From c7eb8359e0c8b7287e580e066f1417cf00a89ab9 Mon Sep 17 00:00:00 2001 From: Agetian Date: Mon, 10 Jul 2017 12:30:46 +0000 Subject: [PATCH] - Only face down split cards should have an alternate state to show via the "transform arrows". --- forge-game/src/main/java/forge/game/card/CardView.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-game/src/main/java/forge/game/card/CardView.java b/forge-game/src/main/java/forge/game/card/CardView.java index 6571aa15abd..927282daa05 100644 --- a/forge-game/src/main/java/forge/game/card/CardView.java +++ b/forge-game/src/main/java/forge/game/card/CardView.java @@ -685,7 +685,7 @@ public class CardView extends GameEntityView { } currentState.getView().updateKeywords(c, currentState); //update keywords even if state doesn't change - CardState alternateState = isSplitCard ? c.getState(CardStateName.RightSplit) : c.getAlternateState(); + CardState alternateState = isSplitCard && isFaceDown() ? c.getState(CardStateName.RightSplit) : c.getAlternateState(); if (isSplitCard && isFaceDown()) { // face-down (e.g. manifested) split cards should show the original face on their flip side