diff --git a/forge-gui/res/cardsfolder/upcoming/skeletal_swarming.txt b/forge-gui/res/cardsfolder/upcoming/skeletal_swarming.txt new file mode 100644 index 00000000000..e0bce7036af --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/skeletal_swarming.txt @@ -0,0 +1,11 @@ +Name:Skeletal Swarming +ManaCost:3 B G +Types:Enchantment +S:Mode$ Continuous | Affected$ Skeleton.YouCtrl | AddKeyword$ Trample | AddHiddenKeyword$ CARDNAME attacks each combat if able. | AddPower$ AffectedX | Description$ Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. +T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. +SVar:TrigToken:DB$ Token | TokenScript$ b_1_1_skeleton | TokenTapped$ True | TokenAmount$ Y +SVar:AffectedX:Count$Valid Skeleton.YouCtrl+Other +SVar:Y:Count$Morbid.2.1 +DeckHas:Ability$Token +DeckHints:Type$Skeleton +Oracle:Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.\nAt the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.