ETB update: Card folder 'h', part 2 (#5780)

* Add files via upload

* Update hopeful_vigil.txt

* Update hopeless_nightmare.txt
This commit is contained in:
Renato Filipe Vidal Santos
2024-08-03 15:52:22 +01:00
committed by GitHub
parent ceffad4a3d
commit c0e67cb876
99 changed files with 206 additions and 195 deletions

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@@ -2,7 +2,7 @@ Name:Herd Gnarr
ManaCost:3 G
Types:Creature Beast
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control enters, CARDNAME gets +2/+2 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2
SVar:BuffedBy:Creature
Oracle:Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.
Oracle:Whenever another creature you control enters, Herd Gnarr gets +2/+2 until end of turn.

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@@ -2,9 +2,9 @@ Name:Hero of Goma Fada
ManaCost:4 W
Types:Creature Human Knight Ally
PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally you control enters, creatures you control gain indestructible until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible
SVar:PlayMain1:TRUE
SVar:BuffedBy:Ally
DeckHints:Type$Ally
Oracle:Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
Oracle:Rally — Whenever Hero of Goma Fada or another Ally you control enters, creatures you control gain indestructible until end of turn.

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@@ -2,9 +2,9 @@ Name:Hero of the Dunes
ManaCost:3 W B
Types:Creature Human Soldier
PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+cmcLE3,Artifact.YouOwn+cmcLE3 | TgtPrompt$ Select target artifact or creature with mana value 3 or less
S:Mode$ Continuous | Affected$ Creature.cmcLE3+YouCtrl | AddPower$ 1 | Description$ Creatures you control with mana value 3 or less get +1/+0.
DeckHas:Ability$Graveyard
DeckHints:Type$Artifact
Oracle:When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.\nCreatures you control with mana value 3 or less get +1/+0.
Oracle:When Hero of the Dunes enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.\nCreatures you control with mana value 3 or less get +1/+0.

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@@ -2,9 +2,9 @@ Name:Hero of the Nyxborn
ManaCost:1 R W
Types:Enchantment Creature Human Soldier
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Human Soldier creature token.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Human Soldier creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell that targets CARDNAME, creatures you control get +1/+0 until end of turn.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1
DeckHas:Ability$Token
Oracle:When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token.\nWhenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
Oracle:When Hero of the Nyxborn enters, create a 1/1 white Human Soldier creature token.\nWhenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.

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@@ -6,4 +6,4 @@ K:etbCounter:P1P1:4
A:AB$ PutCounter | Cost$ 2 G G | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put X +1/+1 counters on CARDNAME, where X is its power.
SVar:X:Count$CardPower
DeckHas:Ability$Counters
Oracle:Heroes' Bane enters the battlefield with four +1/+1 counters on it.\n{2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.
Oracle:Heroes' Bane enters with four +1/+1 counters on it.\n{2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.

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@@ -2,9 +2,9 @@ Name:Heroes of the Revel
ManaCost:4 R
Types:Creature Satyr Soldier
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block."
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 red Satyr creature token with "This creature can't block."
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_satyr_noblock | TokenOwner$ You
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell that targets CARDNAME, creatures you control get +1/+0 until end of turn.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1
DeckHas:Ability$Token
Oracle:When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block."\nWhenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
Oracle:When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block."\nWhenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.

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@@ -3,10 +3,10 @@ ManaCost:2 G
Types:Creature Human Warrior
PT:1/1
K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Human.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another Human enters the battlefield under your control, put a +1/+1 counter on CARDNAME.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Human.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another Human you control enters, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
A:AB$ Mana | Cost$ T | Produced$ Any | Amount$ X | SpellDescription$ Add X mana of any one color, where X is CARDNAME's power.
SVar:X:Count$CardPower
DeckNeeds:Type$Human
DeckHas:Ability$Counters
Oracle:Vigilance\nWhenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite.\n{T}: Add X mana of any one color, where X is Heronblade Elite's power.
Oracle:Vigilance\nWhenever another Human you control enters, put a +1/+1 counter on Heronblade Elite.\n{T}: Add X mana of any one color, where X is Heronblade Elite's power.

