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https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
player.isHostileTo() renamed to more correct 'isOpponentOf()'
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@@ -62,7 +62,7 @@ public class AddTurnAi extends SpellAiLogic {
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} else {
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final List<Player> tgtPlayers = AbilityFactory.getDefinedPlayers(sa.getSourceCard(), sa.getParam("Defined"), sa);
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for (final Player p : tgtPlayers) {
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if (p.isHostileTo(ai) && !mandatory) {
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if (p.isOpponentOf(ai) && !mandatory) {
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return false;
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}
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}
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@@ -275,7 +275,7 @@ public class AttachAi extends SpellAiLogic {
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} else {
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// then try any other opponent
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for (final Player curseChoice : targetable) {
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if (curseChoice.isHostileTo(aiPlayer)) {
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if (curseChoice.isOpponentOf(aiPlayer)) {
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return curseChoice;
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}
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}
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@@ -294,7 +294,7 @@ public class AttachAi extends SpellAiLogic {
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} else {
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// then try allies
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for (final Player boonChoice : targetable) {
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if (!boonChoice.isHostileTo(aiPlayer)) {
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if (!boonChoice.isOpponentOf(aiPlayer)) {
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return boonChoice;
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}
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}
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@@ -595,7 +595,7 @@ public class AttachAi extends SpellAiLogic {
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if (!mandatory && card.isEquipment() && !targets.isEmpty()) {
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Card newTarget = (Card) targets.get(0);
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//don't equip human creatures
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if (newTarget.getController().isHostileTo(ai)) {
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if (newTarget.getController().isOpponentOf(ai)) {
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return false;
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}
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@@ -813,7 +813,7 @@ public class ChangeZoneAi extends SpellAiLogic {
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@Override
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public boolean apply(final Card c) {
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for (Card aura : c.getEnchantedBy()) {
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if (c.getOwner().isHostileTo(ai) && aura.getController().equals(ai)) {
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if (c.getOwner().isOpponentOf(ai) && aura.getController().equals(ai)) {
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return false;
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}
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}
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@@ -1037,7 +1037,7 @@ public class ChangeZoneAi extends SpellAiLogic {
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if (!list.isEmpty()) {
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final Card attachedTo = list.get(0);
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// This code is for the Dragon auras
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if (attachedTo.getController().isHostileTo(ai)) {
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if (attachedTo.getController().isOpponentOf(ai)) {
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return false;
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}
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}
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@@ -1148,7 +1148,7 @@ public class ChangeZoneAi extends SpellAiLogic {
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return true;
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}
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});
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if (player.isHostileTo(ai) && sa.hasParam("GainControl") && activator.equals(ai)) {
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if (player.isOpponentOf(ai) && sa.hasParam("GainControl") && activator.equals(ai)) {
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fetchList = CardLists.filter(fetchList, new Predicate<Card>() {
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@Override
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public boolean apply(final Card c) {
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@@ -1162,7 +1162,7 @@ public class ChangeZoneAi extends SpellAiLogic {
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}
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if (ZoneType.Exile.equals(destination) || origin.contains(ZoneType.Battlefield)) {
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// Exiling or bouncing stuff
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if (player.isHostileTo(ai)) {
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if (player.isOpponentOf(ai)) {
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c = CardFactoryUtil.getBestAI(fetchList);
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} else {
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c = CardFactoryUtil.getWorstAI(fetchList);
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@@ -26,7 +26,7 @@ public class ChooseTypeAi extends SpellAiLogic {
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sa.getTarget().addTarget(ai);
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} else {
