mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-14 09:48:02 +00:00
Refactor/Code Cleanup
This commit is contained in:
@@ -1,5 +1,5 @@
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package forge.ai;
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public enum AIOption {
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USE_SIMULATION;
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USE_SIMULATION
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}
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@@ -602,11 +602,7 @@ public class AiAttackController {
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return true;
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}
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if (totalPoisonDamage >= 10 - opp.getPoisonCounters()) {
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return true;
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}
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return false;
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return totalPoisonDamage >= 10 - opp.getPoisonCounters();
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}
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private final GameEntity chooseDefender(final Combat c, final boolean bAssault) {
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@@ -1021,7 +1017,7 @@ public class AiAttackController {
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} // stay at home to block
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if ( LOG_AI_ATTACKS )
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System.out.println(String.valueOf(this.aiAggression) + " = ai aggression");
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System.out.println(this.aiAggression + " = ai aggression");
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// ****************
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// Evaluation the end
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@@ -1454,10 +1450,7 @@ public class AiAttackController {
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if (color != null) {
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return color;
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}
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if (artifact != null) {
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return artifact;
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}
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return null; //should never get here
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return artifact;//should never get here
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}
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private void doLightmineFieldAttackLogic(List<Card> attackersLeft, int numForcedAttackers, boolean playAggro) {
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@@ -859,7 +859,7 @@ public class AiBlockController {
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damageToPW += ComputerUtilCombat.predictDamageTo((Card) def, pwatkr.getNetCombatDamage(), pwatkr, true);
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}
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}
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if ((!onlyIfLethal && damageToPW > 0) || damageToPW >= ((Card) def).getCounters(CounterType.LOYALTY)) {
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if ((!onlyIfLethal && damageToPW > 0) || damageToPW >= def.getCounters(CounterType.LOYALTY)) {
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threatenedPWs.add((Card) def);
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}
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}
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@@ -879,7 +879,7 @@ public class AiBlockController {
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if (!chumpPWDefenders.isEmpty()) {
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for (final Card attacker : attackers) {
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GameEntity def = combat.getDefenderByAttacker(attacker);
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if (def instanceof Card && threatenedPWs.contains((Card) def)) {
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if (def instanceof Card && threatenedPWs.contains(def)) {
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if (attacker.hasKeyword(Keyword.TRAMPLE)) {
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// don't bother trying to chump a trampling creature
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continue;
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@@ -914,7 +914,7 @@ public class AiBlockController {
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pwDefenders.addAll(combat.getBlockers(pwAtk));
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} else {
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isFullyBlocked = false;
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damageToPW += ComputerUtilCombat.predictDamageTo((Card) pw, pwAtk.getNetCombatDamage(), pwAtk, true);
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damageToPW += ComputerUtilCombat.predictDamageTo(pw, pwAtk.getNetCombatDamage(), pwAtk, true);
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}
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}
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if (!isFullyBlocked && damageToPW >= pw.getCounters(CounterType.LOYALTY)) {
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@@ -1329,13 +1329,9 @@ public class AiBlockController {
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&& ((Card) combat.getDefenderByAttacker(attacker)).isPlaneswalker();
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boolean wantToTradeDownToSavePW = chanceToTradeDownToSaveWalker > 0;
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if (((evalBlk <= evalAtk + 1) || (wantToSavePlaneswalker && wantToTradeDownToSavePW)) // "1" accounts for tapped.
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return ((evalBlk <= evalAtk + 1) || (wantToSavePlaneswalker && wantToTradeDownToSavePW)) // "1" accounts for tapped.
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&& powerParityOrHigher
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&& (creatureParityOrAllowedDiff || wantToTradeWithCreatInHand)
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&& (MyRandom.percentTrue(chance) || wantToSavePlaneswalker)) {
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return true;
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}
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return false;
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&& (MyRandom.percentTrue(chance) || wantToSavePlaneswalker);
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}
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}
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@@ -137,7 +137,7 @@ public class AiCardMemory {
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Set<Card> memorySet = getMemorySet(set);
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return memorySet == null ? false : memorySet.contains(c);
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return memorySet != null && memorySet.contains(c);
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}
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/**
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@@ -291,7 +291,7 @@ public class AiCardMemory {
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* @return true, if the given memory set contains no remembered cards.
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*/
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public boolean isMemorySetEmpty(MemorySet set) {
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return set == null ? true : getMemorySet(set).isEmpty();
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return set == null || getMemorySet(set).isEmpty();
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}
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/**
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@@ -1516,13 +1516,9 @@ public class AiController {
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// Hopefully there's not much to do with the extra mana immediately, can wait for Main 2
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return true;
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}
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if ((predictedMana <= totalCMCInHand && canCastWithLandDrop) || (hasRelevantAbsOTB && !isTapLand) || hasLandBasedEffect) {
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// Might need an extra land to cast something, or for some kind of an ETB ability with a cost or an
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// alternative cost (if we cast it in Main 1), or to use an activated ability on the battlefield
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return false;
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}
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return true;
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// Might need an extra land to cast something, or for some kind of an ETB ability with a cost or an
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// alternative cost (if we cast it in Main 1), or to use an activated ability on the battlefield
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return (predictedMana > totalCMCInHand || !canCastWithLandDrop) && (!hasRelevantAbsOTB || isTapLand) && !hasLandBasedEffect;
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}
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private final SpellAbility getSpellAbilityToPlay() {
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@@ -1641,12 +1637,8 @@ public class AiController {
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return SpellApiToAi.Converter.get(spell.getApi()).doTriggerAI(player, spell, mandatory);
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if (spell instanceof WrappedAbility)
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return doTrigger(((WrappedAbility)spell).getWrappedAbility(), mandatory);
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if (spell.getPayCosts() == Cost.Zero && spell.getTargetRestrictions() == null) {
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// For non-converted triggers (such as Cumulative Upkeep) that don't have costs or targets to worry about
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return true;
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}
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return false;
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// For non-converted triggers (such as Cumulative Upkeep) that don't have costs or targets to worry about
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return spell.getPayCosts() == Cost.Zero && spell.getTargetRestrictions() == null;
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}
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/**
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@@ -1690,16 +1682,11 @@ public class AiController {
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left = AbilityUtils.calculateAmount(hostCard, svarToCheck, sa);
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}
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System.out.println("aiShouldRun?" + left + comparator + compareTo);
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if (Expressions.compare(left, comparator, compareTo)) {
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return true;
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}
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return Expressions.compare(left, comparator, compareTo);
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} else if (effect.getMapParams().containsKey("AICheckDredge")) {
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return player.getCardsIn(ZoneType.Library).size() > 8 || player.isCardInPlay("Laboratory Maniac");
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} else if (sa != null && doTrigger(sa, false)) {
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return true;
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}
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} else return sa != null && doTrigger(sa, false);
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return false;
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}
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public List<SpellAbility> chooseSaToActivateFromOpeningHand(List<SpellAbility> usableFromOpeningHand) {
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@@ -2078,9 +2065,7 @@ public class AiController {
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// AI-specific restrictions specified as activation parameters in spell abilities
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if (sa.hasParam("AILifeThreshold")) {
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if (player.getLife() <= Integer.parseInt(sa.getParam("AILifeThreshold"))) {
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return false;
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}
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return player.getLife() > Integer.parseInt(sa.getParam("AILifeThreshold"));
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}
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return true;
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@@ -56,7 +56,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
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@Override
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public PaymentDecision visit(CostChooseCreatureType cost) {
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String choice = player.getController().chooseSomeType("Creature", ability, CardType.getAllCreatureTypes(),
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Lists.<String>newArrayList());
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Lists.newArrayList());
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return PaymentDecision.type(choice);
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}
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@@ -475,7 +475,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
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if (ability.getPayCosts().hasTapCost() && typeList.contains(ability.getHostCard())) {
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c--;
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}
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source.setSVar("ChosenX", "Number$" + Integer.toString(c));
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source.setSVar("ChosenX", "Number$" + c);
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} else {
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if (!isVehicle) {
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c = AbilityUtils.calculateAmount(source, amount, ability);
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@@ -809,7 +809,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
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final String sVar = ability.getSVar(amount);
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if (sVar.equals("XChoice")) {
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c = AbilityUtils.calculateAmount(source, "ChosenX", ability);
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source.setSVar("ChosenX", "Number$" + String.valueOf(c));
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source.setSVar("ChosenX", "Number$" + c);
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} else if (amount.equals("All")) {
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c = source.getCounters(cost.counter);
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} else if (sVar.equals("Targeted$CardManaCost")) {
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@@ -865,7 +865,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
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}
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typeList = CardLists.filter(typeList, Presets.TAPPED);
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c = typeList.size();
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source.setSVar("ChosenX", "Number$" + Integer.toString(c));
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source.setSVar("ChosenX", "Number$" + c);
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} else {
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c = AbilityUtils.calculateAmount(source, amount, ability);
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}
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@@ -17,5 +17,5 @@ public enum AiPlayDecision {
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WouldBecomeZeroToughnessCreature,
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WouldDestroyWorldEnchantment,
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BadEtbEffects,
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CurseEffects;
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CurseEffects
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}
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@@ -423,7 +423,7 @@ public class ComputerUtil {
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int mana = ComputerUtilMana.getAvailableManaEstimate(ai, false);
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boolean cantAffordSoon = activate.getCMC() > mana + 1;
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boolean wrongColor = !activate.determineColor().hasNoColorsExcept(ColorSet.fromNames(ComputerUtilCost.getAvailableManaColors(ai, ImmutableList.<Card>of())).getColor());
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boolean wrongColor = !activate.determineColor().hasNoColorsExcept(ColorSet.fromNames(ComputerUtilCost.getAvailableManaColors(ai, ImmutableList.of())).getColor());
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// Only do this for spells, not activated abilities
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// We can't pay for this spell even if we play another land, or have wrong colors
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@@ -524,7 +524,7 @@ public class ComputerUtil {
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typeList = CardLists.filter(typeList, CardPredicates.canBeSacrificedBy(ability));
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if ((target != null) && target.getController() == ai && typeList.contains(target)) {
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if ((target != null) && target.getController() == ai) {
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typeList.remove(target); // don't sacrifice the card we're pumping
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}
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@@ -554,7 +554,7 @@ public class ComputerUtil {
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final Card target, final int amount) {
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CardCollection typeList = CardLists.getValidCards(ai.getCardsIn(zone), type.split(";"), activate.getController(), activate, null);
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if ((target != null) && target.getController() == ai && typeList.contains(target)) {
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if ((target != null) && target.getController() == ai) {
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typeList.remove(target); // don't exile the card we're pumping
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}
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@@ -575,7 +575,7 @@ public class ComputerUtil {
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final Card target, final int amount) {
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CardCollection typeList = CardLists.getValidCards(ai.getCardsIn(zone), type.split(";"), activate.getController(), activate, null);
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if ((target != null) && target.getController() == ai && typeList.contains(target)) {
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if ((target != null) && target.getController() == ai) {
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typeList.remove(target); // don't move the card we're pumping
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}
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@@ -704,7 +704,7 @@ public class ComputerUtil {
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public static CardCollection chooseReturnType(final Player ai, final String type, final Card activate, final Card target, final int amount) {
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final CardCollection typeList =
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CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), type.split(";"), activate.getController(), activate, null);
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if ((target != null) && target.getController() == ai && typeList.contains(target)) {
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if ((target != null) && target.getController() == ai) {
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// don't bounce the card we're pumping
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typeList.remove(target);
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}
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@@ -794,12 +794,8 @@ public class ComputerUtil {
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if (c.hasSVar("SacMe") || ComputerUtilCard.evaluateCreature(c) < sacThreshold) {
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return true;
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}
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if (ComputerUtilCard.hasActiveUndyingOrPersist(c)) {
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return true;
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}
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return false;
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return ComputerUtilCard.hasActiveUndyingOrPersist(c);
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}
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});
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}
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@@ -1107,10 +1103,8 @@ public class ComputerUtil {
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creatures2.add(creatures.get(i));
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}
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}
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if (((creatures2.size() + CardUtil.getThisTurnCast("Creature.YouCtrl", vengevines.get(0)).size()) > 1)
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&& card.isCreature() && card.getManaCost().getCMC() <= 3) {
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return true;
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}
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return ((creatures2.size() + CardUtil.getThisTurnCast("Creature.YouCtrl", vengevines.get(0)).size()) > 1)
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&& card.isCreature() && card.getManaCost().getCMC() <= 3;
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}
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return false;
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}
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@@ -1161,30 +1155,25 @@ public class ComputerUtil {
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final int highestCMC = Math.max(6, Aggregates.max(nonLandsInHand, CardPredicates.Accessors.fnGetCmc));
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final int discardCMC = discard.getCMC();
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if (discard.isLand()) {
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if (landsInPlay.size() >= highestCMC
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// Don't need more land.
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return landsInPlay.size() >= highestCMC
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|| (landsInPlay.size() + landsInHand.size() > 6 && landsInHand.size() > 1)
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|| (landsInPlay.size() > 3 && nonLandsInHand.size() == 0)) {
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// Don't need more land.
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return true;
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}
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|| (landsInPlay.size() > 3 && nonLandsInHand.size() == 0);
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} else { //non-land
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if (discardCMC > landsInPlay.size() + landsInHand.size() + 2) {
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// not castable for some time.
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return true;
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} else if (!game.getPhaseHandler().isPlayerTurn(ai)
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} else // Probably don't need small stuff now.
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if (!game.getPhaseHandler().isPlayerTurn(ai)
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&& game.getPhaseHandler().getPhase().isAfter(PhaseType.MAIN2)
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&& discardCMC > landsInPlay.size() + landsInHand.size()
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&& discardCMC > landsInPlay.size() + 1
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&& nonLandsInHand.size() > 1) {
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// not castable for at least one other turn.
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return true;
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} else if (landsInPlay.size() > 5 && discard.getCMC() <= 1
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&& !discard.hasProperty("hasXCost", ai, null, null)) {
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// Probably don't need small stuff now.
