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More clean up
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@@ -4729,7 +4729,6 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
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* Update the changed text of the intrinsic spell abilities and keywords.
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* Update the changed text of the intrinsic spell abilities and keywords.
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*/
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*/
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public void updateChangedText() {
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public void updateChangedText() {
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// update type
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// update type
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List<String> toAdd = Lists.newArrayList();
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List<String> toAdd = Lists.newArrayList();
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List<String> toRemove = Lists.newArrayList();
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List<String> toRemove = Lists.newArrayList();
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@@ -3,8 +3,6 @@ ManaCost:1 W W W
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Types:Creature Angel
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Types:Creature Angel
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PT:3/5
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PT:3/5
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K:Flying
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K:Flying
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S:Mode$ CantAttackUnless | CheckSVar$ X | SVarCompare$ EQ1 | ValidCard$ Creature | Target$ You,Planeswalker.YouCtrl | Cost$ 1 | Description$ As long as CARDNAME is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
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S:Mode$ CantAttackUnless | IsPresent$ Card.Self+untapped | ValidCard$ Creature | Target$ You,Planeswalker.YouCtrl | Cost$ 1 | Description$ As long as CARDNAME is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
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SVar:X:Count$Valid Card.Self+untapped
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S:Mode$ CantBlockUnless | IsPresent$ Card.Self+attacking | ValidCard$ Creature | Cost$ 1 | Description$ As long as CARDNAME is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
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S:Mode$ CantBlockUnless | CheckSVar$ Y | SVarCompare$ EQ1 | ValidCard$ Creature | Cost$ 1 | Description$ As long as CARDNAME is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
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SVar:Y:Count$Valid Card.Self+attacking
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Oracle:Flying\nAs long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.\nAs long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
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Oracle:Flying\nAs long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.\nAs long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
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@@ -2,7 +2,6 @@ Name:Bomber Corps
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ManaCost:1 R
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ManaCost:1 R
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Types:Creature Human Soldier
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Types:Creature Human Soldier
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PT:1/2
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PT:1/2
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME deals 1 damage to any target.
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME deals 1 damage to any target.
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SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1
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SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1
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SVar:BattalionTest:Count$Valid Creature.attacking+Other
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Oracle:Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
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Oracle:Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
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@@ -2,7 +2,6 @@ Name:Boros Elite
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ManaCost:W
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ManaCost:W
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Types:Creature Human Soldier
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Types:Creature Human Soldier
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PT:1/1
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PT:1/1
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +2/+2 until end of turn.
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +2/+2 until end of turn.
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SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2
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SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2
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SVar:BattalionTest:Count$Valid Creature.attacking+Other
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Oracle:Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
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Oracle:Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
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@@ -2,7 +2,6 @@ Name:Boros Mastiff
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ManaCost:1 W
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ManaCost:1 W
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Types:Creature Dog
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Types:Creature Dog
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PT:2/2
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PT:2/2
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets lifelink until end of turn.
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets lifelink until end of turn.
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SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | KW$ Lifelink
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SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | KW$ Lifelink
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SVar:BattalionTest:Count$Valid Creature.attacking+Other
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Oracle:Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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Oracle:Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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@@ -3,6 +3,5 @@ ManaCost:R
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Types:Creature Human Soldier
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Types:Creature Human Soldier
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PT:2/2
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PT:2/2
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S:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Land.untapped | Description$ CARDNAME can't attack if defending player controls an untapped land.
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S:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Land.untapped | Description$ CARDNAME can't attack if defending player controls an untapped land.
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S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | CheckSVar$ Y | SVarCompare$ GE1 | Description$ CARDNAME can't block if you control an untapped land.
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S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Land.YouCtrl+untapped | Description$ CARDNAME can't block if you control an untapped land.
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SVar:Y:Count$Valid Land.YouCtrl+untapped
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Oracle:Branded Brawlers can't attack if defending player controls an untapped land.\nBranded Brawlers can't block if you control an untapped land.
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Oracle:Branded Brawlers can't attack if defending player controls an untapped land.\nBranded Brawlers can't block if you control an untapped land.
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@@ -2,6 +2,5 @@ Name:Centaur Omenreader
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ManaCost:3 G
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ManaCost:3 G
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Types:Snow Creature Centaur Shaman
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Types:Snow Creature Centaur Shaman
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PT:3/3
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PT:3/3
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S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is tapped, creature spells you cast cost {2} less to cast.
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S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 2 | IsPresent$ Card.Self+tapped | Description$ As long as CARDNAME is tapped, creature spells you cast cost {2} less to cast.
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SVar:X:Count$Valid Card.Self+tapped
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Oracle:As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.
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Oracle:As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.
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@@ -1,7 +1,7 @@
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Name:Cinder Cloud
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Name:Cinder Cloud
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ManaCost:3 R R
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ManaCost:3 R R
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Types:Instant
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Types:Instant
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A:SP$ Destroy | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberLKI$ True | SubAbility$ DBDamage | SpellDescription$ Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
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A:SP$ Destroy | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberLKI$ True | SubAbility$ DBDamage | SpellDescription$ Destroy target creature. If a white creature dies this way, CARDNAME deals damage to that creature's controller equal to the creature's power.
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SVar:DBDamage:DB$ DealDamage | Defined$ RememberedController | NumDmg$ Z | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1
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SVar:DBDamage:DB$ DealDamage | Defined$ RememberedController | NumDmg$ Z | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1
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SVar:Y:RememberedLKI$Valid Creature.White
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SVar:Y:RememberedLKI$Valid Creature.White
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SVar:Z:RememberedLKI$CardPower
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SVar:Z:RememberedLKI$CardPower
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@@ -2,7 +2,6 @@ Name:Daring Skyjek
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ManaCost:1 W
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ManaCost:1 W
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Types:Creature Human Knight
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Types:Creature Human Knight
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PT:3/1
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PT:3/1
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gains flying until end of turn.
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gains flying until end of turn.
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SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | KW$ Flying
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SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | KW$ Flying
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SVar:BattalionTest:Count$Valid Creature.attacking+Other
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Oracle:Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
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Oracle:Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
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@@ -3,8 +3,7 @@ ManaCost:5 B B
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Types:Creature Dragon
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Types:Creature Dragon
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PT:5/6
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PT:5/6
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K:Flying
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K:Flying
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T:Mode$ ChangesZone | ValidCard$ Card.wasCastFromYourHandByYou+Self | CheckSVar$ X | SVarCompare$ GE5 | Destination$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
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T:Mode$ ChangesZone | ValidCard$ Card.wasCastFromYourHandByYou+Self | IsPresent$ Creature.Other | PresentCompare$ GE5 | Destination$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
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SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.Other
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SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.Other
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SVar:X:Count$Valid Creature.Other
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AI:RemoveDeck:Random
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AI:RemoveDeck:Random
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Oracle:Flying\nWhen Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
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Oracle:Flying\nWhen Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
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@@ -1,7 +1,6 @@
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Name:Demonic Rising
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Name:Demonic Rising
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ManaCost:3 B B
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ManaCost:3 B B
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Types:Enchantment
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Types:Enchantment
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ1 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl | PresentCompare$ EQ1 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_5_5_demon_flying | TokenOwner$ You
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_5_5_demon_flying | TokenOwner$ You
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SVar:X:Count$Valid Creature.YouCtrl
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Oracle:At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
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Oracle:At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
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@@ -4,7 +4,7 @@ Types:Artifact Creature Shapeshifter
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PT:2/4
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PT:2/4
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Imprint — When CARDNAME enters the battlefield, you may exile target nontoken creature.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Imprint — When CARDNAME enters the battlefield, you may exile target nontoken creature.
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SVar:TrigExile:DB$ ChangeZone | Unimprint$ True | Imprint$ True | ImprintLast$ True | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.nonToken | TgtPrompt$ Select target nontoken creature
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SVar:TrigExile:DB$ ChangeZone | Unimprint$ True | Imprint$ True | ImprintLast$ True | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.nonToken | TgtPrompt$ Select target nontoken creature
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S:Mode$ Continuous | Affected$ Card.Self | AddType$ ImprintedCreatureType | CheckSVar$ Z | SVarCompare$ EQ1 | SetPower$ X | SetToughness$ Y | Description$ As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
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S:Mode$ Continuous | Affected$ Card.Self | AddType$ ImprintedCreatureType | CheckSVar$ Z | SVarCompare$ EQ1 | SetPower$ X | SetToughness$ Y | Description$ As long as a card exiled with CARDNAME is a creature card, CARDNAME has the power, toughness, and creature types of the last creature card exiled with CARDNAME. It's still a Shapeshifter.
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T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted | Execute$ DBCleanup
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T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted | Execute$ DBCleanup
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
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SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
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@@ -7,8 +7,7 @@ K:Trample
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a -2/-2 counter on CARDNAME.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a -2/-2 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M2M2 | CounterNum$ 1
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M2M2 | CounterNum$ 1
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A:AB$ RemoveCounter | Cost$ Sac<1/Creature> | CounterType$ M2M2 | CounterNum$ 1 | ActivationPhases$ Upkeep | PlayerTurn$ True | ActivationLimit$ 1 | SubAbility$ DBPutCounter | SpellDescription$ Remove a -2/-2 counter from CARDNAME. If the sacrificed creature was a Thrull, put a +1/+0 counter on CARDNAME. Activate only during your upkeep and only once each turn.
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A:AB$ RemoveCounter | Cost$ Sac<1/Creature> | CounterType$ M2M2 | CounterNum$ 1 | ActivationPhases$ Upkeep | PlayerTurn$ True | ActivationLimit$ 1 | SubAbility$ DBPutCounter | SpellDescription$ Remove a -2/-2 counter from CARDNAME. If the sacrificed creature was a Thrull, put a +1/+0 counter on CARDNAME. Activate only during your upkeep and only once each turn.
