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Fully clean Blessing & Monarch
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@@ -49,6 +49,7 @@ public class RestartGameEffect extends SpellAbilityEffect {
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game.clearCounterAddedThisTurn();
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game.clearCounterAddedThisTurn();
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game.resetPlayersAttackedOnNextTurn();
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game.resetPlayersAttackedOnNextTurn();
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game.resetPlayersAttackedOnNextTurn();
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game.resetPlayersAttackedOnNextTurn();
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game.setMonarch(null);
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GameAction action = game.getAction();
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GameAction action = game.getAction();
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for (Player p: players) {
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for (Player p: players) {
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@@ -59,6 +60,7 @@ public class RestartGameEffect extends SpellAbilityEffect {
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p.setLandsPlayedLastTurn(0);
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p.setLandsPlayedLastTurn(0);
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p.resetCommanderStats();
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p.resetCommanderStats();
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p.resetCompletedDungeons();
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p.resetCompletedDungeons();
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p.setBlessing(false);
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CardCollection newLibrary = new CardCollection(p.getCardsIn(restartZones, false));
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CardCollection newLibrary = new CardCollection(p.getCardsIn(restartZones, false));
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List<Card> filteredCards = null;
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List<Card> filteredCards = null;
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@@ -111,4 +113,3 @@ public class RestartGameEffect extends SpellAbilityEffect {
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return TextUtil.fastReplace(desc, "CARDNAME", sa.getHostCard().getName());
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return TextUtil.fastReplace(desc, "CARDNAME", sa.getHostCard().getName());
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}
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}
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}
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}
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