From c767a3b3ada9eb5f5ce1f5f3f00d20736f655837 Mon Sep 17 00:00:00 2001 From: John Date: Thu, 27 May 2021 17:11:10 +0000 Subject: [PATCH] Add new file --- forge-gui/res/cardsfolder/upcoming/so_shiny.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/so_shiny.txt diff --git a/forge-gui/res/cardsfolder/upcoming/so_shiny.txt b/forge-gui/res/cardsfolder/upcoming/so_shiny.txt new file mode 100644 index 00000000000..4107b89f9be --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/so_shiny.txt @@ -0,0 +1,10 @@ +Name:So Shiny +ManaCost:2 U +Types:Enchantment Aura +K:Enchant creature +A:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ KeepTapped +T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | IsPresent$ Card.YouCtrl+token | PresentCompare$ GE1 | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if you control a token, tap enchanted creature, then scry 2. +SVar:TrigTap:DB$ Tap | Defined$ Enchanted | SubAbility$ DBScry +SVar:DBScry:DB$ Scry | ScryNum$ 2 +S:Mode$ Continuous | Affected$ Creature.AttachedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step. +Oracle:Enchant creature\nWhen So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2.\nEnchanted creature doesn't untap during its controller's untap step.