diff --git a/forge-game/src/main/java/forge/game/card/CardView.java b/forge-game/src/main/java/forge/game/card/CardView.java index 6571aa15abd..927282daa05 100644 --- a/forge-game/src/main/java/forge/game/card/CardView.java +++ b/forge-game/src/main/java/forge/game/card/CardView.java @@ -685,7 +685,7 @@ public class CardView extends GameEntityView { } currentState.getView().updateKeywords(c, currentState); //update keywords even if state doesn't change - CardState alternateState = isSplitCard ? c.getState(CardStateName.RightSplit) : c.getAlternateState(); + CardState alternateState = isSplitCard && isFaceDown() ? c.getState(CardStateName.RightSplit) : c.getAlternateState(); if (isSplitCard && isFaceDown()) { // face-down (e.g. manifested) split cards should show the original face on their flip side