diff --git a/.gitattributes b/.gitattributes index 186051df23a..d7239a7a96d 100644 --- a/.gitattributes +++ b/.gitattributes @@ -469,6 +469,7 @@ res/cardsfolder/a/aura_of_dominion.txt svneol=native#text/plain res/cardsfolder/a/aura_of_silence.txt svneol=native#text/plain res/cardsfolder/a/aura_shards.txt svneol=native#text/plain res/cardsfolder/a/auramancer.txt svneol=native#text/plain +res/cardsfolder/a/auramancers_guise.txt -text res/cardsfolder/a/auratog.txt svneol=native#text/plain res/cardsfolder/a/aurification.txt -text res/cardsfolder/a/auriok_bladewarden.txt svneol=native#text/plain diff --git a/res/cardsfolder/a/auramancers_guise.txt b/res/cardsfolder/a/auramancers_guise.txt new file mode 100644 index 00000000000..4e82d7ad4ec --- /dev/null +++ b/res/cardsfolder/a/auramancers_guise.txt @@ -0,0 +1,14 @@ +Name:Auramancer's Guise +ManaCost:2 U U +Types:Enchantment Aura +Text:no text +K:Enchant creature +A:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ Pump +S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Vigilance | AddSVar$ EnchantMe | Description$ Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. +SVar:X:Count$Valid Aura.AttachedTo Creature.EnchantedBy/Times.2 +SVar:EnchantMe:Multiple +SVar:Rarity:Uncommon +SVar:Picture:http://www.wizards.com/global/images/magic/general/auramancers_guise.jpg +SetInfo:PLC|Uncommon|http://magiccards.info/scans/en/pc/34.jpg +Oracle:Enchant creature\nEnchanted creature gets +2/+2 for each Aura attached to it and has vigilance. +End \ No newline at end of file diff --git a/res/cardsfolder/e/ebonblade_reaper.txt b/res/cardsfolder/e/ebonblade_reaper.txt index 1222b0cb863..0c0e9d08b4a 100644 --- a/res/cardsfolder/e/ebonblade_reaper.txt +++ b/res/cardsfolder/e/ebonblade_reaper.txt @@ -13,4 +13,6 @@ SVar:EbonXOpp:Count$OppLifeTotal/HalfUp SVar:RemAIDeck:True SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/ebonblade_reaper.jpg +SetInfo:ONS|Rare|http://magiccards.info/scans/en/on/141.jpg +Oracle:Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.\nWhenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up.\nMorph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) End \ No newline at end of file diff --git a/res/cardsfolder/t/temporal_distortion.txt b/res/cardsfolder/t/temporal_distortion.txt index 45028d8c829..958e4c00e88 100644 --- a/res/cardsfolder/t/temporal_distortion.txt +++ b/res/cardsfolder/t/temporal_distortion.txt @@ -1,17 +1,17 @@ -Name:Temporal Distortion -ManaCost:3 U U -Types:Enchantment -Text:no text -T:Mode$ Taps | ValidCard$ Creature,Land | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature or land becomes tapped, put an hourglass counter on it. Permanents with hourglass counters on them don't untap during their controllers' untap steps. -SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ HOURGLASS | CounterNum$ 1 | Defined$ TriggeredCard -S:Mode$ Continuous | Affected$ Permanent.counters_GE1_HOURGLASS | AddKeyword$ CARDNAME doesn't untap during your untap step. -T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigRemoveCounterYou | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. -T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigRemoveCounterOpp | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. -SVar:TrigRemoveCounterYou:AB$ RemoveCounterAll | Cost$ 0 | CounterType$ HOURGLASS | CounterNum$ 1 | ValidCards$ Permanent.YouCtrl -SVar:TrigRemoveCounterOpp:AB$ RemoveCounterAll | Cost$ 0 | CounterType$ HOURGLASS | CounterNum$ 1 | ValidCards$ Permanent.YouDontCtrl -SVar:RemAIDeck:True -SVar:Rarity:Rare -SVar:Picture:http://www.wizards.com/global/images/magic/general/temporal_distortion.jpg -SetInfo:INV|Rare|http://magiccards.info/scans/en/in/79.jpg -Oracle:Whenever a creature or land becomes tapped, put an hourglass counter on it.\nPermanents with hourglass counters on them don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. +Name:Temporal Distortion +ManaCost:3 U U +Types:Enchantment +Text:no text +T:Mode$ Taps | ValidCard$ Creature,Land | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature or land becomes tapped, put an hourglass counter on it. Permanents with hourglass counters on them don't untap during their controllers' untap steps. +SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ HOURGLASS | CounterNum$ 1 | Defined$ TriggeredCard +S:Mode$ Continuous | Affected$ Permanent.counters_GE1_HOURGLASS | AddKeyword$ CARDNAME doesn't untap during your untap step. +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigRemoveCounterYou | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigRemoveCounterOpp | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. +SVar:TrigRemoveCounterYou:AB$ RemoveCounterAll | Cost$ 0 | CounterType$ HOURGLASS | CounterNum$ 1 | ValidCards$ Permanent.YouCtrl +SVar:TrigRemoveCounterOpp:AB$ RemoveCounterAll | Cost$ 0 | CounterType$ HOURGLASS | CounterNum$ 1 | ValidCards$ Permanent.YouDontCtrl +SVar:RemRandomDeck:True +SVar:Rarity:Rare +SVar:Picture:http://www.wizards.com/global/images/magic/general/temporal_distortion.jpg +SetInfo:INV|Rare|http://magiccards.info/scans/en/in/79.jpg +Oracle:Whenever a creature or land becomes tapped, put an hourglass counter on it.\nPermanents with hourglass counters on them don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls. End \ No newline at end of file