- Fix Premature Burial so it works when casting from other's hand

This commit is contained in:
swordshine
2014-05-05 05:43:29 +00:00
parent 429c340166
commit c91f1854ea
8 changed files with 94 additions and 6 deletions

View File

@@ -121,6 +121,7 @@ public enum SpellApiToAi {
apiToClass.put(ApiType.SetState, SetStateAi.class);
apiToClass.put(ApiType.Shuffle, ShuffleAi.class);
apiToClass.put(ApiType.SkipTurn, SkipTurnAi.class);
apiToClass.put(ApiType.StoreMap, StoreMapAi.class);
apiToClass.put(ApiType.StoreSVar, StoreSVarAi.class);
apiToClass.put(ApiType.Tap, TapAi.class);
apiToClass.put(ApiType.TapAll, TapAllAi.class);

View File

@@ -0,0 +1,21 @@
package forge.ai.ability;
import forge.ai.SpellAbilityAi;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
public class StoreMapAi extends SpellAbilityAi {
@Override
protected boolean canPlayAI(Player ai, SpellAbility sa) {
return true;
}
@Override
protected boolean doTriggerAINoCost(Player aiPlayer, SpellAbility sa, boolean mandatory) {
return true;
}
}