Merge branch 'freshmaster' into 'master'

Incidental Editing

See merge request core-developers/forge!6290
This commit is contained in:
Hans Mackowiak
2022-02-24 08:21:16 +00:00
14 changed files with 14 additions and 17 deletions

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@@ -1,6 +1,6 @@
Name:Drake Stone Name:Drake Stone
ManaCost:3 U B ManaCost:3 U B
Types:Planeswalker Stone Types:Legendary Planeswalker Stone
Loyalty:4 Loyalty:4
A:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then each player discards a card. A:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then each player discards a card.
SVar:DBDiscard: DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player | SpellDescription$ Each player discards a card. SVar:DBDiscard: DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player | SpellDescription$ Each player discards a card.

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@@ -3,5 +3,5 @@ ManaCost:W W B B B G G
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ W W B B B G G | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Permanent.YouOwn | DifferentNames$ True | ChangeNum$ X | Hidden$ True | StackDescription$ SpellDescription | SpellDescription$ Return any number of permanent cards with different names from your graveyard to the battlefield. A:SP$ ChangeZone | Cost$ W W B B B G G | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Permanent.YouOwn | DifferentNames$ True | ChangeNum$ X | Hidden$ True | StackDescription$ SpellDescription | SpellDescription$ Return any number of permanent cards with different names from your graveyard to the battlefield.
SVar:X:Count$DifferentCardNames_Permanent.YouOwn+inZoneGraveyard SVar:X:Count$DifferentCardNames_Permanent.YouOwn+inZoneGraveyard
Svar:IsReanimatorCard:TRUE SVar:IsReanimatorCard:TRUE
Oracle:Return any number of permanent cards with different names from your graveyard to the battlefield. Oracle:Return any number of permanent cards with different names from your graveyard to the battlefield.

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@@ -1,6 +1,6 @@
Name:Leinore, Autumn Sovereign Name:Leinore, Autumn Sovereign
ManaCost:2 G W ManaCost:2 G W
Types:Legendary Creature Human Sovereign Types:Legendary Creature Human Noble
PT:0/4 PT:0/4
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Coven — At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, draw a card. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Coven — At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, draw a card.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDraw SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDraw

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@@ -10,4 +10,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ellywick Tumblestrum | Image$ emblem_ellywick_tumblestrum | StaticAbilities$ STOverrun | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ellywick Tumblestrum | Image$ emblem_ellywick_tumblestrum | StaticAbilities$ STOverrun | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
SVar:STOverrun:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ X | AddToughness$ X | AddKeyword$ Trample & Haste | Description$ Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed. SVar:STOverrun:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ X | AddToughness$ X | AddKeyword$ Trample & Haste | Description$ Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.
SVar:X:PlayerCountPropertyYou$DifferentlyNamedDungeonsCompleted/Twice SVar:X:PlayerCountPropertyYou$DifferentlyNamedDungeonsCompleted/Twice
Oracle:[+1]: Venture into the dungeon.\n[2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n[6]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." Oracle:[+1]: Venture into the dungeon.\n[-2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n[-6]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."

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@@ -8,4 +8,4 @@ SVar:STPlay:Mode$ CastWithFlash | ValidCard$ Sorcery | ValidSA$ Spell | EffectZo
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
A:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Origin$ Battlefield | Destination$ Hand | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact,Creature,Enchantment | TgtPrompt$ Select target artifact, creature, or enchantment | SpellDescription$ Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. | SubAbility$ DBDraw A:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Origin$ Battlefield | Destination$ Hand | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact,Creature,Enchantment | TgtPrompt$ Select target artifact, creature, or enchantment | SpellDescription$ Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 SVar:DBDraw:DB$ Draw | NumCards$ 1
Oracle:Your opponents can't cast spells during your turn.\n[+1]: Until your next turn, you may cast sorcery spells as though they had flash.\n[3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Oracle:Your opponents can't cast spells during your turn.\n[+1]: Until your next turn, you may cast sorcery spells as though they had flash.\n[-3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

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@@ -6,5 +6,5 @@ SVar:DelayedTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlay
SVar:TrigPhase:DB$ Phases | Defined$ DelayTriggerRemembered SVar:TrigPhase:DB$ Phases | Defined$ DelayTriggerRemembered
AI:RemoveDeck:All AI:RemoveDeck:All
SVar:NonStackingEffect:True SVar:NonStackingEffect:True
Svar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) Oracle:Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

