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cleanup + 1 card
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@@ -7,5 +7,5 @@ SVar:DBSeek:DB$ Seek | Num$ 2 | Type$ Vampire | SpellDescription$ Seek two Vampi
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SVar:LifeCheck:SVar$Y/Plus.X
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SVar:LifeCheck:SVar$Y/Plus.X
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SVar:X:Count$LifeOppsLostThisTurn/LimitMax.1
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SVar:X:Count$LifeOppsLostThisTurn/LimitMax.1
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SVar:Y:Count$LifeYouGainedThisTurn/LimitMax.1
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SVar:Y:Count$LifeYouGainedThisTurn/LimitMax.1
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DeckNeeds:Type$Pirate & Type$LifeGain
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DeckNeeds:Type$Pirate & Ability$LifeGain
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Oracle:Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
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Oracle:Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
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9
forge-gui/res/cardsfolder/upcoming/hymn_to_the_ages.txt
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9
forge-gui/res/cardsfolder/upcoming/hymn_to_the_ages.txt
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@@ -0,0 +1,9 @@
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Name:Hymn to the Ages
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ManaCost:4 U
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Types:Instant Chorus
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K:Starting intensity:3
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A:SP$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBIntensify | SpellDescription$ Draw a number of cards equal to this spell's intensity.
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SVar:DBIntensify:DB$ Intensify | AllDefined$ Card.YouOwn+Chorus | DefinedDesc$ all Chorus cards you own | SpellDescription$ All Chorus cards you own intensify by 1.
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SVar:X:Count$Intensity
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DeckHints:Type$Chorus
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Oracle:Starting intensity 3\nDraw a number of cards equal to this spell's intensity.\nAll Chorus cards you own intensify by 1.
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@@ -7,8 +7,9 @@ A:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTreasure | CombatDamage$ True | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, create a Treasure token. Then exile from that player's library a random card with mana value equal to the damage dealt. You may cast that card this turn.
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTreasure | CombatDamage$ True | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, create a Treasure token. Then exile from that player's library a random card with mana value equal to the damage dealt. You may cast that card this turn.
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SVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SubAbility$ DBChoose
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SVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SubAbility$ DBChoose
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SVar:DBChoose:DB$ ChooseCard | Choices$ Card.cmcEQX+ControlledBy TriggeredTarget | ChoiceZone$ Library | Amount$ 1 | AtRandom$ True | SubAbility$ DBChangeZoneAll
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SVar:DBChoose:DB$ ChooseCard | Choices$ Card.cmcEQX+ControlledBy TriggeredTarget | ChoiceZone$ Library | Amount$ 1 | AtRandom$ True | SubAbility$ DBChangeZoneAll
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SVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Library | Destination$ Exile | ChangeType$ Card.ChosenCard | RememberChanged$ True | SubAbility$ DBPlay
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SVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Library | Destination$ Exile | ChangeType$ Card.ChosenCard | RememberChanged$ True | SubAbility$ DBEffect
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SVar:DBPlay:DB$ Play | Defined$ Remembered | ValidSA$ Spell | SubAbility$ DBCleanup
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SVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | SubAbility$ DBCleanup
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SVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | EffectZone$ Command | AffectedZone$ Exile | MayPlay$ True | Description$ You may play that card this turn
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SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearRemembered$ True
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SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearRemembered$ True
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SVar:X:TriggerCount$DamageAmount
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SVar:X:TriggerCount$DamageAmount
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DeckHas:Ability$Token & Type$Treasure
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DeckHas:Ability$Token & Type$Treasure
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@@ -4,7 +4,7 @@ Types:Sorcery Chorus
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K:Starting intensity:3
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K:Starting intensity:3
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A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | WithTotalCMC$ X | ChangeNum$ Y | Hidden$ True | AnyNumber$ True | ChangeType$ Creature.YouOwn | SubAbility$ DBIntensify | SpellDescription$ Return any number of creature cards with total mana value X or less from your graveyard to the battlefield, where X is CARDNAME's Intensity.
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A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | WithTotalCMC$ X | ChangeNum$ Y | Hidden$ True | AnyNumber$ True | ChangeType$ Creature.YouOwn | SubAbility$ DBIntensify | SpellDescription$ Return any number of creature cards with total mana value X or less from your graveyard to the battlefield, where X is CARDNAME's Intensity.
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SVar:DBIntensify:DB$ Intensify | AllDefined$ Card.YouOwn+Chorus | DefinedDesc$ all Chorus cards you own | SpellDescription$ All Chorus cards you own intensify by 1.
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SVar:DBIntensify:DB$ Intensify | AllDefined$ Card.YouOwn+Chorus | DefinedDesc$ all Chorus cards you own | SpellDescription$ All Chorus cards you own intensify by 1.
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SVar:Y:Count$ValidGraveyard Card.YouOwn
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SVar:Y:Count$ValidGraveyard Creature.YouOwn
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SVar:X:Count$Intensity
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SVar:X:Count$Intensity
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DeckHints:Type$Chorus & Ability$Graveyard|Mill|Discard
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DeckHints:Type$Chorus & Ability$Graveyard|Mill|Discard
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DeckHas:Ability$Graveyard
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DeckHas:Ability$Graveyard
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@@ -6,7 +6,7 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
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SVar:TrigConjure:DB$ MakeCard | Amount$ 2 | Conjure$ True | Name$ Propagator Primordium | Zone$ Graveyard
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SVar:TrigConjure:DB$ MakeCard | Amount$ 2 | Conjure$ True | Name$ Propagator Primordium | Zone$ Graveyard
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1
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A:AB$ ChangeZone | Cost$ SubCounter<3/SPORE> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.Fungus+YouOwn | TgtPrompt$ Choose target Fungus creaure card in your graveyard | SubAbility$ DBToken | SpellDescription$ Return target Fungus creature card from your graveyard to the battlefield.
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A:AB$ ChangeZone | Cost$ SubCounter<3/SPORE> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.Fungus+YouOwn | TgtPrompt$ Choose target Fungus creaure card in your graveyard | SpellDescription$ Return target Fungus creature card from your graveyard to the battlefield.
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DeckHas:Ability$Counters|Graveyard
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DeckHas:Ability$Counters|Graveyard
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DeckHints:Type$Fungus
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DeckHints:Type$Fungus
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Oracle:When Propagator Primordium enters the battlefield, conjure two cards named Propagator Primordium into your graveyard.\nAt the beginning of your upkeep, put a spore counter on Propagator Primordium.\nRemove three spore counters from Propagator Primordium: Return target Fungus creature card from your graveyard to the battlefield.
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Oracle:When Propagator Primordium enters the battlefield, conjure two cards named Propagator Primordium into your graveyard.\nAt the beginning of your upkeep, put a spore counter on Propagator Primordium.\nRemove three spore counters from Propagator Primordium: Return target Fungus creature card from your graveyard to the battlefield.
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