Card: add Table for ChangedSVars (#426)

* Card: add Table for ChangedSVars
This commit is contained in:
Hans Mackowiak
2022-06-12 19:41:49 +02:00
committed by GitHub
parent 783b58d66e
commit c6542347ea
60 changed files with 162 additions and 156 deletions

View File

@@ -1925,8 +1925,8 @@ public class AiController {
return Math.min(player.getLife() -1,MyRandom.getRandom().nextInt(Math.max(player.getLife() / 3, player.getWeakestOpponent().getLife())) + 1); return Math.min(player.getLife() -1,MyRandom.getRandom().nextInt(Math.max(player.getLife() / 3, player.getWeakestOpponent().getLife())) + 1);
} else if ("HighestGetCounter".equals(logic)) { } else if ("HighestGetCounter".equals(logic)) {
return MyRandom.getRandom().nextInt(3); return MyRandom.getRandom().nextInt(3);
} else if (source.hasSVar("EnergyToPay")) { } else if (sa.hasSVar("EnergyToPay")) {
return AbilityUtils.calculateAmount(source, source.getSVar("EnergyToPay"), sa); return AbilityUtils.calculateAmount(source, sa.getSVar("EnergyToPay"), sa);
} else if ("Vermin".equals(logic)) { } else if ("Vermin".equals(logic)) {
return MyRandom.getRandom().nextInt(Math.max(player.getLife() - 5, 0)); return MyRandom.getRandom().nextInt(Math.max(player.getLife() - 5, 0));
} else if ("SweepCreatures".equals(logic)) { } else if ("SweepCreatures".equals(logic)) {

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@@ -500,17 +500,19 @@ public class AnimateAi extends SpellAbilityAi {
} }
// give sVars // give sVars
if (sVars.size() > 0) { if (sa.hasParam("sVars")) {
for (final String s : sVars) { Map<String, String> sVarsMap = Maps.newHashMap();
String actualsVar = source.getSVar(s); for (final String s : sa.getParam("sVars").split(",")) {
String actualsVar = AbilityUtils.getSVar(sa, s);
String name = s; String name = s;
if (actualsVar.startsWith("SVar:")) { if (actualsVar.startsWith("SVar:")) {
actualsVar = actualsVar.split("SVar:")[1]; actualsVar = actualsVar.split("SVar:")[1];
name = actualsVar.split(":")[0]; name = actualsVar.split(":")[0];
actualsVar = actualsVar.split(":")[1]; actualsVar = actualsVar.split(":")[1];
} }
card.setSVar(name, actualsVar); sVarsMap.put(name, actualsVar);
} }
card.addChangedSVars(sVarsMap, timestamp, 0);
} }
ComputerUtilCard.applyStaticContPT(game, card, null); ComputerUtilCard.applyStaticContPT(game, card, null);
} }

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@@ -53,6 +53,7 @@ import forge.util.MyRandom;
public class DamageDealAi extends DamageAiBase { public class DamageDealAi extends DamageAiBase {
@Override @Override
public boolean chkAIDrawback(SpellAbility sa, Player ai) { public boolean chkAIDrawback(SpellAbility sa, Player ai) {
final SpellAbility root = sa.getRootAbility();
final String damage = sa.getParam("NumDmg"); final String damage = sa.getParam("NumDmg");
Card source = sa.getHostCard(); Card source = sa.getHostCard();
int dmg = AbilityUtils.calculateAmount(source, damage, sa); int dmg = AbilityUtils.calculateAmount(source, damage, sa);
@@ -76,7 +77,7 @@ public class DamageDealAi extends DamageAiBase {
if (dmg > energy || dmg < 1) { if (dmg > energy || dmg < 1) {
continue; // in case the calculation gets messed up somewhere continue; // in case the calculation gets messed up somewhere
} }
source.setSVar("EnergyToPay", "Number$" + dmg); root.setSVar("EnergyToPay", "Number$" + dmg);
return true; return true;
} }
} }

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@@ -731,7 +731,7 @@ public class PumpAi extends PumpAiBase {
if (minus > energy || minus < 1) { if (minus > energy || minus < 1) {
continue; // in case the calculation gets messed up somewhere continue; // in case the calculation gets messed up somewhere
} }
source.setSVar("EnergyToPay", "Number$" + minus); root.setSVar("EnergyToPay", "Number$" + minus);
return true; return true;
} }
} }

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@@ -55,15 +55,13 @@ public abstract class CardTraitBase extends GameObject implements IHasCardView,
/** Keys of descriptive (text) parameters. */ /** Keys of descriptive (text) parameters. */
private static final ImmutableList<String> descriptiveKeys = ImmutableList.<String>builder() private static final ImmutableList<String> descriptiveKeys = ImmutableList.<String>builder()
.add("Description", "SpellDescription", "StackDescription", "TriggerDescription").build(); .add("Description", "SpellDescription", "StackDescription", "TriggerDescription").build();
/** Keys to be followed as SVar names when changing text. */
private static final ImmutableList<String> mutableKeys = ImmutableList.<String>builder()
.add("AddAbility").build();
/** /**
* Keys that should not changed * Keys that should not changed
*/ */
private static final ImmutableList<String> noChangeKeys = ImmutableList.<String>builder() private static final ImmutableList<String> noChangeKeys = ImmutableList.<String>builder()
.add("TokenScript", "LegacyImage", "TokenImage", "NewName", "ChooseFromList").build(); .add("TokenScript", "LegacyImage", "TokenImage", "NewName", "ChooseFromList")
.add("AddAbility").build();
/** /**
* <p> * <p>
@@ -511,11 +509,6 @@ public abstract class CardTraitBase extends GameObject implements IHasCardView,
} else if (descriptiveKeys.contains(key)) { } else if (descriptiveKeys.contains(key)) {
// change descriptions differently // change descriptions differently
newValue = AbilityUtils.applyDescriptionTextChangeEffects(value, this); newValue = AbilityUtils.applyDescriptionTextChangeEffects(value, this);
} else if (mutableKeys.contains(key)) {
// follow SVar and change it
final String originalSVarValue = hostCard.getSVar(value);
hostCard.changeSVar(value, AbilityUtils.applyAbilityTextChangeEffects(originalSVarValue, this));
newValue = null;
} else if (this.getHostCard().hasSVar(value)) { } else if (this.getHostCard().hasSVar(value)) {
// don't change literal SVar names! // don't change literal SVar names!
newValue = null; newValue = null;

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@@ -233,13 +233,6 @@ public class GameAction {
} }
} }
// Clean up the temporary Dash/Blitz SVar when the card leaves the battlefield
// Clean up the temporary AtEOT SVar
String endofTurn = c.getSVar("EndOfTurnLeavePlay");
if (fromBattlefield && (endofTurn.equals("Dash") || endofTurn.equals("Blitz") || endofTurn.equals("AtEOT"))) {
c.removeSVar("EndOfTurnLeavePlay");
}
if (fromBattlefield && !toBattlefield) { if (fromBattlefield && !toBattlefield) {
c.getController().setRevolt(true); c.getController().setRevolt(true);
} }
@@ -337,7 +330,7 @@ public class GameAction {
CardCollectionView comCards = c.getOwner().getCardsIn(ZoneType.Command); CardCollectionView comCards = c.getOwner().getCardsIn(ZoneType.Command);
for (final Card effCard : comCards) { for (final Card effCard : comCards) {
for (final ReplacementEffect re : effCard.getReplacementEffects()) { for (final ReplacementEffect re : effCard.getReplacementEffects()) {
if (re.hasSVar("CommanderMoveReplacement") && effCard.getEffectSource().getName().equals(c.getRealCommander().getName())) { if (re.hasParam("CommanderMoveReplacement") && effCard.getEffectSource().getName().equals(c.getRealCommander().getName())) {
commanderEffect = effCard; commanderEffect = effCard;
break; break;
} }

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@@ -288,6 +288,8 @@ public class StaticEffect {
affectedCard.removeCanBlockAdditional(getTimestamp()); affectedCard.removeCanBlockAdditional(getTimestamp());
} }
affectedCard.removeChangedSVars(getTimestamp(), ability.getId());
affectedCard.updateAbilityTextForView(); // only update keywords and text for view to avoid flickering affectedCard.updateAbilityTextForView(); // only update keywords and text for view to avoid flickering
} }
return affectedCards; return affectedCards;

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@@ -300,13 +300,12 @@ public abstract class SpellAbilityEffect {
delTrig.append("| TriggerDescription$ ").append(desc); delTrig.append("| TriggerDescription$ ").append(desc);
final Trigger trig = TriggerHandler.parseTrigger(delTrig.toString(), CardUtil.getLKICopy(sa.getHostCard()), intrinsic); final Trigger trig = TriggerHandler.parseTrigger(delTrig.toString(), CardUtil.getLKICopy(sa.getHostCard()), intrinsic);
long ts = sa.getHostCard().getGame().getNextTimestamp();
for (final Card c : crds) { for (final Card c : crds) {
trig.addRemembered(c); trig.addRemembered(c);
// Svar for AI // Svar for AI
if (!c.hasSVar("EndOfTurnLeavePlay")) { c.addChangedSVars(Collections.singletonMap("EndOfTurnLeavePlay", "AtEOT"), ts, 0);
c.setSVar("EndOfTurnLeavePlay", "AtEOT");
}
} }
String trigSA = ""; String trigSA = "";
if (location.equals("Hand")) { if (location.equals("Hand")) {
@@ -346,9 +345,7 @@ public abstract class SpellAbilityEffect {
card.addTrigger(trig); card.addTrigger(trig);
// Svar for AI // Svar for AI
if (!card.hasSVar("EndOfTurnLeavePlay")) { card.addChangedSVars(Collections.singletonMap("EndOfTurnLeavePlay", "AtEOT"), card.getGame().getNextTimestamp(), 0);
card.setSVar("EndOfTurnLeavePlay", "AtEOT");
}
} }
protected static SpellAbility getForgetSpellAbility(final Card card) { protected static SpellAbility getForgetSpellAbility(final Card card) {

