mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
add AF_Unpump for things like "target creature loses flying until end of turn". I will be tweaking the AI today.
This commit is contained in:
1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -9020,6 +9020,7 @@ src/forge/card/abilityFactory/AbilityFactory_Reveal.java -text svneol=native#tex
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src/forge/card/abilityFactory/AbilityFactory_Sacrifice.java -text svneol=native#text/plain
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src/forge/card/abilityFactory/AbilityFactory_Token.java -text svneol=native#text/plain
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src/forge/card/abilityFactory/AbilityFactory_Turns.java -text svneol=native#text/plain
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src/forge/card/abilityFactory/AbilityFactory_Unpump.java -text svneol=native#text/plain
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src/forge/card/abilityFactory/AbilityFactory_ZoneAffecting.java -text svneol=native#text/plain
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src/forge/card/cardFactory/CardFactory.java -text svneol=native#text/plain
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src/forge/card/cardFactory/CardFactoryUtil.java -text svneol=native#text/plain
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@@ -718,6 +718,18 @@ public class AbilityFactory {
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SA = AbilityFactory_Animate.createDrawbackAnimateAll(this);
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}
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if(API.equals("Unpump")){
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if (isAb)
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SA = AbilityFactory_Unpump.createAbilityUnpump(this);
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else if (isSp)
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SA = AbilityFactory_Unpump.createSpellUnpump(this);
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else if (isDb)
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SA = AbilityFactory_Unpump.createDrawbackUnpump(this);
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if (isAb || isSp)
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hostCard.setSVar("PlayMain1", "TRUE");
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}
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if (SA == null)
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throw new RuntimeException("AbilityFactory : SpellAbility was not created for "+hostCard.getName()+". Looking for API: "+API);
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428
src/forge/card/abilityFactory/AbilityFactory_Unpump.java
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428
src/forge/card/abilityFactory/AbilityFactory_Unpump.java
Normal file
@@ -0,0 +1,428 @@
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package forge.card.abilityFactory;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Random;
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import forge.AllZone;
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import forge.AllZoneUtil;
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import forge.Card;
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import forge.CardList;
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import forge.CardListFilter;
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import forge.Command;
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import forge.ComputerUtil;
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import forge.Constant;
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import forge.Counters;
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import forge.MyRandom;
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import forge.card.cardFactory.CardFactoryUtil;
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import forge.card.spellability.Ability_Activated;
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import forge.card.spellability.Ability_Sub;
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import forge.card.spellability.Spell;
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import forge.card.spellability.SpellAbility;
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import forge.card.spellability.SpellAbility_Restriction;
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import forge.card.spellability.Target;
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public class AbilityFactory_Unpump {
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// *************************************************************************
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// ***************************** Unpump ************************************
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// *************************************************************************
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public static SpellAbility createAbilityUnpump(final AbilityFactory af) {
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final SpellAbility abUnpump = new Ability_Activated(af.getHostCard(), af.getAbCost(), af.getAbTgt()) {
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private static final long serialVersionUID = 3536198601841771383L;
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@Override
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public String getStackDescription() {
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return unpumpStackDescription(af, this);
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}
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@Override
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public boolean canPlayAI() {
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return unpumpCanPlayAI(af, this);
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}
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@Override
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public void resolve() {
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unpumpResolve(af, this);
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}
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@Override
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public boolean doTrigger(boolean mandatory) {
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return unpumpTriggerAI(af, this, mandatory);
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}
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};
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return abUnpump;
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}
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public static SpellAbility createSpellUnpump(final AbilityFactory af) {
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final SpellAbility spUnpump = new Spell(af.getHostCard(), af.getAbCost(), af.getAbTgt()) {
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private static final long serialVersionUID = -54573740774322697L;
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@Override
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public String getStackDescription() {
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return unpumpStackDescription(af, this);
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}
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@Override