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SVar:DBPutCounter:DB$ PutCounter | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | CounterNum$ 1 | CounterType$ P1P0
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SVar:DBPutCounter:DB$ PutCounter | ConditionDefined$ Sacrificed | ConditionPresent$ Thrull | CounterNum$ 1 | CounterType$ P1P0
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SVar:X:Sacrificed$Valid Thrull
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SVar:AIPreference:SacCost$Creature.Thrull,Creature.token+powerLE4+toughnessLE4,Creature.cmcLE2+powerLE2+toughnessLE3
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SVar:AIPreference:SacCost$Creature.Thrull,Creature.token+powerLE4+toughnessLE4,Creature.cmcLE2+powerLE2+toughnessLE3
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AI:RemoveDeck:Random
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AI:RemoveDeck:Random
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DeckHints:Type$Thrull
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DeckHints:Type$Thrull
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@@ -1,7 +1,6 @@
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Name:Ebony Owl Netsuke
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Name:Ebony Owl Netsuke
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ManaCost:2
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ManaCost:2
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Types:Artifact
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Types:Artifact
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ TrigCount | SVarCompare$ GE7 | Execute$ TrigDamageOpp | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, CARDNAME deals 4 damage to that player.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.ActivePlayerCtrl | PresentZone$ Hand | PresentCompare$ GE7 | Execute$ TrigDamageOpp | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, CARDNAME deals 4 damage to that player.
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SVar:TrigDamageOpp:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 4
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SVar:TrigDamageOpp:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 4
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SVar:TrigCount:Count$ValidHand Card.ActivePlayerCtrl
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Oracle:At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player.
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Oracle:At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player.
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@@ -3,6 +3,6 @@ ManaCost:3
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Types:Artifact
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Types:Artifact
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A:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't attack. | SubAbility$ DBPutCounter | IsCurse$ True | SpellDescription$ Target creature can't attack this turn. Put a brick counter on CARDNAME.
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A:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't attack. | SubAbility$ DBPutCounter | IsCurse$ True | SpellDescription$ Target creature can't attack this turn. Put a brick counter on CARDNAME.
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SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ BRICK | CounterNum$ 1
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SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ BRICK | CounterNum$ 1
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A:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Duration$ UntilYourNextTurn | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | CheckSVar$ X | SVarCompare$ GE3 | IsCurse$ True | SpellDescription$ Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.
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A:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Duration$ UntilYourNextTurn | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | CheckSVar$ X | SVarCompare$ GE3 | IsCurse$ True | SpellDescription$ Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on CARDNAME.
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SVar:X:Count$CardCounters.BRICK
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SVar:X:Count$CardCounters.BRICK
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Oracle:{1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority.\n{1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.
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Oracle:{1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority.\n{1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.
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@@ -3,7 +3,6 @@ ManaCost:1 B
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Types:Creature Human Warrior
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Types:Creature Human Warrior
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PT:2/3
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PT:2/3
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | IsPresent$ Card.Self+notAttackedThisTurn | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack this turn, CARDNAME deals 2 damage to you unless it came under your control this turn.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | IsPresent$ Card.Self+notAttackedThisTurn | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack this turn, CARDNAME deals 2 damage to you unless it came under your control this turn.
|
||||||
SVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | ConditionCheckSVar$ ErgAttacked | ConditionSVarCompare$ EQ1
|
SVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | ConditionPresent$ Card.Self+notFirstTurnControlled | ConditionCompare$ EQ1
|
||||||
SVar:ErgAttacked:Count$Valid Card.Self+notFirstTurnControlled
|
|
||||||
SVar:MustAttack:True
|
SVar:MustAttack:True
|
||||||
Oracle:At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
|
Oracle:At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
Name:Ertai's Trickery
|
Name:Ertai's Trickery
|
||||||
ManaCost:U
|
ManaCost:U
|
||||||
Types:Instant
|
Types:Instant
|
||||||
A:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target spell if it was kicked | ValidTgts$ Card | ConditionCheckSVar$ ConditionKicked | ConditionSVarCompare$ EQ1 | SpellDescription$ Counter target spell if it was kicked.
|
A:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target spell if it was kicked | ValidTgts$ Card | ConditionDefined$ Targeted | ConditionPresent$ Spell.kicked | SpellDescription$ Counter target spell if it was kicked.
|
||||||
SVar:ConditionKicked:Targeted$Valid Card.kicked
|
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
Oracle:Counter target spell if it was kicked.
|
Oracle:Counter target spell if it was kicked.
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Falkenrath Torturer
|
|||||||
ManaCost:2 B
|
ManaCost:2 B
|
||||||
Types:Creature Vampire
|
Types:Creature Vampire
|
||||||
PT:2/1
|
PT:2/1
|
||||||
A:AB$ Pump | Cost$ Sac<1/Creature> | Defined$ Self | KW$ Flying | SubAbility$ DBPutCounter | SpellDescription$ CARDNAME gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
|
A:AB$ Pump | Cost$ Sac<1/Creature> | Defined$ Self | KW$ Flying | SubAbility$ DBPutCounter | SpellDescription$ CARDNAME gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on CARDNAME.
|
||||||
SVar:DBPutCounter:DB$ PutCounter | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | CounterNum$ 1 | CounterType$ P1P1
|
SVar:DBPutCounter:DB$ PutCounter | ConditionDefined$ Sacrificed | ConditionPresent$ Human | CounterNum$ 1 | CounterType$ P1P1
|
||||||
SVar:X:Sacrificed$Valid Human
|
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
Oracle:Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
|
Oracle:Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Fearsome Awakening
|
|||||||
ManaCost:4 B
|
ManaCost:4 B
|
||||||
Types:Sorcery
|
Types:Sorcery
|
||||||
A:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
|
A:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
|
||||||
SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
|
SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Dragon | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
SVar:X:Remembered$Valid Dragon
|
|
||||||
DeckHints:Type$Dragon & Ability$Graveyard
|
DeckHints:Type$Dragon & Ability$Graveyard
|
||||||
Oracle:Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
|
Oracle:Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Firefist Striker
|
|||||||
ManaCost:1 R
|
ManaCost:1 R
|
||||||
Types:Creature Human Soldier
|
Types:Creature Human Soldier
|
||||||
PT:2/1
|
PT:2/1
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, target creature can't block this turn.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, target creature can't block this turn.
|
||||||
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.
|
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.
|
||||||
SVar:BattalionTest:Count$Valid Creature.attacking+Other
|
|
||||||
Oracle:Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
|
Oracle:Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
|
||||||
|
|||||||
@@ -3,8 +3,7 @@ ManaCost:2 R W
|
|||||||
Types:Creature Angel
|
Types:Creature Angel
|
||||||
PT:3/3
|
PT:3/3
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionDmg | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME deals 3 damage to any target and you gain 3 life.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionDmg | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME deals 3 damage to any target and you gain 3 life.
|
||||||
SVar:TrigBattalionDmg:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 3 | SubAbility$ DBGainLife
|
SVar:TrigBattalionDmg:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 3 | SubAbility$ DBGainLife
|
||||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3
|
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3
|
||||||
SVar:BattalionTest:Count$Valid Creature.attacking+Other
|
|
||||||
Oracle:Flying\nBattalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
|
Oracle:Flying\nBattalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Flames of the Raze-Boar
|
|||||||
ManaCost:5 R
|
ManaCost:5 R
|
||||||
Types:Instant
|
Types:Instant
|
||||||
A:SP$ DealDamage | Cost$ 5 R | NumDmg$ 4 | ValidTgts$ Creature.OppCtrl | RememberTargets$ True | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to target creature an opponent controls. Then CARDNAME deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
|
A:SP$ DealDamage | Cost$ 5 R | NumDmg$ 4 | ValidTgts$ Creature.OppCtrl | RememberTargets$ True | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to target creature an opponent controls. Then CARDNAME deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
|
||||||
SVar:DBDealDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature.IsNotRemembered+ControlledBy TargetedOrController | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
|
SVar:DBDealDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature.IsNotRemembered+ControlledBy TargetedOrController | ConditionPresent$ Creature.powerGE4+YouCtrl | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
SVar:X:Count$Valid Creature.powerGE4+YouCtrl
|
|
||||||
Oracle:Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
|
Oracle:Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ ManaCost:3 R
|
|||||||
Types:Creature Cyclops
|
Types:Creature Cyclops
|
||||||
PT:4/4
|
PT:4/4
|
||||||
K:Reach
|
K:Reach
|
||||||
T:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | CheckSVar$ CheckAttackers | SVarCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever two or more creatures your opponents control attack, CARDNAME can't block this combat.
|
T:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | IsPresent$ Creature.OppCtrl+attacking | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever two or more creatures your opponents control attack, CARDNAME can't block this combat.
|
||||||
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME can't block. | Duration$ UntilEndOfCombat
|
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME can't block. | Duration$ UntilEndOfCombat
|
||||||
SVar:CheckAttackers:Count$Valid Creature.OppCtrl+attacking
|
|
||||||
Oracle:Reach\nWhenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.
|
Oracle:Reach\nWhenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Foundry Helix
|
|||||||
ManaCost:1 R W
|
ManaCost:1 R W
|
||||||
Types:Instant
|
Types:Instant
|
||||||
A:SP$ DealDamage | Cost$ 1 R W Sac<1/Permanent> | ValidTgts$ Creature,Planeswalker,Player | TgtPrompt$ Select any target | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
|
A:SP$ DealDamage | Cost$ 1 R W Sac<1/Permanent> | ValidTgts$ Creature,Planeswalker,Player | TgtPrompt$ Select any target | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
|
||||||
SVar:DBGainLife:DB$ GainLife | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | LifeAmount$ 4
|
SVar:DBGainLife:DB$ GainLife | ConditionDefined$ Sacrificed | ConditionPresent$ Artifact | LifeAmount$ 4
|
||||||
SVar:X:Sacrificed$Valid Artifact
|
|
||||||
DeckHints:Type$Artifact
|
DeckHints:Type$Artifact
|
||||||
DeckHas:Ability$LifeGain
|
DeckHas:Ability$LifeGain
|
||||||
Oracle:As an additional cost to cast this spell, sacrifice a permanent.\nFoundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
|
Oracle:As an additional cost to cast this spell, sacrifice a permanent.\nFoundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
|
||||||
|
|||||||
@@ -2,9 +2,7 @@ Name:Frontline Medic
|
|||||||
ManaCost:2 W
|
ManaCost:2 W
|
||||||
Types:Creature Human Cleric
|
Types:Creature Human Cleric
|
||||||
PT:3/3
|
PT:3/3
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionEffect | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, creatures you control gain indestructible until end of turn.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionEffect | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, creatures you control gain indestructible until end of turn.