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@@ -1,10 +1,12 @@
package forge.game.ability.effects; package forge.game.ability.effects;
import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.Map;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import forge.GameCommand; import forge.GameCommand;
import forge.card.CardType; import forge.card.CardType;
@@ -64,17 +66,17 @@ public class AnimateAllEffect extends AnimateEffectBase {
types.add(host.getChosenType2()); types.add(host.getChosenType2());
} }
final List<String> keywords = new ArrayList<>(); final List<String> keywords = Lists.newArrayList();
if (sa.hasParam("Keywords")) { if (sa.hasParam("Keywords")) {
keywords.addAll(Arrays.asList(sa.getParam("Keywords").split(" & "))); keywords.addAll(Arrays.asList(sa.getParam("Keywords").split(" & ")));
} }
final List<String> removeKeywords = new ArrayList<>(); final List<String> removeKeywords = Lists.newArrayList();
if (sa.hasParam("RemoveKeywords")) { if (sa.hasParam("RemoveKeywords")) {
removeKeywords.addAll(Arrays.asList(sa.getParam("RemoveKeywords").split(" & "))); removeKeywords.addAll(Arrays.asList(sa.getParam("RemoveKeywords").split(" & ")));
} }
final List<String> hiddenKeywords = new ArrayList<>(); final List<String> hiddenKeywords = Lists.newArrayList();
if (sa.hasParam("HiddenKeywords")) { if (sa.hasParam("HiddenKeywords")) {
hiddenKeywords.addAll(Arrays.asList(sa.getParam("HiddenKeywords").split(" & "))); hiddenKeywords.addAll(Arrays.asList(sa.getParam("HiddenKeywords").split(" & ")));
} }
@@ -99,27 +101,32 @@ public class AnimateAllEffect extends AnimateEffectBase {
} }
// abilities to add to the animated being // abilities to add to the animated being
final List<String> abilities = new ArrayList<>(); final List<String> abilities = Lists.newArrayList();
if (sa.hasParam("Abilities")) { if (sa.hasParam("Abilities")) {
abilities.addAll(Arrays.asList(sa.getParam("Abilities").split(","))); abilities.addAll(Arrays.asList(sa.getParam("Abilities").split(",")));
} }
// replacement effects to add to the animated being // replacement effects to add to the animated being
final List<String> replacements = new ArrayList<>(); final List<String> replacements = Lists.newArrayList();
if (sa.hasParam("Replacements")) { if (sa.hasParam("Replacements")) {
replacements.addAll(Arrays.asList(sa.getParam("Replacements").split(","))); replacements.addAll(Arrays.asList(sa.getParam("Replacements").split(",")));
} }
// triggers to add to the animated being // triggers to add to the animated being
final List<String> triggers = new ArrayList<>(); final List<String> triggers = Lists.newArrayList();
if (sa.hasParam("Triggers")) { if (sa.hasParam("Triggers")) {
triggers.addAll(Arrays.asList(sa.getParam("Triggers").split(","))); triggers.addAll(Arrays.asList(sa.getParam("Triggers").split(",")));
} }
// sVars to add to the animated being // sVars to add to the animated being
final List<String> sVars = new ArrayList<>(); final List<String> sVars = Lists.newArrayList();
if (sa.hasParam("sVars")) { if (sa.hasParam("sVars")) {
sVars.addAll(Arrays.asList(sa.getParam("sVars").split(","))); sVars.addAll(Arrays.asList(sa.getParam("sVars").split(",")));
} }
Map<String, String> sVarsMap = Maps.newHashMap();
for (final String s : sVars) {
sVarsMap.put(s, AbilityUtils.getSVar(sa, s));
}
final String valid = sa.getParamOrDefault("ValidCards", ""); final String valid = sa.getParamOrDefault("ValidCards", "");
CardCollectionView list; CardCollectionView list;
@@ -139,9 +146,10 @@ public class AnimateAllEffect extends AnimateEffectBase {
timestamp); timestamp);
// give sVars // give sVars
for (final String s : sVars) { if (!sVarsMap.isEmpty() ) {
c.setSVar(s, AbilityUtils.getSVar(sa, s)); c.addChangedSVars(sVarsMap, timestamp, 0);
} }
game.fireEvent(new GameEventCardStatsChanged(c)); game.fireEvent(new GameEventCardStatsChanged(c));
final GameCommand unanimate = new GameCommand() { final GameCommand unanimate = new GameCommand() {

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@@ -2,7 +2,9 @@ package forge.game.ability.effects;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.Map;
import com.google.common.collect.Maps;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import forge.card.CardType; import forge.card.CardType;
@@ -138,11 +140,22 @@ public class AnimateEffect extends AnimateEffectBase {
} }
// sVars to add to the animated being // sVars to add to the animated being
final List<String> sVars = Lists.newArrayList(); Map<String, String> sVarsMap = Maps.newHashMap();
if (sa.hasParam("sVars")) { if (sa.hasParam("sVars")) {
sVars.addAll(Arrays.asList(sa.getParam("sVars").split(","))); for (final String s : sa.getParam("sVars").split(",")) {
String actualsVar = AbilityUtils.getSVar(sa, s);
String name = s;
if (actualsVar.startsWith("SVar:")) {
actualsVar = actualsVar.split("SVar:")[1];
name = actualsVar.split(":")[0];
actualsVar = actualsVar.split(":")[1];
}
sVarsMap.put(name, actualsVar);
}
} }
List<Card> tgts = getCardsfromTargets(sa); List<Card> tgts = getCardsfromTargets(sa);
if (sa.hasParam("Optional")) { if (sa.hasParam("Optional")) {
@@ -166,15 +179,8 @@ public class AnimateEffect extends AnimateEffectBase {
} }
// give sVars // give sVars
for (final String s : sVars) { if (!sVarsMap.isEmpty()) {
String actualsVar = AbilityUtils.getSVar(sa, s); c.addChangedSVars(sVarsMap, timestamp, 0);
String name = s;
if (actualsVar.startsWith("SVar:")) {
actualsVar = actualsVar.split("SVar:")[1];
name = actualsVar.split(":")[0];
actualsVar = actualsVar.split(":")[1];
}
c.setSVar(name, actualsVar);
} }
// give Remembered // give Remembered

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@@ -137,6 +137,7 @@ public abstract class AnimateEffectBase extends SpellAbilityEffect {
public void run() { public void run() {
doUnanimate(c, timestamp); doUnanimate(c, timestamp);
c.removeChangedSVars(timestamp, 0);
c.removeChangedName(timestamp, 0); c.removeChangedName(timestamp, 0);
c.updateStateForView(); c.updateStateForView();

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@@ -1,5 +1,9 @@
package forge.game.ability.effects; package forge.game.ability.effects;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import forge.GameCommand; import forge.GameCommand;
@@ -16,9 +20,6 @@ import forge.game.spellability.SpellAbility;
import forge.game.zone.ZoneType; import forge.game.zone.ZoneType;
import forge.util.Localizer; import forge.util.Localizer;
import java.util.Arrays;
import java.util.List;
public class ControlGainEffect extends SpellAbilityEffect { public class ControlGainEffect extends SpellAbilityEffect {
@Override @Override
@@ -210,11 +211,11 @@ public class ControlGainEffect extends SpellAbilityEffect {
} }
if (lose.contains("EOT")) { if (lose.contains("EOT")) {
game.getEndOfTurn().addUntil(loseControl); game.getEndOfTurn().addUntil(loseControl);
tgtC.setSVar("SacMe", "6"); tgtC.addChangedSVars(Collections.singletonMap("SacMe", "6"), tStamp, 0);
} }
if (lose.contains("EndOfCombat")) { if (lose.contains("EndOfCombat")) {
game.getEndOfCombat().addUntil(loseControl); game.getEndOfCombat().addUntil(loseControl);
tgtC.setSVar("SacMe", "6"); tgtC.addChangedSVars(Collections.singletonMap("SacMe", "6"), tStamp, 0);
} }
if (lose.contains("StaticCommandCheck")) { if (lose.contains("StaticCommandCheck")) {
String leftVar = sa.getSVar(sa.getParam("StaticCommandCheckSVar")); String leftVar = sa.getSVar(sa.getParam("StaticCommandCheckSVar"));
@@ -276,7 +277,7 @@ public class ControlGainEffect extends SpellAbilityEffect {
@Override @Override
public void run() { public void run() {
doLoseControl(c, hostCard, bTapOnLose, tStamp); doLoseControl(c, hostCard, bTapOnLose, tStamp);
c.removeSVar("SacMe"); c.removeChangedSVars(tStamp, 0);
} }
}; };

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@@ -299,7 +299,7 @@ public class DamageDealEffect extends DamageBaseEffect {
} else { } else {
damageMap.put(sourceLKI, c, dmg); damageMap.put(sourceLKI, c, dmg);
if (sa.hasParam("ExcessSVar")) { if (sa.hasParam("ExcessSVar")) {
hostCard.setSVar(sa.getParam("ExcessSVar"), Integer.toString(excess)); sa.setSVar(sa.getParam("ExcessSVar"), Integer.toString(excess));
} }
} }
} }

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@@ -2,7 +2,6 @@ package forge.game.ability.effects;
import forge.game.ability.AbilityUtils; import forge.game.ability.AbilityUtils;
import forge.game.ability.ApiType;
import forge.game.ability.SpellAbilityEffect; import forge.game.ability.SpellAbilityEffect;
import forge.game.player.Player; import forge.game.player.Player;
import forge.game.spellability.SpellAbility; import forge.game.spellability.SpellAbility;
@@ -41,14 +40,7 @@ public class LifeLoseEffect extends SpellAbilityEffect {
lifeLost += p.loseLife(lifeAmount, false, false); lifeLost += p.loseLife(lifeAmount, false, false);
} }
} }
sa.getHostCard().setSVar("AFLifeLost", "Number$" + lifeLost); sa.setSVar("AFLifeLost", "Number$" + lifeLost);
// Exceptional case for Extort: must propagate the amount of life lost to subability,
// otherwise the first Extort trigger per game won't work
if (sa.getSubAbility() != null && ApiType.GainLife.equals(sa.getSubAbility().getApi())) {
sa.getSubAbility().setSVar("AFLifeLost", "Number$" + lifeLost);
}
} }
} }

