diff --git a/forge-gui/res/cardsfolder/upcoming/nesting_dragon.txt b/forge-gui/res/cardsfolder/upcoming/nesting_dragon.txt index 3ed7604dcf2..c72018dc457 100644 --- a/forge-gui/res/cardsfolder/upcoming/nesting_dragon.txt +++ b/forge-gui/res/cardsfolder/upcoming/nesting_dragon.txt @@ -4,8 +4,8 @@ Types:Creature Dragon PT:5/4 K:Flying T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Landfall Whenever a land enters the battlefield under your control, create a 0/2 red Dragon creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" -SVar:TrigToken:DB$ Token | TokenImage$ r 0 2 dragon egg | TokenAmount$ 1 | TokenName$ Dragon Egg | TokenTypes$ Creature,Dragon,Egg | TokenOwner$ You | TokenColors$ Red | TokenPower$ 0 | TokenToughness$ 2 | TokenKeywords$ Defender | TokenTriggers$ TriggerDragon | TokenSVars$ TrigTokenDragon,DragonPump -SVar:TriggerDragon:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenDragon | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn." -SVar:TrigTokenDragon:DB$Token | TokenImage$ r 2 2 dragon c18 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Flying | TokenAbilities$ DragonPump +SVar:TrigToken:DB$ Token | TokenImage$ r 0 2 dragon egg | TokenAmount$ 1 | TokenName$ Dragon Egg | TokenTypes$ Creature,Dragon,Egg | TokenOwner$ You | TokenColors$ Red | TokenPower$ 0 | TokenToughness$ 2 | TokenKeywords$ Defender | TokenTriggers$ TriggerDies | TokenSVars$ TrigToken2,DragonPump +SVar:TriggerDies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken2 | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn." +SVar:TrigToken2:DB$Token | TokenImage$ r 2 2 dragon c18 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Flying | TokenAbilities$ DragonPump SVar:DragonPump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. Oracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" \ No newline at end of file