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@@ -4,7 +4,7 @@ Types:Creature Human Knight
PT:3/3
K:Flash
K:Lifelink
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, other Humans you control get +1/+1 and gain lifelink until end of turn.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Human+StrictlyOther+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Lifelink
DeckHints:Type$Human
Oracle:Flash\nLifelink\nWhen Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.
Oracle:Flash\nLifelink\nWhen Heron's Grace Champion enters, other Humans you control get +1/+1 and gain lifelink until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:2
Types:Artifact Equipment
K:Equip:4
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 2 | Description$ Equipped creature gets +3/+2.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Legendary | TriggerZones$ Battlefield | Execute$ HeroAttach | OptionalDecider$ You | TriggerDescription$ Whenever a legendary creature enters the battlefield under your control, you may attach CARDNAME to it.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Legendary | TriggerZones$ Battlefield | Execute$ HeroAttach | OptionalDecider$ You | TriggerDescription$ Whenever a legendary creature you control enters, you may attach CARDNAME to it.
SVar:HeroAttach:DB$ Attach | Defined$ TriggeredCard
Oracle:Equipped creature gets +3/+2.\nWhenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Oracle:Equipped creature gets +3/+2.\nWhenever a legendary creature you control enters, you may attach Hero's Blade to it.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -8,4 +8,4 @@ A:AB$ PutCounter | Cost$ 1 SubCounter<1/P1P1> | CounterType$ Flying | CounterNum
A:AB$ PutCounter | Cost$ 1 RemoveAnyCounter<1/Any/Creature.YouCtrl+Other/another creature you control> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
DeckHas:Ability$Counters
DeckHints:Ability$Counters
Oracle:Flying\nHexavus enters the battlefield with six +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature.\n{1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus.
Oracle:Flying\nHexavus enters with six +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature.\n{1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus.

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@@ -5,4 +5,4 @@ K:For Mirrodin
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike & Trample | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has first strike and trample.
K:Equip:2 R
DeckHas:Type$Rebel & Ability$Token
Oracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)As long as it's your turn, equipped creature has first strike and trample.\nEquip {2}{R}
Oracle:For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)As long as it's your turn, equipped creature has first strike and trample.\nEquip {2}{R}

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@@ -7,4 +7,4 @@ S:Mode$ Continuous | Affected$ Creature.YouCtrl+equipped | AddPower$ 1 | AddToug
K:Equip:2 W
DeckHints:Type$Equipment
DeckHas:Type$Rebel & Ability$Token & Color$Red
Oracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature has flying.\nCreatures you control that are equipped get +1/+0.\nEquip {2}{W}
Oracle:For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature has flying.\nCreatures you control that are equipped get +1/+0.\nEquip {2}{W}

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@@ -3,8 +3,8 @@ ManaCost:2 R
Types:Artifact Equipment
K:For Mirrodin
K:Equip:1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Goblin Gaveleer onto the battlefield.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters, conjure a card named Goblin Gaveleer onto the battlefield.
SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Goblin Gaveleer | Zone$ Battlefield
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0.
DeckHas:Ability$Token & Type$Rebel|Goblin|Warrior
Oracle:For Mirrodin!\nWhen Hexgold Sledge enters the battlefield, conjure a card named Goblin Gaveleer onto the battlefield.\nEquipped creature gets +1/+0.\nEquip {1}.
Oracle:For Mirrodin!\nWhen Hexgold Sledge enters, conjure a card named Goblin Gaveleer onto the battlefield.\nEquipped creature gets +1/+0.\nEquip {1}.

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@@ -2,7 +2,7 @@ Name:Hexgold Slith
ManaCost:1 W
Types:Creature Slith
PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters).
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters, you get {E}{E} (two energy counters).
SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}{E}. If you do, it gains first strike until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ PayEnergy<2> | Defined$ Self | KW$ First Strike
@@ -10,4 +10,4 @@ T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:HasAttackEffect:TRUE
DeckHas:Ability$Counters
Oracle:When Hexgold Slith enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Hexgold Slith attacks, you may pay {E}{E}. If you do, it gains first strike until end of turn.\nWhenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.
Oracle:When Hexgold Slith enters, you get {E}{E} (two energy counters).\nWhenever Hexgold Slith attacks, you may pay {E}{E}. If you do, it gains first strike until end of turn.\nWhenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.