|
||||||
SVar:TrigBattalionEffect:DB$ Effect | Name$ Frontline Medic Effect | StaticAbilities$ KWPump
|
SVar:TrigBattalionEffect:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible
|
||||||
SVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddKeyword$ Indestructible | Description$ Creatures you control gain indestructible until end of turn.
|
|
||||||
SVar:BattalionTest:Count$Valid Creature.attacking+Other
|
|
||||||
A:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell with X in its mana cost | ValidTgts$ Card.hasXCost | UnlessCost$ 3 | SpellDescription$ Counter target spell with {X} in its mana cost unless its controller pays {3}.
|
A:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell with X in its mana cost | ValidTgts$ Card.hasXCost | UnlessCost$ 3 | SpellDescription$ Counter target spell with {X} in its mana cost unless its controller pays {3}.
|
||||||
Oracle:Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.\nSacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
|
Oracle:Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.\nSacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
|
||||||
|
|||||||
@@ -4,8 +4,7 @@ Types:Legendary Creature Satyr
|
|||||||
PT:2/2
|
PT:2/2
|
||||||
K:Haste
|
K:Haste
|
||||||
S:Mode$ Continuous | Affected$ Card.Satyr+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ Other Satyrs you control get +1/+1 and have haste.
|
S:Mode$ Continuous | Affected$ Card.Satyr+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ Other Satyrs you control get +1/+1 and have haste.
|
||||||
T:Mode$ AttackersDeclared | Execute$ TrigDiscard | CheckSVar$ AttackerCount | SVarCompare$ GE3 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
|
T:Mode$ AttackersDeclared | Execute$ TrigDiscard | IsPresent$ Creature.attacking | PresentCompare$ GE3 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
|
||||||
SVar:AttackerCount:Count$Valid Creature.attacking
|
|
||||||
SVar:TrigDiscard:DB$ Draw | Defined$ You | NumCards$ 2 | UnlessCost$ Discard<1/Random> | UnlessPayer$ You | UnlessSwitched$ True
|
SVar:TrigDiscard:DB$ Draw | Defined$ You | NumCards$ 2 | UnlessCost$ Discard<1/Random> | UnlessPayer$ You | UnlessSwitched$ True
|
||||||
DeckHints:Type$Satyr
|
DeckHints:Type$Satyr
|
||||||
Oracle:Haste\nOther Satyrs you control get +1/+1 and have haste.\nWhenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
|
Oracle:Haste\nOther Satyrs you control get +1/+1 and have haste.\nWhenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Ghirapur Orrery
|
|||||||
ManaCost:4
|
ManaCost:4
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
S:Mode$ Continuous | Affected$ Player | AdjustLandPlays$ 1 | Description$ Each player may play an additional land on each of their turns.
|
S:Mode$ Continuous | Affected$ Player | AdjustLandPlays$ 1 | Description$ Each player may play an additional land on each of their turns.
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | CheckSVar$ TrigCount | SVarCompare$ EQ0 | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | ConditionPresent$ Card.ActivePlayerCtrl | PresentZone$ Hand | PresentCompare$ EQ0 | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
|
||||||
SVar:TrigDraw:DB$ Draw | NumCards$ 3 | Defined$ TriggeredPlayer
|
SVar:TrigDraw:DB$ Draw | NumCards$ 3 | Defined$ TriggeredPlayer
|
||||||
SVar:TrigCount:Count$ValidHand Card.ActivePlayerCtrl
|
|
||||||
Oracle:Each player may play an additional land on each of their turns.\nAt the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
|
Oracle:Each player may play an additional land on each of their turns.\nAt the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Ghitu Lavarunner
|
|||||||
ManaCost:R
|
ManaCost:R
|
||||||
Types:Creature Human Wizard
|
Types:Creature Human Wizard
|
||||||
PT:1/2
|
PT:1/2
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | AddPower$ 1 | AddKeyword$ Haste | Description$ As long as there are two or more instant and/or sorcery cards in your graveyard, CARDNAME gets +1/+0 and has haste.
|
S:Mode$ Continuous | Affected$ Card.Self | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentCompare$ GE2 | PresentZone$ Graveyard | AddPower$ 1 | AddKeyword$ Haste | Description$ As long as there are two or more instant and/or sorcery cards in your graveyard, CARDNAME gets +1/+0 and has haste.
|
||||||
SVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn
|
|
||||||
SVar:BuffedBy:Instant,Sorcery
|
SVar:BuffedBy:Instant,Sorcery
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
DeckHints:Type$Instant|Sorcery
|
DeckHints:Type$Instant|Sorcery
|
||||||
|
|||||||
@@ -3,8 +3,7 @@ ManaCost:4 U U
|
|||||||
Types:Creature Elemental
|
Types:Creature Elemental
|
||||||
PT:5/5
|
PT:5/5
|
||||||
K:Trample
|
K:Trample
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack unless there is a Mountain on the battlefield.
|
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | IsPresent$ Mountain | PresentCompare$ EQ0 | Description$ CARDNAME can't attack unless there is a Mountain on the battlefield.
|
||||||
SVar:X:Count$Valid Mountain
|
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
DeckNeeds:Color$Red
|
DeckNeeds:Color$Red
|
||||||
SVar:BuffedBy:Mountain
|
SVar:BuffedBy:Mountain
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Haazda Marshal
|
|||||||
ManaCost:W
|
ManaCost:W
|
||||||
Types:Creature Human Soldier
|
Types:Creature Human Soldier
|
||||||
PT:1/1
|
PT:1/1
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ AttackerTest | SVarCompare$ GE2 | NoResolvingCheck$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | PresentCompare$ GE2 | NoResolvingCheck$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
|
||||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier_lifelink
|
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier_lifelink
|
||||||
SVar:AttackerTest:Count$Valid Creature.attacking+Other
|
|
||||||
DeckHas:Ability$Token|LifeGain
|
DeckHas:Ability$Token|LifeGain
|
||||||
Oracle:Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
|
Oracle:Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ ManaCost:4 U U
|
|||||||
Types:Creature Serpent
|
Types:Creature Serpent
|
||||||
PT:5/5
|
PT:5/5
|
||||||
K:Islandwalk
|
K:Islandwalk
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ LT5 | Description$ CARDNAME can't attack unless there are five or more Islands on the battlefield.
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ CARDNAME can't attack. | IsPresent$ Island | PresentCompare$ LT5 | Description$ CARDNAME can't attack unless there are five or more Islands on the battlefield.
|
||||||
SVar:X:Count$Valid Island
|
|
||||||
SVar:BuffedBy:Island
|
SVar:BuffedBy:Island
|
||||||
Oracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nHarbor Serpent can't attack unless there are five or more Islands on the battlefield.
|
Oracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nHarbor Serpent can't attack unless there are five or more Islands on the battlefield.
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ Types:Creature Demon Dog
|
|||||||
PT:7/6
|
PT:7/6
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.YouCtrl | PresentCompare$ EQ0 | PresentZone$ Hand | Execute$ TrigLoseLifeEachOpp | TriggerDescription$ At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.YouCtrl | PresentCompare$ EQ0 | PresentZone$ Hand | Execute$ TrigLoseLifeEachOpp | TriggerDescription$ At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.
|
||||||
SVar:TrigLoseLifeEachOpp:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2
|
SVar:TrigLoseLifeEachOpp:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | CheckSVar$ TrigHand | SVarCompare$ EQ0 | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.ActivePlayerCtrl | PresentCompare$ EQ0 | PresentZone$ Hand | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
|
||||||
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 2
|
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 2
|
||||||
SVar:TrigHand:Count$ValidHand Card.ActivePlayerCtrl
|
|
||||||
Oracle:At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.\nAt the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
|
Oracle:At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.\nAt the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
|
||||||
|
|||||||
@@ -2,9 +2,7 @@ Name:Howlpack Wolf
|
|||||||
ManaCost:2 R
|
ManaCost:2 R
|
||||||
Types:Creature Wolf
|
Types:Creature Wolf
|
||||||
PT:3/3
|
PT:3/3
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't block unless you control another Wolf or Werewolf.
|
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Wolf.Other+YouCtrl,Werewolf.Other+YouCtrl | PresentCompare$ EQ0 | Description$ CARDNAME can't block unless you control another Wolf or Werewolf.
|
||||||
SVar:X:Count$Valid Wolf.Other+YouCtrl/Plus.Y
|
|
||||||
SVar:Y:Count$Valid Werewolf.Other+YouCtrl
|
|
||||||
SVar:BuffedBy:Wolf,Werewolf
|
SVar:BuffedBy:Wolf,Werewolf
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
DeckHints:Type$Wolf|Werewolf
|
DeckHints:Type$Wolf|Werewolf
|
||||||
|
|||||||
@@ -4,9 +4,8 @@ Types:Enchantment
|
|||||||
K:ETBReplacement:Other:ChooseColor
|
K:ETBReplacement:Other:ChooseColor
|
||||||
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SubAbility$ ChooseP | AILogic$ MostProminentHumanControls | SpellDescription$ As CARDNAME enters the battlefield, choose a color and an opponent.
