GameActionUtil: fix mana with non-mana sub abilities

This commit is contained in:
Hans Mackowiak
2021-02-12 12:36:21 +01:00
parent 53e1d766f2
commit c7c9a3b402

View File

@@ -582,6 +582,9 @@ public final class GameActionUtil {
public static String generatedMana(final SpellAbility sa) {
int amount = sa.amountOfManaGenerated(false);
AbilityManaPart abMana = sa.getManaPart();
if (abMana == null) {
return "";
}
String baseMana;
if (abMana.isComboMana()) {