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@@ -8,4 +8,4 @@ SVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.attacking | SubAbility$ DBAdd
SVar:DBAddPhase:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat
K:Equip:3 R
DeckHas:Ability$Token & Type$Rebel & Color$Red
Oracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +2/+2.\nWhenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.\nEquip {3}{R}
Oracle:For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +2/+2.\nWhenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.\nEquip {3}{R}

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@@ -1,10 +1,10 @@
Name:Hickory Woodlot
ManaCost:no cost
Types:Land
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two depletion counters on it.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped with two depletion counters on it.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ DEPLETION | CounterNum$ 2
A:AB$ Mana | Cost$ T SubCounter<1/DEPLETION> | Produced$ G | SubAbility$ DBSac | Amount$ 2 | SpellDescription$ Add {G}{G}. If there are no depletion counters on CARDNAME, sacrifice it.
SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_EQ0_DEPLETION
AI:RemoveDeck:Random
Oracle:Hickory Woodlot enters the battlefield tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it.
Oracle:Hickory Woodlot enters tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it.

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@@ -2,10 +2,10 @@ Name:Hidden Blade
ManaCost:2
Types:Artifact Equipment
K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Assassin | KW$ Deathtouch
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddKeyword$ First Strike | Description$ Equipped creature gets +1/+0 and has first strike.
K:Equip:2
DeckHints:Type$Assassin
Oracle:Flash\nWhen Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.\nEquipped creature gets +1/+0 and has first strike.\nEquip {2}
Oracle:Flash\nWhen Hidden Blade enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.\nEquipped creature gets +1/+0 and has first strike.\nEquip {2}

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@@ -1,8 +1,9 @@
Name:Hidden Cataract
ManaCost:no cost
Types:Land Cave
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
A:AB$ Discover | Cost$ 4 U T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
DeckHas:Ability$Sacrifice
Oracle:Hidden Cataract enters the battlefield tapped.\n{T}: Add {U}.\n{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Oracle:Hidden Cataract enters tapped.\n{T}: Add {U}.\n{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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@@ -1,8 +1,9 @@
Name:Hidden Courtyard
ManaCost:no cost
Types:Land Cave
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
A:AB$ Discover | Cost$ 4 W T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
DeckHas:Ability$Sacrifice
Oracle:Hidden Courtyard enters the battlefield tapped.\n{T}: Add {W}.\n{4}{W}, {T}, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Oracle:Hidden Courtyard enters tapped.\n{T}: Add {W}.\n{4}{W}, {T}, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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@@ -2,7 +2,7 @@ Name:Hidden Herbalists
ManaCost:1 G
Types:Creature Human Druid
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Revolt$ True | Execute$ TrigMana | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Revolt$ True | Execute$ TrigMana | TriggerDescription$ Revolt — When CARDNAME enters, if a permanent you controlled left the battlefield this turn, add {G}{G}.
SVar:TrigMana:DB$ Mana | Produced$ G G
SVar:FreeSpellAI:True
Oracle:Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}.
Oracle:Revolt — When Hidden Herbalists enters, if a permanent you controlled left the battlefield this turn, add {G}{G}.

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@@ -2,8 +2,8 @@ Name:Hidden Horror
ManaCost:1 B B
Types:Creature Horror
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacSelf | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a creature card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacSelf | TriggerDescription$ When CARDNAME enters, sacrifice it unless you discard a creature card.
SVar:DBSacSelf:DB$ Sacrifice | UnlessCost$ Discard<1/Creature> | UnlessPayer$ You
SVar:NeedsToPlayVar:Y GE2
SVar:Y:Count$TypeInYourHand.Creature
Oracle:When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.
Oracle:When Hidden Horror enters, sacrifice it unless you discard a creature card.