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@@ -1,5 +1,6 @@
package forge.game.ability.effects; package forge.game.ability.effects;
import java.util.Collections;
import java.util.Map; import java.util.Map;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
@@ -42,12 +43,12 @@ public class PermanentEffect extends SpellAbilityEffect {
// some extra for Dashing // some extra for Dashing
if (sa.isDash() && c.isInPlay()) { if (sa.isDash() && c.isInPlay()) {
c.setSVar("EndOfTurnLeavePlay", "Dash"); c.addChangedSVars(Collections.singletonMap("EndOfTurnLeavePlay", "Dash"), c.getGame().getNextTimestamp(), 0);
registerDelayedTrigger(sa, "Hand", Lists.newArrayList(c)); registerDelayedTrigger(sa, "Hand", Lists.newArrayList(c));
} }
// similar for Blitz keyword // similar for Blitz keyword
if (sa.isBlitz() && c.isInPlay()) { if (sa.isBlitz() && c.isInPlay()) {
c.setSVar("EndOfTurnLeavePlay", "Blitz"); c.addChangedSVars(Collections.singletonMap("EndOfTurnLeavePlay", "Blitz"), c.getGame().getNextTimestamp(), 0);
registerDelayedTrigger(sa, "Sacrifice", Lists.newArrayList(c)); registerDelayedTrigger(sa, "Sacrifice", Lists.newArrayList(c));
} }

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@@ -126,13 +126,13 @@ public class RollDiceEffect extends SpellAbilityEffect {
total += modifier; total += modifier;
if (sa.hasParam("ResultSVar")) { if (sa.hasParam("ResultSVar")) {
host.setSVar(sa.getParam("ResultSVar"), Integer.toString(total)); sa.setSVar(sa.getParam("ResultSVar"), Integer.toString(total));
} }
if (sa.hasParam("ChosenSVar")) { if (sa.hasParam("ChosenSVar")) {
int chosen = player.getController().chooseNumber(sa, Localizer.getInstance().getMessage("lblChooseAResult"), rolls, player); int chosen = player.getController().chooseNumber(sa, Localizer.getInstance().getMessage("lblChooseAResult"), rolls, player);
String message = Localizer.getInstance().getMessage("lblPlayerChooseValue", player, chosen); String message = Localizer.getInstance().getMessage("lblPlayerChooseValue", player, chosen);
player.getGame().getAction().notifyOfValue(sa, player, message, player); player.getGame().getAction().notifyOfValue(sa, player, message, player);
host.setSVar(sa.getParam("ChosenSVar"), Integer.toString(chosen)); sa.setSVar(sa.getParam("ChosenSVar"), Integer.toString(chosen));
if (sa.hasParam("OtherSVar")) { if (sa.hasParam("OtherSVar")) {
int other = rolls.get(0); int other = rolls.get(0);
for (int i = 1; i < rolls.size(); ++i) { for (int i = 1; i < rolls.size(); ++i) {
@@ -141,7 +141,7 @@ public class RollDiceEffect extends SpellAbilityEffect {
break; break;
} }
} }
host.setSVar(sa.getParam("OtherSVar"), Integer.toString(other)); sa.setSVar(sa.getParam("OtherSVar"), Integer.toString(other));
} }
} }

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@@ -126,7 +126,7 @@ public class VoteEffect extends SpellAbilityEffect {
} }
if (sa.hasParam("StoreVoteNum")) { if (sa.hasParam("StoreVoteNum")) {
for (final Object type : voteType) { for (final Object type : voteType) {
host.setSVar("VoteNum" + type, "Number$" + votes.get(type).size()); sa.setSVar("VoteNum" + type, "Number$" + votes.get(type).size());
} }
} else { } else {
for (final String subAb : subAbs) { for (final String subAb : subAbs) {

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@@ -159,6 +159,8 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
private final NavigableMap<Long, CardCloneStates> clonedStates = Maps.newTreeMap(); // Layer 1 private final NavigableMap<Long, CardCloneStates> clonedStates = Maps.newTreeMap(); // Layer 1
private final Table<Long, Long, Map<String, String>> changedSVars = TreeBasedTable.create();
private final Map<Long, PlayerCollection> mayLook = Maps.newHashMap(); private final Map<Long, PlayerCollection> mayLook = Maps.newHashMap();
private final PlayerCollection mayLookFaceDownExile = new PlayerCollection(); private final PlayerCollection mayLookFaceDownExile = new PlayerCollection();
private final PlayerCollection mayLookTemp = new PlayerCollection(); private final PlayerCollection mayLookTemp = new PlayerCollection();
@@ -175,9 +177,6 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
private final CardChangedWords changedTextColors = new CardChangedWords(); private final CardChangedWords changedTextColors = new CardChangedWords();
private final CardChangedWords changedTextTypes = new CardChangedWords(); private final CardChangedWords changedTextTypes = new CardChangedWords();
/** Original values of SVars changed by text changes. */
private Map<String, String> originalSVars = Maps.newHashMap();
private final Set<Object> rememberedObjects = Sets.newLinkedHashSet(); private final Set<Object> rememberedObjects = Sets.newLinkedHashSet();
private Map<Player, String> flipResult; private Map<Player, String> flipResult;
@@ -1586,10 +1585,20 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
} }
public final String getSVar(final String var) { public final String getSVar(final String var) {
for (Map<String, String> map : changedSVars.values()) {
if (map.containsKey(var)) {
return map.get(var);
}
}
return currentState.getSVar(var); return currentState.getSVar(var);
} }
public final boolean hasSVar(final String var) { public final boolean hasSVar(final String var) {
for (Map<String, String> map : changedSVars.values()) {
if (map.containsKey(var)) {
return true;
}
}
return currentState.hasSVar(var); return currentState.hasSVar(var);
} }
@@ -1615,6 +1624,13 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
currentState.removeSVar(var); currentState.removeSVar(var);
} }
public final void addChangedSVars(Map<String, String> map, long timestamp, long staticId) {
this.changedSVars.put(timestamp, staticId, map);
}
public final void removeChangedSVars(long timestamp, long staticId) {
this.changedSVars.remove(timestamp, staticId);
}
public final int getTurnInZone() { public final int getTurnInZone() {
return turnInZone; return turnInZone;
} }
@@ -4596,7 +4612,6 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
* Update the changed text of the intrinsic spell abilities and keywords. * Update the changed text of the intrinsic spell abilities and keywords.
*/ */
public void updateChangedText() { public void updateChangedText() {
resetChangedSVars();
// update type // update type
List<String> toAdd = Lists.newArrayList(); List<String> toAdd = Lists.newArrayList();
@@ -4664,26 +4679,6 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
changedTextTypes.copyFrom(other.changedTextTypes); changedTextTypes.copyFrom(other.changedTextTypes);
} }
/**
* Change a SVar due to a text change effect. Change is volatile and will be
* reverted upon refreshing text changes (unless it is changed again at that
* time).
*
* @param key the SVar name.
* @param value the new SVar value.
*/
public final void changeSVar(final String key, final String value) {
originalSVars.put(key, getSVar(key));
setSVar(key, value);
}
private void resetChangedSVars() {
for (final Entry<String, String> svar : originalSVars.entrySet()) {
setSVar(svar.getKey(), svar.getValue());
}
originalSVars.clear();
}
public final KeywordInterface addIntrinsicKeyword(final String s) { public final KeywordInterface addIntrinsicKeyword(final String s) {
KeywordInterface inst = currentState.addIntrinsicKeyword(s, true); KeywordInterface inst = currentState.addIntrinsicKeyword(s, true);
if (inst != null) { if (inst != null) {