|
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SubAbility$ ChooseP | AILogic$ MostProminentHumanControls | SpellDescription$ As CARDNAME enters the battlefield, choose a color and an opponent.
|
||||||
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent
|
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent
|
||||||
S:Mode$ Continuous | Affected$ Creature.White | AddPower$ 2 | AddToughness$ 1 | CheckSVar$ X | Description$ White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.
|
S:Mode$ Continuous | Affected$ Creature.White | AddPower$ 2 | AddToughness$ 1 | IsPresent$ Permanent.nonToken+ChosenColor+ChosenCtrl | Description$ White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.
|
||||||
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Permanent.nonToken+ChosenColor+ChosenCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When the chosen player controls no nontoken permanents of the chosen color, sacrifice CARDNAME.
|
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Permanent.nonToken+ChosenColor+ChosenCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When the chosen player controls no nontoken permanents of the chosen color, sacrifice CARDNAME.
|
||||||
SVar:TrigSac:DB$ Sacrifice
|
SVar:TrigSac:DB$ Sacrifice
|
||||||
SVar:X:Count$Valid Permanent.nonToken+ChosenColor+ChosenCtrl
|
|
||||||
SVar:NeedsToPlay:Permanent.nonColorless+OppCtrl
|
SVar:NeedsToPlay:Permanent.nonColorless+OppCtrl
|
||||||
Oracle:As Jihad enters the battlefield, choose a color and an opponent.\nWhite creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.\nWhen the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.
|
Oracle:As Jihad enters the battlefield, choose a color and an opponent.\nWhite creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.\nWhen the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.
|
||||||
|
|||||||
@@ -2,8 +2,6 @@ Name:Kavu Runner
|
|||||||
ManaCost:3 R
|
ManaCost:3 R
|
||||||
Types:Creature Kavu
|
Types:Creature Kavu
|
||||||
PT:3/3
|
PT:3/3
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME has haste as long as no opponent controls a white or blue creature.
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Creature.White+OppCtrl,Creature.Blue+OppCtrl | PresentCompare$ EQ0 | Description$ CARDNAME has haste as long as no opponent controls a white or blue creature.
|
||||||
SVar:X:Count$Valid Creature.White+OppCtrl/Plus.Y
|
|
||||||
SVar:Y:Count$Valid Creature.Blue+OppCtrl
|
|
||||||
SVar:AntiBuffedBy:Creature.White,Creature.Blue
|
SVar:AntiBuffedBy:Creature.White,Creature.Blue
|
||||||
Oracle:Kavu Runner has haste as long as no opponent controls a white or blue creature.
|
Oracle:Kavu Runner has haste as long as no opponent controls a white or blue creature.
|
||||||
|
|||||||
@@ -2,10 +2,7 @@ Name:Kumena's Speaker
|
|||||||
ManaCost:G
|
ManaCost:G
|
||||||
Types:Creature Merfolk Shaman
|
Types:Creature Merfolk Shaman
|
||||||
PT:1/1
|
PT:1/1
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ TotalX | SVarCompare$ GE1 | Description$ CARDNAME gets +1/+1 as long as you control another Merfolk or an Island.
|
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Island.YouCtrl,Creature.Merfolk+Other+YouCtrl| PresentCompare$ GE1 | Description$ CARDNAME gets +1/+1 as long as you control another Merfolk or an Island.
|
||||||
SVar:X1:Count$Valid Island.YouCtrl
|
|
||||||
SVar:X2:Count$Valid Creature.Merfolk+Other+YouCtrl
|
|
||||||
SVar:TotalX:SVar$X1/Plus.X2
|
|
||||||
SVar:BuffedBy:Island
|
SVar:BuffedBy:Island
|
||||||
SVar:BuffedBy:Merfolk
|
SVar:BuffedBy:Merfolk
|
||||||
Oracle:Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
|
Oracle:Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ ManaCost:5 W
|
|||||||
Types:Creature Giant Warrior
|
Types:Creature Giant Warrior
|
||||||
PT:5/3
|
PT:5/3
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | CanBlockAmount$ 1 | Description$ CARDNAME can block an additional creature each combat.
|
S:Mode$ Continuous | Affected$ Card.Self | CanBlockAmount$ 1 | Description$ CARDNAME can block an additional creature each combat.
|
||||||
T:Mode$ Blocks | ValidCard$ Card.Self | CheckSVar$ X | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks two or more creatures, it gains first strike until end of turn.
|
T:Mode$ Blocks | ValidCard$ Card.Self | IsPresent$ Creature.blockedBySource | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks two or more creatures, it gains first strike until end of turn.
|
||||||
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.
|
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.
|
||||||
SVar:X:Count$Valid Creature.blockedBySource
|
|
||||||
Oracle:Lairwatch Giant can block an additional creature each combat.\nWhenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.
|
Oracle:Lairwatch Giant can block an additional creature each combat.\nWhenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.
|
||||||
|
|||||||
@@ -3,9 +3,8 @@ ManaCost:W
|
|||||||
Types:Legendary Enchantment
|
Types:Legendary Enchantment
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
|
||||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You
|
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You
|
||||||
T:Mode$ AttackersDeclared | Execute$ DBTransform | CheckSVar$ NumAttackers | SVarCompare$ GE3 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ When you attack with three or more creatures, transform CARDNAME.
|
T:Mode$ AttackersDeclared | Execute$ DBTransform | IsPresent$ Creature.attacking | PresentCompare$ GE3 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ When you attack with three or more creatures, transform CARDNAME.
|
||||||
SVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform
|
SVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform
|
||||||
SVar:NumAttackers:Count$Valid Creature.attacking
|
|
||||||
AlternateMode:DoubleFaced
|
AlternateMode:DoubleFaced
|
||||||
Oracle:When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nWhen you attack with three or more creatures, transform Legion's Landing.
|
Oracle:When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nWhen you attack with three or more creatures, transform Legion's Landing.
|
||||||
|
|
||||||
|
|||||||
@@ -6,8 +6,7 @@ SVar:DBRepeatResources:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility
|
|||||||
SVar:CardChoice:DB$ ChooseCard | Defined$ Remembered | Amount$ 5 | Choices$ Land.RememberedPlayerCtrl | ChoiceTitle$ Choose a land | RememberChosen$ True | SubAbility$ SacRest
|
SVar:CardChoice:DB$ ChooseCard | Defined$ Remembered | Amount$ 5 | Choices$ Land.RememberedPlayerCtrl | ChoiceTitle$ Choose a land | RememberChosen$ True | SubAbility$ SacRest
|
||||||
SVar:SacRest:DB$ SacrificeAll | ValidCards$ Land.RememberedPlayerCtrl+IsNotRemembered | SubAbility$ DBCleanup
|
SVar:SacRest:DB$ SacrificeAll | ValidCards$ Land.RememberedPlayerCtrl+IsNotRemembered | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
S:Mode$ CantPlayLand | CheckSVar$ X | SVarCompare$ GE10 | Description$ Players can't play lands as long as ten or more lands are on the battlefield.
|
S:Mode$ CantPlayLand | IsPresent$ Land | PresentCompare$ GE10 | Description$ Players can't play lands as long as ten or more lands are on the battlefield.
|
||||||
SVar:X:Count$Valid Land
|
|
||||||
SVar:NonStackingEffect:True
|
SVar:NonStackingEffect:True
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
|
|||||||
@@ -4,8 +4,7 @@ Types:Artifact Creature Scarecrow
|
|||||||
PT:4/4
|
PT:4/4
|
||||||
K:ETBReplacement:Other:ChooseColor
|
K:ETBReplacement:Other:ChooseColor
|
||||||
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentComputerControls
|
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentComputerControls
|
||||||
T:Mode$ Always | CheckSVar$ X | SVarCompare$ EQ0 | TriggerZones$ Battlefield | Execute$ TrigSacrifice | TriggerDescription$ When you control no permanents of the chosen color, sacrifice CARDNAME.
|
T:Mode$ Always | IsPresent$ Permanent.YouCtrl+ChosenColor | PresentCompare$ EQ0 | TriggerZones$ Battlefield | Execute$ TrigSacrifice | TriggerDescription$ When you control no permanents of the chosen color, sacrifice CARDNAME.
|
||||||
SVar:TrigSacrifice:AB$ Sacrifice | Cost$ 0
|
SVar:TrigSacrifice:AB$ Sacrifice | Cost$ 0
|
||||||
SVar:X:Count$Valid Permanent.YouCtrl+ChosenColor
|
|
||||||
SVar:NeedsToPlay:Permanent.nonColorless+YouCtrl
|
SVar:NeedsToPlay:Permanent.nonColorless+YouCtrl
|
||||||
Oracle:As Lurebound Scarecrow enters the battlefield, choose a color.\nWhen you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
|
Oracle:As Lurebound Scarecrow enters the battlefield, choose a color.\nWhen you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
|
||||||
|
|||||||
@@ -2,9 +2,7 @@ Name:Lyzolda, the Blood Witch
|
|||||||
ManaCost:1 B R
|
ManaCost:1 B R
|
||||||
Types:Legendary Creature Human Cleric
|
Types:Legendary Creature Human Cleric
|
||||||
PT:3/1
|
PT:3/1
|
||||||
A:AB$ DealDamage | Cost$ 2 Sac<1/Creature> | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBDraw | SpellDescription$ CARDNAME deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
|
A:AB$ DealDamage | Cost$ 2 Sac<1/Creature> | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 2 | ConditionDefined$ Sacrificed | ConditionPresent$ Card.Red | SubAbility$ DBDraw | SpellDescription$ CARDNAME deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
|
||||||
SVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1
|
SVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionDefined$ Sacriciced | ConditionPresent$ Card.Black
|
||||||
SVar:X:Sacrificed$Valid Creature.Red
|
|
||||||
SVar:Y:Sacrificed$Valid Creature.Black
|
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
Oracle:{2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
|
Oracle:{2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Magmatic Channeler
|
|||||||
ManaCost:1 R
|
ManaCost:1 R
|
||||||
Types:Creature Human Wizard
|
Types:Creature Human Wizard
|
||||||
PT:1/3
|
PT:1/3
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 1 | CheckSVar$ X | SVarCompare$ GE4 | Description$ As long as there are four or more instant and/or sorcery cards in your graveyard, CARDNAME gets +3/+1.