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@@ -1,8 +1,9 @@
Name:Hidden Necropolis
ManaCost:no cost
Types:Land Cave
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
A:AB$ Discover | Cost$ 4 B T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
DeckHas:Ability$Sacrifice
Oracle:Hidden Necropolis enters the battlefield tapped.\n{T}: Add {B}.\n{4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Oracle:Hidden Necropolis enters tapped.\n{T}: Add {B}.\n{4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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@@ -1,8 +1,9 @@
Name:Hidden Nursery
ManaCost:no cost
Types:Land Cave
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
A:AB$ Discover | Cost$ 4 G T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
DeckHas:Ability$Sacrifice
Oracle:Hidden Nursery enters the battlefield tapped.\n{T}: Add {G}.\n{4}{G}, {T}, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Oracle:Hidden Nursery enters tapped.\n{T}: Add {G}.\n{4}{G}, {T}, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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@@ -1,8 +1,9 @@
Name:Hidden Volcano
ManaCost:no cost
Types:Land Cave
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.
A:AB$ Discover | Cost$ 4 R T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
DeckHas:Ability$Sacrifice
Oracle:Hidden Volcano enters the battlefield tapped.\n{T}: Add {R}.\n{4}{R}, {T}, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Oracle:Hidden Volcano enters tapped.\n{T}: Add {R}.\n{4}{R}, {T}, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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@@ -3,7 +3,7 @@ ManaCost:2 U U B
Types:Legendary Creature Ogre Demon Dragon
PT:5/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw three cards, then put two cards from your hand on top of your library in any order.
SVar:TrigDraw:DB$ Draw | NumCards$ 3 | SubAbility$ ChangeZoneDB
SVar:ChangeZoneDB:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
@@ -13,4 +13,4 @@ SVar:DBPlay:DB$ Play | Defined$ Remembered | ConditionCheckSVar$ Z | ConditionSV
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$CardManaCost
SVar:Z:Remembered$Valid Instant,Sorcery
Oracle:Flying\nWhen Hidetsugu and Kari enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
Oracle:Flying\nWhen Hidetsugu and Kari enters, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

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@@ -1,8 +1,8 @@
Name:Hieromancer's Cage
ManaCost:3 W
Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay
SVar:PlayMain1:TRUE
SVar:OblivionRing:TRUE
Oracle:When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
Oracle:When Hieromancer's Cage enters, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.

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@@ -1,8 +1,8 @@
Name:Hierophant's Chalice
ManaCost:3
Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 1 life and you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters, target opponent loses 1 life and you gain 1 life.
SVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
Oracle:When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.\n{T}: Add {C}.
Oracle:When Hierophant's Chalice enters, target opponent loses 1 life and you gain 1 life.\n{T}: Add {C}.

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@@ -4,9 +4,9 @@ Types:Creature Faerie Warlock
PT:3/5
K:Bargain
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters, if it was bargained, each opponent loses 3 life and you gain 3 life.
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 3 | Defined$ Opponent | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ 3
DeckHas:Ability$Sacrifice|LifeGain
DeckHints:Type$Enchantment|Artifact & Ability$Token
Oracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying\nWhen High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.
Oracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying\nWhen High Fae Negotiator enters, if it was bargained, each opponent loses 3 life and you gain 3 life.

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@@ -4,9 +4,9 @@ Types:Creature Faerie Rogue
PT:1/4
K:Flying
K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | MinCharmNum$ 0 | CharmNum$ 1 | Choices$ Exchange,Switch
SVar:Exchange:DB$ ExchangePower | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | BasePower$ True | Duration$ Perpetual | SpellDescription$ Perpetually exchange target creature's base power with another target creature's base power.
SVar:Switch:DB$ Animate | Duration$ Perpetual | Power$ 4 | Toughness$ 1 | SpellDescription$ CARDNAME perpetually has base power and toughness 4/1.
SVar:NeedsToPlay:Creature.OppCtrl+powerGE4
Oracle:Flying, deathtouch\nWhen High Fae Prankster enters the battlefield, choose up to one —\n• Perpetually exchange target creature's base power with another target creature's base power.\n• High Fae Prankster perpetually has base power and toughness 4/1.
Oracle:Flying, deathtouch\nWhen High Fae Prankster enters, choose up to one —\n• Perpetually exchange target creature's base power with another target creature's base power.\n• High Fae Prankster perpetually has base power and toughness 4/1.

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@@ -4,7 +4,7 @@ Types:Artifact Vehicle
PT:2/2
K:Flash
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap up to one target creature.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap up to one target creature.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1
K:Crew:1
Oracle:Flash\nFlying\nWhen High-Speed Hoverbike enters the battlefield, tap up to one target creature.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Oracle:Flash\nFlying\nWhen High-Speed Hoverbike enters, tap up to one target creature.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

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@@ -3,9 +3,9 @@ ManaCost:5 W W
Types:Creature Cat Beast
PT:5/5
K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBRepeat | TriggerDescription$ When CARDNAME enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBRepeat | TriggerDescription$ When CARDNAME enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
SVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBChooseCard | SubAbility$ DBDestroy
SVar:DBChooseCard:DB$ ChooseCard | Defined$ You | Choices$ Creature.greatestPowerControlledByRemembered | Mandatory$ True | RememberChosen$ True
SVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.IsRemembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True
Oracle:Vigilance\nWhen Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
Oracle:Vigilance\nWhen Highcliff Felidar enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.

