Merge pull request #1903 from Northmoc/tidy

prettify some things from #1896
This commit is contained in:
Anthony Calosa
2022-11-16 06:42:55 +08:00
committed by GitHub
9 changed files with 13 additions and 10 deletions

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@@ -37,7 +37,7 @@ public enum Keyword {
BUYBACK("Buyback", KeywordWithCost.class, false, "You may pay an additional %s as you cast this spell. If you do, put it into your hand instead of your graveyard as it resolves."), BUYBACK("Buyback", KeywordWithCost.class, false, "You may pay an additional %s as you cast this spell. If you do, put it into your hand instead of your graveyard as it resolves."),
CASCADE("Cascade", SimpleKeyword.class, false, "When you cast this spell, exile cards from the top of your library until you exile a nonland card whose mana value is less than this spell's mana value. You may cast that spell without paying its mana cost if its mana value is less than this spell's mana value. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order."), CASCADE("Cascade", SimpleKeyword.class, false, "When you cast this spell, exile cards from the top of your library until you exile a nonland card whose mana value is less than this spell's mana value. You may cast that spell without paying its mana cost if its mana value is less than this spell's mana value. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order."),
CASUALTY("Casualty", KeywordWithAmount.class, false, "As you cast this spell, you may sacrifice a creature with power %1$d or greater. When you do, copy this spell."), CASUALTY("Casualty", KeywordWithAmount.class, false, "As you cast this spell, you may sacrifice a creature with power %1$d or greater. When you do, copy this spell."),
CHAMPION("Champion", KeywordWithType.class, false, "When this permanent enters the battlefield, sacrifice it unless you exile another %s you control. When this permanent leaves the battlefield, return the exiled card to the battlefield under its owners control."), CHAMPION("Champion", KeywordWithType.class, false, "When this permanent enters the battlefield, sacrifice it unless you exile another %s you control. When this permanent leaves the battlefield, return the exiled card to the battlefield under its owner's control."),
CHANGELING("Changeling", SimpleKeyword.class, true, "This card is every creature type."), CHANGELING("Changeling", SimpleKeyword.class, true, "This card is every creature type."),
CHOOSE_A_BACKGROUND("Choose a Background", Partner.class, true, "You can have a Background as a second commander."), CHOOSE_A_BACKGROUND("Choose a Background", Partner.class, true, "You can have a Background as a second commander."),
CIPHER("Cipher", SimpleKeyword.class, true, "Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost."), CIPHER("Cipher", SimpleKeyword.class, true, "Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost."),

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@@ -2,11 +2,12 @@ Name:Citadel Siege
ManaCost:2 W W ManaCost:2 W W
Types:Enchantment Types:Enchantment
K:ETBReplacement:Other:SiegeChoice K:ETBReplacement:Other:SiegeChoice
SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Dragons | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Dragons | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons.,,,• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.,,,• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
SVar:KhansTrigger:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ Boost | TriggerDescription$ At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. SVar:KhansTrigger:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ Boost | TriggerDescription$ At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
SVar:Boost:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 2 SVar:Boost:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 2
SVar:Dragons:DB$ Animate | Defined$ Self | Triggers$ DragonsTrigger | Duration$ Permanent | SpellDescription$ Dragons SVar:Dragons:DB$ Animate | Defined$ Self | Triggers$ DragonsTrigger | Duration$ Permanent | SpellDescription$ Dragons
SVar:DragonsTrigger:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | ValidPlayer$ Opponent | Execute$ TapCreature | TriggerDescription$ At the beginning of combat on each opponent's turn, tap target creature that player controls. SVar:DragonsTrigger:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | ValidPlayer$ Opponent | Execute$ TapCreature | TriggerDescription$ At the beginning of combat on each opponent's turn, tap target creature that player controls.
SVar:TapCreature:DB$ Tap | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Choose target creature the active player controls. SVar:TapCreature:DB$ Tap | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Choose target creature the active player controls.
DeckHas:Ability$Counters
Oracle:As Citadel Siege enters the battlefield, choose Khans or Dragons.\n• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.\n• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. Oracle:As Citadel Siege enters the battlefield, choose Khans or Dragons.\n• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.\n• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

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@@ -2,7 +2,7 @@ Name:Frontier Siege
ManaCost:3 G ManaCost:3 G
Types:Enchantment Types:Enchantment
K:ETBReplacement:Other:SiegeChoice K:ETBReplacement:Other:SiegeChoice
SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of each of your main phases, add {G}{G}. Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons.,,,• Khans — At the beginning of each of your main phases, add {G}{G}.,,,• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
SVar:KhansTrigger:Mode$ Phase | Phase$ Main1,Main2 | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ ManaGain | TriggerDescription$ At the beginning of each of your main phases, add {G}{G}. SVar:KhansTrigger:Mode$ Phase | Phase$ Main1,Main2 | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ ManaGain | TriggerDescription$ At the beginning of each of your main phases, add {G}{G}.
SVar:ManaGain:DB$ Mana | Produced$ G G SVar:ManaGain:DB$ Mana | Produced$ G G

