|
||||
Types:Creature Cat
|
||||
PT:4/2
|
||||
K:CARDNAME must be blocked if able.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain 1 life for each creature that died this turn.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain 1 life for each creature that died this turn.
|
||||
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X
|
||||
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
|
||||
DeckHas:Ability$LifeGain
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Careless Celebrant
|
||||
ManaCost:1 R
|
||||
Types:Creature Satyr Shaman
|
||||
PT:2/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, it deals 2 damage to target creature or planeswalker an opponent controls.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 2 damage to target creature or planeswalker an opponent controls.
|
||||
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls | NumDmg$ 2
|
||||
Oracle:When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Carrier Thrall
|
||||
ManaCost:1 B
|
||||
Types:Creature Vampire
|
||||
PT:2/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You | LegacyImage$ c 1 1 eldrazi scion sac bfz
|
||||
SVar:SacMe:1
|
||||
DeckHints:Type$Eldrazi
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Carrion Thrash
|
||||
ManaCost:2 B R G
|
||||
Types:Creature Viashino Warrior
|
||||
PT:4/4
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
|
||||
SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.Other | TargetsWithDefinedController$ TriggeredCardController | Cost$ 2
|
||||
Oracle:When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:1 PW
|
||||
Types:Artifact Creature Phyrexian Wall
|
||||
PT:0/3
|
||||
K:Defender
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDmg | TriggerController$ TriggeredCardController | Phase$ BeginCombat->EndCombat | TriggerDescription$ When CARDNAME dies during combat, it deals 6 damage to each creature it blocked this combat.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDmg | Phase$ BeginCombat->EndCombat | TriggerDescription$ When CARDNAME dies during combat, it deals 6 damage to each creature it blocked this combat.
|
||||
SVar:TrigDmg:DB$ DamageAll | ValidCards$ Creature.IsRemembered | NumDmg$ 6 | ValidDescription$ each creature it blocked this combat.
|
||||
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigRem | Secondary$ True | TriggerZones$ Battlefield | Static$ True
|
||||
SVar:TrigRem:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBRem
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Cathodion
|
||||
ManaCost:3
|
||||
Types:Artifact Creature Construct
|
||||
PT:3/3
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAddMana | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, add {C}{C}{C}.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAddMana | TriggerDescription$ When CARDNAME dies, add {C}{C}{C}.
|
||||
SVar:TrigAddMana:DB$ Mana | Produced$ C | Amount$ 3
|
||||
Oracle:When Cathodion dies, add {C}{C}{C}.
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Caustic Hound
|
||||
ManaCost:5 B
|
||||
Types:Creature Phyrexian Dog
|
||||
PT:4/4
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player loses 4 life.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each player loses 4 life.
|
||||
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 4 | Defined$ Player
|
||||
Oracle:When Caustic Hound dies, each player loses 4 life.
|
||||
|
||||
@@ -8,7 +8,7 @@ SVar:TrigDiscard:DB$ Discard | Cost$ 3 R | AnyNumber$ True | Optional$ True | Mo
|
||||
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ Y | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:Y:Remembered$Amount
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
||||
SVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | ValidCards$ Planeswalker.OppCtrl | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
||||
SVar:X:Count$TypeInYourYard.Land
|
||||
Oracle:{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.\nWhen Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.\nWhen Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
||||
|
||||
@@ -6,7 +6,7 @@ K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
|
||||
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ DBChangeZone
|
||||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, shuffle it into its owner's library, then scry 2.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, shuffle it into its owner's library, then scry 2.
|
||||
SVar:TrigChange:DB$ ChangeZone | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBScry
|
||||
SVar:DBScry:DB$ Scry | ScryNum$ 2
|
||||
Oracle:Flying\nWhen Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.
|
||||
|
||||
@@ -6,6 +6,6 @@ K:Lifelink
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
|
||||
SVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other/another creature> | Execute$ TrigDestroy | TriggerDescription$ When you do, destroy target creature an opponent controls.