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@@ -98,6 +98,7 @@ import forge.game.keyword.KeywordsChange;
import forge.game.mana.ManaPool; import forge.game.mana.ManaPool;
import forge.game.phase.PhaseHandler; import forge.game.phase.PhaseHandler;
import forge.game.phase.PhaseType; import forge.game.phase.PhaseType;
import forge.game.replacement.ReplacementEffect;
import forge.game.replacement.ReplacementHandler; import forge.game.replacement.ReplacementHandler;
import forge.game.replacement.ReplacementResult; import forge.game.replacement.ReplacementResult;
import forge.game.replacement.ReplacementType; import forge.game.replacement.ReplacementType;
@@ -3032,7 +3033,9 @@ public class Player extends GameEntity implements Comparable<Player> {
String addToHandAbility = "Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouOwn+EffectSource | AffectedZone$ Command | AddAbility$ MoveToHand"; String addToHandAbility = "Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouOwn+EffectSource | AffectedZone$ Command | AddAbility$ MoveToHand";
String moveToHand = "ST$ ChangeZone | Cost$ 3 | Defined$ Self | Origin$ Command | Destination$ Hand | SorcerySpeed$ True | ActivationZone$ Command | SpellDescription$ Companion - Put CARDNAME in to your hand"; String moveToHand = "ST$ ChangeZone | Cost$ 3 | Defined$ Self | Origin$ Command | Destination$ Hand | SorcerySpeed$ True | ActivationZone$ Command | SpellDescription$ Companion - Put CARDNAME in to your hand";
eff.setSVar("MoveToHand", moveToHand);
StaticAbility stAb = StaticAbility.create(addToHandAbility, eff, eff.getCurrentState(), true);
stAb.setSVar("MoveToHand", moveToHand);
eff.addStaticAbility(addToHandAbility); eff.addStaticAbility(addToHandAbility);
return eff; return eff;
@@ -3044,11 +3047,13 @@ public class Player extends GameEntity implements Comparable<Player> {
if (game.getRules().hasAppliedVariant(GameType.Oathbreaker) && commander.getRules().canBeSignatureSpell()) { if (game.getRules().hasAppliedVariant(GameType.Oathbreaker) && commander.getRules().canBeSignatureSpell()) {
//signature spells can only reside on the stack or in the command zone //signature spells can only reside on the stack or in the command zone
eff.setSVar("SignatureSpellMoveReplacement", "DB$ ChangeZone | Origin$ Stack | Destination$ Command | Defined$ ReplacedCard"); String effStr = "DB$ ChangeZone | Origin$ Stack | Destination$ Command | Defined$ ReplacedCard";
String moved = "Event$ Moved | ValidCard$ Card.EffectSource+YouOwn | Secondary$ True | ReplaceWith$ SignatureSpellMoveReplacement | Destination$ Graveyard,Exile,Hand,Library | " + String moved = "Event$ Moved | ValidCard$ Card.EffectSource+YouOwn | Secondary$ True | Destination$ Graveyard,Exile,Hand,Library | " +
"Description$ If a signature spell would be put into another zone from the stack, put it into the command zone instead."; "Description$ If a signature spell would be put into another zone from the stack, put it into the command zone instead.";
eff.addReplacementEffect(ReplacementHandler.parseReplacement(moved, eff, true)); ReplacementEffect re = ReplacementHandler.parseReplacement(moved, eff, true);
re.setOverridingAbility(AbilityFactory.getAbility(eff, effStr));
eff.addReplacementEffect(re);
//signature spells can only be cast if your oathbreaker is in on the battlefield under your control //signature spells can only be cast if your oathbreaker is in on the battlefield under your control
String castRestriction = "Mode$ CantBeCast | ValidCard$ Card.EffectSource+YouOwn | EffectZone$ Command | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | PresentZone$ Battlefield | PresentCompare$ EQ0 | " + String castRestriction = "Mode$ CantBeCast | ValidCard$ Card.EffectSource+YouOwn | EffectZone$ Command | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | PresentZone$ Battlefield | PresentCompare$ EQ0 | " +
@@ -3056,9 +3061,9 @@ public class Player extends GameEntity implements Comparable<Player> {
eff.addStaticAbility(castRestriction); eff.addStaticAbility(castRestriction);
} }
else { else {
eff.setSVar("CommanderMoveReplacement", "DB$ ChangeZone | Origin$ Battlefield,Graveyard,Exile,Library,Hand | Destination$ Command | Defined$ ReplacedCard"); String effStr = "DB$ ChangeZone | Origin$ Battlefield,Graveyard,Exile,Library,Hand | Destination$ Command | Defined$ ReplacedCard";
String moved = "Event$ Moved | ValidCard$ Card.EffectSource+YouOwn | Secondary$ True | Optional$ True | OptionalDecider$ You | ReplaceWith$ CommanderMoveReplacement "; String moved = "Event$ Moved | ValidCard$ Card.EffectSource+YouOwn | Secondary$ True | Optional$ True | OptionalDecider$ You | CommanderMoveReplacement$ True ";
if (game.getRules().hasAppliedVariant(GameType.TinyLeaders)) { if (game.getRules().hasAppliedVariant(GameType.TinyLeaders)) {
moved += " | Destination$ Graveyard,Exile | Description$ If a commander would be put into its owner's graveyard or exile from anywhere, that player may put it into the command zone instead."; moved += " | Destination$ Graveyard,Exile | Description$ If a commander would be put into its owner's graveyard or exile from anywhere, that player may put it into the command zone instead.";
} }
@@ -3068,7 +3073,9 @@ public class Player extends GameEntity implements Comparable<Player> {
// rule 903.9b // rule 903.9b
moved += " | Destination$ Hand,Library | Description$ If a commander would be put into its owner's hand or library from anywhere, its owner may put it into the command zone instead."; moved += " | Destination$ Hand,Library | Description$ If a commander would be put into its owner's hand or library from anywhere, its owner may put it into the command zone instead.";
} }
eff.addReplacementEffect(ReplacementHandler.parseReplacement(moved, eff, true)); ReplacementEffect re = ReplacementHandler.parseReplacement(moved, eff, true);
re.setOverridingAbility(AbilityFactory.getAbility(eff, effStr));
eff.addReplacementEffect(re);
} }
String mayBePlayedAbility = "Mode$ Continuous | EffectZone$ Command | MayPlay$ True | Affected$ Card.YouOwn+EffectSource | AffectedZone$ Command"; String mayBePlayedAbility = "Mode$ Continuous | EffectZone$ Command | MayPlay$ True | Affected$ Card.YouOwn+EffectSource | AffectedZone$ Command";

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@@ -30,6 +30,7 @@ import com.google.common.base.Predicate;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import com.google.common.collect.Iterables; import com.google.common.collect.Iterables;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import forge.GameCommand; import forge.GameCommand;
import forge.card.CardStateName; import forge.card.CardStateName;
@@ -779,6 +780,7 @@ public final class StaticAbilityContinuous {
// add SVars // add SVars
if (addSVars != null) { if (addSVars != null) {
Map<String, String> map = Maps.newHashMap();
for (final String sVar : addSVars) { for (final String sVar : addSVars) {
String actualSVar = AbilityUtils.getSVar(stAb, sVar); String actualSVar = AbilityUtils.getSVar(stAb, sVar);
String name = sVar; String name = sVar;
@@ -787,8 +789,9 @@ public final class StaticAbilityContinuous {
name = actualSVar.split(":")[0]; name = actualSVar.split(":")[0];
actualSVar = actualSVar.split(":")[1]; actualSVar = actualSVar.split(":")[1];
} }
affectedCard.setSVar(name, actualSVar); map.put(name, actualSVar);
} }
affectedCard.addChangedSVars(map, se.getTimestamp(), stAb.getId());
} }
if (layer == StaticAbilityLayer.ABILITIES) { if (layer == StaticAbilityLayer.ABILITIES) {

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@@ -52,7 +52,7 @@ import forge.util.MyRandom;
import forge.util.collect.FCollectionView; import forge.util.collect.FCollectionView;
import org.apache.commons.lang3.tuple.ImmutablePair; import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair; import org.apache.commons.lang3.tuple.Pair;
import org.testng.collections.Lists; import com.google.common.collect.Lists;
import java.util.Collection; import java.util.Collection;
import java.util.HashMap; import java.util.HashMap;

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@@ -2,7 +2,7 @@ Name:Abnormal Endurance
ManaCost:1 B ManaCost:1 B
Types:Instant Types:Instant
A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Triggers$ AbnormalEnduranceChangeZone | sVars$ AbnormalEnduranceTrigChangeZone | Defined$ ParentTarget SVar:DBAnimate:DB$ Animate | Triggers$ AbnormalEnduranceChangeZone | Defined$ ParentTarget
SVar:AbnormalEnduranceChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ AbnormalEnduranceTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control. SVar:AbnormalEnduranceChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ AbnormalEnduranceTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control.
SVar:AbnormalEnduranceTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy SVar:AbnormalEnduranceTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy
Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

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@@ -2,7 +2,7 @@ Name:Aethermage's Touch
ManaCost:2 W U ManaCost:2 W U
Types:Instant Types:Instant
A:SP$ Dig | Cost$ 2 W U | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | RememberChanged$ True | SubAbility$ DBAnimate | SpellDescription$ Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. | StackDescription$ SpellDescription A:SP$ Dig | Cost$ 2 W U | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | RememberChanged$ True | SubAbility$ DBAnimate | SpellDescription$ Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. | StackDescription$ SpellDescription
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ TrigAethermage | sVars$ BounceAethermage | SubAbility$ DBCleanup | StackDescription$ None SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ TrigAethermage | SubAbility$ DBCleanup | StackDescription$ None
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:TrigAethermage:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ BounceAethermage | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand. SVar:TrigAethermage:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ BounceAethermage | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand.
SVar:BounceAethermage:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand SVar:BounceAethermage:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand

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@@ -1,7 +1,7 @@
Name:Arm with Aether Name:Arm with Aether
ManaCost:2 U ManaCost:2 U
Types:Sorcery Types:Sorcery
A:SP$ AnimateAll | Cost$ 2 U | ValidCards$ Creature.YouCtrl | Triggers$ Trig | sVars$ Eff | SpellDescription$ Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." A:SP$ AnimateAll | Cost$ 2 U | ValidCards$ Creature.YouCtrl | Triggers$ Trig | SpellDescription$ Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
SVar:Trig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ Eff | TriggerDescription$ Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand. SVar:Trig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ Eff | TriggerDescription$ Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand.
SVar:Eff:DB$ ChangeZone | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | TgtPrompt$ Select target creature that player controls. | Origin$ Battlefield | Destination$ Hand SVar:Eff:DB$ ChangeZone | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | TgtPrompt$ Select target creature that player controls. | Origin$ Battlefield | Destination$ Hand
Oracle:Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." Oracle:Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."

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@@ -1,7 +1,7 @@
Name:Brawl Name:Brawl
ManaCost:3 R R ManaCost:3 R R
Types:Instant Types:Instant
A:SP$ AnimateAll | Cost$ 3 R R | ValidCards$ Creature | Abilities$ ThrowPunch | sVars$ BrawlX | SpellDescription$ Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." A:SP$ AnimateAll | Cost$ 3 R R | ValidCards$ Creature | Abilities$ ThrowPunch | SpellDescription$ Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
SVar:ThrowPunch:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ BrawlX | SpellDescription$ This creature deals damage equal to its power to target creature. SVar:ThrowPunch:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ BrawlX | SpellDescription$ This creature deals damage equal to its power to target creature.
SVar:BrawlX:Count$CardPower SVar:BrawlX:Count$CardPower
AI:RemoveDeck:All AI:RemoveDeck:All

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@@ -6,7 +6,7 @@ T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$
SVar:TrigEffect:DB$ Effect | Name$ Cherished Hatchling Effect | StaticAbilities$ STFlash | Triggers$ HatchlingCast SVar:TrigEffect:DB$ Effect | Name$ Cherished Hatchling Effect | StaticAbilities$ STFlash | Triggers$ HatchlingCast
SVar:STFlash:Mode$ CastWithFlash | ValidCard$ Dinosaur | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ You may cast Dinosaur spells this turn as though they had flash. SVar:STFlash:Mode$ CastWithFlash | ValidCard$ Dinosaur | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ You may cast Dinosaur spells this turn as though they had flash.
SVar:HatchlingCast:Mode$ SpellCast | ValidCard$ Dinosaur | ValidActivatingPlayer$ You | Execute$ TrigHatchlingAnimate | TriggerZones$ Command | TriggerDescription$ Whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." SVar:HatchlingCast:Mode$ SpellCast | ValidCard$ Dinosaur | ValidActivatingPlayer$ You | Execute$ TrigHatchlingAnimate | TriggerZones$ Command | TriggerDescription$ Whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
SVar:TrigHatchlingAnimate:DB$ Animate | Defined$ TriggeredCard | Duration$ Permanent | Triggers$ TrigETBHatchling | sVars$ HatchlingFight SVar:TrigHatchlingAnimate:DB$ Animate | Defined$ TriggeredCard | Duration$ Permanent | Triggers$ TrigETBHatchling
SVar:TrigETBHatchling:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HatchlingFight | OptionalDecider$ You | TriggerDescription$ When this creature enters the battlefield, you may have it fight another target creature. SVar:TrigETBHatchling:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HatchlingFight | OptionalDecider$ You | TriggerDescription$ When this creature enters the battlefield, you may have it fight another target creature.
SVar:HatchlingFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature SVar:HatchlingFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature
DeckHints:Type$Dinosaur DeckHints:Type$Dinosaur

