From c55472f8fdc7cc5a866e7724622367e3b5e30e24 Mon Sep 17 00:00:00 2001
From: Sol
Date: Sun, 25 Nov 2012 21:59:55 +0000
Subject: [PATCH] - Small renaming in GameAction
---
src/main/java/forge/GameAction.java | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/main/java/forge/GameAction.java b/src/main/java/forge/GameAction.java
index 8d65aedec07..566ab620362 100644
--- a/src/main/java/forge/GameAction.java
+++ b/src/main/java/forge/GameAction.java
@@ -1216,8 +1216,8 @@ public class GameAction {
}
*/
- this.destroyLegendaryCreatures();
- this.destroyPlaneswalkers();
+ this.handleLegendRule();
+ this.handlePlaneswalkerRule();
if (!refreeze) {
game.getStack().unfreezeStack();
@@ -1229,7 +1229,7 @@ public class GameAction {
* destroyPlaneswalkers.
*
*/
- private void destroyPlaneswalkers() {
+ private void handlePlaneswalkerRule() {
// get all Planeswalkers
final List list = CardLists.filter(game.getCardsIn(ZoneType.Battlefield), CardPredicates.Presets.PLANEWALKERS);
@@ -1265,7 +1265,7 @@ public class GameAction {
* destroyLegendaryCreatures.
*
*/
- private void destroyLegendaryCreatures() {
+ private void handleLegendRule() {
final List a = CardLists.getType(game.getCardsIn(ZoneType.Battlefield), "Legendary");
if (a.isEmpty() || game.getStaticEffects().getGlobalRuleChange(GlobalRuleChange.noLegendRule)) {
return;