|
||||
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerController$ TriggeredCardController | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
|
||||
SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+cmcLE3
|
||||
Oracle:Lifelink\nWhen Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.\nWhen Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
|
||||
|
||||
@@ -5,7 +5,7 @@ PT:5/6
|
||||
K:Reach
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
|
||||
SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Graveyard
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
|
||||
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBChange
|
||||
SVar:DBChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Card.YouOwn+Other | TgtPrompt$ Select another target card from your graveyard | AITgts$ Card.Other | ChangeNum$ 1
|
||||
Oracle:Reach\nWhen Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.\nWhen Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 W W
|
||||
Types:Creature Bird Cleric
|
||||
PT:2/2
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
|
||||
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBChangeZone
|
||||
SVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.Bird,Permanent.Cleric | TargetsWithDefinedController$ TriggeredCardController | TargetMin$ 0 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Battlefield
|
||||
Oracle:Flying\nWhen Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Centaur Safeguard
|
||||
ManaCost:2 GW
|
||||
Types:Creature Centaur Warrior
|
||||
PT:3/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigGainLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may gain 3 life.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you may gain 3 life.
|
||||
SVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 3
|
||||
Oracle:({G/W} can be paid with either {G} or {W}.)\nWhen Centaur Safeguard dies, you may gain 3 life.
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
||||
K:Enchant creature
|
||||
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse
|
||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Enchanted creature can't attack.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
|
||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy
|
||||
SVar:SacMe:2
|
||||
Oracle:Enchant creature\nEnchanted creature can't attack.\nWhen Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.
|
||||
|
||||
@@ -5,7 +5,7 @@ PT:3/3
|
||||
S:Mode$ Continuous | Affected$ Creature.Nightmare | AddPower$ 1 | AddToughness$ 1 | Description$ Nightmare creatures get +1/+1.
|
||||
A:AB$ ChangeZone | Cost$ B B B PayLife<3> | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Select target creature card in a graveyard | ValidTgts$ Creature | ChangeNum$ 1 | AnimateSubAbility$ DBAnimate | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Types$ Nightmare | Colors$ Black | Duration$ Permanent | OverwriteColors$ True
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, exile all Nightmares.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME leaves the battlefield, exile all Nightmares.
|
||||
SVar:TrigExile:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ Nightmare
|
||||
SVar:PlayMain1:TRUE
|
||||
Oracle:Nightmare creatures get +1/+1.\n{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.\nWhen Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Squid Horror
|
||||
PT:1/1
|
||||
T:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on CARDNAME.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on CARDNAME.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ u_1_1_squid_islandwalk | TokenOwner$ You | LegacyImage$ u 1 1 squid islandwalk m15
|
||||
SVar:X:TriggeredCard$CardCounters.P1P1
|
||||
Oracle:Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.\nWhen Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Cherished Hatchling
|
||||
ManaCost:1 G
|
||||
Types:Creature Dinosaur
|
||||
PT:2/1
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigEffect | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigEffect | TriggerDescription$ When CARDNAME dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
|
||||
SVar:TrigEffect:DB$ Effect | Name$ Cherished Hatchling Effect | StaticAbilities$ STFlash | Triggers$ HatchlingCast
|
||||
SVar:STFlash:Mode$ Continuous | EffectZone$ Command | Affected$ Dinosaur.nonToken+YouCtrl | MayPlay$ True | MayPlayPlayer$ CardOwner | MayPlayWithFlash$ True | MayPlayDontGrantZonePermissions$ True | AffectedZone$ Hand,Graveyard,Library,Exile | Description$ You may cast Dinosaur spells this turn as though they had flash.
|
||||
SVar:HatchlingCast:Mode$ SpellCast | ValidCard$ Dinosaur | ValidActivatingPlayer$ You | Execute$ TrigHatchlingAnimate | TriggerZones$ Command | TriggerDescription$ Whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:W U B R G
|
||||
Types:Legendary Creature Avatar
|
||||
PT:6/6
|
||||
K:Trample
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroyAll | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is dies, destroy all nonland permanents. They can't be regenerated.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME is dies, destroy all nonland permanents. They can't be regenerated.
|
||||
SVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Permanent.nonLand | NoRegen$ True
|
||||
Oracle:Trample\nWhen Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:1 B
|
||||
Types:Enchantment Aura
|
||||
K:Enchant creature
|
||||
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDestroy | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, destroy target nonblack creature.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, destroy target nonblack creature.
