GameAction: hotfix for CastSA

This commit is contained in:
Hans Mackowiak
2020-04-28 17:09:35 +00:00
committed by Michael Kamensky
parent 4e6addcf84
commit c7f0def063

View File

@@ -552,8 +552,7 @@ public class GameAction {
cause.setLastStateBattlefield(game.getLastStateBattlefield());
cause.setLastStateGraveyard(game.getLastStateGraveyard());
// need to copy the cast SA so the last state isn't cleared
c.setCastSA(cause.copy(c, cause.getActivatingPlayer(), true));
c.setCastSA(cause);
} else {
c.setCastSA(null);
}