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public boolean canPlayAI() {
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return unpumpCanPlayAI(af, this);
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}
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@Override
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public void resolve() {
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unpumpResolve(af, this);
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}
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};
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return spUnpump;
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}
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public static SpellAbility createDrawbackUnpump(final AbilityFactory af) {
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final SpellAbility dbUnpump = new Ability_Sub(af.getHostCard(), af.getAbTgt()) {
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private static final long serialVersionUID = -4728590185604233229L;
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@Override
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public String getStackDescription() {
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return unpumpStackDescription(af, this);
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}
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@Override
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public void resolve() {
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unpumpResolve(af, this);
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}
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@Override
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public boolean chkAI_Drawback() {
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return unpumpDrawbackAI(af, this);
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}
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@Override
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public boolean doTrigger(boolean mandatory) {
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return unpumpTriggerAI(af, this, mandatory);
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}
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};
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return dbUnpump;
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}
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private static ArrayList<String> getKeywords(HashMap<String,String> params) {
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ArrayList<String> kws = new ArrayList<String>();
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if(params.containsKey("Keywords")) {
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kws.addAll(Arrays.asList(params.get("Keywords").split(" & ")));
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}
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return kws;
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}
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private static String unpumpStackDescription(AbilityFactory af, SpellAbility sa) {
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HashMap<String,String> params = af.getMapParams();
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Card host = af.getHostCard();
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ArrayList<String> kws = getKeywords(params);
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StringBuilder sb = new StringBuilder();
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ArrayList<Card> tgtCards;
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Target tgt = af.getAbTgt();
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if (tgt != null)
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tgtCards = tgt.getTargetCards();
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else
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tgtCards = AbilityFactory.getDefinedCards(sa.getSourceCard(), params.get("Defined"), sa);
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if(tgtCards.size() > 0) {
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if (sa instanceof Ability_Sub)
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sb.append(" ");
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else
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sb.append(host).append(" - ");
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Iterator<Card> it = tgtCards.iterator();
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while(it.hasNext()) {
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Card tgtC = it.next();
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if(tgtC.isFaceDown()) sb.append("Morph");
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else sb.append(tgtC);
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if(it.hasNext()) sb.append(" ");
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}
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sb.append(" loses ");
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/*
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Iterator<String> kwit = kws.iterator();
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while(it.hasNext()) {
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String kw = kwit.next();
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sb.append(kw);
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if(it.hasNext()) sb.append(" ");
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}*/
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sb.append(kws);
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if(!params.containsKey("Permanent")) {
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sb.append(" until end of turn");
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}
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sb.append(".");
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}
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Ability_Sub abSub = sa.getSubAbility();
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if(abSub != null) {
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sb.append(abSub.getStackDescription());
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}
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return sb.toString();
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}
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private static boolean unpumpCanPlayAI(final AbilityFactory af, final SpellAbility sa) {
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// if there is no target and host card isn't in play, don't activate
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if (af.getAbTgt() == null && !AllZoneUtil.isCardInPlay(af.getHostCard()))
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return false;
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// temporarily disabled until AI is improved
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if (af.getAbCost().getSacCost() && sa.getSourceCard().isCreature()) return false;
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if (af.getAbCost().getLifeCost()) {
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return false;
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}
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if (af.getAbCost().getSubCounter()){
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// instead of never removing counters, we will have a random possibility of failure.