|
||||
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature
|
||||
Oracle:Enchant creature\nWhen Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.
|
||||
|
||||
@@ -6,6 +6,6 @@ K:Flying
|
||||
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ Y | Description$ CARDNAME's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
|
||||
SVar:X:Count$CardTypes.ValidGraveyard Card
|
||||
SVar:Y:SVar$X/Plus.1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent puts a card from their hand on top of their library.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, target opponent puts a card from their hand on top of their library.
|
||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | ValidTgts$ Opponent | ChangeType$ Card | ChangeNum$ 1 | Chooser$ Opponent | Mandatory$ True | IsCurse$ True
|
||||
Oracle:Flying\nChimney Goyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.\nWhen Chimney Goyf dies, target opponent puts a card from their hand on top of their library.
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:4 B
|
||||
Types:Creature Imp
|
||||
PT:1/2
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent puts a card from their hand on top of their library.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, target opponent puts a card from their hand on top of their library.
|
||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | ValidTgts$ Opponent | ChangeType$ Card | ChangeNum$ 1 | Chooser$ Opponent | Mandatory$ True | IsCurse$ True
|
||||
SVar:SacMe:1
|
||||
Oracle:Flying\nWhen Chimney Imp dies, target opponent puts a card from their hand on top of their library.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Chromatic Star
|
||||
ManaCost:1
|
||||
Types:Artifact
|
||||
A:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw a card.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw a card.
|
||||
SVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1
|
||||
AI:RemoveDeck:All
|
||||
SVar:SacMe:1
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Illusion
|
||||
PT:3/3
|
||||
K:Flying
|
||||
K:Vanishing:3
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create two tokens that are copies of it.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create two tokens that are copies of it.
|
||||
SVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
|
||||
SVar:X:TriggeredCard$CardCounters.TIME
|
||||
Oracle:Flying\nVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Artifact Creature Shapeshifter
|
||||
PT:2/2
|
||||
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
|
||||
SVar:TrigDig:DB$ Dig | Defined$ You | DigNum$ 4 | DestinationZone$ Exile | ExileFaceDown$ True | Imprint$ True
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigFaceUp | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigFaceUp | TriggerDescription$ When CARDNAME dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
|
||||
SVar:TrigFaceUp:DB$ SetState | Defined$ Imprinted | SubAbility$ DBChangeZone | Mode$ TurnFace
|
||||
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Imprinted | Origin$ Exile | Destination$ Battlefield | ConditionDefined$ Imprinted | ConditionPresent$ Creature | GainControl$ True | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
|
||||
|
||||
@@ -5,7 +5,7 @@ PT:3/7
|
||||
K:Vigilance
|
||||
K:Reach
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | RememberTriggeringCard$ True | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ Whenever CARDNAME or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
|
||||
SVar:TrigChange:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.Other+IsNotRemembered+toughnessLTX+YouOwn | TgtPrompt$ Select up to one other target creature card with lesser toughness from your graveyard to return to your hand | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:X:TriggeredCard$CardToughness
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:G G W W
|
||||
Types:Creature Centaur Knight
|
||||
PT:4/4
|
||||
K:Vigilance
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create two green and green 2/2 Elf Knight creature tokens with vigilance.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create two green and green 2/2 Elf Knight creature tokens with vigilance.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ gw_2_2_elf_knight_vigilance | LegacyImage$ gw 2 2 elf knight vigilance grn
|
||||
DeckHas:Ability$Token
|
||||
SVar:SacMe:4
|
||||
|
||||
@@ -5,7 +5,7 @@ PT:2/2
|
||||
R:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Creature.YouCtrl+inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ AddOneMoreCounters | Description$ If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
|
||||
SVar:AddOneMoreCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | ChooseCounter$ True | Amount$ X
|
||||
SVar:X:ReplaceCount$CounterNum/Plus.1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain life equal to its power.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain life equal to its power.
|
||||
SVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ XPower
|
||||
SVar:XPower:TriggeredCard$CardPower
|
||||
DeckNeeds:Ability$Counters
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:4
|
||||
Types:Artifact Creature Phyrexian Horror
|
||||
PT:2/2
|
||||
K:Infect
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, proliferate.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME dies, proliferate.