|
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 1 | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE4 | Description$ As long as there are four or more instant and/or sorcery cards in your graveyard, CARDNAME gets +3/+1.
|
||||||
SVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn
|
|
||||||
A:AB$ Dig | Cost$ T Discard<1/Card> | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Exile the top two cards of your library, then choose one of them. You may play that card this turn.
|
A:AB$ Dig | Cost$ T Discard<1/Card> | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Exile the top two cards of your library, then choose one of them. You may play that card this turn.
|
||||||
SVar:DBChoose:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Card.IsRemembered | ChoiceZone$ Exile | ChoiceTitle$ Choose one of the exiled cards | SubAbility$ DBEffect
|
SVar:DBChoose:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Card.IsRemembered | ChoiceZone$ Exile | ChoiceTitle$ Choose one of the exiled cards | SubAbility$ DBEffect
|
||||||
SVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ ChosenCard | SubAbility$ DBCleanup
|
SVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ ChosenCard | SubAbility$ DBCleanup
|
||||||
|
|||||||
@@ -2,14 +2,9 @@ Name:Magnigoth Treefolk
|
|||||||
ManaCost:4 G
|
ManaCost:4 G
|
||||||
Types:Creature Treefolk
|
Types:Creature Treefolk
|
||||||
PT:2/6
|
PT:2/6
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Plainswalk | CheckSVar$ P | SVarCompare$ GE1 | Description$ Domain — For each basic land type among lands you control, CARDNAME has landwalk of that type
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Plainswalk | IsPresent$ Plains.YouCtrl | Description$ Domain — For each basic land type among lands you control, CARDNAME has landwalk of that type
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Islandwalk | CheckSVar$ I | SVarCompare$ GE1
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Islandwalk | IsPresent$ Island.YouCtrl
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Swampwalk | CheckSVar$ S | SVarCompare$ GE1
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Swampwalk | IsPresent$ Swamp.YouCtrl
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Mountainwalk | CheckSVar$ M | SVarCompare$ GE1
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Mountainwalk | IsPresent$ Mountain.YouCtrl
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Forestwalk | CheckSVar$ F | SVarCompare$ GE1
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Forestwalk | IsPresent$ Forest.YouCtrl
|
||||||
SVar:P:Count$Valid Plains.YouCtrl
|
|
||||||
SVar:I:Count$Valid Island.YouCtrl
|
|
||||||
SVar:S:Count$Valid Swamp.YouCtrl
|
|
||||||
SVar:M:Count$Valid Mountain.YouCtrl
|
|
||||||
SVar:F:Count$Valid Forest.YouCtrl
|
|
||||||
Oracle:Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
|
Oracle:Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Makeshift Battalion
|
|||||||
ManaCost:2 W
|
ManaCost:2 W
|
||||||
Types:Creature Human Soldier
|
Types:Creature Human Soldier
|
||||||
PT:3/2
|
PT:3/2
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ AttackerTest | SVarCompare$ GE2 | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME and at least two other creatures attack, put a +1/+1 counter on CARDNAME.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | PresentCompare$ GE2 | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME and at least two other creatures attack, put a +1/+1 counter on CARDNAME.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:AttackerTest:Count$Valid Creature.attacking+Other
|
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
Oracle:Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.
|
Oracle:Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
Name:Military Intelligence
|
Name:Military Intelligence
|
||||||
ManaCost:1 U
|
ManaCost:1 U
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ AttackersDeclared | Execute$ TrigDraw | CheckSVar$ OverwhelmInstinct | SVarCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more creatures, draw a card.
|
T:Mode$ AttackersDeclared | Execute$ TrigDraw | IsPresent$ Creature.attacking+YouCtrl | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more creatures, draw a card.
|
||||||
SVar:TrigDraw:DB$ Draw | NumCards$ 1
|
SVar:TrigDraw:DB$ Draw | NumCards$ 1
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
SVar:OverwhelmInstinct:Count$Valid Creature.attacking+YouCtrl
|
|
||||||
Oracle:Whenever you attack with two or more creatures, draw a card.
|
Oracle:Whenever you attack with two or more creatures, draw a card.
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
Name:Misers' Cage
|
Name:Misers' Cage
|
||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ CardsInHand | SVarCompare$ GE5 | Execute$ TrigDamageOpp | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has five or more cards in hand, CARDNAME deals 2 damage to that player.
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.ActivePlayerCtrl | PresentZone$ Hand | PresentCompare$ GE5 | Execute$ TrigDamageOpp | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has five or more cards in hand, CARDNAME deals 2 damage to that player.
|
||||||
SVar:TrigDamageOpp:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2
|
SVar:TrigDamageOpp:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2
|
||||||
SVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl
|
|
||||||
Oracle:At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player.
|
Oracle:At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player.
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Nav Squad Commandos
|
|||||||
ManaCost:4 W
|
ManaCost:4 W
|
||||||
Types:Creature Human Soldier
|
Types:Creature Human Soldier
|
||||||
PT:3/5
|
PT:3/5
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +1/+1 until end of turn. Untap it.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +1/+1 until end of turn. Untap it.
|
||||||
SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBUntap
|
SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBUntap
|
||||||
SVar:DBUntap:DB$ Untap | Defined$ Self
|
SVar:DBUntap:DB$ Untap | Defined$ Self
|
||||||
SVar:BattalionTest:Count$Valid Creature.attacking+Other
|
|
||||||
Oracle:Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
|
Oracle:Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Ophiomancer
|
|||||||
ManaCost:2 B
|
ManaCost:2 B
|
||||||
Types:Creature Human Shaman
|
Types:Creature Human Shaman
|
||||||
PT:2/2
|
PT:2/2
|
||||||
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | CheckSVar$ X | SVarCompare$ EQ0 | TriggerDescription$ At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
|
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | IsPresent$ Snake.YouCtrl | PresentCompare$ EQ0 | TriggerDescription$ At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
|
||||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_snake_deathtouch | TokenOwner$ You
|
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_snake_deathtouch | TokenOwner$ You
|
||||||
SVar:X:Count$Valid Snake.YouCtrl
|
|
||||||
Oracle:At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
|
Oracle:At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Ordruun Veteran
|
|||||||
ManaCost:2 R W
|
ManaCost:2 R W
|
||||||
Types:Creature Minotaur Soldier
|
Types:Creature Minotaur Soldier
|
||||||
PT:3/1
|
PT:3/1
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gains double strike until end of turn.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gains double strike until end of turn.
|
||||||
SVar:TrigBattalionPump:DB$ Pump | KW$ Double Strike | Defined$ Self
|
SVar:TrigBattalionPump:DB$ Pump | KW$ Double Strike | Defined$ Self
|
||||||
SVar:BattalionTest:Count$Valid Creature.attacking+Other
|
|
||||||
Oracle:Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
|
Oracle:Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
Name:Paupers' Cage
|
Name:Paupers' Cage
|
||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ CardsInHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 2 damage to that player.
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.ActivePlayerCtrl | PresentZone$ Hand | PresentCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 2 damage to that player.
|
||||||
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2
|
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2
|
||||||
SVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl
|
|
||||||
Oracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player.
|
Oracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player.
|
||||||
|
|||||||
@@ -3,6 +3,5 @@ ManaCost:no cost
|
|||||||
Types:Scheme
|
Types:Scheme
|
||||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBSac | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent sacrifices a creature. If you control six or more lands, each opponent sacrifices another creature.
|
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBSac | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent sacrifices a creature. If you control six or more lands, each opponent sacrifices another creature.
|
||||||
SVar:DBSac:DB$ Sacrifice | SacValid$ Creature | Defined$ Player.Opponent | SubAbility$ DBSac2
|
SVar:DBSac:DB$ Sacrifice | SacValid$ Creature | Defined$ Player.Opponent | SubAbility$ DBSac2
|
||||||
SVar:DBSac2:DB$ Sacrifice | SacValid$ Creature | Defined$ Player.Opponent | ConditionCheckSVar$ X | ConditionSVarCompare$ GE6
|
SVar:DBSac2:DB$ Sacrifice | SacValid$ Creature | Defined$ Player.Opponent | ConditionPresent$ Land.YouCtrl | PresentCompare$ GE6
|
||||||
SVar:X:Count$Valid Land.YouCtrl
|
|
||||||
Oracle:When you set this scheme in motion, each opponent sacrifices a creature. If you control six or more lands, each opponent sacrifices another creature.
|
Oracle:When you set this scheme in motion, each opponent sacrifices a creature. If you control six or more lands, each opponent sacrifices another creature.