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return true;
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}
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} else return landsInPlay.size() > 5 && discard.getCMC() <= 1
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&& !discard.hasProperty("hasXCost", ai, null, null);
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}
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return false;
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}
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// returns true if it's better to wait until blockers are declared
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@@ -1925,16 +1914,12 @@ public class ComputerUtil {
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if (predictThreatenedObjects(ai, null).contains(source)) {
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return true;
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}
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if (game.getPhaseHandler().inCombat() &&
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ComputerUtilCombat.combatantWouldBeDestroyed(ai, source, game.getCombat())) {
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return true;
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}
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return game.getPhaseHandler().inCombat() &&
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ComputerUtilCombat.combatantWouldBeDestroyed(ai, source, game.getCombat());
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} else if (zone.getZoneType() == ZoneType.Exile && sa.getMayPlay() != null) {
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// play cards in exile that can only be played that turn
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if (game.getPhaseHandler().getPhase() == PhaseType.MAIN2) {
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if (source.mayPlay(sa.getMayPlay()) != null) {
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return true;
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}
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return source.mayPlay(sa.getMayPlay()) != null;
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}
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}
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return false;
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@@ -1967,11 +1952,8 @@ public class ComputerUtil {
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final CardCollectionView lands = CardLists.filter(handList, new Predicate<Card>() {
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@Override
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public boolean apply(final Card c) {
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if (c.getManaCost().getCMC() > 0 || c.hasSVar("NeedsToPlay")
|
||||
|| (!c.getType().isLand() && !c.getType().isArtifact())) {
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return false;
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||||
}
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return true;
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return c.getManaCost().getCMC() <= 0 && !c.hasSVar("NeedsToPlay")
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&& (c.getType().isLand() || c.getType().isArtifact());
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||||
}
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});
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@@ -1986,10 +1968,7 @@ public class ComputerUtil {
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final CardCollectionView castables = CardLists.filter(handList, new Predicate<Card>() {
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@Override
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public boolean apply(final Card c) {
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if (c.getManaCost().getCMC() > 0 && c.getManaCost().getCMC() <= landSize) {
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||||
return false;
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||||
}
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return true;
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return c.getManaCost().getCMC() <= 0 || c.getManaCost().getCMC() > landSize;
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}
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||||
});
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||||
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@@ -2186,10 +2165,7 @@ public class ComputerUtil {
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CardCollection goodChoices = CardLists.filter(validCards, new Predicate<Card>() {
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@Override
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public boolean apply(final Card c) {
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if (c.hasSVar("DiscardMeByOpp") || c.hasSVar("DiscardMe")) {
|
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return false;
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}
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return true;
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return !c.hasSVar("DiscardMeByOpp") && !c.hasSVar("DiscardMe");
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}
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});
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if (goodChoices.isEmpty()) {
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@@ -2225,7 +2201,7 @@ public class ComputerUtil {
|
||||
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||||
public static String chooseSomeType(Player ai, String kindOfType, String logic, List<String> invalidTypes) {
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if (invalidTypes == null) {
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invalidTypes = ImmutableList.<String>of();
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invalidTypes = ImmutableList.of();
|
||||
}
|
||||
|
||||
final Game game = ai.getGame();
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||||
@@ -2546,8 +2522,7 @@ public class ComputerUtil {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getController() == ai) {
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||||
if (c.getSVar("Targeting").equals("Dies") || c.getSVar("Targeting").equals("Counter"))
|
||||
return false;
|
||||
return !c.getSVar("Targeting").equals("Dies") && !c.getSVar("Targeting").equals("Counter");
|
||||
}
|
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return true;
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}
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@@ -2872,11 +2847,8 @@ public class ComputerUtil {
|
||||
return false;
|
||||
} else if (Iterables.any(list, CardTraitPredicates.hasParam("AiLogic", "LoseLife"))) {
|
||||
return false;
|
||||
} else if (Iterables.any(list, CardTraitPredicates.hasParam("AiLogic", "LichDraw"))) {
|
||||
return false;
|
||||
}
|
||||
} else return !Iterables.any(list, CardTraitPredicates.hasParam("AiLogic", "LichDraw"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean lifegainNegative(final Player player, final Card source) {
|
||||
@@ -3074,10 +3046,7 @@ public class ComputerUtil {
|
||||
if ((serious) && (ComputerUtilCombat.lifeInSeriousDanger(ai, combat, payment))) {
|
||||
return true;
|
||||
}
|
||||
if ((!serious) && (ComputerUtilCombat.lifeInDanger(ai, combat, payment))) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return (!serious) && (ComputerUtilCombat.lifeInDanger(ai, combat, payment));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -368,7 +368,7 @@ public class ComputerUtilCard {
|
||||
}
|
||||
|
||||
if (hasEnchantmants || hasArtifacts) {
|
||||
final List<Card> ae = CardLists.filter(list, Predicates.and(Predicates.<Card>or(CardPredicates.Presets.ARTIFACTS, CardPredicates.Presets.ENCHANTMENTS), new Predicate<Card>() {
|
||||
final List<Card> ae = CardLists.filter(list, Predicates.and(Predicates.or(CardPredicates.Presets.ARTIFACTS, CardPredicates.Presets.ENCHANTMENTS), new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card card) {
|
||||
return !card.hasSVar("DoNotDiscardIfAble");
|
||||
@@ -1301,7 +1301,7 @@ public class ComputerUtilCard {
|
||||
combatTrick = true;
|
||||
|
||||
final List<String> kws = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & "))
|
||||
: Lists.<String>newArrayList();
|
||||
: Lists.newArrayList();
|
||||
for (String kw : kws) {
|
||||
if (!kw.equals("Trample") && !kw.equals("First Strike") && !kw.equals("Double Strike")) {
|
||||
combatTrick = false;
|
||||
@@ -1742,20 +1742,14 @@ public class ComputerUtilCard {
|
||||
if (!c.isCreature()) {
|
||||
return false;
|
||||
}
|
||||
if (c.hasKeyword("CARDNAME can't attack or block.") || (c.hasKeyword("CARDNAME doesn't untap during your untap step.") && c.isTapped()) || (c.getOwner() == ai && ai.getOpponents().contains(c.getController()))) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return c.hasKeyword("CARDNAME can't attack or block.") || (c.hasKeyword("CARDNAME doesn't untap during your untap step.") && c.isTapped()) || (c.getOwner() == ai && ai.getOpponents().contains(c.getController()));
|
||||
}
|
||||
|
||||
public static boolean hasActiveUndyingOrPersist(final Card c) {
|
||||
if (c.hasKeyword(Keyword.UNDYING) && c.getCounters(CounterType.P1P1) == 0) {
|
||||
return true;
|
||||
}
|
||||
if (c.hasKeyword(Keyword.PERSIST) && c.getCounters(CounterType.M1M1) == 0) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return c.hasKeyword(Keyword.PERSIST) && c.getCounters(CounterType.M1M1) == 0;
|
||||
}
|
||||
|
||||
public static boolean isPresentOnBattlefield(final Game game, final String cardName) {
|
||||
|
||||
@@ -84,7 +84,7 @@ public class ComputerUtilCombat {
|
||||
return Iterables.any(defenders, new Predicate<GameEntity>() {
|
||||
@Override public boolean apply(final GameEntity input) {
|
||||
return ComputerUtilCombat.canAttackNextTurn(attacker, input);
|
||||
};
|
||||
}
|
||||
});
|
||||
} // canAttackNextTurn(Card)
|
||||
|
||||
@@ -119,11 +119,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
|
||||
// The creature won't untap next turn
|
||||
if (atacker.isTapped() && !Untap.canUntap(atacker)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return !atacker.isTapped() || Untap.canUntap(atacker);
|
||||
} // canAttackNextTurn(Card, GameEntity)
|
||||
|
||||
/**
|
||||
@@ -889,12 +885,10 @@ public class ComputerUtilCombat {
|
||||
|| CardTraitBase.matchesValid(attacker, trigParams.get("ValidTarget").split(","), source))) {
|
||||
return true;
|
||||
}
|
||||
if (CardTraitBase.matchesValid(attacker, trigParams.get("ValidSource").split(","), source)
|
||||
return CardTraitBase.matchesValid(attacker, trigParams.get("ValidSource").split(","), source)
|
||||
&& attacker.getNetCombatDamage() > 0
|
||||
&& (!trigParams.containsKey("ValidTarget")
|
||||
|| CardTraitBase.matchesValid(defender, trigParams.get("ValidTarget").split(","), source))) {
|
||||
return true;
|
||||
}
|
||||
|| CardTraitBase.matchesValid(defender, trigParams.get("ValidTarget").split(","), source));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1414,7 +1408,7 @@ public class ComputerUtilCombat {
|
||||
if (att.matches("[0-9][0-9]?") || att.matches("-" + "[0-9][0-9]?")) {
|
||||
power += Integer.parseInt(att);
|
||||
} else {
|
||||
String bonus = new String(source.getSVar(att));
|
||||
String bonus = source.getSVar(att);
|
||||
if (bonus.contains("TriggerCount$NumBlockers")) {
|
||||
bonus = TextUtil.fastReplace(bonus, "TriggerCount$NumBlockers", "Number$1");
|
||||
} else if (bonus.contains("TriggeredPlayersDefenders$Amount")) { // for Melee
|
||||
@@ -1655,7 +1649,7 @@ public class ComputerUtilCombat {
|
||||
if (def.matches("[0-9][0-9]?") || def.matches("-" + "[0-9][0-9]?")) {
|
||||
toughness += Integer.parseInt(def);
|
||||
} else {
|
||||
String bonus = new String(source.getSVar(def));
|
||||
String bonus = source.getSVar(def);
|
||||
if (bonus.contains("TriggerCount$NumBlockers")) {
|
||||
bonus = TextUtil.fastReplace(bonus, "TriggerCount$NumBlockers", "Number$1");
|
||||
} else if (bonus.contains("TriggeredPlayersDefenders$Amount")) { // for Melee
|
||||
@@ -1795,11 +1789,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
|
||||
// all damage will be prevented
|
||||
if (attacker.hasKeyword("PreventAllDamageBy Creature.blockingSource")) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return attacker.hasKeyword("PreventAllDamageBy Creature.blockingSource");
|
||||
}
|
||||
|
||||
// can the blocker destroy the attacker?
|
||||
@@ -1922,9 +1912,7 @@ public class ComputerUtilCombat {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (attackerLife <= 2 * defenderDamage) {
|
||||
return true;
|
||||
}
|
||||
return attackerLife <= 2 * defenderDamage;
|
||||
} // defender double strike
|
||||
|
||||
else { // no double strike for defender
|
||||
@@ -1948,7 +1936,7 @@ public class ComputerUtilCombat {
|
||||
return defenderDamage >= attackerLife;
|
||||
|
||||
} // defender no double strike
|
||||
return false; // should never arrive here
|
||||
// should never arrive here
|
||||
} // canDestroyAttacker
|
||||
|
||||
// For AI safety measures like Regeneration
|
||||
@@ -2169,9 +2157,7 @@ public class ComputerUtilCombat {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (defenderLife <= 2 * attackerDamage) {
|
||||
return true;
|
||||
}
|
||||
return defenderLife <= 2 * attackerDamage;
|
||||
} // attacker double strike
|
||||
|
||||
else { // no double strike for attacker
|
||||
@@ -2195,7 +2181,7 @@ public class ComputerUtilCombat {
|
||||
return attackerDamage >= defenderLife;
|
||||
|
||||
} // attacker no double strike
|
||||
return false; // should never arrive here
|
||||
// should never arrive here
|
||||
} // canDestroyBlocker
|
||||
|
||||
|
||||
|
||||
@@ -424,7 +424,7 @@ public class ComputerUtilCost {
|
||||
continue;
|
||||
}
|
||||
final int remainingLife = ai.getLife();
|
||||
final int lifeCost = ((CostPayLife) part).convertAmount();
|
||||
final int lifeCost = part.convertAmount();
|
||||
if ((remainingLife - lifeCost) < 10) {
|
||||
return false; //Don't pay life if it would put AI under 10 life
|
||||
} else if ((remainingLife / lifeCost) < 4) {
|
||||
@@ -552,7 +552,7 @@ public class ComputerUtilCost {
|
||||
final Card source = sa.getHostCard();
|
||||
final String aiLogic = sa.getParam("UnlessAI");
|
||||
boolean payForOwnOnly = "OnlyOwn".equals(aiLogic);
|
||||
boolean payOwner = sa.hasParam("UnlessAI") ? aiLogic.startsWith("Defined") : false;
|
||||
boolean payOwner = sa.hasParam("UnlessAI") && aiLogic.startsWith("Defined");
|
||||
boolean payNever = "Never".equals(aiLogic);
|
||||
boolean shockland = "Shockland".equals(aiLogic);
|
||||
boolean isMine = sa.getActivatingPlayer().equals(payer);
|
||||
|
||||
@@ -905,10 +905,8 @@ public class ComputerUtilMana {
|
||||
AiCardMemory.clearMemorySet(ai, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_MAIN2);
|
||||
}
|
||||
else {
|
||||
if (AiCardMemory.isRememberedCard(ai, sourceCard, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_MAIN2)) {
|
||||
// This mana source is held elsewhere for a Main Phase 2 spell.
|
||||
return true;
|
||||
}
|
||||
// This mana source is held elsewhere for a Main Phase 2 spell.
|
||||
return AiCardMemory.isRememberedCard(ai, sourceCard, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_MAIN2);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
@@ -1061,7 +1061,7 @@ public abstract class GameState {
|
||||
}
|
||||
|
||||
private void applyCountersToGameEntity(GameEntity entity, String counterString) {
|
||||
entity.setCounters(Maps.<CounterType, Integer>newEnumMap(CounterType.class));
|
||||
entity.setCounters(Maps.newEnumMap(CounterType.class));
|
||||
String[] allCounterStrings = counterString.split(",");
|
||||
for (final String counterPair : allCounterStrings) {
|
||||
String[] pair = counterPair.split("=", 2);
|
||||
@@ -1107,7 +1107,7 @@ public abstract class GameState {
|
||||
Map<CounterType, Integer> counters = c.getCounters();
|
||||
// Note: Not clearCounters() since we want to keep the counters
|
||||
// var as-is.
|
||||
c.setCounters(Maps.<CounterType, Integer>newEnumMap(CounterType.class));
|
||||
c.setCounters(Maps.newEnumMap(CounterType.class));
|
||||
if (c.isAura()) {
|
||||
// dummy "enchanting" to indicate that the card will be force-attached elsewhere
|
||||
// (will be overridden later, so the actual value shouldn't matter)
|
||||
|
||||
@@ -492,7 +492,7 @@ public class PlayerControllerAi extends PlayerController {
|
||||
Card toDiscard = Aggregates.itemWithMin(cardsOfType, CardPredicates.Accessors.fnGetCmc);
|
||||
return new CardCollection(toDiscard);
|
||||
}
|
||||
return getAi().getCardsToDiscard(num, (String[])null, sa);
|
||||
return getAi().getCardsToDiscard(num, null, sa);
|
||||
}
|
||||
|
||||
|
||||
@@ -612,7 +612,7 @@ public class PlayerControllerAi extends PlayerController {
|
||||
|
||||
@Override
|
||||
public CardCollection chooseCardsToDiscardToMaximumHandSize(int numDiscard) {
|
||||
return brains.getCardsToDiscard(numDiscard, (String[])null, null);
|
||||
return brains.getCardsToDiscard(numDiscard, null, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -669,7 +669,7 @@ public class PlayerControllerAi extends PlayerController {
|
||||
throw new InvalidParameterException("SA is not api-based, this is not supported yet");
|
||||
}
|
||||
return SpellApiToAi.Converter.get(api).chooseNumber(player, sa, min, max, params);
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public int chooseNumber(SpellAbility sa, String title, List<Integer> options, Player relatedPlayer) {
|
||||
|
||||
@@ -94,12 +94,8 @@ public class SpecialCardAi {
|
||||
int minCMC = isLowCMCDeck ? 3 : 4; // probably not worth wasting a lotus on a low-CMC spell (<4 CMC), except in low-CMC decks, where 3 CMC may be fine
|
||||
int paidCMC = cost.getConvertedManaCost();
|
||||
if (paidCMC < minCMC) {
|
||||
if (paidCMC == 3 && numManaSrcs < 3) {
|
||||
// if it's a CMC 3 spell and we're more than one mana source short for it, might be worth it anyway
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
// if it's a CMC 3 spell and we're more than one mana source short for it, might be worth it anyway
|
||||
return paidCMC == 3 && numManaSrcs < 3;
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -218,11 +214,7 @@ public class SpecialCardAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (ai.getLife() <= sa.getHostCard().getNetPower() && !hasUsefulBlocker) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return ai.getLife() <= sa.getHostCard().getNetPower() && !hasUsefulBlocker;
|
||||
}
|
||||
|
||||
public static int getSacThreshold() {
|
||||
@@ -335,7 +327,7 @@ public class SpecialCardAi {
|
||||
boolean canTrample = source.hasKeyword(Keyword.TRAMPLE);
|
||||
|
||||
if (!isBlocking && combat.getDefenderByAttacker(source) instanceof Card) {
|
||||
int loyalty = ((Card)combat.getDefenderByAttacker(source)).getCounters(CounterType.LOYALTY);
|
||||
int loyalty = combat.getDefenderByAttacker(source).getCounters(CounterType.LOYALTY);
|
||||
int totalDamageToPW = 0;
|
||||
for (Card atk : (combat.getAttackersOf(combat.getDefenderByAttacker(source)))) {
|
||||
if (combat.isUnblocked(atk)) {
|
||||
@@ -385,15 +377,12 @@ public class SpecialCardAi {
|
||||
// Already enough to kill the blockers and survive, don't overpump
|
||||
return false;
|
||||
}
|
||||
if (oppCantDie && !source.hasKeyword(Keyword.TRAMPLE) && !source.hasKeyword(Keyword.WITHER)
|
||||
&& !source.hasKeyword(Keyword.INFECT) && predictedPT.getLeft() <= oppT) {
|
||||
// Can't kill or cripple anyone, as well as can't Trample over, so don't pump
|
||||
return false;
|
||||
}
|
||||
// Can't kill or cripple anyone, as well as can't Trample over, so don't pump
|
||||
return !oppCantDie || source.hasKeyword(Keyword.TRAMPLE) || source.hasKeyword(Keyword.WITHER)
|
||||
|| source.hasKeyword(Keyword.INFECT) || predictedPT.getLeft() > oppT;
|
||||
|
||||
// If we got here, it should be a favorable combat pump, resulting in at least one
|
||||
// opposing creature dying, and hopefully with the Pummeler surviving combat.
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean predictOverwhelmingDamage(final Player ai, final SpellAbility sa) {
|
||||
@@ -411,11 +400,7 @@ public class SpecialCardAi {
|
||||
Pair<Integer, Integer> predictedPT = getPumpedPT(ai, source.getNetCombatDamage(), source.getNetToughness());
|
||||
int oppT = Aggregates.sum(potentialBlockers, CardPredicates.Accessors.fnGetNetToughness);
|
||||
|
||||
if (potentialBlockers.isEmpty() || (source.hasKeyword(Keyword.TRAMPLE) && predictedPT.getLeft() - oppT >= oppLife)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return potentialBlockers.isEmpty() || (source.hasKeyword(Keyword.TRAMPLE) && predictedPT.getLeft() - oppT >= oppLife);
|
||||
}
|
||||
|
||||
public static Pair<Integer, Integer> getPumpedPT(Player ai, int power, int toughness) {
|
||||
@@ -486,15 +471,13 @@ public class SpecialCardAi {
|
||||
}
|
||||
|
||||
if (isExileMode) {
|
||||
// We probably need a low-CMC card to exile to it, exiling a higher CMC spell may be suboptimal
|
||||
// since the AI does not prioritize/value cards vs. permission at the moment.
|
||||
if (blueCards.size() < 2) {
|
||||
// Need to have something else in hand that is blue in addition to Force of Will itself,
|
||||
// otherwise the AI will fail to play the card and the card will disappear from the pool
|
||||
return false;
|
||||
} else if (CardLists.filter(blueCards, CardPredicates.lessCMC(3)).isEmpty()) {
|
||||
// We probably need a low-CMC card to exile to it, exiling a higher CMC spell may be suboptimal
|
||||
// since the AI does not prioritize/value cards vs. permission at the moment.
|
||||
return false;
|
||||
}
|
||||
} else return !CardLists.filter(blueCards, CardPredicates.lessCMC(3)).isEmpty();
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -522,7 +505,7 @@ public class SpecialCardAi {
|
||||
best.add(sp); // these SAs are prioritized since the AI sees a reason to play them now
|
||||
}
|
||||
final List<String> keywords = sp.hasParam("KW") ? Arrays.asList(sp.getParam("KW").split(" & "))
|
||||
: Lists.<String>newArrayList();
|
||||
: Lists.newArrayList();
|
||||
for (String kw : keywords) {
|
||||
if (!tgtCard.hasKeyword(kw)) {
|
||||
if ("Indestructible".equals(kw) && ai.getOpponents().getCreaturesInPlay().isEmpty()) {
|
||||
@@ -568,10 +551,7 @@ public class SpecialCardAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
// Don't enchant creatures that can survive
|
||||
if (!c.canBeDestroyed() || c.getNetCombatDamage() < c.getNetToughness() || c.isEnchantedBy("Guilty Conscience")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return c.canBeDestroyed() && c.getNetCombatDamage() >= c.getNetToughness() && !c.isEnchantedBy("Guilty Conscience");
|
||||
}
|
||||
});
|
||||
chosen = ComputerUtilCard.getBestCreatureAI(creatures);
|
||||
@@ -912,15 +892,12 @@ public class SpecialCardAi {
|
||||
} else if (blackViseOTB && computerHandSize + exiledWithNecro - 1 >= 4) {
|
||||
// try not to overdraw in presence of Black Vise
|
||||
return false;
|
||||
} else if (computerHandSize + exiledWithNecro - 1 >= maxHandSize) {
|
||||
} else // Only activate in AI's own turn (sans the exception above)
|
||||
if (computerHandSize + exiledWithNecro - 1 >= maxHandSize) {
|
||||
// Only draw until we reach max hand size
|
||||
return false;
|
||||
} else if (!ph.isPlayerTurn(ai) || !ph.is(PhaseType.MAIN2)) {
|
||||
// Only activate in AI's own turn (sans the exception above)
|
||||
return false;
|
||||
}
|
||||
} else return ph.isPlayerTurn(ai) && ph.is(PhaseType.MAIN2);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -941,11 +918,7 @@ public class SpecialCardAi {
|
||||
|
||||
}
|
||||
// Maybe use it for some important high-impact spells even if there are more cards in hand?
