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clean up some outdated discard code.
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@@ -3926,12 +3926,6 @@ public class CardFactory_Creatures {
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public void resolve() {
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int discard = ((Integer) countZubera.execute()).intValue();
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getTargetPlayer().discard(discard, this, false);
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//if(AllZone.HumanPlayer.equals(getTargetPlayer())) AllZone.InputControl.setInput(CardFactoryUtil.input_discard(discard, this));
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//else {
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// for(int i = 0; i < discard; i++)
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// AllZone.GameAction.discardRandom(AllZone.ComputerPlayer, this);
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//}
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}//resolve()
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};//SpellAbility
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