|
||||||
|
|||||||
@@ -8,8 +8,7 @@ SVar:TrigExile:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPl
|
|||||||
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent
|
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent
|
||||||
SVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | CheckSVar$ X | Description$ During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
SVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | CheckSVar$ X | Description$ During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
SVar:X:Count$CreaturesAttackedThisTurn Creature.Wolf+YouCtrl/Plus.Y
|
SVar:X:Count$CreaturesAttackedThisTurn Creature.Wolf+YouCtrl,Creature.Werewolf+YouCtrl
|
||||||
SVar:Y:Count$CreaturesAttackedThisTurn Creature.Werewolf+YouCtrl
|
|
||||||
K:Daybound
|
K:Daybound
|
||||||
DeckHints:Type$Wolf|Werewolf
|
DeckHints:Type$Wolf|Werewolf
|
||||||
AlternateMode:DoubleFaced
|
AlternateMode:DoubleFaced
|
||||||
@@ -28,7 +27,6 @@ SVar:TrigExile:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPl
|
|||||||
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent
|
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent
|
||||||
SVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | CheckSVar$ X | Description$ During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
SVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | CheckSVar$ X | Description$ During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
SVar:X:Count$CreaturesAttackedThisTurn Creature.Wolf+YouCtrl/Plus.Y
|
SVar:X:Count$CreaturesAttackedThisTurn Creature.Wolf+YouCtrl,Creature.Werewolf+YouCtrl
|
||||||
SVar:Y:Count$CreaturesAttackedThisTurn Creature.Werewolf+YouCtrl
|
|
||||||
K:Nightbound
|
K:Nightbound
|
||||||
Oracle:Double strike\nWhen Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nNightbound
|
Oracle:Double strike\nWhen Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nNightbound
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Reaper of Night
|
|||||||
ManaCost:5 B B
|
ManaCost:5 B B
|
||||||
Types:Creature Specter
|
Types:Creature Specter
|
||||||
PT:4/5
|
PT:4/5
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | CheckSVar$ X | SVarCompare$ LE2 | TriggerDescription$ Whenever CARDNAME attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
|
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | IsPresent$ Card.DefenderCtrl | PresentZone$ Hand | PresentCompare$ LE2 | TriggerDescription$ Whenever CARDNAME attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
|
||||||
SVar:X:Count$ValidHand Card.DefenderCtrl
|
|
||||||
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying
|
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying
|
||||||
AlternateMode:Adventure
|
AlternateMode:Adventure
|
||||||
Oracle:Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
|
Oracle:Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Scuttling Butler
|
|||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact Creature Construct
|
Types:Artifact Creature Construct
|
||||||
PT:4/1
|
PT:4/1
|
||||||
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, if you control two or more multicolored permanents, CARDNAME gains double strike until end of turn.
|
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.MultiColor+YouCtrl | PresentCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, if you control two or more multicolored permanents, CARDNAME gains double strike until end of turn.
|
||||||
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Double Strike
|
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Double Strike
|
||||||
SVar:X:Count$Valid Permanent.MultiColor+YouCtrl
|
|
||||||
Oracle:At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
|
Oracle:At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
|
||||||
|
|||||||
@@ -3,8 +3,7 @@ ManaCost:1 U
|
|||||||
Types:Legendary Enchantment
|
Types:Legendary Enchantment
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSurveil | TriggerDescription$ At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform CARDNAME. (Look at the top card of your library. You may put that card into your graveyard.)
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSurveil | TriggerDescription$ At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform CARDNAME. (Look at the top card of your library. You may put that card into your graveyard.)
|
||||||
SVar:TrigSurveil:DB$ Surveil | Amount$ 1 | SubAbility$ DBTransform | SpellDescription$ Surveil 1. Then if you have seven or more cards in your graveyard, you may transform CARDNAME (Look at the top card of your library. You may put that card into your graveyard.)
|
SVar:TrigSurveil:DB$ Surveil | Amount$ 1 | SubAbility$ DBTransform | SpellDescription$ Surveil 1. Then if you have seven or more cards in your graveyard, you may transform CARDNAME (Look at the top card of your library. You may put that card into your graveyard.)
|
||||||
SVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform | Optional$ True | ConditionCheckSVar$ GraveCount | ConditionSVarCompare$ GE7
|
SVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform | Optional$ True | IsPresent$ Card.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE7
|
||||||
SVar:GraveCount:Count$ValidGraveyard Card.YouOwn
|
|
||||||
DeckHas:Ability$Surveil|Graveyard
|
DeckHas:Ability$Surveil|Graveyard
|
||||||
AlternateMode:DoubleFaced
|
AlternateMode:DoubleFaced
|
||||||
Oracle:At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
|
Oracle:At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
|
||||||
|
|||||||
@@ -4,6 +4,6 @@ Types:Creature Angel
|
|||||||
PT:3/3
|
PT:3/3
|
||||||
K:Flying
|
K:Flying
|
||||||
K:Vigilance
|
K:Vigilance
|
||||||
S:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | SVarCompare$ LE3 | Description$ You can't play Serra Avenger during your first, second, or third turns of the game.
|
S:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | SVarCompare$ LE3 | Description$ You can't cast this spell during your first, second, or third turns of the game.
|
||||||
SVar:X:Count$YourTurns
|
SVar:X:Count$YourTurns
|
||||||
Oracle:You can't cast this spell during your first, second, or third turns of the game.\nFlying, vigilance
|
Oracle:You can't cast this spell during your first, second, or third turns of the game.\nFlying, vigilance
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ ManaCost:1 B
|
|||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever a creature dies, scry 1.
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever a creature dies, scry 1.
|
||||||
SVar:TrigScry:DB$ Scry | ScryNum$ 1
|
SVar:TrigScry:DB$ Scry | ScryNum$ 1
|
||||||
A:AB$ LoseLife | Cost$ 4 B | Defined$ Player.Opponent | LifeAmount$ 2 | CheckSVar$ X | SVarCompare$ GE4 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
|
A:AB$ LoseLife | Cost$ 4 B | Defined$ Player.Opponent | LifeAmount$ 2 | IsPresent$ Creature.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE4 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
|
||||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
|
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
|
||||||
SVar:X:Count$ValidGraveyard Creature.YouOwn
|
|
||||||
Oracle:Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
|
Oracle:Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
|
||||||
|
|||||||
@@ -3,12 +3,11 @@ ManaCost:5 B B
|
|||||||
Types:Legendary Creature Vampire
|
Types:Legendary Creature Vampire
|
||||||
PT:5/5
|
PT:5/5
|
||||||
K:Flying
|
K:Flying
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ GT1 | Description$ CARDNAME can't attack if another creature is on the battlefield.
|
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | IsPresent$ Creature | PresentCompare$ GT1 | Description$ CARDNAME can't attack if another creature is on the battlefield.
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 3 life.
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 3 life.
|
||||||
A:AB$ ChangeZone | Cost$ T | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature | SubAbility$ DBCounter | SpellDescription$ Exile target creature and put a +1/+1 counter on CARDNAME.
|
A:AB$ ChangeZone | Cost$ T | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature | SubAbility$ DBCounter | SpellDescription$ Exile target creature and put a +1/+1 counter on CARDNAME.
|
||||||
SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 3
|
SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 3
|
||||||
SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self
|
SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self
|
||||||
SVar:X:Count$Valid Creature
|
|
||||||
#TODO: This creature seems almost AI playable, except the AI won't play around it and will cast other creatures, which may not even be a necessarily bad thing. Maybe RemRandomDeck would suffice here.
|
#TODO: This creature seems almost AI playable, except the AI won't play around it and will cast other creatures, which may not even be a necessarily bad thing. Maybe RemRandomDeck would suffice here.
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
Oracle:Flying\nShauku, Endbringer can't attack if there's another creature on the battlefield.\nAt the beginning of your upkeep, you lose 3 life.\n{T}: Exile target creature and put a +1/+1 counter on Shauku.
|
Oracle:Flying\nShauku, Endbringer can't attack if there's another creature on the battlefield.\nAt the beginning of your upkeep, you lose 3 life.\n{T}: Exile target creature and put a +1/+1 counter on Shauku.
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ PT:4/4
|
|||||||
K:Flying
|
K:Flying
|
||||||
K:Trample
|
K:Trample
|
||||||
S:Mode$ Continuous | Affected$ Creature.Human+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Humans you control get +1/+1.
|
S:Mode$ Continuous | Affected$ Creature.Human+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Humans you control get +1/+1.
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigDig | TriggerDescription$ Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
T:Mode$ Attacks | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigDig | TriggerDescription$ Coven — Whenever NICKNAME attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
||||||
SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.Human
|
SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.Human
|
||||||
SVar:X:Count$DifferentPower_Creature.YouCtrl
|
SVar:X:Count$DifferentPower_Creature.YouCtrl
|
||||||
DeckNeeds:Type$Human
|
DeckNeeds:Type$Human
|
||||||
|
|||||||
@@ -5,5 +5,5 @@ PT:3/3
|
|||||||
K:Bloodthirst:3
|
K:Bloodthirst:3
|
||||||
K:Flying
|
K:Flying
|
||||||
A:AB$ ChangeZone | Cost$ R R R | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | CheckSVar$ OppDamaged | SVarCompare$ GE1 | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
|
A:AB$ ChangeZone | Cost$ R R R | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | CheckSVar$ OppDamaged | SVarCompare$ GE1 | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
|
||||||
SVar:OppDamaged:PlayerCountPropertyYou$DamageToOppsThisTurn
|
SVar:OppDamaged:PlayerCountOpponents$HasPropertywasDealtDamageThisTurn
|
||||||
Oracle:Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nFlying\n{R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
|
Oracle:Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nFlying\n{R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
|
||||||
|
|||||||
@@ -2,6 +2,5 @@ Name:Spectral Guardian
|
|||||||
ManaCost:2 W W
|
ManaCost:2 W W
|
||||||
Types:Creature Spirit
|
Types:Creature Spirit
|
||||||
PT:2/3
|
PT:2/3
|
||||||
S:Mode$ Continuous | Affected$ Artifact.nonCreature | AddKeyword$ Shroud | CheckSVar$ X | SVarCompare$ EQ1 | Description$ As long as CARDNAME is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
|
S:Mode$ Continuous | Affected$ Artifact.nonCreature | AddKeyword$ Shroud | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
|
||||||
SVar:X:Count$Valid Card.Self+untapped
|
|
||||||
Oracle:As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
|
Oracle:As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Spelleater Wolverine
|
|||||||
ManaCost:2 R
|
ManaCost:2 R
|
||||||
Types:Creature Wolverine
|
Types:Creature Wolverine
|
||||||
PT:3/2
|
PT:3/2
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | CheckSVar$ X | SVarCompare$ GE3 | Description$ CARDNAME has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE3 | Description$ CARDNAME has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
|
||||||
SVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn
|
|
||||||
DeckHints:Type$Instant|Sorcery
|
DeckHints:Type$Instant|Sorcery
|
||||||
Oracle:Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
|
Oracle:Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
Name:Static Orb
|
Name:Static Orb
|
||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
S:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Permanent:2 | CheckSVar$ X | SVarCompare$ EQ1 | Description$ As long as CARDNAME is untapped, players can't untap more than two permanents during their untap steps.