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// all the other tests still need to pass if a counter will be removed
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Counters count = af.getAbCost().getCounterType();
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double chance = .66;
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if (count.equals(Counters.P1P1)){ // 10% chance to remove +1/+1 to pump
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chance = .1;
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}
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else if (count.equals(Counters.CHARGE)){ // 50% chance to remove charge to pump
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chance = .5;
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}
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Random r = MyRandom.random;
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if(r.nextFloat() > chance)
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return false;
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}
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if (!ComputerUtil.canPayCost(sa))
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return false;
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HashMap<String,String> params = af.getMapParams();
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SpellAbility_Restriction restrict = sa.getRestrictions();
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// Phase Restrictions
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if (AllZone.Stack.size() == 0 && AllZone.Phase.isBefore(Constant.Phase.Combat_Begin)){
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// Instant-speed pumps should not be cast outside of combat when the stack is empty
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if (!af.isCurse()){
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if (!AbilityFactory.isSorcerySpeed(sa))
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return false;
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}
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}
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else if (AllZone.Stack.size() > 0){
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// TODO: pump something only if the top thing on the stack will kill it via damage
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// or if top thing on stack will pump it/enchant it and I want to kill it
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return false;
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}
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int activations = restrict.getNumberTurnActivations();
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int sacActivations = restrict.getActivationNumberSacrifice();
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//don't risk sacrificing a creature just to pump it
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if(sacActivations != -1 && activations >= (sacActivations - 1)) {
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return false;
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}
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if(af.getAbTgt() == null || !af.getAbTgt().doesTarget()) {
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ArrayList<Card> cards = AbilityFactory.getDefinedCards(sa.getSourceCard(), params.get("Defined"), sa);
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if (cards.size() == 0)
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return false;
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/*
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// when this happens we need to expand AI to consider if its ok for everything?
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for(Card card : cards){
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// TODO: if AI doesn't control Card and Pump is a Curse, than maybe use?
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}*/
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}
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else
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return unpumpTgtAI(af, sa, getKeywords(params), false);
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return false;
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}
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private static boolean unpumpDrawbackAI(AbilityFactory af, SpellAbility sa) {
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if(af.getAbTgt() == null || !af.getAbTgt().doesTarget()) {
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//TODO - copied from AF_Pump.pumpDrawbackAI() - what shoul be here?
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}
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else
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return unpumpTgtAI(af, sa, getKeywords(af.getMapParams()), false);
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return true;
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}//unpumpDrawbackAI()
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private static boolean unpumpTgtAI(AbilityFactory af, SpellAbility sa, ArrayList<String> kws, boolean mandatory) {
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//this would be for evasive things like Flying, Unblockable, etc
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if(!mandatory && AllZone.Phase.isAfter(Constant.Phase.Combat_Declare_Blockers_InstantAbility))
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return false;
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Target tgt = af.getAbTgt();
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tgt.resetTargets();
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CardList list = getCurseCreatures(af, sa, kws);
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list = list.getValidCards(tgt.getValidTgts(), sa.getActivatingPlayer(), sa.getSourceCard());
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//several uses here:
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//1. make human creatures lose evasion when they are attacking
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//2. make human creatures lose Flying/Horsemanship/Shadow/etc. when Comp is attacking
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//3. remove Indestructible keyword so it can be destroyed?
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//3a. remove Persist?
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if (list.isEmpty())
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return mandatory && unpumpMandatoryTarget(af, sa, mandatory);
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while(tgt.getNumTargeted() < tgt.getMaxTargets(sa.getSourceCard(), sa)){
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Card t = null;
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//boolean goodt = false;
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if (list.isEmpty()){
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if (tgt.getNumTargeted() < tgt.getMinTargets(sa.getSourceCard(), sa) || tgt.getNumTargeted() == 0){
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if (mandatory)
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return unpumpMandatoryTarget(af, sa, mandatory);
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tgt.resetTargets();
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return false;
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}
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else{
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// TODO is this good enough? for up to amounts?