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@@ -1,7 +1,7 @@
Name:Commando Raid Name:Commando Raid
ManaCost:2 R ManaCost:2 R
Types:Instant Types:Instant
A:SP$ Animate | Cost$ 2 R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Triggers$ TrigDamage | sVars$ Damage,CommandoRaidX | SpellDescription$ Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." A:SP$ Animate | Cost$ 2 R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Triggers$ TrigDamage | SpellDescription$ Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ Damage | OptionalDecider$ You | TriggerDescription$ When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls. SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ Damage | OptionalDecider$ You | TriggerDescription$ When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls.
SVar:Damage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls | NumDmg$ CommandoRaidX SVar:Damage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls | NumDmg$ CommandoRaidX
SVar:CommandoRaidX:Count$CardPower SVar:CommandoRaidX:Count$CardPower

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@@ -4,7 +4,7 @@ Types:Legendary Creature God
PT:2/4 PT:2/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may exile NICKNAME. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may exile NICKNAME. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBAnimate SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ LandEnter | Duration$ Permanent | sVars$ TrigReturn,DBDraw,X | SubAbility$ DBCleanup SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ LandEnter | Duration$ Permanent | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:LandEnter:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Exile | ValidCard$ Land.YouCtrl | Execute$ TrigAddCounter | TriggerDescription$ Whenever a land enters the battlefield under your control, if NICKNAME is exiled, you may put a voyage counter on it. If you don't, return NICKNAME to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it. SVar:LandEnter:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Exile | ValidCard$ Land.YouCtrl | Execute$ TrigAddCounter | TriggerDescription$ Whenever a land enters the battlefield under your control, if NICKNAME is exiled, you may put a voyage counter on it. If you don't, return NICKNAME to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it.
SVar:TrigAddCounter:DB$ PutCounter | Optional$ True | Defined$ Self | CounterType$ VOYAGE | CounterNum$ 1 | RememberAmount$ True | SubAbility$ DBReturn SVar:TrigAddCounter:DB$ PutCounter | Optional$ True | Defined$ Self | CounterType$ VOYAGE | CounterNum$ 1 | RememberAmount$ True | SubAbility$ DBReturn

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:2/1 PT:2/1
A:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library. A:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.
A:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBAnimate | SpellDescription$ Reveal the top card of your library. A:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBAnimate | SpellDescription$ Reveal the top card of your library.
SVar:DBAnimate:DB$ Animate | Defined$ Self | Triggers$ TrigDamage | sVars$ TrigDestroy | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If it's a land card, CARDNAME gains "Whenever CARDNAME deals damage to a creature, destroy that creature" until end of turn. SVar:DBAnimate:DB$ Animate | Defined$ Self | Triggers$ TrigDamage | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If it's a land card, CARDNAME gains "Whenever CARDNAME deals damage to a creature, destroy that creature" until end of turn.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | StackDescription$ None | SpellDescription$ Activate only once each turn. SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | StackDescription$ None | SpellDescription$ Activate only once each turn.
SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals damage to a creature, destroy that creature. SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals damage to a creature, destroy that creature.
SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy

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@@ -2,7 +2,7 @@ Name:Demonic Gifts
ManaCost:1 B ManaCost:1 B
Types:Instant Types:Instant
A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose target creature | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." | StackDescription$ Spelldescription A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose target creature | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." | StackDescription$ Spelldescription
SVar:DBAnimate:DB$ Animate | Triggers$ TrigDies | sVars$ TrigReturn | Defined$ ParentTarget | StackDescription$ None SVar:DBAnimate:DB$ Animate | Triggers$ TrigDies | Defined$ ParentTarget | StackDescription$ None
SVar:TrigDies:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control. SVar:TrigDies:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control.
SVar:TrigReturn:DB$ ChangeZone | DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturn:DB$ ChangeZone | DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield
Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."

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@@ -1,7 +1,7 @@
Name:Driven Name:Driven
ManaCost:1 G ManaCost:1 G
Types:Sorcery Types:Sorcery
A:SP$ AnimateAll | Cost$ 1 G | ValidCards$ Creature.YouCtrl | Keywords$ Trample | Triggers$ Trig1 | sVars$ Eff1 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." A:SP$ AnimateAll | Cost$ 1 G | ValidCards$ Creature.YouCtrl | Keywords$ Trample | Triggers$ Trig1 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
SVar:Trig1:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ Eff1 | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card. SVar:Trig1:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ Eff1 | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.
SVar:Eff1:DB$ Draw | NumCards$ 1 SVar:Eff1:DB$ Draw | NumCards$ 1
AlternateMode:Split AlternateMode:Split
@@ -13,7 +13,7 @@ Name:Despair
ManaCost:1 B ManaCost:1 B
Types:Sorcery Types:Sorcery
K:Aftermath K:Aftermath
A:SP$ AnimateAll | Cost$ 1 B | ValidCards$ Creature.YouCtrl | Keywords$ Menace | Triggers$ Trig2 | sVars$ Eff2 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." A:SP$ AnimateAll | Cost$ 1 B | ValidCards$ Creature.YouCtrl | Keywords$ Menace | Triggers$ Trig2 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
SVar:Trig2:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ Eff2 | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, that player discards a card. SVar:Trig2:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ Eff2 | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, that player discards a card.
SVar:Eff2:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose SVar:Eff2:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
Oracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nUntil end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." Oracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nUntil end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

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@@ -2,7 +2,7 @@ Name:Flash Conscription
ManaCost:5 R ManaCost:5 R
Types:Instant Types:Instant
A:SP$ GainControl | Cost$ 5 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | AddKWs$ Haste | LoseControl$ EOT | Untap$ True | SubAbility$ DBAnimate | SpellDescription$ Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. A:SP$ GainControl | Cost$ 5 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | AddKWs$ Haste | LoseControl$ EOT | Untap$ True | SubAbility$ DBAnimate | SpellDescription$ Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage | sVars$ GainLife,X | ConditionManaSpent$ W SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage | ConditionManaSpent$ W
SVar:TrigDamage:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage, you gain that much life. SVar:TrigDamage:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage, you gain that much life.
SVar:GainLife:DB$ GainLife | LifeAmount$ X SVar:GainLife:DB$ GainLife | LifeAmount$ X
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount

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@@ -3,7 +3,7 @@ ManaCost:W
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant Plains K:Enchant Plains
A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | sVars$ GenjuTrigGain,GenjuX | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand. T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
SVar:TrigReturnOwner:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand SVar:TrigReturnOwner:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GenjuTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life. SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GenjuTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.

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@@ -4,7 +4,7 @@ Types:Instant
A:SP$ Pump | Cost$ U | ValidTgts$ Wall.blockedThisTurn | TgtPrompt$ Select target Wall that blocked this turn | SubAbility$ DBPutCounter | StackDescription$ SpellDescription | SpellDescription$ Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature." A:SP$ Pump | Cost$ U | ValidTgts$ Wall.blockedThisTurn | TgtPrompt$ Select target Wall that blocked this turn | SubAbility$ DBPutCounter | StackDescription$ SpellDescription | SpellDescription$ Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
SVar:DBPutCounter:DB$ PutCounter | CounterType$ GLYPH | CounterNum$ X | ValidTgts$ Creature.blockedByValidThisTurn ParentTarget | TgtPrompt$ Select target creature blocked by target Wall this turn to put counters on | SubAbility$ Delude | IsCurse$ True SVar:DBPutCounter:DB$ PutCounter | CounterType$ GLYPH | CounterNum$ X | ValidTgts$ Creature.blockedByValidThisTurn ParentTarget | TgtPrompt$ Select target creature blocked by target Wall this turn to put counters on | SubAbility$ Delude | IsCurse$ True
SVar:X:Targeted$CardPower SVar:X:Targeted$CardPower
SVar:Delude:DB$ Animate | Defined$ ParentTarget | staticAbilities$ Delusional | Triggers$ TrigGlyphUpkeep | sVars$ LoseGlyph | Duration$ Permanent | StackDescription$ None SVar:Delude:DB$ Animate | Defined$ ParentTarget | staticAbilities$ Delusional | Triggers$ TrigGlyphUpkeep | Duration$ Permanent | StackDescription$ None
SVar:Delusional:Mode$ Continuous | Affected$ Card.Self+counters_GE1_GLYPH | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a glyph counter on it. SVar:Delusional:Mode$ Continuous | Affected$ Card.Self+counters_GE1_GLYPH | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a glyph counter on it.
SVar:TrigGlyphUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ LoseGlyph | TriggerDescription$ At the beginning of your upkeep, remove a glyph counter from CARDNAME. SVar:TrigGlyphUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ LoseGlyph | TriggerDescription$ At the beginning of your upkeep, remove a glyph counter from CARDNAME.
SVar:LoseGlyph:DB$ RemoveCounter | CounterType$ GLYPH | CounterNum$ 1 SVar:LoseGlyph:DB$ RemoveCounter | CounterType$ GLYPH | CounterNum$ 1

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@@ -1,7 +1,7 @@
Name:Gruesome Slaughter Name:Gruesome Slaughter
ManaCost:6 ManaCost:6
Types:Sorcery Types:Sorcery
A:SP$ AnimateAll | Cost$ 6 | ValidCards$ Creature.Colorless+YouCtrl | Abilities$ ThrowPunch | sVars$ GruesomeX | SpellDescription$ Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature." A:SP$ AnimateAll | Cost$ 6 | ValidCards$ Creature.Colorless+YouCtrl | Abilities$ ThrowPunch | SpellDescription$ Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
SVar:ThrowPunch:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ GruesomeX | SpellDescription$ This creature deals damage equal to its power to target creature. SVar:ThrowPunch:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ GruesomeX | SpellDescription$ This creature deals damage equal to its power to target creature.
SVar:GruesomeX:Count$CardPower SVar:GruesomeX:Count$CardPower
AI:RemoveDeck:Random AI:RemoveDeck:Random