|
||||
if (ai.getCardsIn(ZoneType.Hand).size() > 1 && !hasEnsnaringBridgeEffect) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return ai.getCardsIn(ZoneType.Hand).size() <= 1 || hasEnsnaringBridgeEffect;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1310,12 +1283,8 @@ public class SpecialCardAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (aiHandSize < HAND_SIZE_THRESHOLD || maxOppHandSize - aiHandSize > HAND_SIZE_THRESHOLD) {
|
||||
// use in case we're getting low on cards or if we're significantly behind our opponent in cards in hand
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
// use in case we're getting low on cards or if we're significantly behind our opponent in cards in hand
|
||||
return aiHandSize < HAND_SIZE_THRESHOLD || maxOppHandSize - aiHandSize > HAND_SIZE_THRESHOLD;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1342,9 +1311,7 @@ public class SpecialCardAi {
|
||||
if (topGY == null
|
||||
|| !topGY.isCreature()
|
||||
|| ComputerUtilCard.evaluateCreature(creatHand) > ComputerUtilCard.evaluateCreature(topGY) + 80) {
|
||||
if (numCreatsInHand > 1 || !ComputerUtilMana.canPayManaCost(creatHand.getSpellPermanent(), ai, 0)) {
|
||||
return true;
|
||||
}
|
||||
return numCreatsInHand > 1 || !ComputerUtilMana.canPayManaCost(creatHand.getSpellPermanent(), ai, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1459,15 +1426,12 @@ public class SpecialCardAi {
|
||||
} else if (blackViseOTB && computerHandSize + 1 > 4) {
|
||||
// try not to overdraw in presence of Black Vise
|
||||
return false;
|
||||
} else if (computerHandSize + 1 > maxHandSize) {
|
||||
} else // Only activate in AI's own turn (sans the exception above)
|
||||
if (computerHandSize + 1 > maxHandSize) {
|
||||
// Only draw until we reach max hand size
|
||||
return false;
|
||||
} else if (!ph.isPlayerTurn(ai)) {
|
||||
// Only activate in AI's own turn (sans the exception above)
|
||||
return false;
|
||||
}
|
||||
} else return ph.isPlayerTurn(ai);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -133,10 +133,7 @@ public abstract class SpellAbilityAi {
|
||||
if (!ComputerUtilCost.checkSacrificeCost(ai, cost, source, sa)) {
|
||||
return false;
|
||||
}
|
||||
if (!ComputerUtilCost.checkRemoveCounterCost(cost, source, sa)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return ComputerUtilCost.checkRemoveCounterCost(cost, source, sa);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -56,12 +56,9 @@ public class ActivateAbilityAi extends SpellAbilityAi {
|
||||
} else {
|
||||
final List<Player> defined = AbilityUtils.getDefinedPlayers(source, sa.getParam("Defined"), sa);
|
||||
|
||||
if (!defined.contains(opp)) {
|
||||
return false;
|
||||
}
|
||||
return defined.contains(opp);
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
sa.resetTargets();
|
||||
sa.getTargets().add(opp);
|
||||
|
||||
@@ -67,10 +67,8 @@ public class AddTurnAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (!StringUtils.isNumeric(sa.getParam("NumTurns"))) {
|
||||
// TODO: improve ai for Sage of Hours
|
||||
return false;
|
||||
}
|
||||
// TODO: improve ai for Sage of Hours
|
||||
return StringUtils.isNumeric(sa.getParam("NumTurns"));
|
||||
// not sure if the AI should be playing with cards that give the
|
||||
// Human more turns.
|
||||
}
|
||||
|
||||
@@ -23,9 +23,7 @@ public class AmassAi extends SpellAbilityAi {
|
||||
final Game game = ai.getGame();
|
||||
|
||||
if (!aiArmies.isEmpty()) {
|
||||
if (CardLists.count(aiArmies, CardPredicates.canReceiveCounters(CounterType.P1P1)) <= 0) {
|
||||
return false;
|
||||
}
|
||||
return CardLists.count(aiArmies, CardPredicates.canReceiveCounters(CounterType.P1P1)) > 0;
|
||||
} else {
|
||||
final String tokenScript = "b_0_0_zombie_army";
|
||||
final int amount = AbilityUtils.calculateAmount(host, sa.getParamOrDefault("Num", "1"), sa);
|
||||
@@ -57,12 +55,9 @@ public class AmassAi extends SpellAbilityAi {
|
||||
//reset static abilities
|
||||
game.getAction().checkStaticAbilities(false);
|
||||
|
||||
if (!result) {
|
||||
return false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -117,12 +117,9 @@ public class AnimateAi extends SpellAbilityAi {
|
||||
boolean activateAsPotentialBlocker = sa.hasParam("UntilYourNextTurn")
|
||||
&& ai.getGame().getPhaseHandler().getNextTurn() != ai
|
||||
&& source.isPermanent();
|
||||
if (ph.isPlayerTurn(ai) && ai.getLife() < 6 && opponent.getLife() > 6
|
||||
&& Iterables.any(opponent.getCardsIn(ZoneType.Battlefield), CardPredicates.Presets.CREATURES)
|
||||
&& !sa.hasParam("AILogic") && !sa.hasParam("Permanent") && !activateAsPotentialBlocker) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.isPlayerTurn(ai) || ai.getLife() >= 6 || opponent.getLife() <= 6
|
||||
|| !Iterables.any(opponent.getCardsIn(ZoneType.Battlefield), CardPredicates.Presets.CREATURES)
|
||||
|| sa.hasParam("AILogic") || sa.hasParam("Permanent") || activateAsPotentialBlocker;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -207,21 +204,16 @@ public class AnimateAi extends SpellAbilityAi {
|
||||
return bFlag; // All of the defined stuff is animated, not very useful
|
||||
} else {
|
||||
sa.resetTargets();
|
||||
if (!animateTgtAI(sa)) {
|
||||
return false;
|
||||
}
|
||||
return animateTgtAI(sa);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean chkAIDrawback(SpellAbility sa, Player aiPlayer) {
|
||||
if (sa.usesTargeting()) {
|
||||
sa.resetTargets();
|
||||
if (!animateTgtAI(sa)) {
|
||||
return false;
|
||||
}
|
||||
return animateTgtAI(sa);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -8,11 +8,7 @@ public class AnimateAllAi extends SpellAbilityAi {
|
||||
|
||||
@Override
|
||||
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
|
||||
if ("Always".equals(sa.getParam("AILogic"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return "Always".equals(sa.getParam("AILogic"));
|
||||
} // end animateAllCanPlayAI()
|
||||
|
||||
@Override
|
||||
|
||||
@@ -123,9 +123,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
return !(c.hasProtectionFrom(source) || c.hasKeyword(Keyword.SHROUD) || c.hasKeyword(Keyword.HEXPROOF));
|
||||
}
|
||||
});
|
||||
if (targets.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !targets.isEmpty();
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -239,9 +237,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(combat.isAttacking(attachTarget) || combat.isBlocking(attachTarget))) {
|
||||
return false;
|
||||
}
|
||||
return combat.isAttacking(attachTarget) || combat.isBlocking(attachTarget);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -987,9 +983,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
// don't equip creatures that don't gain anything
|
||||
if (card.hasSVar("NonStackingAttachEffect") && newTarget.isEquippedBy(card.getName())) {
|
||||
return false;
|
||||
}
|
||||
return !card.hasSVar("NonStackingAttachEffect") || !newTarget.isEquippedBy(card.getName());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1353,7 +1347,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
CardCollection prefList = list;
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
prefList = ComputerUtil.filterAITgts(sa, aiPlayer, (CardCollection)list, true);
|
||||
prefList = ComputerUtil.filterAITgts(sa, aiPlayer, list, true);
|
||||
|
||||
Card c = attachGeneralAI(aiPlayer, sa, prefList, mandatory, attachSource, sa.getParam("AILogic"));
|
||||
|
||||
@@ -1557,86 +1551,55 @@ public class AttachAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
if (evasive) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)
|
||||
|| !canBeBlocked) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card)
|
||||
&& canBeBlocked;
|
||||
} else if (keyword.equals("Haste")) {
|
||||
if (!card.hasSickness() || !ph.isPlayerTurn(sa.getActivatingPlayer()) || card.isTapped()
|
||||
|| card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| card.hasKeyword("CARDNAME can attack as though it had haste.")
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)) {
|
||||
return false;
|
||||
}
|
||||
return card.hasSickness() && ph.isPlayerTurn(sa.getActivatingPlayer()) && !card.isTapped()
|
||||
&& card.getNetCombatDamage() + powerBonus > 0
|
||||
&& !card.hasKeyword("CARDNAME can attack as though it had haste.")
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card);
|
||||
} else if (keyword.endsWith("Indestructible")) {
|
||||
return true;
|
||||
} else if (keyword.endsWith("Deathtouch") || keyword.endsWith("Wither")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| ((!canBeBlocked || !ComputerUtilCombat.canAttackNextTurn(card))
|
||||
&& !CombatUtil.canBlock(card, true))) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ((canBeBlocked && ComputerUtilCombat.canAttackNextTurn(card))
|
||||
|| CombatUtil.canBlock(card, true));
|
||||
} else if (keyword.equals("Double Strike") || keyword.equals("Lifelink")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| (!ComputerUtilCombat.canAttackNextTurn(card) && !CombatUtil.canBlock(card, true))) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& (ComputerUtilCombat.canAttackNextTurn(card) || CombatUtil.canBlock(card, true));
|
||||
} else if (keyword.equals("First Strike")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0 || card.hasKeyword(Keyword.DOUBLE_STRIKE)
|
||||
|| (!ComputerUtilCombat.canAttackNextTurn(card) && !CombatUtil.canBlock(card, true))) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0 && !card.hasKeyword(Keyword.DOUBLE_STRIKE)
|
||||
&& (ComputerUtilCombat.canAttackNextTurn(card) || CombatUtil.canBlock(card, true));
|
||||
} else if (keyword.startsWith("Flanking")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)
|
||||
|| !canBeBlocked) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card)
|
||||
&& canBeBlocked;
|
||||
} else if (keyword.startsWith("Bushido")) {
|
||||
if ((!canBeBlocked || !ComputerUtilCombat.canAttackNextTurn(card))
|
||||
&& !CombatUtil.canBlock(card, true)) {
|
||||
return false;
|
||||
}
|
||||
return (canBeBlocked && ComputerUtilCombat.canAttackNextTurn(card))
|
||||
|| CombatUtil.canBlock(card, true);
|
||||
} else if (keyword.equals("Trample")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 1
|
||||
|| !canBeBlocked
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 1
|
||||
&& canBeBlocked
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card);
|
||||
} else if (keyword.equals("Infect")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card);
|
||||
} else if (keyword.equals("Vigilance")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)
|
||||
|| !CombatUtil.canBlock(card, true)) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card)
|
||||
&& CombatUtil.canBlock(card, true);
|
||||
} else if (keyword.equals("Reach")) {
|
||||
if (card.hasKeyword(Keyword.FLYING) || !CombatUtil.canBlock(card, true)) {
|
||||
return false;
|
||||
}
|
||||
return !card.hasKeyword(Keyword.FLYING) && CombatUtil.canBlock(card, true);
|
||||
} else if (keyword.endsWith("CARDNAME can block an additional creature each combat.")) {
|
||||
if (!CombatUtil.canBlock(card, true) || card.hasKeyword("CARDNAME can block any number of creatures.")
|
||||
|| card.hasKeyword("CARDNAME can block an additional ninety-nine creatures each combat.")) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canBlock(card, true) && !card.hasKeyword("CARDNAME can block any number of creatures.")
|
||||
&& !card.hasKeyword("CARDNAME can block an additional ninety-nine creatures each combat.");
|
||||
} else if (keyword.equals("CARDNAME can attack as though it didn't have defender.")) {
|
||||
if (!card.hasKeyword(Keyword.DEFENDER) || card.getNetCombatDamage() + powerBonus <= 0) {
|
||||
return false;
|
||||
}
|
||||
return card.hasKeyword(Keyword.DEFENDER) && card.getNetCombatDamage() + powerBonus > 0;
|
||||
} else if (keyword.equals("Shroud") || keyword.equals("Hexproof")) {
|
||||
if (card.hasKeyword(Keyword.SHROUD) || card.hasKeyword(Keyword.HEXPROOF)) {
|
||||
return false;
|
||||
}
|
||||
} else if (keyword.equals("Defender")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !card.hasKeyword(Keyword.SHROUD) && !card.hasKeyword(Keyword.HEXPROOF);
|
||||
} else return !keyword.equals("Defender");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1657,17 +1620,11 @@ public class AttachAi extends SpellAbilityAi {
|
||||
|
||||
if (keyword.endsWith("CARDNAME can't attack.") || keyword.equals("Defender")
|
||||
|| keyword.endsWith("CARDNAME can't attack or block.")) {
|
||||
if (!ComputerUtilCombat.canAttackNextTurn(card) || card.getNetCombatDamage() < 1) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCombat.canAttackNextTurn(card) && card.getNetCombatDamage() >= 1;
|
||||
} else if (keyword.endsWith("CARDNAME attacks each turn if able.") || keyword.endsWith("CARDNAME attacks each combat if able.")) {
|
||||
if (!ComputerUtilCombat.canAttackNextTurn(card) || !CombatUtil.canBlock(card, true) || ai.getCreaturesInPlay().isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCombat.canAttackNextTurn(card) && CombatUtil.canBlock(card, true) && !ai.getCreaturesInPlay().isEmpty();
|
||||
} else if (keyword.endsWith("CARDNAME can't block.") || keyword.contains("CantBlock")) {
|
||||
if (!CombatUtil.canBlock(card, true)) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canBlock(card, true);
|
||||
} else if (keyword.endsWith("CARDNAME's activated abilities can't be activated.")) {
|
||||
for (SpellAbility ability : card.getSpellAbilities()) {
|
||||
if (ability.isAbility()) {
|
||||
@@ -1676,18 +1633,12 @@ public class AttachAi extends SpellAbilityAi {
|
||||
}
|
||||
return false;
|
||||
} else if (keyword.endsWith("Prevent all combat damage that would be dealt by CARDNAME.")) {
|
||||
if (!ComputerUtilCombat.canAttackNextTurn(card) || card.getNetCombatDamage() < 1) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCombat.canAttackNextTurn(card) && card.getNetCombatDamage() >= 1;
|
||||
} else if (keyword.endsWith("Prevent all combat damage that would be dealt to and dealt by CARDNAME.")
|
||||
|| keyword.endsWith("Prevent all damage that would be dealt to and dealt by CARDNAME.")) {
|
||||
if (!ComputerUtilCombat.canAttackNextTurn(card) || card.getNetCombatDamage() < 2) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCombat.canAttackNextTurn(card) && card.getNetCombatDamage() >= 2;
|
||||
} else if (keyword.endsWith("CARDNAME doesn't untap during your untap step.")) {
|
||||
if (card.isUntapped()) {
|
||||
return false;
|
||||
}
|
||||
return !card.isUntapped();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1711,12 +1662,8 @@ public class AttachAi extends SpellAbilityAi {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (sa.getHostCard().isEquipment() && ComputerUtilCard.isUselessCreature(ai, c)) {
|
||||
// useless to equip a creature that can't attack or block.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// useless to equip a creature that can't attack or block.
|
||||
return !sa.getHostCard().isEquipment() || !ComputerUtilCard.isUselessCreature(ai, c);
|
||||
}
|
||||
|
||||
public static Card doPumpOrCurseAILogic(final Player ai, final SpellAbility sa, final List<Card> list, final String type) {
|
||||
|
||||
@@ -355,9 +355,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getType().isLegendary()) {
|
||||
if (ai.isCardInPlay(c.getName())) {
|
||||
return false;
|
||||
}
|
||||
return !ai.isCardInPlay(c.getName());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -738,11 +736,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
final AbilitySub subAb = sa.getSubAbility();
|
||||
if (subAb != null && !SpellApiToAi.Converter.get(subAb.getApi()).chkDrawbackWithSubs(ai, subAb)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return subAb == null || SpellApiToAi.Converter.get(subAb.getApi()).chkDrawbackWithSubs(ai, subAb);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -864,7 +858,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
list = CardLists.getTargetableCards(list, sa);
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
list = ComputerUtil.filterAITgts(sa, ai, (CardCollection)list, true);
|
||||
list = ComputerUtil.filterAITgts(sa, ai, list, true);
|
||||
if (sa.hasParam("AITgtsOnlyBetterThanSelf")) {
|
||||
list = CardLists.filter(list, new Predicate<Card>() {
|
||||
@Override
|
||||
@@ -995,11 +989,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
for (Card aura : c.getEnchantedBy()) {
|
||||
if (aura.getController().isOpponentOf(ai)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return aura.getController().isOpponentOf(ai);
|
||||
}
|
||||
if (blink) {
|
||||
return c.isToken();
|
||||
@@ -1471,16 +1461,12 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
if (!list.isEmpty()) {
|
||||
final Card attachedTo = list.get(0);
|
||||
// This code is for the Dragon auras
|
||||
if (attachedTo.getController().isOpponentOf(ai)) {
|
||||
return false;
|
||||
}
|
||||
return !attachedTo.getController().isOpponentOf(ai);
|
||||
}
|
||||
}
|
||||
} else if (isPreferredTarget(ai, sa, mandatory, true)) {
|
||||
// do nothing
|
||||
} else if (!isUnpreferredTarget(ai, sa, mandatory)) {
|
||||
return false;
|
||||
}
|
||||
} else return isUnpreferredTarget(ai, sa, mandatory);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1532,9 +1518,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getType().isLegendary()) {
|
||||
if (decider.isCardInPlay(c.getName())) {
|
||||
return false;
|
||||
}
|
||||
return !decider.isCardInPlay(c.getName());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1543,10 +1527,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
fetchList = CardLists.filter(fetchList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (ComputerUtilCard.isCardRemAIDeck(c) || ComputerUtilCard.isCardRemRandomDeck(c)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ComputerUtilCard.isCardRemAIDeck(c) && !ComputerUtilCard.isCardRemRandomDeck(c);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1718,9 +1699,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getType().isLegendary()) {
|
||||
if (ai.isCardInPlay(c.getName())) {
|
||||
return false;
|
||||
}
|
||||
return !ai.isCardInPlay(c.getName());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1826,20 +1805,16 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
&& "Battlefield".equals(causeSub.getParam("Destination"))) {
|
||||
// A blink effect implemented using ChangeZone API
|
||||
return false;
|
||||
} else if (subApi == ApiType.DelayedTrigger) {
|
||||
} else // This is an intrinsic effect that blinks the card (e.g. Obzedat, Ghost Council), no need to
|
||||
// return the commander to the Command zone.