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@@ -5,4 +5,4 @@ PT:2/1
K:Ward:2 K:Ward:2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Ward:2 | Description$ Equipped creature gets +2/+1 and has ward {2}. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Ward:2 | Description$ Equipped creature gets +2/+1 and has ward {2}.
K:Reconfigure:4 K:Reconfigure:4
Oracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nEquipped creature gets +2/+1 and has ward {2}.\nReconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isnt a creature.) Oracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nEquipped creature gets +2/+1 and has ward {2}.\nReconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

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@@ -23,5 +23,4 @@ SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | Counter
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigLose | DamageToTargetThisTurnCondition$ GE10 | TriggerDescription$ Whenever CARDNAME deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigLose | DamageToTargetThisTurnCondition$ GE10 | TriggerDescription$ Whenever CARDNAME deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.
SVar:TrigLose:DB$ LosesGame | Defined$ TriggeredTarget SVar:TrigLose:DB$ LosesGame | Defined$ TriggeredTarget
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Trample\nWhenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it. Oracle:Trample\nWhenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.\nWhenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.
Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.

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@@ -1,6 +1,6 @@
Name:Jukai Preserver Name:Jukai Preserver
ManaCost:3 G ManaCost:3 G
Types:Enchantment Creature Human Druid Types:Enchantment Creature Human Druid
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1

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@@ -5,4 +5,4 @@ S:Mode$ Continuous | Affected$ Permanent.YouCtrl | AddHiddenKeyword$ Legend rule
S:Mode$ Continuous | Affected$ Creature.Legendary+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Each legendary creature you control gets +1/+1. S:Mode$ Continuous | Affected$ Creature.Legendary+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Each legendary creature you control gets +1/+1.
S:Mode$ Continuous | Affected$ Creature.nonToken+YouCtrl | AddPower$ AffectedX | AddToughness$ AffectedX | Description$ Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. S:Mode$ Continuous | Affected$ Creature.nonToken+YouCtrl | AddPower$ AffectedX | AddToughness$ AffectedX | Description$ Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
SVar:AffectedX:Count$Valid Creature.Other+sharesNameWith+YouCtrl SVar:AffectedX:Count$Valid Creature.Other+sharesNameWith+YouCtrl
Oracle:The "legend rule" doesnt apply to permanents you control.\nEach legendary creature you control gets +1/+1.\nEach nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. Oracle:The "legend rule" doesn't apply to permanents you control.\nEach legendary creature you control gets +1/+1.\nEach nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.

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@@ -7,5 +7,4 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X
SVar:X:TriggeredCard$CardPower SVar:X:TriggeredCard$CardPower
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. Oracle:Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it.\nWhen Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.
When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.

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Name:Tanuki Transplanter Name:Tanuki Transplanter
ManaCost:3 G ManaCost:3 G
Types:Artifact Creature Equipment Dog Types:Artifact Creature Equipment Dog
PT:2/4 PT:2/4
T:Mode$ Attacks | ValidCard$ Card.Self,Creature.EquippedBy | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. T:Mode$ Attacks | ValidCard$ Card.Self,Creature.EquippedBy | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
SVar:TrigMana:DB$ Mana | Produced$ G | Amount$ X | PersistentMana$ True SVar:TrigMana:DB$ Mana | Produced$ G | Amount$ X | PersistentMana$ True

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@@ -1,8 +1,7 @@
Name:Wildest Dreams Name:Wildest Dreams
ManaCost:X X G ManaCost:X X G
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ X X G | TargetMin$ X | TargetMax$ X | ValidTgts$ Card.YouOwn | TgtPrompt$ Select X target cards in your graveyard | Origin$ Graveyard | Destination$ Hand | R A:SP$ ChangeZone | Cost$ X X G | TargetMin$ X | TargetMax$ X | ValidTgts$ Card.YouOwn | TgtPrompt$ Select X target cards in your graveyard | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBExile | SpellDescription$ Return X target cards from your graveyard to your hand. Exile CARDNAME.
eferences$ X | SubAbility$ DBExile | SpellDescription$ Return X target cards from your graveyard to your hand. Exile CARDNAME.
SVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile SVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard