Added two new quest preferences for controlling the number of cards to keep before selling extras.

This commit is contained in:
Krazy
2015-05-25 18:05:25 +00:00
parent 3b4ddd9ecc
commit c110824b17
5 changed files with 106 additions and 81 deletions

View File

@@ -379,6 +379,16 @@ public enum VSubmenuQuestPrefs implements IVSubmenu<CSubmenuQuestPrefs> {
pnlShop.add(new FLabel.Builder().text("Wins to Uncap Sale Price").fontAlign(SwingConstants.RIGHT).build(), labelConstraints);
pnlShop.add(new PrefInput(QPref.SHOP_WINS_FOR_NO_SELL_LIMIT, QuestPreferencesErrType.SHOP), fieldConstraints);
FLabel extraCardsToKeep = new FLabel.Builder().text("Copies of Cards to Keep").fontAlign(SwingConstants.RIGHT).build();
extraCardsToKeep.setToolTipText("The number of copies of cards to keep before selling extras.");
pnlShop.add(extraCardsToKeep, labelConstraints);
pnlShop.add(new PrefInput(QPref.SHOP_EXTRAS_TO_KEEP, QuestPreferencesErrType.DIFFICULTY), fieldConstraints + ", wrap");
FLabel extraLandsToKeep = new FLabel.Builder().text("Copies of Basic Lands to Keep").fontAlign(SwingConstants.RIGHT).build();
extraLandsToKeep.setToolTipText("The number of copies of basic lands to keep before selling extras.");
pnlShop.add(extraLandsToKeep, labelConstraints);
pnlShop.add(new PrefInput(QPref.SHOP_EXTRA_BASIC_LANDS_TO_KEEP, QuestPreferencesErrType.DIFFICULTY), fieldConstraints + ", wrap");
pnlShop.add(new FLabel.Builder().text("Item Level Restriction").fontAlign(SwingConstants.RIGHT).build(), labelConstraints);
pnlShop.add(new PrefInput(QPref.ITEM_LEVEL_RESTRICTION, QuestPreferencesErrType.SHOP), fieldConstraints);