Merge pull request #3103 from jjayers99/master

Adventure gate texture fix
This commit is contained in:
Anthony Calosa
2023-05-13 11:35:08 +08:00
committed by GitHub
2 changed files with 4 additions and 0 deletions

View File

@@ -692,6 +692,9 @@ public class MapStage extends GameStage {
dialog = new DialogActor(this, id, prop.get("dialog").toString(), prop.get("sprite").toString()); dialog = new DialogActor(this, id, prop.get("dialog").toString(), prop.get("sprite").toString());
else { else {
dialog = new DialogActor(this, id, prop.get("dialog").toString(), tiledObj.getTextureRegion()); dialog = new DialogActor(this, id, prop.get("dialog").toString(), tiledObj.getTextureRegion());
}
if (prop.containsKey("hidden") && Boolean.parseBoolean(prop.get("hidden").toString()))
{
dialog.setVisible(false); dialog.setVisible(false);
} }
addMapActor(obj, dialog); addMapActor(obj, dialog);

View File

@@ -4,6 +4,7 @@
<object name="dialog" type="dialog" gid="1418" width="16" height="16"> <object name="dialog" type="dialog" gid="1418" width="16" height="16">
<properties> <properties>
<property name="dialog" value=""/> <property name="dialog" value=""/>
<property name="hidden" type="bool" value="true"/>
<property name="type" value="dialog"/> <property name="type" value="dialog"/>
</properties> </properties>
</object> </object>