From c654c5c20aa7e90d9878080c1f79a7015f0e97af Mon Sep 17 00:00:00 2001 From: swordshine Date: Mon, 4 Mar 2013 04:55:07 +0000 Subject: [PATCH] - Added Delaying Shield by AlexV --- .gitattributes | 1 + res/cardsfolder/d/delaying_shield.txt | 16 ++++++++++++++++ 2 files changed, 17 insertions(+) create mode 100644 res/cardsfolder/d/delaying_shield.txt diff --git a/.gitattributes b/.gitattributes index 581112757df..c19b64bed7e 100644 --- a/.gitattributes +++ b/.gitattributes @@ -2493,6 +2493,7 @@ res/cardsfolder/d/deglamer.txt svneol=native#text/plain res/cardsfolder/d/dehydration.txt svneol=native#text/plain res/cardsfolder/d/deity_of_scars.txt svneol=native#text/plain res/cardsfolder/d/deja_vu.txt svneol=native#text/plain +res/cardsfolder/d/delaying_shield.txt -text res/cardsfolder/d/delifs_cone.txt -text res/cardsfolder/d/delifs_cube.txt -text res/cardsfolder/d/delirium.txt svneol=native#text/plain diff --git a/res/cardsfolder/d/delaying_shield.txt b/res/cardsfolder/d/delaying_shield.txt new file mode 100644 index 00000000000..4eee8db3508 --- /dev/null +++ b/res/cardsfolder/d/delaying_shield.txt @@ -0,0 +1,16 @@ +Name:Delaying Shield +ManaCost:3 W +Types:Enchantment +R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ Counters | Description$ If damage would be dealt to you, put that many delay counters on CARDNAME instead. +SVar:Counters:AB$ PutCounter | Cost$ 0 | CounterType$ DELAY | CounterNum$ NumDamage | References$ NumDamage | Defined$ Self +SVar:NumDamage:ReplaceCount$DamageAmount +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_DELAY | Execute$ RemoveCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, remove all delay counters from CARDNAME. For each delay counter removed this way, you lose 1 life unless you pay 1 W. +SVar:RemoveCounters:AB$ RemoveCounter | Cost$ 0 | CounterType$ DELAY | CounterNum$ All | RememberRemoved$ True | SubAbility$ RepeatOnUpkeep +SVar:RepeatOnUpkeep:DB$ Repeat | MaxRepeat$ NumRemoved | References$ NumRemoved | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup +SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ You | UnlessCost$ 1 W | UnlessPayer$ You +SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +SVar:NumRemoved:Count$RememberedSize +SVar:RemAIDeck:True +SVar:Picture:http://www.wizards.com/global/images/magic/general/delaying_shield.jpg +SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/17.jpg +Oracle:If damage would be dealt to you, put that many delay counters on Delaying Shield instead.\nAt the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.