|
S:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Permanent:2 | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, players can't untap more than two permanents during their untap steps.
|
||||||
SVar:X:Count$Valid Card.Self+untapped
|
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
SVar:NonStackingEffect:True
|
SVar:NonStackingEffect:True
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
Name:Storage Matrix
|
Name:Storage Matrix
|
||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
S:Mode$ Continuous | Affected$ Player | AddKeyword$ OnlyUntapChosen:Artifact,Creature,Land | CheckSVar$ X | SVarCompare$ EQ1 | Description$ As long as CARDNAME is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
|
S:Mode$ Continuous | Affected$ Player | AddKeyword$ OnlyUntapChosen:Artifact,Creature,Land | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
|
||||||
SVar:X:Count$Valid Card.Self+untapped
|
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
Oracle:As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
|
Oracle:As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ ManaCost:2 R W
|
|||||||
Types:Legendary Creature Human Soldier
|
Types:Legendary Creature Human Soldier
|
||||||
PT:2/2
|
PT:2/2
|
||||||
K:Indestructible
|
K:Indestructible
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +5/+5 until end of turn.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +5/+5 until end of turn.
|
||||||
SVar:TrigBattalionPump:DB$ Pump | NumAtt$ +5 | NumDef$ +5
|
SVar:TrigBattalionPump:DB$ Pump | NumAtt$ +5 | NumDef$ +5
|
||||||
SVar:BattalionTest:Count$Valid Creature.attacking+Other
|
|
||||||
Oracle:Indestructible\nBattalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
|
Oracle:Indestructible\nBattalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
|
||||||
|
|||||||
@@ -2,6 +2,5 @@ Name:Tenacious Hunter
|
|||||||
ManaCost:2 G G
|
ManaCost:2 G G
|
||||||
Types:Creature Crocodile
|
Types:Creature Crocodile
|
||||||
PT:4/4
|
PT:4/4
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | AddKeyword$ Vigilance & Deathtouch | Description$ As long as a creature has a -1/-1 counter on it, CARDNAME has vigilance and deathtouch.
|
S:Mode$ Continuous | Affected$ Card.Self | IsPresent$ Creature.counters_GE1_M1M1 | AddKeyword$ Vigilance & Deathtouch | Description$ As long as a creature has a -1/-1 counter on it, CARDNAME has vigilance and deathtouch.
|
||||||
SVar:X:Count$Valid Creature.counters_GE1_M1M1
|
|
||||||
Oracle:As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
|
Oracle:As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
|
||||||
|
|||||||
@@ -2,9 +2,9 @@ Name:Thassa's Oracle
|
|||||||
ManaCost:U U
|
ManaCost:U U
|
||||||
Types:Creature Merfolk Wizard
|
Types:Creature Merfolk Wizard
|
||||||
PT:1/3
|
PT:1/3
|
||||||
SVar:X:Count$Devotion.Blue
|
|
||||||
SVar:Y:Count$InYourLibrary
|
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game.
|
||||||
SVar:TrigDig:DB$ Dig | DigNum$ X | ChangeNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | RestRandomOrder$ True | SubAbility$ DBWin
|
SVar:TrigDig:DB$ Dig | DigNum$ X | ChangeNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | RestRandomOrder$ True | SubAbility$ DBWin
|
||||||
SVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ Y | ConditionSVarCompare$ LEX
|
SVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ Y | ConditionSVarCompare$ LEX
|
||||||
|
SVar:X:Count$Devotion.Blue
|
||||||
|
SVar:Y:Count$InYourLibrary
|
||||||
Oracle:When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
|
Oracle:When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
Name:Thunderstaff
|
Name:Thunderstaff
|
||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature | ValidTarget$ You | IsCombat$ True | ReplaceWith$ DBReplace | PreventionEffect$ True | CheckSVar$ X | SVarCompare$ EQ1 | Description$ As long as CARDNAME is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
|
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature | ValidTarget$ You | IsCombat$ True | ReplaceWith$ DBReplace | PreventionEffect$ True | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
|
||||||
SVar:DBReplace:DB$ ReplaceDamage | Amount$ 1
|
SVar:DBReplace:DB$ ReplaceDamage | Amount$ 1
|
||||||
A:AB$ PumpAll | Cost$ 2 T | ValidCards$ Creature.attacking | NumAtt$ +1 | SpellDescription$ Attacking creatures get +1/+0 until end of turn.
|
A:AB$ PumpAll | Cost$ 2 T | ValidCards$ Creature.attacking | NumAtt$ +1 | SpellDescription$ Attacking creatures get +1/+0 until end of turn.
|
||||||
SVar:X:Count$Valid Card.Self+untapped
|
|
||||||
Oracle:As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.\n{2}, {T}: Attacking creatures get +1/+0 until end of turn.
|
Oracle:As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.\n{2}, {T}: Attacking creatures get +1/+0 until end of turn.
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ ManaCost:3 U
|
|||||||
Types:Creature Drake
|
Types:Creature Drake
|
||||||
PT:2/3
|
PT:2/3
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ AttackersDeclared | Execute$ TrigDraw | CheckSVar$ X | SVarCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more creatures with flying, draw a card.
|
T:Mode$ AttackersDeclared | Execute$ TrigDraw | IsPresent$ Creature.attacking+withFlying+YouCtrl | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more creatures with flying, draw a card.
|
||||||
SVar:TrigDraw:DB$ Draw | NumCards$ 1
|
SVar:TrigDraw:DB$ Draw | NumCards$ 1
|
||||||
SVar:X:Count$Valid Creature.attacking+withFlying+YouCtrl
|
|
||||||
Oracle:Flying\nWhenever you attack with two or more creatures with flying, draw a card.
|
Oracle:Flying\nWhenever you attack with two or more creatures with flying, draw a card.
|
||||||
|
|||||||
@@ -2,6 +2,6 @@ Name:Toxic Stench
|
|||||||
ManaCost:1 B
|
ManaCost:1 B
|
||||||
Types:Instant
|
Types:Instant
|
||||||
A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ LT7 | SubAbility$ DBDestroy | SpellDescription$ Target nonblack creature gets -1/-1 until end of turn.
|
A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ LT7 | SubAbility$ DBDestroy | SpellDescription$ Target nonblack creature gets -1/-1 until end of turn.
|
||||||
SVar:DBDestroy:DB$ Destroy | Defined$ Targeted | NoRegen$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | SpellDescription$ Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
|
SVar:DBDestroy:DB$ Destroy | Defined$ Targeted | NoRegen$ True | Condition$ Threshold | SpellDescription$ Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
|
||||||
SVar:X:Count$InYourYard
|
SVar:X:Count$InYourYard
|
||||||
Oracle:Target nonblack creature gets -1/-1 until end of turn.\nThreshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
|
Oracle:Target nonblack creature gets -1/-1 until end of turn.\nThreshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
|
||||||
|
|||||||
@@ -3,6 +3,5 @@ ManaCost:1 G
|
|||||||
Types:Sorcery
|
Types:Sorcery
|
||||||
A:SP$ Scry | Cost$ 1 G | ScryNum$ 3 | SubAbility$ DBReveal | SpellDescription$ Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card.
|
A:SP$ Scry | Cost$ 1 G | ScryNum$ 3 | SubAbility$ DBReveal | SpellDescription$ Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card.
|
||||||
SVar:DBReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | RememberRevealed$ True | DestinationZone$ Library | LibraryPosition$ 0 | SubAbility$ DBDraw
|
SVar:DBReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | RememberRevealed$ True | DestinationZone$ Library | LibraryPosition$ 0 | SubAbility$ DBDraw
|
||||||
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1
|
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Creature,Land
|
||||||
SVar:X:Remembered$Valid Creature,Land
|
|
||||||
Oracle:Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
Oracle:Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ Name:Training Drone
|
|||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact Creature Drone
|
Types:Artifact Creature Drone
|
||||||
PT:4/4
|
PT:4/4
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. & CARDNAME can't block. | CheckSVar$ X | SVarCompare$ EQ1 | Description$ CARDNAME can't attack or block unless it's equipped.
|
S:Mode$ Continuous | Affected$ Card.Self+unequipped | AddHiddenKeyword$ CARDNAME can't attack. & CARDNAME can't block. | Description$ CARDNAME can't attack or block unless it's equipped.
|
||||||
SVar:X:Count$Valid Card.Self+unequipped
|
|
||||||
SVar:BuffedBy:Artifact.Equipment
|
SVar:BuffedBy:Artifact.Equipment
|
||||||
SVar:EquipMe:Once
|
SVar:EquipMe:Once
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
Name:Trinisphere
|
Name:Trinisphere
|
||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
S:Mode$ SetCost | ValidCard$ Card | Type$ Spell | Amount$ 3 | RaiseTo$ True | CheckSVar$ X | SVarCompare$ EQ1 | Description$ As long as CARDNAME is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
|
S:Mode$ SetCost | ValidCard$ Card | Type$ Spell | Amount$ 3 | RaiseTo$ True | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
|
||||||
SVar:X:Count$Valid Card.Self+untapped
|
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
SVar:NonStackingEffect:True
|
SVar:NonStackingEffect:True
|
||||||
Oracle:As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
|
Oracle:As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Tromokratis
|
|||||||
ManaCost:5 U U
|
ManaCost:5 U U
|
||||||
Types:Legendary Creature Kraken
|
Types:Legendary Creature Kraken
|
||||||
PT:8/8
|
PT:8/8
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | CheckSVar$ X | Description$ CARDNAME has hexproof unless it's attacking or blocking.