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@@ -2,7 +2,7 @@ Name:Mirrodin Besieged
ManaCost:2 U ManaCost:2 U
Types:Enchantment Types:Enchantment
K:ETBReplacement:Other:SiegeChoice K:ETBReplacement:Other:SiegeChoice
SVar:SiegeChoice:DB$ GenericChoice | Choices$ Mirran,Phyrexian | Defined$ You | SetChosenMode$ True | AILogic$ Mirran | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Mirran or Phyrexian.Mirran - Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. Phyrexian - At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game. SVar:SiegeChoice:DB$ GenericChoice | Choices$ Mirran,Phyrexian | Defined$ You | SetChosenMode$ True | AILogic$ Mirran | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Mirran or Phyrexian.,,,• Mirran - Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.,,,• Phyrexian - At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
SVar:Mirran:DB$ Animate | Defined$ Self | Triggers$ MirranTrigger | Duration$ Permanent | SpellDescription$ Mirran SVar:Mirran:DB$ Animate | Defined$ Self | Triggers$ MirranTrigger | Duration$ Permanent | SpellDescription$ Mirran
SVar:MirranTrigger:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. SVar:MirranTrigger:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_myr | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_myr | TokenOwner$ You
@@ -12,5 +12,6 @@ SVar:Filter:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | SubAbility$ DBLose SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | SubAbility$ DBLose
SVar:DBLose:DB$ LosesGame | ValidTgts$ Opponent | ConditionCheckSVar$ CheckGraveyard | ConditionSVarCompare$ GE15 SVar:DBLose:DB$ LosesGame | ValidTgts$ Opponent | ConditionCheckSVar$ CheckGraveyard | ConditionSVarCompare$ GE15
SVar:CheckGraveyard:Count$ValidGraveyard Card.Artifact+YouOwn SVar:CheckGraveyard:Count$ValidGraveyard Card.Artifact+YouOwn
DeckHas:Ability$Token DeckHas:Ability$Token|Discard & Type$Myr|Artifact
DeckHints:Type$Artifact
Oracle:As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.\n• Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.\n• Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game. Oracle:As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.\n• Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.\n• Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.

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@@ -2,7 +2,7 @@ Name:Monastery Siege
ManaCost:2 U ManaCost:2 U
Types:Enchantment Types:Enchantment
K:ETBReplacement:Other:SiegeChoice K:ETBReplacement:Other:SiegeChoice
SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your draw step, draw an additional card, then discard a card. Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons.,,,• Khans — At the beginning of your draw step, draw an additional card, then discard a card.,,,• Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
SVar:KhansTrigger:Mode$ Phase | Phase$ Draw | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ Filter | TriggerDescription$ At the beginning of your draw step, draw an additional card, then discard a card. SVar:KhansTrigger:Mode$ Phase | Phase$ Draw | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ Filter | TriggerDescription$ At the beginning of your draw step, draw an additional card, then discard a card.
SVar:Filter:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard SVar:Filter:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard

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@@ -2,7 +2,7 @@ Name:Outpost Siege
ManaCost:3 R ManaCost:3 R
Types:Enchantment Types:Enchantment
K:ETBReplacement:Other:SiegeChoice K:ETBReplacement:Other:SiegeChoice
SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. Dragons — Whenever a creature you control leaves the battlefield, CARDNAME deals 1 damage to any target. SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons.,,,• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.,,,• Dragons — Whenever a creature you control leaves the battlefield, CARDNAME deals 1 damage to any target.
SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
SVar:KhansTrigger:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ PseudoDraw | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. SVar:KhansTrigger:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ PseudoDraw | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
SVar:PseudoDraw:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect SVar:PseudoDraw:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect

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@@ -2,7 +2,7 @@ Name:Palace Siege
ManaCost:3 B B ManaCost:3 B B
Types:Enchantment Types:Enchantment
K:ETBReplacement:Other:SiegeChoice K:ETBReplacement:Other:SiegeChoice
SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Dragons | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Dragons | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons.,,,• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.,,,• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
SVar:KhansTrigger:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ RaiseDead | TriggerDescription$ At the beginning of your upkeep, return target creature card from your graveyard to your hand. SVar:KhansTrigger:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ RaiseDead | TriggerDescription$ At the beginning of your upkeep, return target creature card from your graveyard to your hand.
SVar:RaiseDead:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl SVar:RaiseDead:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl
@@ -10,4 +10,5 @@ SVar:Dragons:DB$ Animate | Defined$ Self | Triggers$ DragonsTrigger | Duration$
SVar:DragonsTrigger:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ SyphonLife | TriggerDescription$ At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. SVar:DragonsTrigger:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ SyphonLife | TriggerDescription$ At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
SVar:SyphonLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife SVar:SyphonLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
DeckHas:Ability$LifeGain|Graveyard
Oracle:As Palace Siege enters the battlefield, choose Khans or Dragons.\n• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.\n• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. Oracle:As Palace Siege enters the battlefield, choose Khans or Dragons.\n• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.\n• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

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@@ -2,7 +2,7 @@ Name:Blanchwood Prowler
ManaCost:1 G ManaCost:1 G
Types:Creature Elemental Types:Creature Elemental
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you dont, put a +1/+1 counter on CARDNAME. (To mill a card, put the top card of your library into your graveyard.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on CARDNAME. (To mill a card, put the top card of your library into your graveyard.)
SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | Imprint$ True | SubAbility$ DBChangeZone SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | Imprint$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Land.YouOwn+IsImprinted | RememberChanged$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Land.YouOwn+IsImprinted | RememberChanged$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter
SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup

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@@ -9,4 +9,4 @@ SVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDef
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
DeckHas:Ability$Mill|Counters DeckHas:Ability$Mill|Counters
DeckHints:Ability$Graveyard DeckHints:Ability$Graveyard
Oracle:When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) Oracle:When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)