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Uncomment hasCheated check that was mistakenly committed
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@@ -1345,7 +1345,7 @@ public class PlayerControllerHuman extends PlayerController {
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}
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public void updateAchievements() {
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//if (hasCheated()) { return; } //don't update achievements if player cheated during game
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if (hasCheated()) { return; } //don't update achievements if player cheated during game
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//update all achievements for GUI player after game finished
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ThreadUtil.invokeInGameThread(new Runnable() {
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