|
||||
SVar:TrigProliferate:DB$ Proliferate
|
||||
DeckHas:Ability$Proliferate
|
||||
DeckNeeds:Ability$Counters
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Corpse Augur
|
||||
ManaCost:3 B
|
||||
Types:Creature Zombie Wizard
|
||||
PT:4/2
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
|
||||
SVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | ValidTgts$ Player | TgtPrompt$ Choose target player | NumCards$ X | SubAbility$ DBLoseLife
|
||||
SVar:DBLoseLife:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ X
|
||||
SVar:X:TargetedPlayer$ValidGraveyard Creature.YouOwn
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 G G
|
||||
Types:Creature Dinosaur
|
||||
PT:3/3
|
||||
K:Trample
|
||||
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
|
||||
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
|
||||
SVar:DBToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur_trample | LegacyImage$ g 3 3 dinosaur trample rix | TokenAmount$ 1
|
||||
DeckHas:Ability$Token
|
||||
DeckHints:Type$Dinosaur
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Zombie Bird
|
||||
PT:2/1
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerController$ TriggeredCardController | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
|
||||
SVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You
|
||||
DeckHints:Ability$Delirium
|
||||
DeckHas:Ability$Graveyard
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:4 U
|
||||
Types:Creature Elemental
|
||||
PT:3/4
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ 3 | SubAbility$ DBAnimate
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Duration$ Permanent
|
||||
Oracle:Flying\nWhen Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Cyclopean Giant
|
||||
ManaCost:2 B B
|
||||
Types:Creature Zombie Giant
|
||||
PT:4/2
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigAnimate | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target land becomes a Swamp. Exile CARDNAME.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME dies, target land becomes a Swamp. Exile CARDNAME.
|
||||
SVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ Swamp | RemoveLandTypes$ True | Duration$ Permanent | SubAbility$ DBExile | SpellDescription$ Target land becomes a Swamp.
|
||||
SVar:DBExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile
|
||||
Oracle:When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Cyclopean Mummy
|
||||
ManaCost:1 B
|
||||
Types:Creature Zombie
|
||||
PT:2/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile CARDNAME.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, exile CARDNAME.
|
||||
SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy
|
||||
Oracle:When Cyclopean Mummy dies, exile it.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Cyclopean Titan
|
||||
ManaCost:4 B B B B
|
||||
Types:Creature Zombie Giant
|
||||
PT:4/2
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigAnimate | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, two target lands becomes Swamps. Exile CARDNAME.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME dies, two target lands becomes Swamps. Exile CARDNAME.
|
||||
SVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target lands | Types$ Swamp | RemoveLandTypes$ True | Duration$ Permanent | SubAbility$ DBExile
|
||||
SVar:DBExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile
|
||||
A:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature, then return CARDNAME to its owner's hand. | SubAbility$ DBBounce
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Artifact
|
||||
A:AB$ PutCounter | Cost$ 2 T | ValidTgts$ Land.nonSwamp | TgtPrompt$ Select target non-Swamp land | RememberCards$ True | CounterType$ MIRE | CounterNum$ 1 | ActivationPhases$ Upkeep | SubAbility$ DBEffect | SpellDescription$ Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
|
||||
SVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ TombStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ MIRE | Duration$ Permanent
|
||||
SVar:TombStatic:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | AddType$ Swamp | RemoveLandTypes$ True | Description$ That land is a Swamp for as long as it has a mire counter on it
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with CARDNAME but that a mire counter has not been removed from with CARDNAME.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with CARDNAME but that a mire counter has not been removed from with CARDNAME.
|
||||
SVar:TrigEffect:DB$ Effect | RememberObjects$ RememberedCard | Triggers$ UpkeepRemove | ForgetOnMoved$ Battlefield | Duration$ Permanent | SubAbility$ DBClearRemembered
|
||||
SVar:UpkeepRemove:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigRemove | TriggerZones$ Command | TriggerDescription$ At the beginning of your upkeep, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
|
||||
SVar:TrigRemove:DB$ ChooseCard | Choices$ Card.IsRemembered | Mandatory$ True | SubAbility$ DBRemoveCounter
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:U U
|
||||
Types:Enchantment
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield, create a token that's a copy of target nontoken creature.