|
||||
if (subApi == ApiType.DelayedTrigger) {
|
||||
SpellAbility exec = causeSub.getAdditionalAbility("Execute");
|
||||
if (exec != null && exec.getApi() == ApiType.ChangeZone) {
|
||||
if ("Exile".equals(exec.getParam("Origin")) && "Battlefield".equals(exec.getParam("Destination"))) {
|
||||
// A blink effect implemented using a delayed trigger
|
||||
return false;
|
||||
}
|
||||
// A blink effect implemented using a delayed trigger
|
||||
return !"Exile".equals(exec.getParam("Origin")) || !"Battlefield".equals(exec.getParam("Destination"));
|
||||
}
|
||||
} else if (causeSa.getHostCard() != null && causeSa.getHostCard().equals((Card)sa.getReplacingObject("Card"))
|
||||
&& causeSa.getActivatingPlayer().equals(aiPlayer)) {
|
||||
// This is an intrinsic effect that blinks the card (e.g. Obzedat, Ghost Council), no need to
|
||||
// return the commander to the Command zone.
|
||||
return false;
|
||||
}
|
||||
} else return causeSa.getHostCard() == null || !causeSa.getHostCard().equals(sa.getReplacingObject("Card"))
|
||||
|| !causeSa.getActivatingPlayer().equals(aiPlayer);
|
||||
}
|
||||
|
||||
// Normally we want the commander back in Command zone to recast him later
|
||||
|
||||
@@ -335,11 +335,8 @@ public class ChangeZoneAllAi extends SpellAbilityAi {
|
||||
return true;
|
||||
|
||||
// if AI creature is better than Human Creature
|
||||
if (ComputerUtilCard.evaluateCreatureList(aiCards) >= ComputerUtilCard
|
||||
.evaluateCreatureList(humanCards)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return ComputerUtilCard.evaluateCreatureList(aiCards) >= ComputerUtilCard
|
||||
.evaluateCreatureList(humanCards);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -441,29 +438,21 @@ public class ChangeZoneAllAi extends SpellAbilityAi {
|
||||
if (sa.getParam("GainControl") != null) {
|
||||
// Check if the cards are valuable enough
|
||||
if ((CardLists.getNotType(humanType, "Creature").size() == 0) && (CardLists.getNotType(computerType, "Creature").size() == 0)) {
|
||||
if ((ComputerUtilCard.evaluateCreatureList(computerType) + ComputerUtilCard
|
||||
.evaluateCreatureList(humanType)) < 1) {
|
||||
return false;
|
||||
}
|
||||
return (ComputerUtilCard.evaluateCreatureList(computerType) + ComputerUtilCard
|
||||
.evaluateCreatureList(humanType)) >= 1;
|
||||
} // otherwise evaluate both lists by CMC and pass only if human
|
||||
// permanents are less valuable
|
||||
else if ((ComputerUtilCard.evaluatePermanentList(computerType) + ComputerUtilCard
|
||||
.evaluatePermanentList(humanType)) < 1) {
|
||||
return false;
|
||||
}
|
||||
else return (ComputerUtilCard.evaluatePermanentList(computerType) + ComputerUtilCard
|
||||
.evaluatePermanentList(humanType)) >= 1;
|
||||
} else {
|
||||
// don't activate if human gets more back than AI does
|
||||
if ((CardLists.getNotType(humanType, "Creature").isEmpty()) && (CardLists.getNotType(computerType, "Creature").isEmpty())) {
|
||||
if (ComputerUtilCard.evaluateCreatureList(computerType) <= ComputerUtilCard
|
||||
.evaluateCreatureList(humanType)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.evaluateCreatureList(computerType) > ComputerUtilCard
|
||||
.evaluateCreatureList(humanType);
|
||||
} // otherwise evaluate both lists by CMC and pass only if human
|
||||
// permanents are less valuable
|
||||
else if (ComputerUtilCard.evaluatePermanentList(computerType) <= ComputerUtilCard
|
||||
.evaluatePermanentList(humanType)) {
|
||||
return false;
|
||||
}
|
||||
else return ComputerUtilCard.evaluatePermanentList(computerType) > ComputerUtilCard
|
||||
.evaluatePermanentList(humanType);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -71,21 +71,15 @@ public class ChooseCardAi extends SpellAbilityAi {
|
||||
choices = CardLists.filterControlledBy(choices, ai.getOpponents());
|
||||
}
|
||||
if (aiLogic.equals("AtLeast1") || aiLogic.equals("OppPreferred")) {
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
} else if (aiLogic.equals("AtLeast2") || aiLogic.equals("BestBlocker")) {
|
||||
if (choices.size() < 2) {
|
||||
return false;
|
||||
}
|
||||
return choices.size() >= 2;
|
||||
} else if (aiLogic.equals("Clone") || aiLogic.equals("Vesuva")) {
|
||||
final String filter = aiLogic.equals("Clone") ? "Permanent.YouDontCtrl,Permanent.nonLegendary"
|
||||
: "Permanent.YouDontCtrl+notnamedVesuva,Permanent.nonLegendary+notnamedVesuva";
|
||||
|
||||
choices = CardLists.getValidCards(choices, filter, host.getController(), host);
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
} else if (aiLogic.equals("Never")) {
|
||||
return false;
|
||||
} else if (aiLogic.equals("NeedsPrevention")) {
|
||||
@@ -103,9 +97,7 @@ public class ChooseCardAi extends SpellAbilityAi {
|
||||
return ComputerUtilCombat.damageIfUnblocked(c, ai, combat, true) > ref;
|
||||
}
|
||||
});
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
} else if (aiLogic.equals("Ashiok")) {
|
||||
final int loyalty = host.getCounters(CounterType.LOYALTY) - 1;
|
||||
for (int i = loyalty; i >= 0; i--) {
|
||||
@@ -117,13 +109,9 @@ public class ChooseCardAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
} else if (aiLogic.equals("RandomNonLand")) {
|
||||
if (CardLists.getValidCards(choices, "Card.nonLand", host.getController(), host).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !CardLists.getValidCards(choices, "Card.nonLand", host.getController(), host).isEmpty();
|
||||
} else if (aiLogic.equals("Duneblast")) {
|
||||
CardCollection aiCreatures = ai.getCreaturesInPlay();
|
||||
CardCollection oppCreatures = ai.getWeakestOpponent().getCreaturesInPlay();
|
||||
@@ -139,10 +127,8 @@ public class ChooseCardAi extends SpellAbilityAi {
|
||||
aiCreatures.remove(chosen);
|
||||
int minGain = 200;
|
||||
|
||||
if ((ComputerUtilCard.evaluateCreatureList(aiCreatures) + minGain) >= ComputerUtilCard
|
||||
.evaluateCreatureList(oppCreatures)) {
|
||||
return false;
|
||||
}
|
||||
return (ComputerUtilCard.evaluateCreatureList(aiCreatures) + minGain) < ComputerUtilCard
|
||||
.evaluateCreatureList(oppCreatures);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -52,10 +52,7 @@ public class ChooseColorAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
if ("Addle".equals(sourceName)) {
|
||||
if (ph.getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS) || ai.getWeakestOpponent().getCardsIn(ZoneType.Hand).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS) && !ai.getWeakestOpponent().getCardsIn(ZoneType.Hand).isEmpty();
|
||||
}
|
||||
|
||||
if (logic.equals("MostExcessOpponentControls")) {
|
||||
|
||||
@@ -33,9 +33,7 @@ public class ChooseDirectionAi extends SpellAbilityAi {
|
||||
CardCollection right = CardLists.filterControlledBy(all, game.getNextPlayerAfter(ai, Direction.Right));
|
||||
int leftValue = Aggregates.sum(left, CardPredicates.Accessors.fnGetCmc);
|
||||
int rightValue = Aggregates.sum(right, CardPredicates.Accessors.fnGetCmc);
|
||||
if (aiValue > leftValue || aiValue > rightValue) {
|
||||
return false;
|
||||
}
|
||||
return aiValue <= leftValue && aiValue <= rightValue;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -385,9 +385,7 @@ public class ChooseGenericEffectAi extends SpellAbilityAi {
|
||||
final Player opp = player.getWeakestOpponent();
|
||||
if (opp != null) {
|
||||
// TODO add predict Combat Damage?
|
||||
if (opp.getLife() < copy.getNetPower()) {
|
||||
return true;
|
||||
}
|
||||
return opp.getLife() < copy.getNetPower();
|
||||
}
|
||||
|
||||
// haste might not be good enough?
|
||||
|
||||
@@ -97,10 +97,7 @@ public class ChooseSourceAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
int dmg = AbilityUtils.calculateAmount(threatSource, topStack.getParam("NumDmg"), topStack);
|
||||
if (ComputerUtilCombat.predictDamageTo(ai, dmg, threatSource, false) <= 0) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return ComputerUtilCombat.predictDamageTo(ai, dmg, threatSource, false) > 0;
|
||||
}
|
||||
if (game.getPhaseHandler().getPhase() != PhaseType.COMBAT_DECLARE_BLOCKERS) {
|
||||
return false;
|
||||
@@ -119,9 +116,7 @@ public class ChooseSourceAi extends SpellAbilityAi {
|
||||
return ComputerUtilCombat.damageIfUnblocked(c, ai, combat, true) > 0;
|
||||
}
|
||||
});
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -244,9 +244,6 @@ public class CloneAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// don't activate during main2 unless this effect is permanent
|
||||
if (ph.is(PhaseType.MAIN2) && !sa.hasParam("Permanent")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.is(PhaseType.MAIN2) || sa.hasParam("Permanent");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,9 +84,7 @@ public class ControlGainAi extends SpellAbilityAi {
|
||||
if (sa.hasParam("AllValid")) {
|
||||
CardCollectionView tgtCards = CardLists.filterControlledBy(game.getCardsIn(ZoneType.Battlefield), opponents);
|
||||
tgtCards = AbilityUtils.filterListByType(tgtCards, sa.getParam("AllValid"), sa);
|
||||
if (tgtCards.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !tgtCards.isEmpty();
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
@@ -247,7 +245,7 @@ public class ControlGainAi extends SpellAbilityAi {
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
if (t != null) {
|
||||
sa.getTargets().add(t);
|
||||
@@ -296,15 +294,12 @@ public class ControlGainAi extends SpellAbilityAi {
|
||||
lose.addAll(Lists.newArrayList(sa.getParam("LoseControl").split(",")));
|
||||
}
|
||||
|
||||
if (lose.contains("EOT")
|
||||
&& game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
return !lose.contains("EOT")
|
||||
|| !game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS);
|
||||
} else {
|
||||
return this.canPlayAI(ai, sa);
|
||||
}
|
||||
|
||||
return true;
|
||||
} // pumpDrawbackAI()
|
||||
|
||||
@Override
|
||||
|
||||
@@ -90,9 +90,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// for Simic Fluxmage and other
|
||||
if (!ph.getNextTurn().equals(ai) || ph.getPhase().isBefore(PhaseType.END_OF_TURN)) {
|
||||
return false;
|
||||
}
|
||||
return ph.getNextTurn().equals(ai) && !ph.getPhase().isBefore(PhaseType.END_OF_TURN);
|
||||
|
||||
} else if (CounterType.P1P1.equals(cType) && sa.hasParam("Defined")) {
|
||||
// something like Cyptoplast Root-kin
|
||||
@@ -107,9 +105,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
}
|
||||
// Make sure that removing the last counter doesn't kill the creature
|
||||
if ("Self".equals(sa.getParam("Source"))) {
|
||||
if (host != null && host.getNetToughness() - 1 <= 0) {
|
||||
return false;
|
||||
}
|
||||
return host == null || host.getNetToughness() - 1 > 0;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -193,9 +189,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
|
||||
// check for some specific AI preferences
|
||||
if ("DontMoveCounterIfLethal".equals(sa.getParam("AILogic"))) {
|
||||
if (cType == CounterType.P1P1 && src.getNetToughness() - src.getTempToughnessBoost() - 1 <= 0) {
|
||||
return false;
|
||||
}
|
||||
return cType != CounterType.P1P1 || src.getNetToughness() - src.getTempToughnessBoost() - 1 > 0;
|
||||
}
|
||||
}
|
||||
// no target
|
||||
@@ -207,9 +201,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
public boolean chkAIDrawback(SpellAbility sa, Player ai) {
|
||||
if (sa.usesTargeting()) {
|
||||
sa.resetTargets();
|
||||
if (!moveTgtAI(ai, sa)) {
|
||||
return false;
|
||||
}
|
||||
return moveTgtAI(ai, sa);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -287,10 +279,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
// do not steal a P1P1 from Undying if it would die
|
||||
// this way
|
||||
if (CounterType.P1P1.equals(cType) && srcCardCpy.getNetToughness() <= 0) {
|
||||
if (srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING) || card.isToken()) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING) || card.isToken();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -338,11 +327,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (CounterType.M1M1.equals(cType) && card.hasKeyword(Keyword.PERSIST)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return CounterType.M1M1.equals(cType) && card.hasKeyword(Keyword.PERSIST);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -436,11 +421,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// source would leave the game
|
||||
if (!card.hasSVar("EndOfTurnLeavePlay")) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return !card.hasSVar("EndOfTurnLeavePlay");
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
@@ -45,9 +45,7 @@ public class CountersMultiplyAi extends SpellAbilityAi {
|
||||
if (c.getCounters(counterType) <= 0) {
|
||||
return false;
|
||||
}
|
||||
if (!c.canReceiveCounters(counterType)) {
|
||||
return false;
|
||||
}
|
||||
return c.canReceiveCounters(counterType);
|
||||
} else {
|
||||
for (Map.Entry<CounterType, Integer> e : c.getCounters().entrySet()) {
|
||||
// has negative counter it would double
|
||||
@@ -87,19 +85,12 @@ public class CountersMultiplyAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ComputerUtil.waitForBlocking(sa)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return !ComputerUtil.waitForBlocking(sa);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean doTriggerAINoCost(Player ai, SpellAbility sa, boolean mandatory) {
|
||||
if (sa.usesTargeting() && !setTargets(ai, sa) && !mandatory) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !sa.usesTargeting() || setTargets(ai, sa) || mandatory;
|
||||
}
|
||||
|
||||
private CounterType getCounterType(SpellAbility sa) {
|
||||
@@ -135,9 +126,7 @@ public class CountersMultiplyAi extends SpellAbilityAi {
|
||||
if (c.getCounters(counterType) <= 0) {
|
||||
return false;
|
||||
}
|
||||
if (!c.canReceiveCounters(counterType)) {
|
||||
return false;
|
||||
}
|
||||
return c.canReceiveCounters(counterType);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -83,12 +83,9 @@ public class CountersProliferateAi extends SpellAbilityAi {
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
|
||||
if (cperms.isEmpty() && hperms.isEmpty() && !opponentPoison && !allyExpOrEnergy) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
return !cperms.isEmpty() || !hperms.isEmpty() || opponentPoison || allyExpOrEnergy;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -469,7 +469,7 @@ public class CountersPutAi extends SpellAbilityAi {
|
||||
int left = amount;
|
||||
for (Card c : list) {
|
||||
if (ComputerUtilCard.shouldPumpCard(ai, sa, c, i, i,
|
||||
Lists.<String>newArrayList())) {
|
||||
Lists.newArrayList())) {
|
||||
sa.getTargets().add(c);
|
||||
abTgt.addDividedAllocation(c, i);
|
||||
left -= i;
|
||||
@@ -506,7 +506,7 @@ public class CountersPutAi extends SpellAbilityAi {
|
||||
if (type.equals("P1P1") && !SpellAbilityAi.isSorcerySpeed(sa)) {
|
||||
for (Card c : list) {
|
||||
if (ComputerUtilCard.shouldPumpCard(ai, sa, c, amount, amount,
|
||||
Lists.<String>newArrayList())) {
|
||||
Lists.newArrayList())) {
|
||||
choice = c;
|
||||
break;
|
||||
}
|
||||
@@ -592,11 +592,7 @@ public class CountersPutAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (ComputerUtil.waitForBlocking(sa)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return !ComputerUtil.waitForBlocking(sa);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1071,10 +1067,8 @@ public class CountersPutAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
int totBlkPower = Aggregates.sum(combat.getBlockers(source), CardPredicates.Accessors.fnGetNetPower);
|
||||
if (source.getNetToughness() <= totBlkPower
|
||||
&& source.getNetToughness() + amount > totBlkPower) {
|
||||
return true;
|
||||
}
|
||||
return source.getNetToughness() <= totBlkPower
|
||||
&& source.getNetToughness() + amount > totBlkPower;
|
||||
}
|
||||
} else if (combat.isBlocking(source)) {
|
||||
for (Card blocked : combat.getAttackersBlockedBy(source)) {
|
||||
@@ -1085,10 +1079,8 @@ public class CountersPutAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
int totAtkPower = Aggregates.sum(combat.getAttackersBlockedBy(source), CardPredicates.Accessors.fnGetNetPower);
|
||||
if (source.getNetToughness() <= totAtkPower
|
||||
&& source.getNetToughness() + amount > totAtkPower) {
|
||||
return true;
|
||||
}
|
||||
return source.getNetToughness() <= totAtkPower
|
||||
&& source.getNetToughness() + amount > totAtkPower;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -101,7 +101,7 @@ public class CountersRemoveAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
list = ComputerUtil.filterAITgts(sa, ai, (CardCollection)list, false);
|
||||
list = ComputerUtil.filterAITgts(sa, ai, list, false);
|
||||
|
||||
boolean noLegendary = game.getStaticEffects().getGlobalRuleChange(GlobalRuleChange.noLegendRule);
|
||||
|
||||
|
||||
@@ -37,9 +37,7 @@ public abstract class DamageAiBase extends SpellAbilityAi {
|
||||
}
|
||||
