- RemAIDeck update: next iteration (Scry with no drawback)

This commit is contained in:
Agetian
2017-10-02 07:40:36 +00:00
parent f233c2683e
commit c539acb823
5 changed files with 4 additions and 9 deletions

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@@ -4,6 +4,5 @@ Types:Instant
A:SP$ Counter | Cost$ X U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SubAbility$ DBScry | References$ X | SpellDescription$ Counter target spell unless its controller pays {X}. Scry 2.
SVar:DBScry:DB$Scry | ScryNum$ 2
SVar:X:Count$xPaid
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/condescend.jpg
Oracle:Counter target spell unless its controller pays {X}. Scry 2.

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@@ -2,6 +2,5 @@ Name:Crystal Ball
ManaCost:3
Types:Artifact
A:AB$ Scry | Cost$ 1 T | ScryNum$ 2 |SpellDescription$ Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/crystal_ball.jpg
Oracle:{1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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@@ -2,9 +2,8 @@ Name:Interpret the Signs
ManaCost:5 U
Types:Sorcery
A:SP$ Scry | Cost$ 5 U | ScryNum$ 3 | SubAbility$ DBReveal | SpellDescription$ Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost.
SVar:DBReveal:DB$ Dig | Cost$ 0 | DigNum$ 1 | Reveal$ True | NoMove$ True | SubAbility$ DBDraw
SVar:DBReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X
SVar:X:Count$TopOfLibraryCMC
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/interpret_the_signs.jpg
Oracle:Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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@@ -3,8 +3,7 @@ ManaCost:3 G
Types:Creature Elf Shaman
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
SVar:TrigScry:AB$Scry | Cost$ 0 | ScryNum$ 2 | SubAbility$ DBDig
SVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDig
SVar:DBDig:DB$Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | LibraryPosition2$ 0
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/llanowar_empath.jpg
Oracle:When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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@@ -3,12 +3,11 @@ ManaCost:5 G G
Types:Sorcery
A:SP$Scry | Cost$ 5 G G | ScryNum$ 5 | SubAbility$ DBReveal | SpellDescription$ Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
SVar:DBReveal:DB$ Dig | Cost$ 0 | DigNum$ 1 | Reveal$ True | RememberRevealed$ True | DestinationZone$ Library | LibraryPosition$ 0 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ Y | References$ Y | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X,Z | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ Y | References$ Y,Z | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$CardPower
SVar:Y:Remembered$CardToughness
SVar:Z:Remembered$Valid Creature
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.cm/global/images/magic/general/nissas_revelation.jpg
Oracle:Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.