diff --git a/forge-gui-mobile-dev/src/forge/app/Main.java b/forge-gui-mobile-dev/src/forge/app/Main.java index 79d3816a2fa..78d4cfa4b9b 100644 --- a/forge-gui-mobile-dev/src/forge/app/Main.java +++ b/forge-gui-mobile-dev/src/forge/app/Main.java @@ -19,12 +19,12 @@ import java.io.IOException; public class Main { public static void main(String[] args) { // Set this to "true" to make the mobile game port run as a full-screen desktop application - boolean desktopMode = true; + boolean desktopMode = false; // Set this to the location where you want the mobile game port to look for assets when working as a full-screen desktop application // (uncomment the bottom version and comment the top one to load the res folder from the current folder the .jar is in if you would // like to make the game load from a desktop game folder configuration). - //String desktopModeAssetsDir = "../forge-gui/"; - String desktopModeAssetsDir = "./"; + String desktopModeAssetsDir = "../forge-gui/"; + //String desktopModeAssetsDir = "./"; // Assets directory used when the game fully emulates smartphone/tablet mode (desktopMode = false), useful when debugging from IDE String assetsDir = AssetsDownloader.SHARE_DESKTOP_ASSETS ? "../forge-gui/" : "testAssets/";