if ("SelfDamage".equals(sa.getParam("AILogic"))) {
|
||||
if (comp.getLife() * 0.75 < enemy.getLife()) {
|
||||
if (!lifelink) {
|
||||
return true;
|
||||
}
|
||||
return !lifelink;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -233,12 +233,8 @@ public class DamageAllAi extends SpellAbilityAi {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!computerList.isEmpty() && ComputerUtilCard.evaluateCreatureList(computerList) > ComputerUtilCard
|
||||
.evaluateCreatureList(humanList)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return computerList.isEmpty() || ComputerUtilCard.evaluateCreatureList(computerList) <= ComputerUtilCard
|
||||
.evaluateCreatureList(humanList);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -320,11 +316,7 @@ public class DamageAllAi extends SpellAbilityAi {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!computerList.isEmpty() && ComputerUtilCard.evaluateCreatureList(computerList) + 50 >= ComputerUtilCard
|
||||
.evaluateCreatureList(humanList)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return computerList.isEmpty() || ComputerUtilCard.evaluateCreatureList(computerList) + 50 < ComputerUtilCard
|
||||
.evaluateCreatureList(humanList);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -80,10 +80,7 @@ public class DamageDealAi extends DamageAiBase {
|
||||
dmg--; // the card will be spent casting the spell, so actual damage is 1 less
|
||||
}
|
||||
}
|
||||
if (!this.damageTargetAI(ai, sa, dmg, true)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return this.damageTargetAI(ai, sa, dmg, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -490,9 +487,7 @@ public class DamageDealAi extends DamageAiBase {
|
||||
for (final Object o : objects) {
|
||||
if (o instanceof Card) {
|
||||
final Card c = (Card) o;
|
||||
if (hPlay.contains(c)) {
|
||||
hPlay.remove(c);
|
||||
}
|
||||
hPlay.remove(c);
|
||||
}
|
||||
}
|
||||
hPlay = CardLists.getTargetableCards(hPlay, sa);
|
||||
@@ -850,10 +845,7 @@ public class DamageDealAi extends DamageAiBase {
|
||||
if (!positive && !(saMe instanceof AbilitySub)) {
|
||||
return false;
|
||||
}
|
||||
if (!urgent && !SpellAbilityAi.playReusable(ai, saMe)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return urgent || SpellAbilityAi.playReusable(ai, saMe);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -952,9 +944,7 @@ public class DamageDealAi extends DamageAiBase {
|
||||
final TargetRestrictions tgt = sa.getTargetRestrictions();
|
||||
if (tgt == null) {
|
||||
// If it's not mandatory check a few things
|
||||
if (!mandatory && !this.damageChooseNontargeted(ai, sa, dmg)) {
|
||||
return false;
|
||||
}
|
||||
return mandatory || this.damageChooseNontargeted(ai, sa, dmg);
|
||||
} else {
|
||||
if (!this.damageChoosingTargets(ai, sa, tgt, dmg, mandatory, true) && !mandatory) {
|
||||
return false;
|
||||
|
||||
@@ -124,7 +124,7 @@ public class DebuffAi extends SpellAbilityAi {
|
||||
|
||||
final TargetRestrictions tgt = sa.getTargetRestrictions();
|
||||
sa.resetTargets();
|
||||
CardCollection list = getCurseCreatures(ai, sa, kws == null ? Lists.<String>newArrayList() : kws);
|
||||
CardCollection list = getCurseCreatures(ai, sa, kws == null ? Lists.newArrayList() : kws);
|
||||
list = CardLists.getValidCards(list, tgt.getValidTgts(), sa.getActivatingPlayer(), sa.getHostCard(), sa);
|
||||
|
||||
// several uses here:
|
||||
|
||||
@@ -27,7 +27,7 @@ public class DelayedTriggerAi extends SpellAbilityAi {
|
||||
trigsa.setActivatingPlayer(ai);
|
||||
|
||||
if (trigsa instanceof AbilitySub) {
|
||||
return SpellApiToAi.Converter.get(((AbilitySub) trigsa).getApi()).chkDrawbackWithSubs(ai, (AbilitySub)trigsa);
|
||||
return SpellApiToAi.Converter.get(trigsa.getApi()).chkDrawbackWithSubs(ai, (AbilitySub)trigsa);
|
||||
} else {
|
||||
return AiPlayDecision.WillPlay == ((PlayerControllerAi)ai.getController()).getAi().canPlaySa(trigsa);
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
hasXCost = abCost.getCostMana() != null ? abCost.getCostMana().getAmountOfX() > 0 : false;
|
||||
hasXCost = abCost.getCostMana() != null && abCost.getCostMana().getAmountOfX() > 0;
|
||||
}
|
||||
|
||||
if ("AtOpponentsCombatOrAfter".equals(sa.getParam("AILogic"))) {
|
||||
@@ -132,7 +132,7 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
list = ComputerUtil.filterAITgts(sa, ai, (CardCollection)list, true);
|
||||
list = ComputerUtil.filterAITgts(sa, ai, list, true);
|
||||
|
||||
list = CardLists.getNotKeyword(list, Keyword.INDESTRUCTIBLE);
|
||||
if (CardLists.getNotType(list, "Creature").isEmpty()) {
|
||||
@@ -295,11 +295,9 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (list.isEmpty()
|
||||
|| !CardLists.filterControlledBy(list, ai).isEmpty()
|
||||
|| CardLists.getNotKeyword(list, Keyword.INDESTRUCTIBLE).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !list.isEmpty()
|
||||
&& CardLists.filterControlledBy(list, ai).isEmpty()
|
||||
&& !CardLists.getNotKeyword(list, Keyword.INDESTRUCTIBLE).isEmpty();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -342,7 +340,7 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
preferred = ComputerUtil.filterAITgts(sa, ai, (CardCollection)preferred, true);
|
||||
preferred = ComputerUtil.filterAITgts(sa, ai, preferred, true);
|
||||
|
||||
for (final Card c : preferred) {
|
||||
list.remove(c);
|
||||
@@ -400,16 +398,11 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (sa.getTargets().getNumTargeted() < tgt.getMinTargets(sa.getHostCard(), sa)) {
|
||||
return false;
|
||||
}
|
||||
return sa.getTargets().getNumTargeted() >= tgt.getMinTargets(sa.getHostCard(), sa);
|
||||
} else {
|
||||
if (!mandatory) {
|
||||
return false;
|
||||
}
|
||||
return mandatory;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean doLandForLandRemovalLogic(SpellAbility sa, Player ai, Card tgtLand, String logic) {
|
||||
|
||||
@@ -146,10 +146,7 @@ public class DestroyAllAi extends SpellAbilityAi {
|
||||
AiBlockController block = new AiBlockController(ai);
|
||||
block.assignBlockersForCombat(combat);
|
||||
|
||||
if (ComputerUtilCombat.lifeInSeriousDanger(ai, combat)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return ComputerUtilCombat.lifeInSeriousDanger(ai, combat);
|
||||
} // only lands involved
|
||||
else if (CardLists.getNotType(opplist, "Land").isEmpty() && CardLists.getNotType(ailist, "Land").isEmpty()) {
|
||||
if (ai.isCardInPlay("Crucible of Worlds") && !opponent.isCardInPlay("Crucible of Worlds") && !opplist.isEmpty()) {
|
||||
@@ -164,14 +161,9 @@ public class DestroyAllAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
// check if the AI would lose more lands than the opponent would
|
||||
if (ComputerUtilCard.evaluatePermanentList(ailist) > ComputerUtilCard.evaluatePermanentList(opplist) + 1) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.evaluatePermanentList(ailist) <= ComputerUtilCard.evaluatePermanentList(opplist) + 1;
|
||||
} // otherwise evaluate both lists by CMC and pass only if human permanents are more valuable
|
||||
else if ((ComputerUtilCard.evaluatePermanentList(ailist) + 3) >= ComputerUtilCard.evaluatePermanentList(opplist)) {
|
||||
return false;
|
||||
}
|
||||
else return (ComputerUtilCard.evaluatePermanentList(ailist) + 3) < ComputerUtilCard.evaluatePermanentList(opplist);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,12 +51,9 @@ public class DrainManaAi extends SpellAbilityAi {
|
||||
} else {
|
||||
final List<Player> defined = AbilityUtils.getDefinedPlayers(source, sa.getParam("Defined"), sa);
|
||||
|
||||
if (!defined.contains(opp)) {
|
||||
return false;
|
||||
}
|
||||
return defined.contains(opp);
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
sa.resetTargets();
|
||||
sa.getTargets().add(opp);
|
||||
|
||||
@@ -68,10 +68,7 @@ public class DrawAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!canLoot(ai, sa)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return canLoot(ai, sa);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -107,11 +104,7 @@ public class DrawAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (!ComputerUtilCost.checkRemoveCounterCost(cost, source, sa)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return ComputerUtilCost.checkRemoveCounterCost(cost, source, sa);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -202,9 +195,7 @@ public class DrawAi extends SpellAbilityAi {
|
||||
if (numHand == 0 && numDraw == numDiscard) {
|
||||
return false; // no looting since everything is dumped
|
||||
}
|
||||
if (numHand + numDraw < numDiscard) {
|
||||
return false; // net loss of cards
|
||||
}
|
||||
return numHand + numDraw >= numDiscard; // net loss of cards
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -486,11 +477,8 @@ public class DrawAi extends SpellAbilityAi {
|
||||
|
||||
// ability is not targeted
|
||||
if (numCards >= computerLibrarySize) {
|
||||
if (ai.isCardInPlay("Laboratory Maniac")) {
|
||||
return true;
|
||||
}
|
||||
return ai.isCardInPlay("Laboratory Maniac");
|
||||
// Don't deck yourself
|
||||
return false;
|
||||
}
|
||||
|
||||
if (numCards == 0 && !drawback) {
|
||||
@@ -503,9 +491,7 @@ public class DrawAi extends SpellAbilityAi {
|
||||
&& !assumeSafeX) {
|
||||
// Don't draw too many cards and then risk discarding cards at
|
||||
// EOT
|
||||
if (!drawback) {
|
||||
return false;
|
||||
}
|
||||
return drawback;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -283,11 +283,7 @@ public class EffectAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
final SpellAbility topStack = game.getStack().peekAbility();
|
||||
if (topStack.getActivatingPlayer().isOpponentOf(ai) && topStack.getApi() == ApiType.GainLife) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return topStack.getActivatingPlayer().isOpponentOf(ai) && topStack.getApi() == ApiType.GainLife;
|
||||
} else if (logic.equals("Fight")) {
|
||||
return FightAi.canFightAi(ai, sa, 0, 0);
|
||||
} else if (logic.equals("Burn")) {
|
||||
@@ -301,11 +297,9 @@ public class EffectAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
if (logic.contains(":")) {
|
||||
String k[] = logic.split(":");
|
||||
String[] k = logic.split(":");
|
||||
Integer i = Integer.valueOf(k[1]);
|
||||
if (ai.getCreaturesInPlay().size() < i) {
|
||||
return false;
|
||||
}
|
||||
return ai.getCreaturesInPlay().size() >= i;
|
||||
}
|
||||
return true;
|
||||
} else if (logic.equals("CastFromGraveThisTurn")) {
|
||||
|
||||
@@ -273,9 +273,8 @@ public class FightAi extends SpellAbilityAi {
|
||||
if (!canKill(opponent, fighter, -pumpDefense)) { // can survive
|
||||
return true;
|
||||
} else {
|
||||
if (MyRandom.getRandom().nextInt(20)<(opponent.getCMC() - fighter.getCMC())) { // trade
|
||||
return true;
|
||||
}
|
||||
// trade
|
||||
return MyRandom.getRandom().nextInt(20) < (opponent.getCMC() - fighter.getCMC());
|
||||
}
|
||||
}
|
||||
return false;
|
||||
@@ -289,10 +288,7 @@ public class FightAi extends SpellAbilityAi {
|
||||
|| ComputerUtil.canRegenerate(opponent.getController(), opponent)) {
|
||||
return false;
|
||||
}
|
||||
if (fighter.hasKeyword(Keyword.DEATHTOUCH)
|
||||
|| ComputerUtilCombat.getDamageToKill(opponent) <= fighter.getNetPower() + pumpAttack) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return fighter.hasKeyword(Keyword.DEATHTOUCH)
|
||||
|| ComputerUtilCombat.getDamageToKill(opponent) <= fighter.getNetPower() + pumpAttack;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,9 +20,7 @@ public class FlipACoinAi extends SpellAbilityAi {
|
||||
if (AILogic.equals("Never")) {
|
||||
return false;
|
||||
} else if (AILogic.equals("PhaseOut")) {
|
||||
if (!ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa).contains(sa.getHostCard())) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa).contains(sa.getHostCard());
|
||||
} else if (AILogic.equals("KillOrcs")) {
|
||||
if (ai.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.END_OF_TURN) ) {
|
||||
return false;
|
||||
|
||||
@@ -11,9 +11,7 @@ public class GameWinAi extends SpellAbilityAi {
|
||||
*/
|
||||
@Override
|
||||
protected boolean canPlayAI(Player ai, SpellAbility sa) {
|
||||
if (ai.cantWin()) {
|
||||
return false;
|
||||
}
|
||||
return !ai.cantWin();
|
||||
|
||||
// TODO Check conditions are met on card (e.g. Coalition Victory)
|
||||
|
||||
@@ -21,7 +19,6 @@ public class GameWinAi extends SpellAbilityAi {
|
||||
|
||||
// In general, don't return true.
|
||||
// But this card wins the game, I can make an exception for that
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -120,9 +120,7 @@ public class LifeExchangeVariantAi extends SpellAbilityAi {
|
||||
MagicStack stack = game.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
SpellAbility saTop = stack.peekAbility();
|
||||
if (ComputerUtil.predictDamageFromSpell(saTop, ai) >= aiLife) {
|
||||
return true;
|
||||
}
|
||||
return ComputerUtil.predictDamageFromSpell(saTop, ai) >= aiLife;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -49,9 +49,7 @@ public class LifeGainAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ComputerUtilCost.checkRemoveCounterCost(cost, source)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCost.checkRemoveCounterCost(cost, source);
|
||||
} else {
|
||||
// don't sac possible blockers
|
||||
if (!ph.getPhase().equals(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
@@ -63,9 +61,7 @@ public class LifeGainAi extends SpellAbilityAi {
|
||||
skipCheck |= ComputerUtilCost.isSacrificeSelfCost(cost) && !source.isCreature();
|
||||
|
||||
if (!skipCheck) {
|
||||
if (!ComputerUtilCost.checkSacrificeCost(ai, cost, source, sa,false)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCost.checkSacrificeCost(ai, cost, source, sa, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -106,13 +102,9 @@ public class LifeGainAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!lifeCritical && !activateForCost
|
||||
&& (!ph.getNextTurn().equals(ai) || ph.getPhase().isBefore(PhaseType.END_OF_TURN))
|
||||
&& !sa.hasParam("PlayerTurn") && !SpellAbilityAi.isSorcerySpeed(sa)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return lifeCritical || activateForCost
|
||||
|| (ph.getNextTurn().equals(ai) && !ph.getPhase().isBefore(PhaseType.END_OF_TURN))
|
||||
|| sa.hasParam("PlayerTurn") || SpellAbilityAi.isSorcerySpeed(sa);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -304,9 +296,7 @@ public class LifeGainAi extends SpellAbilityAi {
|
||||
hasTgt = true;
|
||||
}
|
||||
}
|
||||
if (!hasTgt) {
|
||||
return false;
|
||||
}
|
||||
return hasTgt;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -53,9 +53,7 @@ public class LifeLoseAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
if (sa.usesTargeting()) {
|
||||
if (!doTgt(ai, sa, false)) {
|
||||
return false;
|
||||
}
|
||||
return doTgt(ai, sa, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -148,12 +146,8 @@ public class LifeLoseAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SpellAbilityAi.isSorcerySpeed(sa) || sa.hasParam("ActivationPhases") || SpellAbilityAi.playReusable(ai, sa)
|
||||
|| ComputerUtil.activateForCost(sa, ai)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return SpellAbilityAi.isSorcerySpeed(sa) || sa.hasParam("ActivationPhases") || SpellAbilityAi.playReusable(ai, sa)
|
||||
|| ComputerUtil.activateForCost(sa, ai);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -187,12 +181,8 @@ public class LifeLoseAi extends SpellAbilityAi {
|
||||
? new FCollection<Player>(sa.getTargets().getTargetPlayers())
|
||||
: AbilityUtils.getDefinedPlayers(sa.getHostCard(), sa.getParam("Defined"), sa);
|
||||
|
||||
if (!mandatory && tgtPlayers.contains(ai) && amount > 0 && amount + 3 > ai.getLife()) {
|
||||
// For cards like Foul Imp, ETB you lose life
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// For cards like Foul Imp, ETB you lose life
|
||||
return mandatory || !tgtPlayers.contains(ai) || amount <= 0 || amount + 3 <= ai.getLife();
|
||||
}
|
||||
|
||||
protected boolean doTgt(Player ai, SpellAbility sa, boolean mandatory) {
|
||||
|
||||
@@ -80,12 +80,9 @@ public class ManaEffectAi extends SpellAbilityAi {
|
||||
if (sa.hasParam("AILogic")) {
|
||||
return true; // handled elsewhere, does not meet the standard requirements
|
||||
}
|
||||
|
||||
if (!(sa.getPayCosts() != null && sa.getPayCosts().hasNoManaCost() && sa.getPayCosts().isReusuableResource()
|
||||
&& sa.getSubAbility() == null && ComputerUtil.playImmediately(ai, sa))) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
return sa.getPayCosts() != null && sa.getPayCosts().hasNoManaCost() && sa.getPayCosts().isReusuableResource()
|
||||
&& sa.getSubAbility() == null && ComputerUtil.playImmediately(ai, sa);
|
||||
// return super.checkApiLogic(ai, sa);
|
||||
}
|
||||
|
||||
|
||||
@@ -80,9 +80,7 @@ public class ManifestAi extends SpellAbilityAi {
|
||||
// Set PayX here to maximum value.
