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- Added Koskun Falls
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.gitattributes
vendored
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vendored
@@ -5779,6 +5779,7 @@ res/cardsfolder/k/korlash_heir_to_blackblade.txt svneol=native#text/plain
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res/cardsfolder/k/kormus_bell.txt svneol=native#text/plain
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res/cardsfolder/k/kormus_bell.txt svneol=native#text/plain
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res/cardsfolder/k/korozda_guildmage.txt -text
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res/cardsfolder/k/korozda_guildmage.txt -text
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res/cardsfolder/k/korozda_monitor.txt -text
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res/cardsfolder/k/korozda_monitor.txt -text
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res/cardsfolder/k/koskun_falls.txt -text
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res/cardsfolder/k/koskun_keep.txt svneol=native#text/plain
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res/cardsfolder/k/koskun_keep.txt svneol=native#text/plain
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res/cardsfolder/k/koth_of_the_hammer.txt svneol=native#text/plain
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res/cardsfolder/k/koth_of_the_hammer.txt svneol=native#text/plain
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res/cardsfolder/k/koths_courier.txt svneol=native#text/plain
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res/cardsfolder/k/koths_courier.txt svneol=native#text/plain
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11
res/cardsfolder/k/koskun_falls.txt
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11
res/cardsfolder/k/koskun_falls.txt
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@@ -0,0 +1,11 @@
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Name:Koskun Falls
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ManaCost:2 B B
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Types:World Enchantment
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S:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You | Cost$ 2 | Description$ Creatures can't attack you unless their controller pays 2 for each creature he or she controls that's attacking you.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless you tap an untapped creature you control.
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Self | UnlessCost$ tapXType<1/Creature> | UnlessPayer$ You
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SVar:NeedsToPlayVar:Y GE1
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SVar:Y:Count$Valid Creature.YouCtrl
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SVar:Picture:http://www.wizards.com/global/images/magic/general/koskun_fallss.jpg
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Oracle:At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.\nCreatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
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SetInfo:HML Rare
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@@ -51,6 +51,7 @@ import forge.card.cost.CostPutCounter;
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import forge.card.cost.CostRemoveCounter;
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import forge.card.cost.CostRemoveCounter;
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import forge.card.cost.CostReturn;
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import forge.card.cost.CostReturn;
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import forge.card.cost.CostSacrifice;
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import forge.card.cost.CostSacrifice;
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import forge.card.cost.CostTapType;
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import forge.card.cost.CostUtil;
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import forge.card.cost.CostUtil;
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import forge.card.mana.ManaCost;
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import forge.card.mana.ManaCost;
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import forge.card.spellability.Ability;
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import forge.card.spellability.Ability;
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@@ -563,6 +564,31 @@ public final class GameActionUtil {
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cpl.reportPaidCardsTo(sourceAbility);
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cpl.reportPaidCardsTo(sourceAbility);
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}
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}
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else if (part instanceof CostTapType) {
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List<Card> choiceList = CardLists.getValidCards(p.getCardsIn(ZoneType.Battlefield), part.getType().split(";"), p, source);
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choiceList = CardLists.filter(choiceList, Presets.UNTAPPED);
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int amount = getAmountFromPartX(part, source, sourceAbility);
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if (choiceList.size() < amount) {
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// unable to pay (not enough cards)
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return false;
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}
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InputSelectCards inp = new InputSelectCardsFromList(amount, amount, choiceList);
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inp.setMessage("Select %d card(s) to tap");
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inp.setCancelAllowed(true);
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FThreads.setInputAndWait(inp);
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if (inp.hasCancelled() || inp.getSelected().size() != amount)
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return false;
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CostPartWithList cpl = (CostPartWithList)part;
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for (Card c : inp.getSelected()) {
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cpl.executePayment(sourceAbility, c);
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}
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cpl.reportPaidCardsTo(sourceAbility);
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}
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else if (part instanceof CostPartMana ) {
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else if (part instanceof CostPartMana ) {
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if (!((CostPartMana) part).getManaToPay().equals("0")) // non-zero costs require input
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if (!((CostPartMana) part).getManaToPay().equals("0")) // non-zero costs require input
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mayRemovePart = false;
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mayRemovePart = false;
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