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@@ -2,7 +2,7 @@ Name:Hunter's Prowess
ManaCost:4 G ManaCost:4 G
Types:Sorcery Types:Sorcery
A:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." | StackDescription$ SpellDescription A:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." | StackDescription$ SpellDescription
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ HunterProwessTrig | sVars$ HunterProwessX,HunterProwessY | StackDescription$ None SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ HunterProwessTrig | StackDescription$ None
SVar:HunterProwessTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ HunterProwessX | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards. SVar:HunterProwessTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ HunterProwessX | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards.
SVar:HunterProwessX:DB$ Draw | Defined$ You | NumCards$ HunterProwessY SVar:HunterProwessX:DB$ Draw | Defined$ You | NumCards$ HunterProwessY
SVar:HunterProwessY:TriggerCount$DamageAmount SVar:HunterProwessY:TriggerCount$DamageAmount

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@@ -2,7 +2,7 @@ Name:Launch the Fleet
ManaCost:W ManaCost:W
Types:Sorcery Types:Sorcery
K:Strive:1 K:Strive:1
A:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | sVars$ LaunchTokenAttacking | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking." A:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
SVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ LaunchTokenAttacking | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Soldier creature token that's tapped and attacking. SVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ LaunchTokenAttacking | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
SVar:LaunchTokenAttacking:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenAttacking$ True | TokenTapped$ True SVar:LaunchTokenAttacking:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenAttacking$ True | TokenTapped$ True
SVar:MaxTargets:Count$Valid Creature SVar:MaxTargets:Count$Valid Creature

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@@ -2,7 +2,7 @@ Name:Malakir Rebirth
ManaCost:B ManaCost:B
Types:Instant Types:Instant
A:SP$ LoseLife | Cost$ B | Defined$ You | LifeAmount$ 2 | SubAbility$ DBAnimate | SpellDescription$ Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." A:SP$ LoseLife | Cost$ B | Defined$ You | LifeAmount$ 2 | SubAbility$ DBAnimate | SpellDescription$ Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Choose target creature | Triggers$ TrigDies | sVars$ TrigReturn | StackDescription$ Until end of turn, {c:Targeted} gains "When this creature dies, return it to the battlefield tapped under its owner's control." SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Choose target creature | Triggers$ TrigDies | StackDescription$ Until end of turn, {c:Targeted} gains "When this creature dies, return it to the battlefield tapped under its owner's control."
SVar:TrigDies:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield tapped under its owner's control. SVar:TrigDies:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield tapped under its owner's control.
SVar:TrigReturn:DB$ ChangeZone | DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True SVar:TrigReturn:DB$ ChangeZone | DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
AlternateMode:Modal AlternateMode:Modal

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@@ -1,7 +1,7 @@
Name:Martyrdom Name:Martyrdom
ManaCost:1 W W ManaCost:1 W W
Types:Instant Types:Instant
A:SP$ Animate | Cost$ 1 W W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Abilities$ Martyr | sVars$ DamageEvent,DamageEventDmg,IsCreature | StackDescription$ Until end of turn, {c:Targeted} gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." | SpellDescription$ Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability. A:SP$ Animate | Cost$ 1 W W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Abilities$ Martyr | StackDescription$ Until end of turn, {c:Targeted} gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." | SpellDescription$ Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
SVar:Martyr:AB$ Effect | Name$ Martyrdom Effect | Cost$ 0 | Activator$ Player.IsRemembered | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target to redirect damage from | Amount$ 1 | ReplacementEffects$ DamageEvent | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ You,Targeted | ImprintCards$ Self | ExileOnMoved$ Battlefield | StackDescription$ The next 1 damage that would be dealt to {c:Targeted}{p:Targeted} this turn is dealt to {c:Self} instead. | SpellDescription$ The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to CARDNAME instead. SVar:Martyr:AB$ Effect | Name$ Martyrdom Effect | Cost$ 0 | Activator$ Player.IsRemembered | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target to redirect damage from | Amount$ 1 | ReplacementEffects$ DamageEvent | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ You,Targeted | ImprintCards$ Self | ExileOnMoved$ Battlefield | StackDescription$ The next 1 damage that would be dealt to {c:Targeted}{p:Targeted} this turn is dealt to {c:Self} instead. | SpellDescription$ The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to CARDNAME instead.
SVar:DamageEvent:Event$ DamageDone | IsPresent$ Card.IsImprinted+Creature | ValidTarget$ Player.IsRemembered,Card.IsRemembered | ReplaceWith$ DamageEventDmg | DamageTarget$ Imprinted | Description$ The next 1 damage that would be dealt to this target this turn is dealt to EFFECTSOURCE instead. SVar:DamageEvent:Event$ DamageDone | IsPresent$ Card.IsImprinted+Creature | ValidTarget$ Player.IsRemembered,Card.IsRemembered | ReplaceWith$ DamageEventDmg | DamageTarget$ Imprinted | Description$ The next 1 damage that would be dealt to this target this turn is dealt to EFFECTSOURCE instead.
SVar:DamageEventDmg:DB$ ReplaceSplitDamage | DamageTarget$ Imprinted SVar:DamageEventDmg:DB$ ReplaceSplitDamage | DamageTarget$ Imprinted

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@@ -6,7 +6,7 @@ K:Defender
K:Flying K:Flying
T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ AddSpores | TriggerDescription$ Whenever CARDNAME blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature." T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ AddSpores | TriggerDescription$ Whenever CARDNAME blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
SVar:AddSpores:DB$ PutCounter | CounterType$ FUNGUS | CounterNum$ 4 | Defined$ TriggeredAttackerLKICopy | SubAbility$ AddFungalEffects SVar:AddSpores:DB$ PutCounter | CounterType$ FUNGUS | CounterNum$ 4 | Defined$ TriggeredAttackerLKICopy | SubAbility$ AddFungalEffects
SVar:AddFungalEffects:DB$ Animate | Defined$ TriggeredAttacker | staticAbilities$ FungalFunk | Triggers$ TrigSporeUpkeep | sVars$ LoseSpores | Duration$ Permanent SVar:AddFungalEffects:DB$ Animate | Defined$ TriggeredAttacker | staticAbilities$ FungalFunk | Triggers$ TrigSporeUpkeep | Duration$ Permanent
SVar:FungalFunk:Mode$ Continuous | Affected$ Card.Self+counters_GE1_FUNGUS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a fungus counter on it. SVar:FungalFunk:Mode$ Continuous | Affected$ Card.Self+counters_GE1_FUNGUS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a fungus counter on it.
SVar:TrigSporeUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ LoseSpores | TriggerDescription$ At the beginning of your upkeep, remove a fungus counter from CARDNAME. SVar:TrigSporeUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ LoseSpores | TriggerDescription$ At the beginning of your upkeep, remove a fungus counter from CARDNAME.
SVar:LoseSpores:DB$ RemoveCounter | CounterType$ FUNGUS | CounterNum$ 1 SVar:LoseSpores:DB$ RemoveCounter | CounterType$ FUNGUS | CounterNum$ 1

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@@ -4,7 +4,7 @@ Types:Creature Human Wizard
PT:1/3 PT:1/3
K:Cumulative upkeep:1 K:Cumulative upkeep:1
A:AB$ PutCounter | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ MUSIC | CounterNum$ 1 | SubAbility$ PayThePiper | SpellDescription$ Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. A:AB$ PutCounter | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ MUSIC | CounterNum$ 1 | SubAbility$ PayThePiper | SpellDescription$ Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
SVar:PayThePiper:DB$ Animate | Defined$ Targeted | Duration$ Permanent | Keywords$ At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | Triggers$ TrigMusicianPay | sVars$ MusiciansSpite,MusicX | ConditionDefined$ Targeted | ConditionPresent$ Card.withoutAt the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | ConditionCompare$ GE1 SVar:PayThePiper:DB$ Animate | Defined$ Targeted | Duration$ Permanent | Keywords$ At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | Triggers$ TrigMusicianPay | ConditionDefined$ Targeted | ConditionPresent$ Card.withoutAt the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | ConditionCompare$ GE1
#The keyword added does nothing itself other than create a keyword string to check against in the conditional #The keyword added does nothing itself other than create a keyword string to check against in the conditional
SVar:TrigMusicianPay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MusiciansSpite | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it. SVar:TrigMusicianPay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MusiciansSpite | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it.
SVar:MusiciansSpite:DB$ Destroy | Defined$ Self | UnlessCost$ MusicX | UnlessPayer$ You SVar:MusiciansSpite:DB$ Destroy | Defined$ Self | UnlessCost$ MusicX | UnlessPayer$ You

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@@ -8,7 +8,7 @@ K:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2
SVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverStomp | SpellDescription$ If CARDNAME was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. SVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverStomp | SpellDescription$ If CARDNAME was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
SVar:VolverStomp:DB$ Animate | Defined$ Self | Keywords$ Trample | Duration$ Permanent SVar:VolverStomp:DB$ Animate | Defined$ Self | Keywords$ Trample | Duration$ Permanent
SVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever CARDNAME deals damage, you gain that much life." SVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever CARDNAME deals damage, you gain that much life."
SVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | sVars$ VolverTrigGain,VolverX | Duration$ Permanent SVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | Duration$ Permanent
SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life. SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
SVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX SVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX
SVar:VolverX:TriggerCount$DamageAmount SVar:VolverX:TriggerCount$DamageAmount

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@@ -5,7 +5,7 @@ PT:2/1
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ Unblockable | CheckSVar$ JoinedParty | SVarCompare$ GE1 | Description$ CARDNAME can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ Unblockable | CheckSVar$ JoinedParty | SVarCompare$ GE1 | Description$ CARDNAME can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
SVar:JoinedParty:Count$ThisTurnEntered_Battlefield_Cleric.YouCtrl+Other,Rogue.YouCtrl+Other,Warrior.YouCtrl+Other,Wizard.YouCtrl+Other SVar:JoinedParty:Count$ThisTurnEntered_Battlefield_Cleric.YouCtrl+Other,Rogue.YouCtrl+Other,Warrior.YouCtrl+Other,Wizard.YouCtrl+Other
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ4 | Execute$ TrigAnimateAll | TriggerDescription$ At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ4 | Execute$ TrigAnimateAll | TriggerDescription$ At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
SVar:TrigAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ TrigCDPlayer | sVars$ TrigDraw SVar:TrigAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ TrigCDPlayer
SVar:TrigCDPlayer:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card. SVar:TrigCDPlayer:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 SVar:TrigDraw:DB$ Draw | NumCards$ 1
SVar:X:Count$Party SVar:X:Count$Party