|
||||
int x = ComputerUtilMana.determineLeftoverMana(sa, ai);
|
||||
source.setSVar("PayX", Integer.toString(x));
|
||||
if (x <= 0) {
|
||||
return false;
|
||||
}
|
||||
return x > 0;
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -121,9 +119,7 @@ public class ManifestAi extends SpellAbilityAi {
|
||||
return false;
|
||||
|
||||
// card has ETBTrigger or ETBReplacement
|
||||
if (card.hasETBTrigger(false) || card.hasETBReplacement()) {
|
||||
return false;
|
||||
}
|
||||
return !card.hasETBTrigger(false) && !card.hasETBReplacement();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -185,10 +181,7 @@ public class ManifestAi extends SpellAbilityAi {
|
||||
CardCollection filtered = CardLists.filter(options, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card input) {
|
||||
if (shouldManyfest(input, ai, sa)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !shouldManyfest(input, ai, sa);
|
||||
}
|
||||
});
|
||||
if (!filtered.isEmpty()) {
|
||||
|
||||
@@ -31,19 +31,13 @@ public class MillAi extends SpellAbilityAi {
|
||||
PhaseHandler ph = ai.getGame().getPhaseHandler();
|
||||
|
||||
if (aiLogic.equals("Main1")) {
|
||||
if (ph.getPhase().isBefore(PhaseType.MAIN2) && !sa.hasParam("ActivationPhases")
|
||||
&& !ComputerUtil.castSpellInMain1(ai, sa)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.getPhase().isBefore(PhaseType.MAIN2) || sa.hasParam("ActivationPhases")
|
||||
|| ComputerUtil.castSpellInMain1(ai, sa);
|
||||
} else if (aiLogic.equals("EndOfOppTurn")) {
|
||||
if (!(ph.is(PhaseType.END_OF_TURN) && ph.getNextTurn().equals(ai))) {
|
||||
return false;
|
||||
}
|
||||
return ph.is(PhaseType.END_OF_TURN) && ph.getNextTurn().equals(ai);
|
||||
} else if (aiLogic.equals("LilianaMill")) {
|
||||
// Only mill if a "Raise Dead" target is available, in case of control decks with few creatures
|
||||
if (CardLists.filter(ai.getCardsIn(ZoneType.Graveyard), CardPredicates.Presets.CREATURES).size() < 1) {
|
||||
return false;
|
||||
}
|
||||
return CardLists.filter(ai.getCardsIn(ZoneType.Graveyard), CardPredicates.Presets.CREATURES).size() >= 1;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -62,11 +56,9 @@ public class MillAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
if (sa.getHostCard().isCreature() && sa.getPayCosts().hasTapCost()) {
|
||||
if (!(ph.is(PhaseType.END_OF_TURN) && ph.getNextTurn().equals(ai))) {
|
||||
// creatures with a tap cost to mill (e.g. Doorkeeper) should be activated at the opponent's end step
|
||||
// because they are also potentially useful for combat
|
||||
return false;
|
||||
}
|
||||
// creatures with a tap cost to mill (e.g. Doorkeeper) should be activated at the opponent's end step
|
||||
// because they are also potentially useful for combat
|
||||
return ph.is(PhaseType.END_OF_TURN) && ph.getNextTurn().equals(ai);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -100,9 +92,7 @@ public class MillAi extends SpellAbilityAi {
|
||||
// Set PayX here to maximum value.
|
||||
final int cardsToDiscard = getNumToDiscard(ai, sa);
|
||||
source.setSVar("PayX", Integer.toString(cardsToDiscard));
|
||||
if (cardsToDiscard <= 0) {
|
||||
return false;
|
||||
}
|
||||
return cardsToDiscard > 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -24,9 +24,7 @@ public class PeekAndRevealAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
if ("Main2".equals(sa.getParam("AILogic"))) {
|
||||
if (aiPlayer.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.MAIN2)) {
|
||||
return false;
|
||||
}
|
||||
return !aiPlayer.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.MAIN2);
|
||||
}
|
||||
// So far this only appears on Triggers, but will expand
|
||||
// once things get converted from Dig + NoMove
|
||||
|
||||
@@ -38,10 +38,7 @@ public class PermanentAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// Wait for Main2 if possible
|
||||
if (ph.is(PhaseType.MAIN1) && ph.isPlayerTurn(ai) && !ComputerUtil.castPermanentInMain1(ai, sa) && !sa.hasParam("WithoutManaCost")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.is(PhaseType.MAIN1) || !ph.isPlayerTurn(ai) || ComputerUtil.castPermanentInMain1(ai, sa) || sa.hasParam("WithoutManaCost");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -259,9 +256,7 @@ public class PermanentAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (dontCast) {
|
||||
return false;
|
||||
}
|
||||
return !dontCast;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -40,9 +40,7 @@ public class PermanentCreatureAi extends PermanentAi {
|
||||
|
||||
ComputerUtilCard.applyStaticContPT(game, copy, null);
|
||||
|
||||
if (copy.getNetToughness() <= 0) {
|
||||
return false;
|
||||
}
|
||||
return copy.getNetToughness() > 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -225,13 +223,9 @@ public class PermanentCreatureAi extends PermanentAi {
|
||||
*/
|
||||
final Card copy = CardUtil.getLKICopy(sa.getHostCard());
|
||||
ComputerUtilCard.applyStaticContPT(game, copy, null);
|
||||
if (copy.getNetToughness() <= 0 && !copy.hasStartOfKeyword("etbCounter") && mana.countX() == 0
|
||||
&& !copy.hasETBTrigger(false) && !copy.hasETBReplacement() && !copy.hasSVar("NoZeroToughnessAI")) {
|
||||
// AiPlayDecision.WouldBecomeZeroToughnessCreature
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// AiPlayDecision.WouldBecomeZeroToughnessCreature
|
||||
return copy.getNetToughness() > 0 || copy.hasStartOfKeyword("etbCounter") || mana.countX() != 0
|
||||
|| copy.hasETBTrigger(false) || copy.hasETBReplacement() || copy.hasSVar("NoZeroToughnessAI");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,10 +19,7 @@ public class PermanentNoncreatureAi extends PermanentAi {
|
||||
|
||||
@Override
|
||||
protected boolean checkAiLogic(final Player ai, final SpellAbility sa, final String aiLogic) {
|
||||
if ("Never".equals(aiLogic) || "DontCast".equals(aiLogic)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !"Never".equals(aiLogic) && !"DontCast".equals(aiLogic);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -54,10 +51,8 @@ public class PermanentNoncreatureAi extends PermanentAi {
|
||||
// TODO: consider replacing the condition with host.hasSVar("OblivionRing")
|
||||
targets = CardLists.filterControlledBy(targets, ai.getOpponents());
|
||||
}
|
||||
if (targets.isEmpty()) {
|
||||
// AiPlayDecision.AnotherTime
|
||||
return false;
|
||||
}
|
||||
// AiPlayDecision.AnotherTime
|
||||
return !targets.isEmpty();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -33,9 +33,7 @@ public class PhasesAi extends SpellAbilityAi {
|
||||
if (tgtCards.contains(source)) {
|
||||
// Protect it from something
|
||||
final boolean isThreatened = ComputerUtil.predictThreatenedObjects(aiPlayer, null, true).contains(source);
|
||||
if (isThreatened) {
|
||||
return true;
|
||||
}
|
||||
return isThreatened;
|
||||
} else {
|
||||
// Card def = tgtCards.get(0);
|
||||
// Phase this out if it might attack me, or before it can be
|
||||
|
||||
@@ -178,11 +178,7 @@ public class PlayAi extends SpellAbilityAi {
|
||||
// Before accepting, see if the spell has a valid number of targets (it should at this point).
|
||||
// Proceeding past this point if the spell is not correctly targeted will result
|
||||
// in "Failed to add to stack" error and the card disappearing from the game completely.
|
||||
if (!spell.isTargetNumberValid()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return spell.isTargetNumberValid();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -24,11 +24,8 @@ public class PoisonAi extends SpellAbilityAi {
|
||||
*/
|
||||
@Override
|
||||
protected boolean checkPhaseRestrictions(final Player ai, final SpellAbility sa, final PhaseHandler ph) {
|
||||
if (ph.getPhase().isBefore(PhaseType.MAIN2)
|
||||
&& !sa.hasParam("ActivationPhases")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.getPhase().isBefore(PhaseType.MAIN2)
|
||||
|| sa.hasParam("ActivationPhases");
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -78,13 +75,10 @@ public class PoisonAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
Player max = players.max(PlayerPredicates.compareByPoison());
|
||||
if (ai.getPoisonCounters() == max.getPoisonCounters()) {
|
||||
// ai is one of the max
|
||||
return false;
|
||||
}
|
||||
// ai is one of the max
|
||||
return ai.getPoisonCounters() != max.getPoisonCounters();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean tgtPlayer(Player ai, SpellAbility sa, boolean mandatory) {
|
||||
@@ -96,11 +90,8 @@ public class PoisonAi extends SpellAbilityAi {
|
||||
public boolean apply(Player input) {
|
||||
if (input.cantLose()) {
|
||||
return false;
|
||||
} else if (!input.canReceiveCounters(CounterType.POISON)) {
|
||||
return false;
|
||||
}
|
||||
} else return input.canReceiveCounters(CounterType.POISON);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
});
|
||||
@@ -132,10 +123,7 @@ public class PoisonAi extends SpellAbilityAi {
|
||||
if (input.cantLose()) {
|
||||
return true;
|
||||
}
|
||||
if (!input.canReceiveCounters(CounterType.POISON)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return !input.canReceiveCounters(CounterType.POISON);
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
@@ -162,11 +162,8 @@ public class ProtectAi extends SpellAbilityAi {
|
||||
@Override
|
||||
protected boolean checkPhaseRestrictions(final Player ai, final SpellAbility sa, final PhaseHandler ph) {
|
||||
final boolean notAiMain1 = !(ph.getPlayerTurn() == ai && ph.getPhase() == PhaseType.MAIN1);
|
||||
if (SpellAbilityAi.isSorcerySpeed(sa) && notAiMain1) {
|
||||
// sorceries can only give protection in order to create an unblockable attacker
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
// sorceries can only give protection in order to create an unblockable attacker
|
||||
return !SpellAbilityAi.isSorcerySpeed(sa) || !notAiMain1;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -177,9 +174,7 @@ public class ProtectAi extends SpellAbilityAi {
|
||||
return false;
|
||||
} else if (cards.size() == 1) {
|
||||
// Affecting single card
|
||||
if ((getProtectCreatures(ai, sa)).contains(cards.get(0))) {
|
||||
return true;
|
||||
}
|
||||
return (getProtectCreatures(ai, sa)).contains(cards.get(0));
|
||||
}
|
||||
/*
|
||||
* when this happens we need to expand AI to consider if its ok
|
||||
|
||||
@@ -92,10 +92,7 @@ public class PumpAi extends PumpAiBase {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!ph.getNextTurn().equals(ai) || ph.getPhase().isBefore(PhaseType.END_OF_TURN)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return ph.getNextTurn().equals(ai) && !ph.getPhase().isBefore(PhaseType.END_OF_TURN);
|
||||
} else if (logic.equals("Aristocrat")) {
|
||||
final boolean isThreatened = ComputerUtil.predictThreatenedObjects(ai, null, true).contains(sa.getHostCard());
|
||||
if (!ph.is(PhaseType.COMBAT_DECLARE_BLOCKERS) && !isThreatened) {
|
||||
@@ -121,9 +118,7 @@ public class PumpAi extends PumpAiBase {
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS))) {
|
||||
// Instant-speed pumps should not be cast outside of combat when the
|
||||
// stack is empty
|
||||
if (!sa.isCurse() && !SpellAbilityAi.isSorcerySpeed(sa) && !main1Preferred) {
|
||||
return false;
|
||||
}
|
||||
return sa.isCurse() || SpellAbilityAi.isSorcerySpeed(sa) || main1Preferred;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -134,7 +129,7 @@ public class PumpAi extends PumpAiBase {
|
||||
final Card source = sa.getHostCard();
|
||||
final String sourceName = ComputerUtilAbility.getAbilitySourceName(sa);
|
||||
final List<String> keywords = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & "))
|
||||
: Lists.<String>newArrayList();
|
||||
: Lists.newArrayList();
|
||||
final String numDefense = sa.hasParam("NumDef") ? sa.getParam("NumDef") : "";
|
||||
final String numAttack = sa.hasParam("NumAtt") ? sa.getParam("NumAtt") : "";
|
||||
|
||||
@@ -191,11 +186,8 @@ public class PumpAi extends PumpAiBase {
|
||||
srcCardCpy.setCounters(cType, srcCardCpy.getCounters(cType) - amount);
|
||||
|
||||
if (CounterType.P1P1.equals(cType) && srcCardCpy.getNetToughness() <= 0) {
|
||||
if (srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING)
|
||||
|| card.isToken()) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING)
|
||||
|| card.isToken();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -244,11 +236,8 @@ public class PumpAi extends PumpAiBase {
|
||||
srcCardCpy.setCounters(cType, srcCardCpy.getCounters(cType) - amount);
|
||||
|
||||
if (CounterType.P1P1.equals(cType) && srcCardCpy.getNetToughness() <= 0) {
|
||||
if (srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING)
|
||||
|| card.isToken()) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING)
|
||||
|| card.isToken();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -395,9 +384,7 @@ public class PumpAi extends PumpAiBase {
|
||||
Card pumped = ComputerUtilCard.getPumpedCreature(ai, sa, card, 0, 0, keywords);
|
||||
if (game.getPhaseHandler().is(PhaseType.COMBAT_DECLARE_ATTACKERS, ai)
|
||||
|| game.getPhaseHandler().is(PhaseType.COMBAT_BEGIN, ai)) {
|
||||
if (!ComputerUtilCard.doesSpecifiedCreatureAttackAI(ai, pumped)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.doesSpecifiedCreatureAttackAI(ai, pumped);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -432,7 +419,7 @@ public class PumpAi extends PumpAiBase {
|
||||
private boolean pumpTgtAI(final Player ai, final SpellAbility sa, final int defense, final int attack, final boolean mandatory,
|
||||
boolean immediately) {
|
||||
final List<String> keywords = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & "))
|
||||
: Lists.<String>newArrayList();
|
||||
: Lists.newArrayList();
|
||||
final Game game = ai.getGame();
|
||||
final Card source = sa.getHostCard();
|
||||
final boolean isFight = "Fight".equals(sa.getParam("AILogic")) || "PowerDmg".equals(sa.getParam("AILogic"));
|
||||
@@ -555,7 +542,7 @@ public class PumpAi extends PumpAiBase {
|
||||
}
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
list = ComputerUtil.filterAITgts(sa, ai, (CardCollection)list, true);
|
||||
list = ComputerUtil.filterAITgts(sa, ai, list, true);
|
||||
|
||||
if (list.isEmpty()) {
|
||||
if (ComputerUtil.activateForCost(sa, ai)) {
|
||||
@@ -788,15 +775,11 @@ public class PumpAi extends PumpAiBase {
|
||||
if (!source.hasKeyword(Keyword.INDESTRUCTIBLE) && source.getNetToughness() + defense <= source.getDamage()) {
|
||||
return false;
|
||||
}
|
||||
if (source.getNetToughness() + defense <= 0) {
|
||||
return false;
|
||||
}
|
||||
return source.getNetToughness() + defense > 0;
|
||||
}
|
||||
} else {
|
||||
//Targeted
|
||||
if (!pumpTgtAI(ai, sa, defense, attack, false, true)) {
|
||||
return false;
|
||||
}
|
||||
return pumpTgtAI(ai, sa, defense, attack, false, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -849,9 +832,7 @@ public class PumpAi extends PumpAiBase {
|
||||
}
|
||||
}
|
||||
);
|
||||
if (sacFodder.size() >= numCreatsToSac) {
|
||||
return true;
|
||||
}
|
||||
return sacFodder.size() >= numCreatsToSac;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,24 +56,17 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
if (!CardUtil.isStackingKeyword(keyword) && card.hasKeyword(keyword)) {
|
||||
return false;
|
||||
} else if (keyword.equals("Defender") || keyword.endsWith("CARDNAME can't attack.")) {
|
||||
if (!ph.isPlayerTurn(card.getController()) || !CombatUtil.canAttack(card, ai)
|
||||
|| (card.getNetCombatDamage() <= 0)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
return ph.isPlayerTurn(card.getController()) && CombatUtil.canAttack(card, ai)
|
||||
&& (card.getNetCombatDamage() > 0)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS);
|
||||
} else if (keyword.endsWith("CARDNAME can't attack or block.")) {
|
||||
if (sa.hasParam("UntilYourNextTurn")) {
|
||||
if (CombatUtil.canAttack(card, ai) || CombatUtil.canBlock(card, true)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return CombatUtil.canAttack(card, ai) || CombatUtil.canBlock(card, true);
|
||||
}
|
||||
if (!ph.isPlayerTurn(ai)) {
|
||||
if (!CombatUtil.canAttack(card, ai)
|
||||
|| (card.getNetCombatDamage() <= 0)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canAttack(card, ai)
|
||||
&& (card.getNetCombatDamage() > 0)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS);
|
||||
} else {
|
||||
if (ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
|| ph.getPhase().isBefore(PhaseType.MAIN1)) {
|
||||
@@ -90,9 +83,7 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
return CombatUtil.canAttack(c, card.getController()) || (combat != null && combat.isAttacking(c));
|
||||
}
|
||||
});
|
||||
if (!CombatUtil.canBlockAtLeastOne(card, attackers)) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canBlockAtLeastOne(card, attackers);
|
||||
}
|
||||
} else if (keyword.endsWith("CARDNAME can't block.")) {
|
||||
if (!ph.isPlayerTurn(ai) || ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
@@ -112,24 +103,18 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
&& card.getController().equals(combat.getDefenderPlayerByAttacker(c)));
|
||||
}
|
||||
});
|
||||
if (!CombatUtil.canBlockAtLeastOne(card, attackers)) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canBlockAtLeastOne(card, attackers);
|
||||
} else if (keyword.endsWith("CantBlockCardUIDSource")) { // can't block CARDNAME this turn
|
||||
if (!ph.isPlayerTurn(ai) || ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
|| ph.getPhase().isBefore(PhaseType.MAIN1) || !CombatUtil.canBlock(sa.getHostCard(), card)) {
|
||||
return false;
|
||||
}
|
||||
// target needs to be a creature, controlled by the player which is attacked
|
||||
if (sa.getHostCard().isTapped() && (combat == null || !combat.isAttacking(sa.getHostCard())
|
||||
|| !card.getController().equals(combat.getDefenderPlayerByAttacker(sa.getHostCard())))) {
|
||||
return false;
|
||||
}
|
||||
return !sa.getHostCard().isTapped() || (combat != null && combat.isAttacking(sa.getHostCard())
|
||||
&& card.getController().equals(combat.getDefenderPlayerByAttacker(sa.getHostCard())));
|
||||
} else if (keyword.endsWith("This card doesn't untap during your next untap step.")) {
|
||||
if (ph.getPhase().isBefore(PhaseType.MAIN2) || card.isUntapped() || !ph.isPlayerTurn(ai)
|
||||
|| !Untap.canUntap(card)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.getPhase().isBefore(PhaseType.MAIN2) && !card.isUntapped() && ph.isPlayerTurn(ai)
|
||||
&& Untap.canUntap(card);
|
||||
} else if (keyword.endsWith("Prevent all combat damage that would be dealt by CARDNAME.")