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@@ -2,10 +2,10 @@ Name:Highland Berserker
ManaCost:1 R
Types:Creature Human Berserker Ally
PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Ally.YouCtrl | KW$ First Strike
SVar:PlayMain1:TRUE
SVar:BuffedBy:Ally
AI:RemoveDeck:Random
DeckHints:Type$Ally
Oracle:Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.
Oracle:Whenever Highland Berserker or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.

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@@ -1,5 +1,6 @@
Name:Highland Forest
ManaCost:no cost
Types:Snow Land Mountain Forest
K:CARDNAME enters the battlefield tapped.
Oracle:({T}: Add {R} or {G}.)\nHighland Forest enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
Oracle:({T}: Add {R} or {G}.)\nHighland Forest enters tapped.

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@@ -1,6 +1,7 @@
Name:Highland Lake
ManaCost:no cost
Types:Land
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.
Oracle:Highland Lake enters the battlefield tapped.\n{T}: Add {U} or {R}.
Oracle:Highland Lake enters tapped.\n{T}: Add {U} or {R}.

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@@ -1,6 +1,7 @@
Name:Highland Weald
ManaCost:no cost
Types:Snow Land
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.
Oracle:Highland Weald enters the battlefield tapped.\n{T}: Add {R} or {G}.
Oracle:Highland Weald enters tapped.\n{T}: Add {R} or {G}.

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@@ -5,4 +5,4 @@ PT:0/3
K:Reach
K:Fabricate:1
DeckHas:Ability$Counters|Token
Oracle:Reach (This creature can block creatures with flying.)\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Oracle:Reach (This creature can block creatures with flying.)\nFabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

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@@ -3,8 +3,8 @@ ManaCost:4 U
Types:Creature Crab
PT:4/4
K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters, you get {E}{E}{E}{E} (four energy counters).
SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 4
A:AB$ Effect | Cost$ PayEnergy<2> | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT | SpellDescription$ CARDNAME can attack this turn as though it didn't have defender.
SVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.
Oracle:Defender\nWhen Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters).\nPay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender.
Oracle:Defender\nWhen Hightide Hermit enters, you get {E}{E}{E}{E} (four energy counters).\nPay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender.

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@@ -2,7 +2,7 @@ Name:Highway Robber
ManaCost:2 B B
Types:Creature Human Mercenary
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 2 life and you gain 2 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters, target opponent loses 2 life and you gain 2 life.
SVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
Oracle:When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
Oracle:When Highway Robber enters, target opponent loses 2 life and you gain 2 life.

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@@ -2,7 +2,7 @@ Name:Hill Giant Herdgorger
ManaCost:4 G G
Types:Creature Giant
PT:7/6
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 3 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
DeckHas:Ability$LifeGain
Oracle:When Hill Giant Herdgorger enters the battlefield, you gain 3 life.
Oracle:When Hill Giant Herdgorger enters, you gain 3 life.

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@@ -2,10 +2,10 @@ Name:Hinterland Chef
ManaCost:2 G
Types:Creature Human Scout
PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters, draft a card from CARDNAME's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
SVar:TrigDraft:DB$ Draft | Spellbook$ Almighty Brushwagg,Frilled Sandwalla,Moss Viper,Brushstrider,Highland Game,Ironshell Beetle,Lotus Cobra,Kazandu Nectarpot,Gilded Goose,Nessian Hornbeetle,Scurrid Colony,Territorial Boar,Deathbonnet Sprout,Spore Crawler,Moldgraf Millipede | RememberDrafted$ True | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Food,Artifact | Duration$ Perpetual | Abilities$ FoodSac | SubAbility$ DBCleanup
SVar:FoodSac:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME/this creature> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Sacrifice|LifeGain & Type$Food
Oracle:When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
Oracle:When Hinterland Chef enters, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."

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@@ -1,7 +1,7 @@
Name:Hinterland Harbor
ManaCost:no cost
Types:Land
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Forest.YouCtrl,Island.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Forest or an Island.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control a Forest or an Island.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Forest.YouCtrl,Island.YouCtrl | ConditionCompare$ EQ0
A:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.
Oracle:Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.\n{T}: Add {G} or {U}.
Oracle:Hinterland Harbor enters tapped unless you control a Forest or an Island.\n{T}: Add {G} or {U}.