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@@ -2,7 +2,7 @@ Name:Open into Wonder
ManaCost:X U U ManaCost:X U U
Types:Sorcery Types:Sorcery
A:SP$ Pump | Cost$ X U U | ValidTgts$ Creature | KW$ HIDDEN Unblockable | AILogic$ Pump | TargetMin$ X | TargetMax$ X | TgtPrompt$ Select X target creatures | SubAbility$ DBAnimate | StackDescription$ X target creatures [{c:Targeted}] can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." | SpellDescription$ X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." A:SP$ Pump | Cost$ X U U | ValidTgts$ Creature | KW$ HIDDEN Unblockable | AILogic$ Pump | TargetMin$ X | TargetMax$ X | TgtPrompt$ Select X target creatures | SubAbility$ DBAnimate | StackDescription$ X target creatures [{c:Targeted}] can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." | SpellDescription$ X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ OpenIntoWonderTrigger | sVars$ OpenIntoWonderDraw | StackDescription$ None SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ OpenIntoWonderTrigger | StackDescription$ None
SVar:OpenIntoWonderTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ OpenIntoWonderDraw | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card. SVar:OpenIntoWonderTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ OpenIntoWonderDraw | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.
SVar:OpenIntoWonderDraw:DB$ Draw | NumCards$ 1 SVar:OpenIntoWonderDraw:DB$ Draw | NumCards$ 1
SVar:X:Count$xPaid SVar:X:Count$xPaid

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@@ -6,7 +6,7 @@ K:Kicker:1 W:U
K:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1 K:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1
K:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2 K:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2
SVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever CARDNAME deals damage, you gain that much life." SVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever CARDNAME deals damage, you gain that much life."
SVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | sVars$ VolverTrigGain,VolverX | Duration$ Permanent SVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | Duration$ Permanent
SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life. SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
SVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX SVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX
SVar:VolverX:TriggerCount$DamageAmount SVar:VolverX:TriggerCount$DamageAmount

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@@ -2,7 +2,7 @@ Name:Shackles of Treachery
ManaCost:2 R ManaCost:2 R
Types:Sorcery Types:Sorcery
A:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBAnimate | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it." A:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBAnimate | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ Shackles | sVars$ TrigDestroy SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ Shackles
SVar:Shackles:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever this creature deals damage, destroy target Equipment attached to it. SVar:Shackles:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever this creature deals damage, destroy target Equipment attached to it.
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment.Attached | TgtPrompt$ Select target Equipment attached to the creature SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment.Attached | TgtPrompt$ Select target Equipment attached to the creature
Oracle:Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it." Oracle:Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

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@@ -1,7 +1,7 @@
Name:Showstopper Name:Showstopper
ManaCost:1 B R ManaCost:1 B R
Types:Instant Types:Instant
A:SP$ AnimateAll | Cost$ 1 B R | ValidCards$ Creature.YouCtrl | Triggers$ DiesTrigger | sVars$ ShowstopperTrigDamage | SpellDescription$ Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." A:SP$ AnimateAll | Cost$ 1 B R | ValidCards$ Creature.YouCtrl | Triggers$ DiesTrigger | SpellDescription$ Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
SVar:DiesTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ ShowstopperTrigDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, it deals 2 damage to target creature an opponent controls. SVar:DiesTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ ShowstopperTrigDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, it deals 2 damage to target creature an opponent controls.
SVar:ShowstopperTrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 2 SVar:ShowstopperTrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 2
AI:RemoveDeck:All AI:RemoveDeck:All

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@@ -3,7 +3,7 @@ ManaCost:4 G G
Types:Creature Basilisk Mutant Types:Creature Basilisk Mutant
PT:0/0 PT:0/0
K:Graft:3 K:Graft:3
A:AB$ Animate | Cost$ 1 G | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter on it | Triggers$ DestroyTrigger | sVars$ DelTrigSimic,TrigDestroySimic | SpellDescription$ Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." A:AB$ Animate | Cost$ 1 G | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter on it | Triggers$ DestroyTrigger | SpellDescription$ Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
SVar:DestroyTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat. SVar:DestroyTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat.
SVar:DelTrigSimic:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroySimic | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat. SVar:DelTrigSimic:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroySimic | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.
SVar:TrigDestroySimic:DB$ Destroy | Defined$ DelayTriggerRememberedLKI SVar:TrigDestroySimic:DB$ Destroy | Defined$ DelayTriggerRememberedLKI

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@@ -4,7 +4,7 @@ Types:Instant
K:Entwine:1 W K:Entwine:1 W
A:SP$ Charm | Cost$ 4 W | Choices$ DBPumpAll,DBAnimateAll | CharmNum$ 1 A:SP$ Charm | Cost$ 4 W | Choices$ DBPumpAll,DBAnimateAll | CharmNum$ 1
SVar:DBPumpAll:DB$ PumpAll | NumAtt$ 2 | NumDef$ 2 | ValidCards$ Creature.YouCtrl | SpellDescription$ Creatures you control get +2/+2 until end of turn. SVar:DBPumpAll:DB$ PumpAll | NumAtt$ 2 | NumDef$ 2 | ValidCards$ Creature.YouCtrl | SpellDescription$ Creatures you control get +2/+2 until end of turn.
SVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ TrigPrideDamage | sVars$ GainLife,GainLifeX | SpellDescription$ Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." SVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ TrigPrideDamage | SpellDescription$ Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
SVar:TrigPrideDamage:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life. SVar:TrigPrideDamage:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
SVar:GainLife:DB$ GainLife | LifeAmount$ GainLifeX SVar:GainLife:DB$ GainLife | LifeAmount$ GainLifeX
SVar:GainLifeX:TriggerCount$DamageAmount SVar:GainLifeX:TriggerCount$DamageAmount

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@@ -2,7 +2,7 @@ Name:Storm the Citadel
ManaCost:4 G ManaCost:4 G
Types:Sorcery Types:Sorcery
A:SP$ PumpAll | Cost$ 4 G | ValidCards$ Creature.YouCtrl | NumAtt$ 2 | NumDef$ 2 | SubAbility$ DBAnimateAll | SpellDescription$ Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." A:SP$ PumpAll | Cost$ 4 G | ValidCards$ Creature.YouCtrl | NumAtt$ 2 | NumDef$ 2 | SubAbility$ DBAnimateAll | SpellDescription$ Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
SVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ Trig | sVars$ Eff SVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ Trig
SVar:Trig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Planeswalker | CombatDamage$ True | Execute$ Eff | TriggerDescription$ Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls. SVar:Trig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Planeswalker | CombatDamage$ True | Execute$ Eff | TriggerDescription$ Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls.
SVar:Eff:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TargetsWithDefinedController$ TriggeredDefendingPlayer | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target artifact or enchantment defending player controls. SVar:Eff:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TargetsWithDefinedController$ TriggeredDefendingPlayer | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target artifact or enchantment defending player controls.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE

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@@ -2,7 +2,7 @@ Name:Supernatural Stamina
ManaCost:B ManaCost:B
Types:Instant Types:Instant
A:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate A:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Triggers$ SupernaturalStaminaChangeZone | sVars$ SupernaturalStaminaTrigChangeZone | Defined$ ParentTarget SVar:DBAnimate:DB$ Animate | Triggers$ SupernaturalStaminaChangeZone | Defined$ ParentTarget
SVar:SupernaturalStaminaChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ SupernaturalStaminaTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control. SVar:SupernaturalStaminaChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ SupernaturalStaminaTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control.
SVar:SupernaturalStaminaTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy SVar:SupernaturalStaminaTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy
Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

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@@ -5,10 +5,10 @@ PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDelayedTrigger SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDelayedTrigger
SVar:DBDelayedTrigger:DB$ DelayedTrigger | Execute$ TrigAddAPI | Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it. SVar:DBDelayedTrigger:DB$ DelayedTrigger | Execute$ TrigAddAPI | Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
SVar:TrigAddAPI:DB$ Animate | Defined$ TriggeredCard | sVars$ AddExtraCounter,DBTrample,DBVigilance | SubAbility$ DBAddETBRep SVar:TrigAddAPI:DB$ Effect | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack | ReplacementEffects$ ReplaceEnter
SVar:DBAddETBRep:DB$ Animate | Defined$ TriggeredCard | Keywords$ ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Card.Self SVar:ReplaceEnter:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ AddExtraCounter | Description$ That creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBTrample SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ P1P1,Trample,Vigilance | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:DBTrample:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ Trample | CounterNum$ 1 | SubAbility$ DBVigilance SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBVigilance:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ Vigilance | CounterNum$ 1 SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHas:Ability$LifeGain|Counters DeckHas:Ability$LifeGain|Counters
Oracle:When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it. Oracle:When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.

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@@ -2,7 +2,7 @@ Name:Tower Above
ManaCost:2/G 2/G 2/G ManaCost:2/G 2/G 2/G
Types:Sorcery Types:Sorcery
A:SP$ Pump | Cost$ 2G 2G 2G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 4 | NumDef$ 4 | KW$ Trample & Wither | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) A:SP$ Pump | Cost$ 2G 2G 2G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 4 | NumDef$ 4 | KW$ Trample & Wither | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigAttack | sVars$ TowerAboveTrigBlock SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigAttack
SVar:TrigAttack:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TowerAboveTrigBlock | TriggerDescription$ Whenever CARDNAME attacks, target creature blocks it this turn if able SVar:TrigAttack:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TowerAboveTrigBlock | TriggerDescription$ Whenever CARDNAME attacks, target creature blocks it this turn if able
SVar:TowerAboveTrigBlock:DB$ MustBlock | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature blocks CARDNAME this turn if able. SVar:TowerAboveTrigBlock:DB$ MustBlock | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature blocks CARDNAME this turn if able.
Oracle:({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.)\nUntil end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) Oracle:({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.)\nUntil end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)

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@@ -1,7 +1,7 @@
Name:Verdant Rebirth Name:Verdant Rebirth
ManaCost:1 G ManaCost:1 G
Types:Instant Types:Instant
A:SP$ Animate | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Triggers$ VerdantRebirthChangeZone | sVars$ VerdantRebirthTrigChangeZone | SubAbility$ DBDraw | SpellDescription$ Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card. A:SP$ Animate | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Triggers$ VerdantRebirthChangeZone | SubAbility$ DBDraw | SpellDescription$ Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card.
SVar:VerdantRebirthChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ VerdantRebirthTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to its owner's hand. SVar:VerdantRebirthChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ VerdantRebirthTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to its owner's hand.
SVar:VerdantRebirthTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy SVar:VerdantRebirthTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy
SVar:DBDraw:DB$ Draw | NumCards$ 1 SVar:DBDraw:DB$ Draw | NumCards$ 1