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break;
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}
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}
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t = CardFactoryUtil.AI_getBestCreature(list);
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tgt.addTarget(t);
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list.remove(t);
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}
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return true;
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}//pumpTgtAI()
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private static CardList getCurseCreatures(AbilityFactory af, SpellAbility sa, final ArrayList<String> kws) {
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//HashMap<String,String> params = af.getMapParams();
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Card hostCard = af.getHostCard();
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CardList list = AllZoneUtil.getCreaturesInPlay(AllZone.HumanPlayer);
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list = list.filter(AllZoneUtil.getCanTargetFilter(hostCard));
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if (!list.isEmpty()) {
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list = list.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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return !c.hasAnyKeyword(kws); // don't add duplicate negative keywords
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}
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});
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}
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return list;
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}//getCurseCreatures()
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private static boolean unpumpMandatoryTarget(AbilityFactory af, SpellAbility sa, boolean mandatory){
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CardList list = AllZoneUtil.getCardsInPlay();
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Target tgt = sa.getTarget();
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list = list.getValidCards(tgt.getValidTgts(), sa.getActivatingPlayer(), sa.getSourceCard());
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if (list.size() < tgt.getMinTargets(sa.getSourceCard(), sa)){
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tgt.resetTargets();
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return false;
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}
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// Remove anything that's already been targeted
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for(Card c : tgt.getTargetCards())
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list.remove(c);
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CardList pref = list.getController(AllZone.HumanPlayer);
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CardList forced = list.getController(AllZone.ComputerPlayer);
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Card source = sa.getSourceCard();
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while(tgt.getNumTargeted() < tgt.getMaxTargets(source, sa)){
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if (pref.isEmpty())
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break;
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Card c;
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if (pref.getNotType("Creature").size() == 0)
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c = CardFactoryUtil.AI_getBestCreature(pref);
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else
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c = CardFactoryUtil.AI_getMostExpensivePermanent(pref, source, true);
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pref.remove(c);
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tgt.addTarget(c);
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}
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while(tgt.getNumTargeted() < tgt.getMinTargets(sa.getSourceCard(), sa)){
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if (forced.isEmpty())
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break;
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//TODO - if forced targeting, just pick something without the given keyword
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Card c;
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if (forced.getNotType("Creature").size() == 0)
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c = CardFactoryUtil.AI_getWorstCreature(forced);
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else
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c = CardFactoryUtil.AI_getCheapestPermanent(forced, source, true);
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forced.remove(c);
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tgt.addTarget(c);
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}
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if (tgt.getNumTargeted() < tgt.getMinTargets(sa.getSourceCard(), sa)){
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tgt.resetTargets();
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return false;
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}
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return true;
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}//pumpMandatoryTarget()
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private static boolean unpumpTriggerAI(final AbilityFactory af, final SpellAbility sa, boolean mandatory){
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if (!ComputerUtil.canPayCost(sa))
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return false;
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HashMap<String,String> params = af.getMapParams();
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//Card source = sa.getSourceCard();
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ArrayList<String> kws = getKeywords(params);
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if (sa.getTarget() == null){
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if (mandatory)
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return true;
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}
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else{
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return unpumpTgtAI(af, sa, kws, mandatory);
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}
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return true;
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}
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private static void unpumpResolve(final AbilityFactory af, final SpellAbility sa) {
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HashMap<String,String> params = af.getMapParams();
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Card host = af.getHostCard();
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ArrayList<String> kws = getKeywords(params);
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ArrayList<Card> tgtCards;
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Target tgt = af.getAbTgt();
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if (tgt != null)
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tgtCards = tgt.getTargetCards();
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else
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tgtCards = AbilityFactory.getDefinedCards(host, params.get("Defined"), sa);
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for(final Card tgtC : tgtCards) {
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final ArrayList<String> hadIntrinsic = new ArrayList<String>();
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if(AllZoneUtil.isCardInPlay(tgtC) && CardFactoryUtil.canTarget(host, tgtC)) {
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for(String kw : kws) {
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if(tgtC.getIntrinsicKeyword().contains(kw)) hadIntrinsic.add(kw);
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tgtC.removeIntrinsicKeyword(kw);
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tgtC.removeExtrinsicKeyword(kw);
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}
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}
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if(!params.containsKey("Permanent")) {
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AllZone.EndOfTurn.addUntil(new Command() {
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private static final long serialVersionUID = 5387486776282932314L;
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public void execute() {
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if(AllZoneUtil.isCardInPlay(tgtC)){
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for(String kw : hadIntrinsic) {
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tgtC.addIntrinsicKeyword(kw);
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}
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}
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}
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});
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}
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}
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}//unpumpResolve
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}//end class AbilityFactory_Unpump
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