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | IsPresent$ Card.Self+notattacking+notblocking | Description$ CARDNAME has hexproof unless it's attacking or blocking.
|
||||||
SVar:X:Count$Valid Card.Self+notattacking+notblocking
|
|
||||||
K:CARDNAME can't be blocked unless all creatures defending player controls block it.
|
K:CARDNAME can't be blocked unless all creatures defending player controls block it.
|
||||||
Oracle:Tromokratis has hexproof unless it's attacking or blocking.\nTromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
|
Oracle:Tromokratis has hexproof unless it's attacking or blocking.\nTromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
|
||||||
|
|||||||
@@ -2,6 +2,6 @@ Name:Twinstrike
|
|||||||
ManaCost:3 B R
|
ManaCost:3 B R
|
||||||
Types:Instant
|
Types:Instant
|
||||||
A:SP$ DealDamage | Cost$ 3 B R | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBDestroy | SpellDescription$ CARDNAME deals 2 damage to each of two target creatures.
|
A:SP$ DealDamage | Cost$ 3 B R | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBDestroy | SpellDescription$ CARDNAME deals 2 damage to each of two target creatures.
|
||||||
SVar:DBDestroy:DB$ Destroy | Defined$ Targeted | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SpellDescription$ Hellbent — Destroy those creatures instead if you have no cards in hand.
|
SVar:DBDestroy:DB$ Destroy | Defined$ Targeted | Condition$ Hellbent | SpellDescription$ Hellbent — Destroy those creatures instead if you have no cards in hand.
|
||||||
SVar:X:Count$InYourHand
|
SVar:X:Count$InYourHand
|
||||||
Oracle:Twinstrike deals 2 damage to each of two target creatures.\nHellbent — Destroy those creatures instead if you have no cards in hand.
|
Oracle:Twinstrike deals 2 damage to each of two target creatures.\nHellbent — Destroy those creatures instead if you have no cards in hand.
|
||||||
|
|||||||
@@ -3,6 +3,5 @@ ManaCost:3 R
|
|||||||
Types:Creature Elemental Warrior
|
Types:Creature Elemental Warrior
|
||||||
PT:5/2
|
PT:5/2
|
||||||
A:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
|
A:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME has haste as long as a Warrior card is in your graveyard.
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Warrior.YouOwn | PresentZone$ Graveyard | Description$ CARDNAME has haste as long as a Warrior card is in your graveyard.
|
||||||
SVar:X:Count$TypeInYourYard.Warrior
|
|
||||||
Oracle:Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.\n{R}: Vengeful Firebrand gets +1/+0 until end of turn.
|
Oracle:Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.\n{R}: Vengeful Firebrand gets +1/+0 until end of turn.
|
||||||
|
|||||||
@@ -3,6 +3,5 @@ ManaCost:1 R
|
|||||||
Types:Creature Human Soldier
|
Types:Creature Human Soldier
|
||||||
PT:4/4
|
PT:4/4
|
||||||
S:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Land.untapped | Description$ CARDNAME can't attack if defending player controls an untapped land.
|
S:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Land.untapped | Description$ CARDNAME can't attack if defending player controls an untapped land.
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | CheckSVar$ Y | SVarCompare$ GE1 | Description$ CARDNAME can't block if you control an untapped land.
|
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Land.YouCtrl+untapped | Description$ CARDNAME can't block if you control an untapped land.
|
||||||
SVar:Y:Count$Valid Land.YouCtrl+untapped
|
|
||||||
Oracle:Veteran Brawlers can't attack if defending player controls an untapped land.\nVeteran Brawlers can't block if you control an untapped land.
|
Oracle:Veteran Brawlers can't attack if defending player controls an untapped land.\nVeteran Brawlers can't block if you control an untapped land.
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Creature Elemental
|
|||||||
PT:1/1
|
PT:1/1
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.
|
||||||
SVar:TrigSac:DB$ Sacrifice | ConditionCheckSVar$ WarElementalX | ConditionSVarCompare$ EQ0
|
SVar:TrigSac:DB$ Sacrifice | ConditionCheckSVar$ WarElementalX | ConditionSVarCompare$ EQ0
|
||||||
SVar:WarElementalX:PlayerCountPropertyYou$DamageToOppsThisTurn
|
SVar:WarElementalX:PlayerCountOpponents$HasPropertywasDealtDamageThisTurn
|
||||||
T:Mode$ DamageDoneOnce | ValidSource$ Card | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent is dealt damage, put that many +1/+1 counters on CARDNAME.
|
T:Mode$ DamageDoneOnce | ValidSource$ Card | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent is dealt damage, put that many +1/+1 counters on CARDNAME.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ WarElementalY
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ WarElementalY
|
||||||
SVar:WarElementalY:TriggerCount$DamageAmount
|
SVar:WarElementalY:TriggerCount$DamageAmount
|
||||||
|
|||||||
@@ -3,6 +3,5 @@ ManaCost:2 W
|
|||||||
Types:Creature Human Wizard
|
Types:Creature Human Wizard
|
||||||
PT:2/2
|
PT:2/2
|
||||||
K:Vigilance
|
K:Vigilance
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME gets +2/+2 as long as an opponent owns a card in exile.
|
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Card.OppOwn | PresentZone$ Exile | Description$ CARDNAME gets +2/+2 as long as an opponent owns a card in exile.
|
||||||
SVar:X:Count$ValidExile Card.OppCtrl
|
|
||||||
Oracle:Vigilance (Attacking doesn't cause this creature to tap.)\nWarden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.
|
Oracle:Vigilance (Attacking doesn't cause this creature to tap.)\nWarden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.
|
||||||
|
|||||||
@@ -3,6 +3,5 @@ ManaCost:4 W W
|
|||||||
Types:Creature Dragon
|
Types:Creature Dragon
|
||||||
PT:4/4
|
PT:4/4
|
||||||
K:Flying
|
K:Flying
|
||||||
S:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player.attackedBySourceThisCombat | CheckSVar$ X | Description$ As long as CARDNAME is attacking, defending player can't cast spells.
|
S:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player.attackedBySourceThisCombat | IsPresent$ Card.Self+attacking | Description$ As long as CARDNAME is attacking, defending player can't cast spells.
|
||||||
SVar:X:Count$Valid Card.Self+attacking
|
|
||||||
Oracle:Flying\nAs long as Wardscale Dragon is attacking, defending player can't cast spells.
|
Oracle:Flying\nAs long as Wardscale Dragon is attacking, defending player can't cast spells.
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Warmind Infantry
|
|||||||
ManaCost:2 R
|
ManaCost:2 R
|
||||||
Types:Creature Elemental Soldier
|
Types:Creature Elemental Soldier
|
||||||
PT:2/3
|
PT:2/3
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +2/+0 until end of turn.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +2/+0 until end of turn.
|
||||||
SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | NumAtt$ +2
|
SVar:TrigBattalionPump:DB$ Pump | Defined$ Self | NumAtt$ +2
|
||||||
SVar:BattalionTest:Count$Valid Creature.attacking+Other
|
|
||||||
Oracle:Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
|
Oracle:Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
|
||||||
|
|||||||
@@ -3,6 +3,5 @@ ManaCost:W U B
|
|||||||
Types:Artifact Creature Human Wizard
|
Types:Artifact Creature Human Wizard
|
||||||
PT:2/2
|
PT:2/2
|
||||||
K:Lifelink
|
K:Lifelink
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME has flying as long as an artifact card is in your graveyard.
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Artifact.YouOwn | PresentZone$ Graveyard | Description$ CARDNAME has flying as long as an artifact card is in your graveyard.
|
||||||
SVar:X:Count$TypeInYourYard.Artifact
|
|
||||||
Oracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWindwright Mage has flying as long as an artifact card is in your graveyard.
|
Oracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWindwright Mage has flying as long as an artifact card is in your graveyard.
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
Name:Winter Orb
|
Name:Winter Orb
|
||||||
ManaCost:2
|
ManaCost:2
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
S:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Land:1 | CheckSVar$ X | SVarCompare$ EQ1 | Description$ As long as CARDNAME is untapped, players can't untap more than one land during their untap steps.
|
S:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Land:1 | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, players can't untap more than one land during their untap steps.
|
||||||
SVar:X:Count$Valid Card.Self+untapped
|
|
||||||
SVar:NonStackingEffect:True
|
SVar:NonStackingEffect:True
|
||||||
DeckHints:Type$Artifact
|
DeckHints:Type$Artifact
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
|
|||||||
@@ -2,6 +2,5 @@ Name:Wirecat
|
|||||||
ManaCost:4
|
ManaCost:4
|
||||||
Types:Artifact Creature Cat
|
Types:Artifact Creature Cat
|
||||||
PT:4/3
|
PT:4/3
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME can't attack or block if an enchantment is on the battlefield.
|
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | IsPresent$ Enchantment | Description$ CARDNAME can't attack or block if an enchantment is on the battlefield.
|
||||||
SVar:X:Count$Valid Enchantment
|
|
||||||
Oracle:Wirecat can't attack or block if an enchantment is on the battlefield.
|
Oracle:Wirecat can't attack or block if an enchantment is on the battlefield.
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ Name:Wojek Halberdiers
|
|||||||
ManaCost:R W
|
ManaCost:R W
|
||||||
Types:Creature Human Soldier
|
Types:Creature Human Soldier
|
||||||
PT:3/2
|
PT:3/2
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gains first strike until end of turn.
|
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gains first strike until end of turn.
|
||||||
SVar:TrigBattalionPump:DB$ Pump | KW$ First Strike | Defined$ Self
|
SVar:TrigBattalionPump:DB$ Pump | KW$ First Strike | Defined$ Self
|
||||||
SVar:BattalionTest:Count$Valid Creature.attacking+Other
|
|
||||||
Oracle:Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
|
Oracle:Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
|
||||||
|
|||||||
Reference in New Issue
Block a user