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@@ -4,7 +4,7 @@ Types:Legendary Planeswalker Vraska
Loyalty:5 Loyalty:5
A:AB$ PumpAll | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn. A:AB$ PumpAll | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.
A:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature. A:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature.
A:AB$ AnimateAll | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | Keywords$ Deathtouch | Triggers$ Trig | sVars$ Eff | SpellDescription$ Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game." A:AB$ AnimateAll | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | Keywords$ Deathtouch | Triggers$ Trig | SpellDescription$ Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."
SVar:Trig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ Eff | TriggerDescription$ Whenever this creature deals damage to an opponent, that player loses the game. SVar:Trig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ Eff | TriggerDescription$ Whenever this creature deals damage to an opponent, that player loses the game.
SVar:Eff:DB$ LosesGame | Defined$ TriggeredTarget SVar:Eff:DB$ LosesGame | Defined$ TriggeredTarget
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE

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@@ -2,7 +2,7 @@ Name:Vraska the Unseen
ManaCost:3 B G ManaCost:3 B G
Types:Legendary Planeswalker Vraska Types:Legendary Planeswalker Vraska
Loyalty:5 Loyalty:5
A:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ Self | Triggers$ TrigVraska | sVars$ VraskaGaze | Duration$ UntilYourNextTurn | AILogic$ EOT | SpellDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature. | StackDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature. A:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ Self | Triggers$ TrigVraska | Duration$ UntilYourNextTurn | AILogic$ EOT | SpellDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature. | StackDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature.
SVar:TrigVraska:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Card.Self | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ VraskaGaze | TriggerDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature. SVar:TrigVraska:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Card.Self | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ VraskaGaze | TriggerDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature.
SVar:VraskaGaze:DB$ Destroy | Defined$ TriggeredSourceLKICopy SVar:VraskaGaze:DB$ Destroy | Defined$ TriggeredSourceLKICopy
A:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SpellDescription$ Destroy target nonland permanent. A:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SpellDescription$ Destroy target nonland permanent.

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@@ -1,7 +1,7 @@
Name:Warriors' Lesson Name:Warriors' Lesson
ManaCost:G ManaCost:G
Types:Instant Types:Instant
A:SP$ Animate | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | TargetMin$ 0 | TargetMax$ 2 | Triggers$ WarriorLessonDmg | sVars$ WarriorLessonDraw | SpellDescription$ Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." A:SP$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | TargetMin$ 0 | TargetMax$ 2 | Triggers$ WarriorLessonDmg | SpellDescription$ Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
SVar:WarriorLessonDmg:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ WarriorLessonDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card. SVar:WarriorLessonDmg:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ WarriorLessonDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.
SVar:WarriorLessonDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:WarriorLessonDraw:DB$ Draw | Defined$ You | NumCards$ 1
AI:RemoveDeck:All AI:RemoveDeck:All

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@@ -2,7 +2,7 @@ Name:Whipgrass Entangler
ManaCost:2 W ManaCost:2 W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:1/3 PT:1/3
A:AB$ Animate | Cost$ 1 W | ValidTgts$ Creature | staticAbilities$ WhipgrassCantAttack,WhipgrassCantBlock | sVars$ WhipgrassClericNum | SpellDescription$ Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." A:AB$ Animate | Cost$ 1 W | ValidTgts$ Creature | staticAbilities$ WhipgrassCantAttack,WhipgrassCantBlock | SpellDescription$ Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield."
SVar:WhipgrassCantAttack:Mode$ CantAttackUnless | ValidCard$ Card.Self | Cost$ WhipgrassClericNum | Description$ CARDNAME can't attack or block unless you pay 1 for each Cleric on the battlefield. SVar:WhipgrassCantAttack:Mode$ CantAttackUnless | ValidCard$ Card.Self | Cost$ WhipgrassClericNum | Description$ CARDNAME can't attack or block unless you pay 1 for each Cleric on the battlefield.
SVar:WhipgrassCantBlock:Mode$ CantBlockUnless | ValidCard$ Card.Self | Cost$ WhipgrassClericNum SVar:WhipgrassCantBlock:Mode$ CantBlockUnless | ValidCard$ Card.Self | Cost$ WhipgrassClericNum
SVar:WhipgrassClericNum:Count$Valid Cleric SVar:WhipgrassClericNum:Count$Valid Cleric

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@@ -4,7 +4,7 @@ Types:Creature Elemental
PT:4/4 PT:4/4
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card) T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card)
SVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary SVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary
A:AB$ AnimateAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl+nonToken+faceUp | Triggers$ Trig | sVars$ WhisperwoodElementalEff | SpellDescription$ Until end of turn, face-up, nontoken creatures you control gain "When this creature dies, manifest the top card of your library." A:AB$ AnimateAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl+nonToken+faceUp | Triggers$ Trig | SpellDescription$ Until end of turn, face-up, nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
SVar:Trig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ WhisperwoodElementalEff | TriggerDescription$ When this creature dies, manifest the top card of your library. SVar:Trig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ WhisperwoodElementalEff | TriggerDescription$ When this creature dies, manifest the top card of your library.
SVar:WhisperwoodElementalEff:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary SVar:WhisperwoodElementalEff:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary
Oracle:At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library." Oracle:At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

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@@ -14,6 +14,7 @@ import forge.game.ability.AbilityFactory;
import forge.game.card.Card; import forge.game.card.Card;
import forge.game.phase.PhaseType; import forge.game.phase.PhaseType;
import forge.game.player.Player; import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
import forge.game.trigger.Trigger; import forge.game.trigger.Trigger;
import forge.game.trigger.TriggerHandler; import forge.game.trigger.TriggerHandler;
import forge.game.zone.ZoneType; import forge.game.zone.ZoneType;
@@ -156,11 +157,12 @@ public class Puzzle extends GameState implements InventoryItem, Comparable<Puzzl
"Static$ True | TriggerDescription$ When the last permanent specified in the goal leaves the battlefield, you win the game."; "Static$ True | TriggerDescription$ When the last permanent specified in the goal leaves the battlefield, you win the game.";
String effKill = "DB$ WinsGame | Defined$ You | ConditionCheckSVar$ PermCount | ConditionSVarCompare$ EQ0"; String effKill = "DB$ WinsGame | Defined$ You | ConditionCheckSVar$ PermCount | ConditionSVarCompare$ EQ0";
final Trigger triggerKill = TriggerHandler.parseTrigger(trigKill, goalCard, true); final Trigger triggerKill = TriggerHandler.parseTrigger(trigKill, goalCard, true);
triggerKill.setOverridingAbility(AbilityFactory.getAbility(effKill, goalCard)); SpellAbility killSA = AbilityFactory.getAbility(effKill, goalCard);
triggerKill.setOverridingAbility(killSA);
goalCard.addTrigger(triggerKill); goalCard.addTrigger(triggerKill);
String countVar = "Count$Valid " + targets; String countVar = "Count$Valid " + targets;
goalCard.setSVar("PermCount", countVar); killSA.setSVar("PermCount", countVar);
break; break;
case "put the specified permanent on the battlefield": case "put the specified permanent on the battlefield":
case "play the specified permanent": case "play the specified permanent":
@@ -172,11 +174,12 @@ public class Puzzle extends GameState implements InventoryItem, Comparable<Puzzl
"Static$ True | TriggerDescription$ When the specified permanent enters the battlefield, you win the game."; "Static$ True | TriggerDescription$ When the specified permanent enters the battlefield, you win the game.";
String effPlay = "DB$ WinsGame | Defined$ You | ConditionCheckSVar$ PermCount | ConditionSVarCompare$ GE" + targetCount; String effPlay = "DB$ WinsGame | Defined$ You | ConditionCheckSVar$ PermCount | ConditionSVarCompare$ GE" + targetCount;
final Trigger triggerPlay = TriggerHandler.parseTrigger(trigPlay, goalCard, true); final Trigger triggerPlay = TriggerHandler.parseTrigger(trigPlay, goalCard, true);
triggerPlay.setOverridingAbility(AbilityFactory.getAbility(effPlay, goalCard)); SpellAbility playSA = AbilityFactory.getAbility(effPlay, goalCard);
triggerPlay.setOverridingAbility(playSA);
goalCard.addTrigger(triggerPlay); goalCard.addTrigger(triggerPlay);
String countPerm = "Count$Valid " + targets; String countPerm = "Count$Valid " + targets;
goalCard.setSVar("PermCount", countPerm); playSA.setSVar("PermCount", countPerm);
break; break;
case "gain control of specified permanents": case "gain control of specified permanents":
if (targets == null) { if (targets == null) {
@@ -186,11 +189,12 @@ public class Puzzle extends GameState implements InventoryItem, Comparable<Puzzl
"TriggerDescription$ When the last permanent controlled by the opponent leaves the battlefield, you win the game."; "TriggerDescription$ When the last permanent controlled by the opponent leaves the battlefield, you win the game.";
String effClear = "DB$ WinsGame | Defined$ You | ConditionCheckSVar$ PermCount | ConditionSVarCompare$ EQ0"; String effClear = "DB$ WinsGame | Defined$ You | ConditionCheckSVar$ PermCount | ConditionSVarCompare$ EQ0";
final Trigger triggerClear = TriggerHandler.parseTrigger(trigClear, goalCard, true); final Trigger triggerClear = TriggerHandler.parseTrigger(trigClear, goalCard, true);
triggerClear.setOverridingAbility(AbilityFactory.getAbility(effClear, goalCard)); SpellAbility clearSA = AbilityFactory.getAbility(effClear, goalCard);
triggerClear.setOverridingAbility(clearSA);
goalCard.addTrigger(triggerClear); goalCard.addTrigger(triggerClear);
String countOTB = "Count$Valid " + targets; String countOTB = "Count$Valid " + targets;
goalCard.setSVar("PermCount", countOTB); clearSA.setSVar("PermCount", countOTB);
break; break;
default: default:
break; break;