set the activator to the controller in ai

This commit is contained in:
marthinwurer
2023-01-27 11:17:41 -07:00
committed by Chris H
parent 47c9d32435
commit c14e4cd321

View File

@@ -167,6 +167,7 @@ public class GameStateEvaluator {
int max_produced = 0;
Set<String> colors_produced = new HashSet<>();
for (SpellAbility m: c.getManaAbilities()) {
m.setActivatingPlayer(c.getController());
max_produced = max(max_produced, m.amountOfManaGenerated(true));
for (AbilityManaPart mp : m.getAllManaParts()) {
colors_produced.addAll(Arrays.asList(mp.mana(m).split(" ")));