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@@ -2,6 +2,6 @@ Name:Hired Giant
ManaCost:3 R
Types:Creature Giant
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
SVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land | DefinedPlayer$ Player.Other | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
Oracle:When Hired Giant enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.

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@@ -2,9 +2,9 @@ Name:Hired Hexblade
ManaCost:1 B
Types:Creature Elf Warlock
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ TreasureCheck | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ TreasureCheck | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
SVar:TreasureCheck:Count$CastTotalManaSpent Treasure
SVar:AIPreference:ManaFrom$Treasure
Oracle:When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
Oracle:When Hired Hexblade enters, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

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@@ -1,7 +1,8 @@
Name:Hissing Quagmire
ManaCost:no cost
Types:Land
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.
A:AB$ Animate | Cost$ 1 B G | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Creature,Elemental | Colors$ Black,Green | OverwriteColors$ True | Keywords$ Deathtouch | SpellDescription$ CARDNAME becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Oracle:Hissing Quagmire enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Oracle:Hissing Quagmire enters tapped.\n{T}: Add {B} or {G}.\n{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

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@@ -1,10 +1,10 @@
Name:Historian's Boon
ManaCost:3 W
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.nonToken+Other+YouCtrl | Execute$ TrigSmallToken | TriggerDescription$ Whenever CARDNAME or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.nonToken+Other+YouCtrl | Execute$ TrigSmallToken | TriggerDescription$ Whenever CARDNAME or another nontoken enchantment you control enters, create a 1/1 white Soldier creature token.
SVar:TrigSmallToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You
T:Mode$ AbilityTriggered | ValidMode$ CounterAdded | ValidSource$ Saga.YouCtrl | ValidSpellAbility$ Triggered.LastChapter | TriggerZones$ Battlefield | Execute$ TrigBigToken | TriggerDescription$ Whenever the final chapter of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.
SVar:TrigBigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying_vigilance | TokenOwner$ You
DeckHas:Ability$Token
DeckHints:Type$Enchantment|Saga
Oracle:Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token.\nWhenever the final chapter of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.
Oracle:Whenever Historian's Boon or another nontoken enchantment you control enters, create a 1/1 white Soldier creature token.\nWhenever the final chapter of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

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@@ -3,8 +3,8 @@ ManaCost:2 G
Types:Enchantment Aura
K:Enchant artifact or creature
A:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.EnchantedBy+greatestPower | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.EnchantedBy+greatestPower | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | Description$ As long as enchanted permanent is a creature, it gets +2/+1.
DeckHints:Type$Artifact|Vehicle
Oracle:Enchant artifact or creature\nWhen Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +2/+1.
Oracle:Enchant artifact or creature\nWhen Historian's Wisdom enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +2/+1.

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@@ -1,10 +1,10 @@
Name:Hive of the Eye Tyrant
ManaCost:no cost
Types:Land
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE2 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ If you control two or more other lands, CARDNAME enters tapped.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE2
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
A:AB$ Animate | Cost$ 3 B | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Beholder | Colors$ Black | OverwriteColors$ True | Keywords$ Menace | Triggers$ TrigAttack | SpellDescription$ Until end of turn, CARDNAME becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
SVar:TrigAttack:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever this creature attacks, exile target card from defending player's graveyard.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.DefenderCtrl | TgtPrompt$ Select target card in defending player's graveyard
Oracle:If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.\n{T}: Add {B}.\n{3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Oracle:If you control two or more other lands, Hive of the Eye Tyrant enters tapped.\n{T}: Add {B}.\n{3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

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@@ -3,7 +3,7 @@ ManaCost:3 W W
Types:Legendary Creature Human Soldier
PT:4/4
K:Flash
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | CombatDamage$ True | IsPresent$ Card.Self+ThisTurnEntered | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals combat damage to you, if CARDNAME entered the battlefield this turn, exile that creature until NICKNAME leaves the battlefield.
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | CombatDamage$ True | IsPresent$ Card.Self+ThisTurnEntered | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals combat damage to you, if CARDNAME entered this turn, exile that creature until NICKNAME leaves the battlefield.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ TriggeredSourceLKICopy | Duration$ UntilHostLeavesPlay
SVar:AmbushAI:BlockOnly
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nWhenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nWhenever a creature deals combat damage to you, if Hixus, Prison Warden entered this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

