From c0e6cdec034be6d1349883e4e1cab79ac32ae00d Mon Sep 17 00:00:00 2001 From: Northmoc Date: Tue, 21 Dec 2021 14:07:42 -0500 Subject: [PATCH] quicksilver_fountain.txt add AI hint --- forge-gui/res/cardsfolder/q/quicksilver_fountain.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/forge-gui/res/cardsfolder/q/quicksilver_fountain.txt b/forge-gui/res/cardsfolder/q/quicksilver_fountain.txt index e34c4ba9c9d..560681074b4 100644 --- a/forge-gui/res/cardsfolder/q/quicksilver_fountain.txt +++ b/forge-gui/res/cardsfolder/q/quicksilver_fountain.txt @@ -8,4 +8,5 @@ SVar:FountainStatic:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRe T:Mode$ Phase | Phase$ End of Turn | IsPresent$ Land.nonIsland | PresentCompare$ EQ0 | TriggerZones$ Battlefield | Execute$ TrigRemoveAll | TriggerDescription$ At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. SVar:TrigRemoveAll:DB$ RemoveCounterAll | ValidCards$ Land | CounterType$ FLOOD | AllCounters$ True AI:RemoveDeck:Random +DeckHints:Color$Blue Oracle:At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.\nAt the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.