|
||||
|| keyword.endsWith("Prevent all damage that would be dealt by CARDNAME.")) {
|
||||
if (ph.isPlayerTurn(ai) && (!(CombatUtil.canBlock(card) || combat != null && combat.isBlocking(card))
|
||||
@@ -139,28 +124,18 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
|| CardLists.getNotKeyword(ai.getCreaturesInPlay(), Keyword.DEFENDER).isEmpty())) {
|
||||
return false;
|
||||
}
|
||||
if (!ph.isPlayerTurn(ai) && (combat == null || !combat.isAttacking(card) || card.getNetCombatDamage() <= 0)) {
|
||||
return false;
|
||||
}
|
||||
return ph.isPlayerTurn(ai) || (combat != null && combat.isAttacking(card) && card.getNetCombatDamage() > 0);
|
||||
} else if (keyword.endsWith("CARDNAME attacks each turn if able.")
|
||||
|| keyword.endsWith("CARDNAME attacks each combat if able.")) {
|
||||
if (ph.isPlayerTurn(ai) || !CombatUtil.canAttack(card, ai) || !CombatUtil.canBeBlocked(card, ai)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(ai) && CombatUtil.canAttack(card, ai) && CombatUtil.canBeBlocked(card, ai)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS);
|
||||
} else if (keyword.endsWith("CARDNAME can't be regenerated.")) {
|
||||
if (card.getShieldCount() > 0) {
|
||||
return true;
|
||||
}
|
||||
if (card.hasKeyword("If CARDNAME would be destroyed, regenerate it.") && combat != null
|
||||
&& (combat.isBlocked(card) || combat.isBlocking(card))) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
} else if (keyword.endsWith("CARDNAME's activated abilities can't be activated.")) {
|
||||
return false; //too complex
|
||||
}
|
||||
return true;
|
||||
return card.hasKeyword("If CARDNAME would be destroyed, regenerate it.") && combat != null
|
||||
&& (combat.isBlocked(card) || combat.isBlocking(card));
|
||||
} else return !keyword.endsWith("CARDNAME's activated abilities can't be activated."); //too complex
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -187,12 +162,10 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
final boolean evasive = (keyword.endsWith("Unblockable") || keyword.endsWith("Shadow") || keyword.startsWith("CantBeBlockedBy"));
|
||||
// give evasive keywords to creatures that can or do attack
|
||||
if (evasive) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.endsWith("Flying")) {
|
||||
CardCollectionView attackingFlyer = CardCollection.EMPTY;
|
||||
if (combat != null) {
|
||||
@@ -221,13 +194,11 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| !Iterables.any(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Predicates.not(flyingOrReach))) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& Iterables.any(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Predicates.not(flyingOrReach));
|
||||
} else if (keyword.endsWith("Horsemanship")) {
|
||||
if (ph.isPlayerTurn(opp)
|
||||
&& ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
@@ -236,46 +207,35 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
&& ComputerUtilCombat.lifeInDanger(ai, game.getCombat())) {
|
||||
return true;
|
||||
}
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getNotKeyword(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Keyword.HORSEMANSHIP).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getNotKeyword(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Keyword.HORSEMANSHIP).isEmpty();
|
||||
} else if (keyword.endsWith("Intimidate")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getNotType(CardLists.filter(
|
||||
opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)), "Artifact").isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getNotType(CardLists.filter(
|
||||
opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)), "Artifact").isEmpty();
|
||||
} else if (keyword.endsWith("Fear")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getNotColor(CardLists.getNotType(CardLists.filter(
|
||||
opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)), "Artifact"), MagicColor.BLACK).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getNotColor(CardLists.getNotType(CardLists.filter(
|
||||
opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)), "Artifact"), MagicColor.BLACK).isEmpty();
|
||||
} else if (keyword.endsWith("Haste")) {
|
||||
if (!card.hasSickness() || ph.isPlayerTurn(opp) || card.isTapped()
|
||||
|| newPower <= 0
|
||||
|| card.hasKeyword("CARDNAME can attack as though it had haste.")
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)) {
|
||||
return false;
|
||||
}
|
||||
return card.hasSickness() && !ph.isPlayerTurn(opp) && !card.isTapped()
|
||||
&& newPower > 0
|
||||
&& !card.hasKeyword("CARDNAME can attack as though it had haste.")
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card);
|
||||
} else if (keyword.endsWith("Indestructible")) {
|
||||
// Predicting threatened objects in relevant non-combat situations happens elsewhere,
|
||||
// so we are only worrying about combat relevance of Indestructible at this point.
|
||||
if (combat == null
|
||||
|| !((combat.isBlocked(card) || combat.isBlocking(card))
|
||||
&& ComputerUtilCombat.combatantWouldBeDestroyed(ai, card, combat))) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return combat != null
|
||||
&& ((combat.isBlocked(card) || combat.isBlocking(card))
|
||||
&& ComputerUtilCombat.combatantWouldBeDestroyed(ai, card, combat));
|
||||
} else if (keyword.endsWith("Deathtouch")) {
|
||||
if (ph.isPlayerTurn(opp) && ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
List<Card> attackers = combat.getAttackers();
|
||||
@@ -297,12 +257,10 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
}
|
||||
return false;
|
||||
} else if (keyword.equals("Bushido")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
|| opp.getCreaturesInPlay().isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
&& !opp.getCreaturesInPlay().isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("First Strike")) {
|
||||
if (card.hasKeyword(Keyword.DOUBLE_STRIKE)) {
|
||||
return false;
|
||||
@@ -321,40 +279,31 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
if (!ComputerUtilCombat.canDestroyAttacker(ai, attacker, card, combat, true)
|
||||
&& ComputerUtilCombat.canDestroyAttacker(ai, attacker, card, combat, false))
|
||||
return true;
|
||||
if (ComputerUtilCombat.canDestroyBlocker(ai, card, attacker, combat, true)
|
||||
&& !ComputerUtilCombat.canDestroyBlocker(ai, card, attacker, combat, false))
|
||||
return true;
|
||||
return ComputerUtilCombat.canDestroyBlocker(ai, card, attacker, combat, true)
|
||||
&& !ComputerUtilCombat.canDestroyBlocker(ai, card, attacker, combat, false);
|
||||
}
|
||||
return false;
|
||||
} else if (keyword.equals("Double Strike")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| newPower <= 0
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& newPower > 0
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS);
|
||||
} else if (keyword.startsWith("Rampage")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| newPower <= 0
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).size() < 2) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& newPower > 0
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).size() >= 2;
|
||||
} else if (keyword.startsWith("Flanking")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| newPower <= 0
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| CardLists.getNotKeyword(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Keyword.FLANKING).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& newPower > 0
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& !CardLists.getNotKeyword(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Keyword.FLANKING).isEmpty();
|
||||
} else if (keyword.startsWith("Trample")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| !CombatUtil.canBeBlocked(card, opp)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 1
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& CombatUtil.canBeBlocked(card, opp)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 1
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("Infect")) {
|
||||
if (newPower <= 0) {
|
||||
return false;
|
||||
@@ -362,11 +311,9 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
if (combat != null && combat.isBlocking(card) && !card.hasKeyword(Keyword.WITHER)) {
|
||||
return true;
|
||||
}
|
||||
if ((ph.isPlayerTurn(opp))
|
||||
|| !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)) {
|
||||
return false;
|
||||
}
|
||||
return (!ph.isPlayerTurn(opp))
|
||||
&& (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS);
|
||||
} else if (keyword.endsWith("Wither")) {
|
||||
if (newPower <= 0 || card.hasKeyword(Keyword.INFECT)) {
|
||||
return false;
|
||||
@@ -378,20 +325,16 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
}
|
||||
return combat != null && ( combat.isAttacking(card) || combat.isBlocking(card) );
|
||||
} else if (keyword.equals("Vigilance")) {
|
||||
if (ph.isPlayerTurn(opp) || !CombatUtil.canAttack(card, opp)
|
||||
|| newPower <= 0
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| CardLists.getNotKeyword(opp.getCreaturesInPlay(), Keyword.DEFENDER).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && CombatUtil.canAttack(card, opp)
|
||||
&& newPower > 0
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& !CardLists.getNotKeyword(opp.getCreaturesInPlay(), Keyword.DEFENDER).isEmpty();
|
||||
} else if (keyword.equals("Reach")) {
|
||||
if (ph.isPlayerTurn(ai)
|
||||
|| !ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| CardLists.getKeyword(game.getCombat().getAttackers(), Keyword.FLYING).isEmpty()
|
||||
|| card.hasKeyword(Keyword.FLYING)
|
||||
|| !CombatUtil.canBlock(card)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(ai)
|
||||
&& ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& !CardLists.getKeyword(game.getCombat().getAttackers(), Keyword.FLYING).isEmpty()
|
||||
&& !card.hasKeyword(Keyword.FLYING)
|
||||
&& CombatUtil.canBlock(card);
|
||||
} else if (keyword.endsWith("CARDNAME can block an additional creature each combat.")) {
|
||||
if (ph.isPlayerTurn(ai)
|
||||
|| !ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
@@ -407,63 +350,43 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (possibleBlockNum <= canBlockNum) {
|
||||
return false;
|
||||
}
|
||||
return possibleBlockNum > canBlockNum;
|
||||
} else if (keyword.equals("Shroud") || keyword.equals("Hexproof")) {
|
||||
if (!ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa).contains(card)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa).contains(card);
|
||||
} else if (keyword.equals("Persist")) {
|
||||
if (card.getBaseToughness() <= 1 || card.hasKeyword(Keyword.UNDYING)) {
|
||||
return false;
|
||||
}
|
||||
return card.getBaseToughness() > 1 && !card.hasKeyword(Keyword.UNDYING);
|
||||
} else if (keyword.equals("Islandwalk")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getType(opp.getLandsInPlay(), "Island").isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getType(opp.getLandsInPlay(), "Island").isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("Swampwalk")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getType(opp.getLandsInPlay(), "Swamp").isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getType(opp.getLandsInPlay(), "Swamp").isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("Mountainwalk")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getType(opp.getLandsInPlay(), "Mountain").isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getType(opp.getLandsInPlay(), "Mountain").isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("Forestwalk")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getType(opp.getLandsInPlay(), "Forest").isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getType(opp.getLandsInPlay(), "Forest").isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.endsWith("CARDNAME can attack as though it didn't have defender.")) {
|
||||
if (!ph.isPlayerTurn(ai) || !card.hasKeyword(Keyword.DEFENDER)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_BEGIN)
|
||||
|| card.isTapped() || newPower <= 0) {
|
||||
return false;
|
||||
}
|
||||
return ph.isPlayerTurn(ai) && card.hasKeyword(Keyword.DEFENDER)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_BEGIN)
|
||||
&& !card.isTapped() && newPower > 0;
|
||||
} else if (keyword.equals("Prevent all combat damage that would be dealt to CARDNAME.")) {
|
||||
if (combat == null || !(combat.isBlocking(card) || combat.isBlocked(card))) {
|
||||
return false;
|
||||
}
|
||||
return combat != null && (combat.isBlocking(card) || combat.isBlocked(card));
|
||||
} else if (keyword.equals("Menace")) {
|
||||
if (combat == null || !combat.isAttacking(card)) {
|
||||
return false;
|
||||
}
|
||||
return combat != null && combat.isAttacking(card);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -547,10 +470,7 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
return true;
|
||||
}
|
||||
//Don't waste a -7/-0 spell on a 1/1 creature
|
||||
if (c.getNetPower() + attack > -2 || c.getNetPower() > 3) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return c.getNetPower() + attack > -2 || c.getNetPower() > 3;
|
||||
}
|
||||
});
|
||||
} else {
|
||||
|
||||
@@ -141,10 +141,7 @@ public class PumpAllAi extends PumpAiBase {
|
||||
|
||||
// evaluate both lists and pass only if human creatures are more
|
||||
// valuable
|
||||
if ((ComputerUtilCard.evaluateCreatureList(comp) + 200) >= ComputerUtilCard.evaluateCreatureList(human)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return (ComputerUtilCard.evaluateCreatureList(comp) + 200) < ComputerUtilCard.evaluateCreatureList(human);
|
||||
} // end Curse
|
||||
|
||||
return !CardLists.getValidCards(getPumpCreatures(ai, sa, defense, power, keywords, false), valid, source.getController(), source).isEmpty();
|
||||
|
||||
@@ -18,9 +18,7 @@ public class RemoveFromCombatAi extends SpellAbilityAi {
|
||||
// AI should only activate this during Human's turn
|
||||
|
||||
if ("RemoveBestAttacker".equals(sa.getParam("AILogic"))) {
|
||||
if (aiPlayer.getGame().getCombat() != null && aiPlayer.getGame().getCombat().getDefenders().contains(aiPlayer)) {
|
||||
return true;
|
||||
}
|
||||
return aiPlayer.getGame().getCombat() != null && aiPlayer.getGame().getCombat().getDefenders().contains(aiPlayer);
|
||||
}
|
||||
|
||||
// TODO - implement AI
|
||||
|
||||
@@ -32,9 +32,7 @@ public class RepeatAi extends SpellAbilityAi {
|
||||
// Set PayX here to maximum value.
|
||||
final int max = ComputerUtilMana.determineLeftoverMana(sa, ai);
|
||||
source.setSVar("PayX", Integer.toString(max));
|
||||
if (max <= 0) {
|
||||
return false;
|
||||
}
|
||||
return max > 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -35,9 +35,7 @@ public class RepeatEachAi extends SpellAbilityAi {
|
||||
List<Card> humTokenCreats = CardLists.filter(aiPlayer.getOpponents().getCreaturesInPlay(), Presets.TOKEN);
|
||||
List<Card> compTokenCreats = CardLists.filter(aiPlayer.getCreaturesInPlay(), Presets.TOKEN);
|
||||
|
||||
if (compTokenCreats.size() <= humTokenCreats.size()) {
|
||||
return false;
|
||||
}
|
||||
return compTokenCreats.size() > humTokenCreats.size();
|
||||
} else if ("BalanceLands".equals(logic)) {
|
||||
if (CardLists.filter(aiPlayer.getCardsIn(ZoneType.Battlefield), Presets.LANDS).size() >= 5) {
|
||||
return false;
|
||||
@@ -111,9 +109,7 @@ public class RepeatEachAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
// would not hit oppoent, don't do that
|
||||
if (!hitOpp) {
|
||||
return false;
|
||||
}
|
||||
return hitOpp;
|
||||
}
|
||||
|
||||
// TODO Add some normal AI variability here
|
||||
|
||||
@@ -80,11 +80,7 @@ public class RevealAi extends RevealAiBase {
|
||||
|
||||
}
|
||||
|
||||
if (!revealHandTargetAI(ai, sa/*, false, mandatory*/)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return revealHandTargetAI(ai, sa/*, false, mandatory*/);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -30,11 +30,7 @@ public class RevealHandAi extends RevealAiBase {
|
||||
@Override
|
||||
protected boolean doTriggerAINoCost(Player ai, SpellAbility sa, boolean mandatory) {
|
||||
|
||||
if (!revealHandTargetAI(ai, sa/*, false, mandatory*/)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return revealHandTargetAI(ai, sa/*, false, mandatory*/);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -144,7 +144,7 @@ public class RollPlanarDiceAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
return decideToRoll ? true : false;
|
||||
return decideToRoll;
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
|
||||
@@ -136,9 +136,7 @@ public class SacrificeAi extends SpellAbilityAi {
|
||||
|
||||
// Since all of the cards have AI:RemoveDeck:All, I enabled 1 for 1
|
||||
// (or X for X) trades for special decks
|
||||
if (humanList.size() < amount) {
|
||||
return false;
|
||||
}
|
||||
return humanList.size() >= amount;
|
||||
} else if (defined.equals("You")) {
|
||||
List<Card> computerList =
|
||||
CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), valid.split(","), sa.getActivatingPlayer(), sa.getHostCard(), sa);
|
||||
|
||||
@@ -145,10 +145,10 @@ public class ScryAi extends SpellAbilityAi {
|
||||
if (maxToRemove <= 0) {
|
||||
return false;
|
||||
}
|
||||
sa.setSVar("ChosenX", "Number$" + Integer.toString(maxToRemove));
|
||||
sa.setSVar("ChosenX", "Number$" + maxToRemove);
|
||||
} else {
|
||||
// no Instant or Sorceries anymore, just scry
|
||||
sa.setSVar("ChosenX", "Number$" + Integer.toString(Math.min(counterNum, libsize)));
|
||||
sa.setSVar("ChosenX", "Number$" + Math.min(counterNum, libsize));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -33,10 +33,7 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if("Transform".equals(mode) || "Flip".equals(mode)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return "Transform".equals(mode) || "Flip".equals(mode);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -92,9 +89,7 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (sa.getTargets().getNumTargeted() < tgt.getMinTargets(source, sa)) {
|
||||
return false;
|
||||
}
|
||||
return sa.getTargets().getNumTargeted() >= tgt.getMinTargets(source, sa);
|
||||
}
|
||||
} else if ("TurnFace".equals(mode)) {
|
||||
if (!sa.usesTargeting()) {
|
||||
@@ -123,9 +118,7 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (sa.getTargets().getNumTargeted() < tgt.getMinTargets(source, sa)) {
|
||||
return false;
|
||||
}
|
||||
return sa.getTargets().getNumTargeted() >= tgt.getMinTargets(source, sa);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -254,9 +247,7 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
// for legendary KI counter creatures
|
||||
if (othercard.getCounters(CounterType.KI) >= source.getCounters(CounterType.KI)) {
|
||||
// if the other legendary is useless try to replace it
|
||||
if (!ComputerUtilCard.isUselessCreature(aiPlayer, othercard)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.isUselessCreature(aiPlayer, othercard);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -266,10 +257,6 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
|
||||
public boolean confirmAction(Player player, SpellAbility sa, PlayerActionConfirmMode mode, String message) {
|
||||
// TODO: improve the AI for when it may want to transform something that's optional to transform
|
||||
if (!isSafeToTransformIntoLegendary(player, sa.getHostCard())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return isSafeToTransformIntoLegendary(player, sa.getHostCard());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,10 +11,7 @@ public class SkipTurnAi extends SpellAbilityAi {
|
||||
*/
|
||||
@Override
|
||||
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
|
||||
if ("Always".equals(sa.getParam("AILogic"))) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return "Always".equals(sa.getParam("AILogic"));
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
|
||||
@@ -76,9 +76,7 @@ public class SurveilAi extends SpellAbilityAi {
|
||||
if ("Never".equals(aiLogic)) {
|
||||
return false;
|
||||
} else if ("Once".equals(aiLogic)) {
|
||||
if (AiCardMemory.isRememberedCard(ai, source, AiCardMemory.MemorySet.ACTIVATED_THIS_TURN)) {
|
||||
return false;
|
||||
}
|
||||
return !AiCardMemory.isRememberedCard(ai, source, AiCardMemory.MemorySet.ACTIVATED_THIS_TURN);
|
||||
}
|
||||
|
||||
// TODO: add card-specific Surveil AI logic here when/if necessary
|
||||
|
||||
@@ -64,9 +64,7 @@ public class TapAi extends TapAiBase {
|
||||
bFlag |= c.isUntapped();
|
||||
}
|
||||
|
||||
if (!bFlag) {
|
||||
return false;
|
||||
}
|
||||
return bFlag;
|
||||
} else {
|
||||
if ("TapForXCounters".equals(sa.getParam("AILogic"))) {
|
||||
// e.g. Waxmane Baku
|
||||
@@ -83,12 +81,9 @@ public class TapAi extends TapAiBase {
|
||||
}
|
||||
|
||||
sa.resetTargets();
|
||||
if (!tapPrefTargeting(ai, source, tgt, sa, false)) {
|
||||
return false;
|
||||
}
|
||||
return tapPrefTargeting(ai, source, tgt, sa, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -248,12 +248,8 @@ public abstract class TapAiBase extends SpellAbilityAi {
|
||||
sa.getTargets().add(choice);
|
||||
}
|
||||
|
||||
if (sa.getTargets().getNumTargeted() == 0) {
|
||||
// Nothing was ever targeted, so we need to bail.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// Nothing was ever targeted, so we need to bail.