|
||||
SVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Creature.nonToken | TgtPrompt$ Select target nontoken creature | RememberTokens$ True
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, exile the token.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME leaves the battlefield, exile the token.
|
||||
SVar:TrigExile:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsRemembered | Execute$ TrigSac | TriggerDescription$ When the token leaves the battlefield, sacrifice CARDNAME.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
Name:Dark Prophecy
|
||||
ManaCost:B B B
|
||||
Types:Enchantment
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | TriggerController$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control dies, you draw a card and you lose 1 life.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control dies, you draw a card and you lose 1 life.
|
||||
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
|
||||
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
|
||||
Oracle:Whenever a creature you control dies, you draw a card and you lose 1 life.
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:3 B
|
||||
Types:Creature Spirit
|
||||
PT:2/2
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put it on top of its owner's library.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, put it on top of its owner's library.
|
||||
SVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0
|
||||
Oracle:Flying\nWhen Dark Revenant dies, put it on top of its owner's library.
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:2 U U
|
||||
Types:Creature Phyrexian Drake
|
||||
PT:2/4
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, draw a card.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.
|
||||
SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController
|
||||
SVar:SacMe:1
|
||||
Oracle:Flying\nWhen Darkslick Drake dies, draw a card.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Day of the Dragons
|
||||
ManaCost:4 U U U
|
||||
Types:Enchantment
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When CARDNAME leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigSacrifice | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigSacrifice | Secondary$ True | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
|
||||
SVar:TrigExile:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ForgetOtherRemembered$ True | ChangeType$ Creature.YouCtrl | SubAbility$ DBToken
|
||||
SVar:TrigSacrifice:DB$ SacrificeAll | ValidCards$ Dragon.YouCtrl | SubAbility$ DBReturn
|
||||
SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_5_5_dragon_flying | TokenOwner$ You | LegacyImage$ r 5 5 dragon flying scg
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Deadbridge Shaman
|
||||
ManaCost:2 B
|
||||
Types:Creature Elf Shaman
|
||||
PT:3/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent discards a card.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card.
|
||||
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose
|
||||
Oracle:When Deadbridge Shaman dies, target opponent discards a card.
|
||||
|
||||
@@ -3,6 +3,6 @@ ManaCost:2 B
|
||||
Types:Creature Insect
|
||||
PT:3/1
|
||||
K:Vanishing:3
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_EQ0_TIME | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_EQ0_TIME | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_6_1_insect_shroud | TokenOwner$ TriggeredCardController | LegacyImage$ g 6 1 insect shroud plc
|
||||
Oracle:Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Deathbloom Thallid
|
||||
ManaCost:2 B
|
||||
Types:Creature Fungus
|
||||
PT:3/2
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create a 1/1 green Saproling creature token.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 green Saproling creature token.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ TriggeredCardController | LegacyImage$ g 1 1 saproling dom
|
||||
SVar:SacMe:1
|
||||
DeckHas:Ability$Token
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Deathcurse Ogre
|
||||
ManaCost:5 B
|
||||
Types:Creature Ogre Warrior
|
||||
PT:3/3
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player loses 3 life.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each player loses 3 life.
|
||||
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 3 | Defined$ Player
|
||||
Oracle:When Deathcurse Ogre dies, each player loses 3 life.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Deathknell Berserker
|
||||
ManaCost:1 B
|
||||
Types:Creature Elf Berserker
|
||||
PT:2/2
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+powerGE3 | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+powerGE3 | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie_berserker | TokenOwner$ You
|
||||
DeckHas:Ability$Token
|
||||
Oracle:When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 W B B
|
||||
Types:Creature Angel
|
||||
PT:5/5
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ wb_1_1_cleric_deathpact | TokenOwner$ You | LegacyImage$ wb 1 1 cleric deathpact gtc
|
||||
SVar:SacMe:1
|
||||
Oracle:Flying\nWhen Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user