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convert Goblin King to stPumpAll keyword.
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@@ -1,8 +1,9 @@
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Name:Goblin King
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ManaCost:1 R R
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Types:Creature Goblin
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Text:Other Goblin creatures get +1/+1 and have mountainwalk.
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Text:no text
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PT:2/2
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K:stPumpAll:Creature.Goblin+Other:1/1/Mountainwalk:No Condition:Other Goblin creatures get +1/+1 and have mountainwalk.
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SVar:PlayMain1:TRUE
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_king.jpg
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@@ -16910,7 +16910,7 @@ public class GameActionUtil {
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}; //Goblin_Chieftain_Other
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/*
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public static Command Goblin_King_Pump = new Command() {
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private static final long serialVersionUID = -2128898623878576243L;
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@@ -16987,7 +16987,8 @@ public class GameActionUtil {
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}// execute()
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}; //Goblin_King_Other
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*/
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public static Command Merfolk_Sovereign_Pump = new Command() {
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private static final long serialVersionUID = -8250416279767429585L;
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@@ -21008,8 +21009,8 @@ public class GameActionUtil {
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commands.put("Timber_Protector_Other", Timber_Protector_Other);
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commands.put("Goblin_Chieftain_Pump", Goblin_Chieftain_Pump);
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commands.put("Goblin_Chieftain_Other", Goblin_Chieftain_Other);
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commands.put("Goblin_King_Pump", Goblin_King_Pump);
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commands.put("Goblin_King_Other", Goblin_King_Other);
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//commands.put("Goblin_King_Pump", Goblin_King_Pump);
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//commands.put("Goblin_King_Other", Goblin_King_Other);
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commands.put("Field_Marshal_Pump", Field_Marshal_Pump);
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commands.put("Field_Marshal_Other", Field_Marshal_Other);
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commands.put("Death_Baron_Pump", Death_Baron_Pump);
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@@ -124,7 +124,7 @@ public class StaticEffects
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cardToEffectsList.put("Veteran Swordsmith", new String[] {"Veteran_Swordsmith_Pump", "Veteran_Swordsmith_Other"});
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cardToEffectsList.put("Timber Protector", new String[] {"Timber_Protector_Pump", "Timber_Protector_Other"});
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cardToEffectsList.put("Goblin Chieftain", new String[] {"Goblin_Chieftain_Pump", "Goblin_Chieftain_Other"});
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cardToEffectsList.put("Goblin King", new String[] {"Goblin_King_Pump", "Goblin_King_Other"});
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//cardToEffectsList.put("Goblin King", new String[] {"Goblin_King_Pump", "Goblin_King_Other"});
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cardToEffectsList.put("Merfolk Sovereign", new String[] {"Merfolk_Sovereign_Pump", "Merfolk_Sovereign_Other"});
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//cardToEffectsList.put("Lord of Atlantis", new String[] {"Lord_of_Atlantis_Pump","Lord_of_Atlantis_Other"});
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cardToEffectsList.put("Elvish Champion", new String[] {"Elvish_Champion_Pump","Elvish_Champion_Other"});
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