|
||||
return sa.getTargets().getNumTargeted() != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -307,11 +303,7 @@ public abstract class TapAiBase extends SpellAbilityAi {
|
||||
// just tap whatever we can
|
||||
tapList = list;
|
||||
|
||||
if (tapTargetList(ai, sa, tapList, mandatory)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return tapTargetList(ai, sa, tapList, mandatory);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -93,9 +93,7 @@ public class TapAllAi extends SpellAbilityAi {
|
||||
return CombatUtil.canAttack(c) && ComputerUtilCombat.canAttackNextTurn(c);
|
||||
}
|
||||
});
|
||||
if(!any) {
|
||||
return false;
|
||||
}
|
||||
return any;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -103,12 +103,9 @@ public class TokenAi extends SpellAbilityAi {
|
||||
|
||||
if (actualToken == null) {
|
||||
final AbilitySub sub = sa.getSubAbility();
|
||||
if (pwPlus || (sub != null && SpellApiToAi.Converter.get(sub.getApi()).chkAIDrawback(sub, ai))) {
|
||||
return true; // planeswalker plus ability or sub-ability is
|
||||
// useful
|
||||
} else {
|
||||
return false; // no token created
|
||||
}
|
||||
// useful
|
||||
// no token created
|
||||
return pwPlus || (sub != null && SpellApiToAi.Converter.get(sub.getApi()).chkAIDrawback(sub, ai)); // planeswalker plus ability or sub-ability is
|
||||
}
|
||||
|
||||
// X-cost spells
|
||||
@@ -154,10 +151,7 @@ public class TokenAi extends SpellAbilityAi {
|
||||
&& !haste && !pwMinus) {
|
||||
return false;
|
||||
}
|
||||
if ((ph.getPhase().isAfter(PhaseType.COMBAT_BEGIN) || !ph.isPlayerTurn(ai)) && oneShot) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return (!ph.getPhase().isAfter(PhaseType.COMBAT_BEGIN) && ph.isPlayerTurn(ai)) || !oneShot;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -269,10 +263,8 @@ public class TokenAi extends SpellAbilityAi {
|
||||
list.add(token);
|
||||
list = CardLists.getValidCards(list, valid.split(","), ai.getWeakestOpponent(), topStack.getHostCard(), sa);
|
||||
list = CardLists.filter(list, CardPredicates.canBeSacrificedBy(topStack));
|
||||
if (ComputerUtilCard.evaluateCreature(token) < ComputerUtilCard.evaluateCreature(list.get(0))
|
||||
&& list.contains(token)) {
|
||||
return true;
|
||||
}
|
||||
return ComputerUtilCard.evaluateCreature(token) < ComputerUtilCard.evaluateCreature(list.get(0))
|
||||
&& list.contains(token);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -82,9 +82,7 @@ public class UnattachAllAi extends SpellAbilityAi {
|
||||
//don't equip a worse creature
|
||||
if (card.isEquipping()) {
|
||||
Card oldTarget = card.getEquipping();
|
||||
if (ComputerUtilCard.evaluateCreature(oldTarget) > ComputerUtilCard.evaluateCreature(newTarget)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.evaluateCreature(oldTarget) <= ComputerUtilCard.evaluateCreature(newTarget);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -45,11 +45,7 @@ public class UntapAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ComputerUtilCost.checkDiscardCost(ai, cost, sa.getHostCard())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return ComputerUtilCost.checkDiscardCost(ai, cost, sa.getHostCard());
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -63,16 +59,11 @@ public class UntapAi extends SpellAbilityAi {
|
||||
|
||||
if (tgt == null) {
|
||||
final List<Card> pDefined = AbilityUtils.getDefinedCards(source, sa.getParam("Defined"), sa);
|
||||
if (pDefined != null && pDefined.get(0).isUntapped() && pDefined.get(0).getController() == ai) {
|
||||
return false;
|
||||
}
|
||||
return pDefined == null || !pDefined.get(0).isUntapped() || pDefined.get(0).getController() != ai;
|
||||
} else {
|
||||
if (!untapPrefTargeting(ai, tgt, sa, false)) {
|
||||
return false;
|
||||
}
|
||||
return untapPrefTargeting(ai, tgt, sa, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -86,11 +77,7 @@ public class UntapAi extends SpellAbilityAi {
|
||||
|
||||
// TODO: use Defined to determine, if this is an unfavorable result
|
||||
final List<Card> pDefined = AbilityUtils.getDefinedCards(sa.getHostCard(), sa.getParam("Defined"), sa);
|
||||
if (pDefined != null && pDefined.get(0).isUntapped() && pDefined.get(0).getController() == ai) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return pDefined == null || !pDefined.get(0).isUntapped() || pDefined.get(0).getController() != ai;
|
||||
} else {
|
||||
if (untapPrefTargeting(ai, tgt, sa, mandatory)) {
|
||||
return true;
|
||||
@@ -271,11 +258,7 @@ public class UntapAi extends SpellAbilityAi {
|
||||
// just tap whatever we can
|
||||
tapList = list;
|
||||
|
||||
if (untapTargetList(source, tgt, sa, mandatory, tapList)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return untapTargetList(source, tgt, sa, mandatory, tapList);
|
||||
}
|
||||
|
||||
private boolean untapTargetList(final Card source, final TargetRestrictions tgt, final SpellAbility sa, final boolean mandatory,
|
||||
@@ -438,13 +421,10 @@ public class UntapAi extends SpellAbilityAi {
|
||||
|
||||
// no harm in doing this past declare blockers during the opponent's turn and right before our turn,
|
||||
// maybe we'll serendipitously untap into something like a removal spell or burn spell that'll help
|
||||
if (ph.getNextTurn() == ai
|
||||
&& (ph.is(PhaseType.COMBAT_DECLARE_BLOCKERS) || ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS))) {
|
||||
return true;
|
||||
}
|
||||
return ph.getNextTurn() == ai
|
||||
&& (ph.is(PhaseType.COMBAT_DECLARE_BLOCKERS) || ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS));
|
||||
|
||||
// haven't found any immediate playable options
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ public class PossibleTargetSelector {
|
||||
}
|
||||
|
||||
private static class SimilarTargetSkipper {
|
||||
private ArrayListMultimap<String, Card> validTargetsMap = ArrayListMultimap.<String, Card>create();
|
||||
private ArrayListMultimap<String, Card> validTargetsMap = ArrayListMultimap.create();
|
||||
private HashMap<Card, String> cardTypeStrings = new HashMap<Card, String>();
|
||||
private HashMap<Card, Integer> creatureScores;
|
||||
|
||||
|
||||
@@ -49,7 +49,7 @@ public class SpellAbilityChoicesIterator {
|
||||
// TODO: Do we need to do something special to support cards that have extra costs
|
||||
// when choosing more modes, like Blessed Alliance?
|
||||
if (!allowRepeat) {
|
||||
modeIterator = CombinatoricsUtils.combinationsIterator(choices.size(), num);;
|
||||
modeIterator = CombinatoricsUtils.combinationsIterator(choices.size(), num);
|
||||
} else {
|
||||
// Note: When allowRepeat is true, it does result in many possibilities being tried.
|
||||
// We should ideally prune some of those at a higher level.
|
||||
|
||||
@@ -308,9 +308,7 @@ public class SpellAbilityPicker {
|
||||
return true;
|
||||
}
|
||||
List<PhaseType> phases = conditions.getPhases();
|
||||
if (phases.isEmpty() || phases.contains(PhaseType.MAIN1)) {
|
||||
return true;
|
||||
}
|
||||
return phases.isEmpty() || phases.contains(PhaseType.MAIN1);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
@@ -64,7 +64,7 @@ public class CardStorageReader {
|
||||
void report(int current, int total);
|
||||
|
||||
// does nothing, used when they pass null instead of an instance
|
||||
public final static ProgressObserver emptyObserver = new ProgressObserver() {
|
||||
ProgressObserver emptyObserver = new ProgressObserver() {
|
||||
@Override public void setOperationName(final String name, final boolean usePercents) {}
|
||||
@Override public void report(final int current, final int total) {}
|
||||
};
|
||||
|
||||
@@ -123,7 +123,7 @@ public final class ImageKeys {
|
||||
int index = filename.lastIndexOf('_');
|
||||
if (index != -1) {
|
||||
String setlessFilename = filename.substring(0, index);
|
||||
String setCode = filename.substring(index + 1, filename.length());
|
||||
String setCode = filename.substring(index + 1);
|
||||
// try with upper case set
|
||||
file = findFile(dir, setlessFilename + "_" + setCode.toUpperCase());
|
||||
if (file != null) { return file; }
|
||||
@@ -133,7 +133,7 @@ public final class ImageKeys {
|
||||
// if there's an art variant try without it
|
||||
if (setlessFilename.matches(".*[0-9]*$")) {
|
||||
file = findFile(dir, setlessFilename.replaceAll("[0-9]*$", ""));
|
||||
if (file != null) { return file; }
|
||||
return file;
|
||||
}
|
||||
}
|
||||
} else if (filename.contains("/")) {
|
||||
@@ -144,7 +144,7 @@ public final class ImageKeys {
|
||||
// try lowering the art index to the minimum for regular cards
|
||||
if (setlessFilename.contains(".full")) {
|
||||
file = findFile(dir, setlessFilename.replaceAll("[0-9]*[.]full", "1.full"));
|
||||
if (file != null) { return file; }
|
||||
return file;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -47,13 +47,8 @@ public abstract class LobbyPlayer {
|
||||
}
|
||||
LobbyPlayer other = (LobbyPlayer) obj;
|
||||
if (name == null) {
|
||||
if (other.name != null) {
|
||||
return false;
|
||||
}
|
||||
} else if (!name.equals(other.name)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return other.name == null;
|
||||
} else return name.equals(other.name);
|
||||
}
|
||||
|
||||
public int getAvatarIndex() {
|
||||
|
||||
@@ -41,7 +41,7 @@ public final class CardDb implements ICardDatabase, IDeckGenPool {
|
||||
public final static char NameSetSeparator = '|';
|
||||
|
||||
// need this to obtain cardReference by name+set+artindex
|
||||
private final ListMultimap<String, PaperCard> allCardsByName = Multimaps.newListMultimap(new TreeMap<String,Collection<PaperCard>>(String.CASE_INSENSITIVE_ORDER), CollectionSuppliers.<PaperCard>arrayLists());
|
||||
private final ListMultimap<String, PaperCard> allCardsByName = Multimaps.newListMultimap(new TreeMap<String,Collection<PaperCard>>(String.CASE_INSENSITIVE_ORDER), CollectionSuppliers.arrayLists());
|
||||
private final Map<String, PaperCard> uniqueCardsByName = Maps.newTreeMap(String.CASE_INSENSITIVE_ORDER);
|
||||
private final Map<String, CardRules> rulesByName;
|
||||
private final Map<String, ICardFace> facesByName = Maps.newTreeMap(String.CASE_INSENSITIVE_ORDER);
|
||||
@@ -62,7 +62,7 @@ public final class CardDb implements ICardDatabase, IDeckGenPool {
|
||||
Random(false);
|
||||
|
||||
final boolean filterSets;
|
||||
private SetPreference(boolean filterIrregularSets) {
|
||||
SetPreference(boolean filterIrregularSets) {
|
||||
filterSets = filterIrregularSets;
|
||||
}
|
||||
|
||||
|
||||
@@ -189,7 +189,7 @@ public final class CardEdition implements Comparable<CardEdition> { // immutable
|
||||
public String getBoosterMustContain() { return boosterMustContain; }
|
||||
public CardInSet[] getCards() { return cards; }
|
||||
|
||||
public Map<String, Integer> getTokens() { return tokenNormalized; };
|
||||
public Map<String, Integer> getTokens() { return tokenNormalized; }
|
||||
|
||||
public static final Function<CardEdition, String> FN_GET_CODE = new Function<CardEdition, String>() {
|
||||
@Override
|
||||
|
||||
@@ -20,7 +20,7 @@ final class CardFace implements ICardFace {
|
||||
public enum FaceSelectionMethod { //
|
||||
USE_ACTIVE_FACE,
|
||||
USE_PRIMARY_FACE,
|
||||
COMBINE;
|
||||
COMBINE
|
||||
}
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@ final class CardFace implements ICardFace {
|
||||
void setInitialLoyalty(String value) { this.initialLoyalty = value; }
|
||||
|
||||
void setPtText(String value) {
|
||||
final String k[] = value.split("/");
|
||||
final String[] k = value.split("/");
|
||||
|
||||
if (k.length != 2) {
|
||||
throw new RuntimeException("Creature '" + this.getName() + "' has bad p/t stats");
|
||||
|
||||
@@ -85,7 +85,7 @@ public final class CardFacePredicates {
|
||||
|
||||
@Override
|
||||
public boolean apply(ICardFace input) {
|
||||
String k[] = valid.split("\\.", 2);
|
||||
String[] k = valid.split("\\.", 2);
|
||||
|
||||
if ("Card".equals(k[0])) {
|
||||
// okay
|
||||
@@ -110,10 +110,7 @@ public final class CardFacePredicates {
|
||||
static protected boolean hasProperty(ICardFace input, final String v) {
|
||||
if (v.startsWith("non")) {
|
||||
return !hasProperty(input, v.substring(3));
|
||||
} else if (!input.getType().hasStringType(v)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else return input.getType().hasStringType(v);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ public enum CardRarity {
|
||||
|
||||
private final String shortName, longName;
|
||||
|
||||
private CardRarity(final String shortName0, final String longName0) {
|
||||
CardRarity(final String shortName0, final String longName0) {
|
||||
shortName = shortName0;
|
||||
longName = longName0;
|
||||
}
|
||||
|
||||
@@ -435,10 +435,10 @@ public final class CardRulesPredicates {
|
||||
return this.op(card.getManaCost().getGenericCost(), this.operand);
|
||||
case POWER:
|
||||
value = card.getIntPower();
|
||||
return value != Integer.MAX_VALUE ? this.op(value, this.operand) : false;
|
||||
return value != Integer.MAX_VALUE && this.op(value, this.operand);
|
||||
case TOUGHNESS:
|
||||
value = card.getIntToughness();
|
||||
return value != Integer.MAX_VALUE ? this.op(value, this.operand) : false;
|
||||
return value != Integer.MAX_VALUE && this.op(value, this.operand);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ public enum CardSplitType
|
||||
Split(FaceSelectionMethod.COMBINE, CardStateName.RightSplit),
|
||||
Flip(FaceSelectionMethod.USE_PRIMARY_FACE, CardStateName.Flipped);
|
||||
|
||||
private CardSplitType(FaceSelectionMethod calcMode, CardStateName stateName) {
|
||||
CardSplitType(FaceSelectionMethod calcMode, CardStateName stateName) {
|
||||
method = calcMode;
|
||||
this.changedStateName = stateName;
|
||||
}
|
||||
|
||||
@@ -73,7 +73,7 @@ public final class CardType implements Comparable<CardType>, CardTypeView {
|
||||
public final boolean isPermanent;
|
||||
private static final ImmutableList<String> allCoreTypeNames = EnumUtil.getNames(CoreType.class);
|
||||
|
||||
private CoreType(final boolean permanent) {
|
||||
CoreType(final boolean permanent) {
|
||||
isPermanent = permanent;
|
||||
}
|
||||
}
|
||||
@@ -598,10 +598,7 @@ public final class CardType implements Comparable<CardType>, CardTypeView {
|
||||
if (multiWordTypes[0].startsWith(type) && !multiWordTypes[0].equals(type)) {
|
||||
return true;
|
||||
}
|
||||
if (multiWordTypes[1].startsWith(type) && !multiWordTypes[1].equals(type)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return multiWordTypes[1].startsWith(type) && !multiWordTypes[1].equals(type);
|
||||
}
|
||||
|
||||
public static class Constant {
|
||||
|
||||
@@ -5,5 +5,5 @@ package forge.card;
|
||||
*
|
||||
*/
|
||||
public interface ICardFace extends ICardCharacteristics, ICardRawAbilites, Comparable<ICardFace> {
|
||||
public String getAltName();
|
||||
String getAltName();
|
||||
}
|
||||
|
||||
@@ -168,7 +168,7 @@ public final class MagicColor {
|
||||
private final String name, symbol;
|
||||
private final byte colormask;
|
||||
|
||||
private Color(String name0, byte colormask0, String symbol0) {
|
||||
Color(String name0, byte colormask0, String symbol0) {
|
||||
name = name0;
|
||||
colormask = colormask0;
|
||||
symbol = symbol0;
|
||||
|
||||
@@ -44,7 +44,7 @@ public abstract class ManaAtom {
|
||||
if (s.length() == 2) { //if name is two characters, check for combination of two colors
|
||||
return (byte)(fromName(s.charAt(0)) | fromName(s.charAt(1)));
|
||||
} else if (s.length() == 1) {
|
||||
return (byte) fromName(s.charAt(0));
|
||||
return fromName(s.charAt(0));
|
||||
}
|
||||
s = s.toLowerCase();
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user