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@@ -4,10 +4,10 @@ Types:Creature Dragon
PT:7/6
K:Convoke
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.
SVar:TrigSearch:DB$ ChangeZone | ChangeNum$ 1 | ChangeType$ Card | Mandatory$ True | SubAbility$ DBEffect | Origin$ Library | Destination$ Exile | ExileFaceDown$ True | RememberChanged$ True
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup
SVar:STPlay:Mode$ Continuous | MayPlay$ True | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as that card remains exiled, you may play it.
S:Mode$ Continuous | Affected$ Card.YouCtrl+wasCastFromExile | AffectedZone$ Stack | AddKeyword$ Convoke | Description$ Spells you cast from exile have convoke.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying\nWhen Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.\nSpells you cast from exile have convoke.
Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying\nWhen Hoarding Broodlord enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.\nSpells you cast from exile have convoke.

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@@ -3,8 +3,8 @@ ManaCost:3 R R
Types:Creature Dragon
PT:4/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact card, exile it, then shuffle.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for an artifact card, exile it, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Artifact | ChangeNum$ 1 | RememberChanged$ True | ShuffleNonMandatory$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may put the exiled card into its owner's hand.
SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand
Oracle:Flying\nWhen Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle.\nWhen Hoarding Dragon dies, you may put the exiled card into its owner's hand.
Oracle:Flying\nWhen Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle.\nWhen Hoarding Dragon dies, you may put the exiled card into its owner's hand.

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@@ -5,6 +5,6 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Enchanted creature can't attack.
S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Black | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature can't block if it's black.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:Enchant creature\nWhen Hobble enters the battlefield, draw a card.\nEnchanted creature can't attack.\nEnchanted creature can't block if it's black.
Oracle:Enchant creature\nWhen Hobble enters, draw a card.\nEnchanted creature can't attack.\nEnchanted creature can't block if it's black.

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@@ -3,9 +3,9 @@ ManaCost:3 U
Types:Enchantment Aura
K:Enchant creature or planeswalker
A:SP$ Attach | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | AILogic$ Curse
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
SVar:TrigTap:DB$ Tap | Defined$ Enchanted | SubAbility$ DBInvestigate
SVar:DBInvestigate:DB$ Investigate
S:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
DeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue
Oracle:Enchant creature or planeswalker\nWhen Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Oracle:Enchant creature or planeswalker\nWhen Hold for Questioning enters, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

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@@ -5,11 +5,11 @@ PT:4/2
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature card in your graveyard.
SVar:X:Count$ValidGraveyard Creature.YouOwn
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | RememberDiscarded$ True | Mode$ TgtChoose | TgtPrompt$ Select any number of target opponents | TargetMin$ 0 | TargetMax$ MaxTgt | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ Y | Defined$ You
SVar:Y:TargetedPlayer$Amount/Minus.Remembered$Valid Card.cmcGE4
SVar:MaxTgt:PlayerCountOpponents$Amount
DeckHints:Ability$Graveyard|Mill
DeckHas:Ability$Discard
Oracle:This spell costs {1} less to cast for each creature card in your graveyard.\nFlying\nWhen Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
Oracle:This spell costs {1} less to cast for each creature card in your graveyard.\nFlying\nWhen Hollow Marauder enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

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@@ -1,11 +1,12 @@
Name:Hollow Trees
ManaCost:no cost
Types:Land
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
K:You may choose not to untap CARDNAME during your untap step.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+tapped | Execute$ TrigStore | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is tapped, put a storage counter on it.
SVar:TrigStore:DB$ PutCounter | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1
A:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ G | Amount$ X | AILogic$ ManaRitualBattery | SpellDescription$ Add {G} for each storage counter removed this way.
SVar:X:Count$xPaid
AI:RemoveDeck:All
Oracle:Hollow Trees enters the battlefield tapped.\nYou may choose not to untap Hollow Trees during your untap step.\nAt the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.\n{T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way.
Oracle:Hollow Trees enters tapped.\nYou may choose not to untap Hollow Trees during your untap step.\nAt the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.\n{T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way.

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@@ -2,7 +2,7 @@ Name:Hollowhenge Scavenger
ManaCost:3 G G
Types:Creature Elemental
PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigGainLife | TriggerDescription$ Morbid — When CARDNAME enters the battlefield, if a creature died this turn, you gain 5 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigGainLife | TriggerDescription$ Morbid — When CARDNAME enters, if a creature died this turn, you gain 5 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5
SVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
Oracle:Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
Oracle:Morbid — When Hollowhenge Scavenger enters, if a creature died this turn, you gain 5 life.