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for (final Player p : AbilityFactory.getDefinedPlayers(sa.getSourceCard(), sa.getParam("Defined"), sa)) {
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if (p.isHostileTo(ai) && !mandatory) {
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if (p.isOpponentOf(ai) && !mandatory) {
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return false;
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}
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}
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@@ -162,7 +162,7 @@ public class DamageDealAi extends DamageAiBase {
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});
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Card targetCard;
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if (pl.isHostileTo(ai) && (killables.size() > 0)) {
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if (pl.isOpponentOf(ai) && (killables.size() > 0)) {
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targetCard = CardFactoryUtil.getBestCreatureAI(killables);
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return targetCard;
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@@ -173,7 +173,7 @@ public class DamageDealAi extends DamageAiBase {
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}
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if (hPlay.size() > 0) {
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if (pl.isHostileTo(ai)) {
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if (pl.isOpponentOf(ai)) {
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targetCard = CardFactoryUtil.getBestCreatureAI(hPlay);
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} else {
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targetCard = CardFactoryUtil.getWorstCreatureAI(hPlay);
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@@ -327,7 +327,7 @@ public class DamageDealAi extends DamageAiBase {
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// from this spell will kill me
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return false;
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}
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if (p.isHostileTo(ai) && !p.canLoseLife()) {
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if (p.isOpponentOf(ai) && !p.canLoseLife()) {
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return false;
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}
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}
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@@ -98,7 +98,7 @@ public class DrawAi extends SpellAiLogic {
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if (tgt != null) {
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final ArrayList<Player> players = tgt.getTargetPlayers();
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if ((players.size() > 0) && players.get(0).isHostileTo(ai)) {
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if ((players.size() > 0) && players.get(0).isOpponentOf(ai)) {
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return true;
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}
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}
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@@ -43,7 +43,7 @@ public class FogAi extends SpellAiLogic {
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boolean chance;
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// should really check if other player is attacking this player
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if (ai.isHostileTo(Singletons.getModel().getGame().getPhaseHandler().getPlayerTurn())) {
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if (ai.isOpponentOf(Singletons.getModel().getGame().getPhaseHandler().getPlayerTurn())) {
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chance = Singletons.getModel().getGame().getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_FIRST_STRIKE_DAMAGE);
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} else {
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chance = Singletons.getModel().getGame().getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DAMAGE);
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@@ -139,7 +139,7 @@ public class PumpAi extends PumpAiBase {
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// everything?
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for (final Card card : cards) {
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if (sa.isCurse()) {
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if (!card.getController().isHostileTo(ai)) {
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if (!card.getController().isOpponentOf(ai)) {
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return false;
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}
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@@ -149,7 +149,7 @@ public class PumpAi extends PumpAiBase {
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return true;
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}
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if (!card.getController().isHostileTo(ai) && shouldPumpCard(ai, sa, card, defense, attack, keywords)) {
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if (!card.getController().isOpponentOf(ai) && shouldPumpCard(ai, sa, card, defense, attack, keywords)) {
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return true;
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}
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}
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@@ -26,7 +26,7 @@ public class TapAi extends TapAiBase {
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final PhaseHandler phase = Singletons.getModel().getGame().getPhaseHandler();
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final Player turn = phase.getPlayerTurn();
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if (turn.isHostileTo(ai) && phase.getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
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if (turn.isOpponentOf(ai) && phase.getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
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// Tap things down if it's Human's turn
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} else if (turn == ai && phase.getPhase().isBefore(PhaseType.COMBAT_DECLARE_BLOCKERS)) {
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// Tap creatures down if in combat -- handled in tapPrefTargeting().
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@@ -132,13 +132,13 @@ public class TapAllAi extends SpellAiLogic {
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final int human = Iterables.size(Iterables.filter(validTappables, new Predicate<Card>() {
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@Override
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public boolean apply(final Card c) {
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return c.getController().isHostileTo(ai);
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return c.getController().isOpponentOf(ai);
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}
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}));
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final int compy = Iterables.size(Iterables.filter(validTappables, new Predicate<Card>() {
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@Override
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public boolean apply(final Card c) {
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return !c.getController().isHostileTo(ai);
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return !c.getController().isOpponentOf(ai);
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}
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}));
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if (human > compy) {
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@@ -609,7 +609,7 @@ public class ChangeZoneEffect extends SpellEffect {
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}
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// Look at opponents hand before moving onto choosing a card
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if (origin.contains(ZoneType.Hand) && player.isHostileTo(player)) {
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if (origin.contains(ZoneType.Hand) && player.isOpponentOf(player)) {
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GuiChoose.oneOrNone(sa.getSourceCard().getName() + " - Looking at Opponent's Hand", player
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.getCardsIn(ZoneType.Hand));
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}
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@@ -56,7 +56,7 @@ public class ChoosePlayerEffect extends SpellEffect {
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if (sa.hasParam("AILogic")) {
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if (sa.getParam("AILogic").equals("Curse")) {
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for (int curseChoice = 0; curseChoice < choices.size(); curseChoice++) {
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if (choices.get(curseChoice).isHostileTo(p)) {
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if (choices.get(curseChoice).isOpponentOf(p)) {
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card.setChosenPlayer(choices.get(curseChoice));
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break;
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}
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@@ -53,7 +53,7 @@ public class SacrificeEffect extends SpellEffect {
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if (sa.hasParam("Random")) {
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sacList = sacrificeRandom(p, amount, valid, sa, destroy);
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} else if (p.isComputer()) {
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if (sa.hasParam("Optional") && sa.getActivatingPlayer().isHostileTo(p)) {
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if (sa.hasParam("Optional") && sa.getActivatingPlayer().isOpponentOf(p)) {
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continue;
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}
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sacList = sacrificeAI(p, amount, valid, sa, destroy);
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@@ -1196,7 +1196,7 @@ public class ComputerUtil {
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// don't bounce or blink a permanent that the human
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// player owns or is a token
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if (saviourApi == ApiType.ChangeZone && (c.getOwner().isHuman() || c.isToken())) {
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if (saviourApi == ApiType.ChangeZone && (c.getOwner().isOpponentOf(aiPlayer) || c.isToken())) {
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continue;
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}
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@@ -1678,7 +1678,7 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
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boolean hasPutIntoPlayWith2xP1P1InsteadOfDiscard = c.hasKeyword("If a spell or ability an opponent controls causes you to discard CARDNAME, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.");
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if ((hasPutIntoPlayInsteadOfDiscard || hasPutIntoPlayWith2xP1P1InsteadOfDiscard)
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&& null != sa && sa.getSourceCard().getController().isHostileTo(c.getController())) {
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&& null != sa && sa.getSourceCard().getController().isOpponentOf(c.getController())) {
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game.getAction().moveToPlay(c);
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if (hasPutIntoPlayWith2xP1P1InsteadOfDiscard) {
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@@ -2477,7 +2477,7 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
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final String[] incR = restriction.split("\\.");
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if (incR[0].equals("Opponent")) {
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if (this.equals(sourceController) || !this.isHostileTo(sourceController)) {
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if (this.equals(sourceController) || !this.isOpponentOf(sourceController)) {
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return false;
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}
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} else if (incR[0].equals("You")) {
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@@ -2526,7 +2526,7 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
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return false;
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}
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} else if (property.equals("Opponent")) {
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if (this.equals(sourceController) || !this.isHostileTo(sourceController)) {
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if (this.equals(sourceController) || !this.isOpponentOf(sourceController)) {
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return false;
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}
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} else if (property.equals("Other")) {
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@@ -3114,7 +3114,7 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
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* @param playerTurn
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* @return
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*/
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public boolean isHostileTo(Player other) {
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public boolean isOpponentOf(Player other) {
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if (other.equals(getOpponent())) {
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return true;
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}
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@@ -17,6 +17,7 @@ import forge.game.GameState;
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import forge.game.GameType;
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import forge.game.phase.PhaseType;
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import forge.gui.GuiChoose;
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import forge.gui.GuiDialog;
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import forge.gui.match.CMatchUI;
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import forge.item.CardPrinted;
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@@ -106,10 +107,8 @@ public class PlayerControllerHuman extends PlayerController {
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question.append("Cast ").append(cascadedCard.getName());
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question.append(" without paying its mana cost?");
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final int answer = JOptionPane.showConfirmDialog(null, question.toString(),
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title.toString(), JOptionPane.YES_NO_OPTION);
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boolean result = answer == JOptionPane.YES_OPTION;
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boolean result = GuiDialog.confirm(cascadedCard, question.toString());
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if ( result )
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game.getAction().playCardWithoutManaCost(cascadedCard, getPlayer());
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return result;
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