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@@ -4,8 +4,8 @@ Types:Creature Spirit
PT:2/2
K:Flash
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME enters the battlefield, remove target attacking or blocking creature from combat.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME enters, remove target attacking or blocking creature from combat.
SVar:TrigRemove:DB$ RemoveFromCombat | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature
AI:RemoveDeck:All
SVar:AmbushAI:True
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Hollowhenge Spirit enters, remove target attacking or blocking creature from combat.

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@@ -2,8 +2,8 @@ Name:Hollowhenge Wrangler
ManaCost:3 G G
Types:Creature Elemental
PT:6/6
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When CARDNAME enters the battlefield, seek a land card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When CARDNAME enters, seek a land card.
SVar:TrigSeek:DB$ Seek | Type$ Card.Land
A:AB$ MakeCard | Cost$ Discard<1/Land/land> | Conjure$ True | Name$ Hollowhenge Beast | Zone$ Hand | AdditionalActivationZone$ Graveyard | StackDescription$ Conjure a card named Hollowhenge Beast into your hand. | SpellDescription$ Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while CARDNAME is in your graveyard.
DeckHas:Ability$Discard
Oracle:When Hollowhenge Wrangler enters the battlefield, seek a land card.\nDiscard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.
Oracle:When Hollowhenge Wrangler enters, seek a land card.\nDiscard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.

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@@ -4,8 +4,8 @@ Types:Creature Ox Angel
PT:2/2
K:Flash
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 | SubAbility$ DBScry
SVar:DBScry:DB$ Scry | ScryNum$ 1
DeckHas:Ability$LifeGain
Oracle:Flash\nFlying\nWhen Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Oracle:Flash\nFlying\nWhen Holy Cow enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

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@@ -10,4 +10,4 @@ SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TIDE | Counter
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE4_TIDE | Execute$ TrigRemove | TriggerDescription$ Whenever there are four or more tide counters on CARDNAME, remove all tide counters from it.
SVar:TrigRemove:DB$ RemoveCounter | CounterType$ TIDE | CounterNum$ All
SVar:All:Count$CardCounters.TIDE
Oracle:Homarid enters the battlefield with a tide counter on it.\nAt the beginning of your upkeep, put a tide counter on Homarid.\nAs long as there is exactly one tide counter on Homarid, it gets -1/-1.\nAs long as there are exactly three tide counters on Homarid, it gets +1/+1.\nWhenever there are four or more tide counters on Homarid, remove all tide counters from it.
Oracle:Homarid enters with a tide counter on it.\nAt the beginning of your upkeep, put a tide counter on Homarid.\nAs long as there is exactly one tide counter on Homarid, it gets -1/-1.\nAs long as there are exactly three tide counters on Homarid, it gets +1/+1.\nWhenever there are four or more tide counters on Homarid, remove all tide counters from it.

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@@ -2,7 +2,7 @@ Name:Homarid Explorer
ManaCost:3 U
Types:Creature Homarid Scout
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player mills four cards.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters, target player mills four cards.
SVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player
DeckHas:Ability$Graveyard
Oracle:When Homarid Explorer enters the battlefield, target player mills four cards.
Oracle:When Homarid Explorer enters, target player mills four cards.

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@@ -2,9 +2,9 @@ Name:Honest Rutstein
ManaCost:1 B G
Types:Legendary Creature Human Warlock
PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card from your graveyard to your hand.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters, return target creature card from your graveyard to your hand.
SVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl
S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells you cast cost {1} less to cast.
DeckHas:Ability$Graveyard
DeckHints:Ability$Mill
Oracle:When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand.\nCreature spells you cast cost {1} less to cast.
Oracle:When Honest Rutstein enters, return target creature card from your graveyard to your hand.\nCreature spells you cast cost {1} less to cast.

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@@ -2,7 +2,7 @@ Name:Honey Mammoth
ManaCost:4 G G
Types:Creature Elephant
PT:6/6
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 4 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4
DeckHas:Ability$LifeGain
Oracle:When Honey Mammoth enters the battlefield, you gain 4 life.
Oracle:When Honey Mammoth enters, you gain 4 life.

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@@ -2,7 +2,7 @@ Name:Honorable Scout
ManaCost:W
Types:Creature Human Soldier Scout
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HonorGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HonorGained | TriggerDescription$ When CARDNAME enters, you gain 2 life for each black and/or red creature target opponent controls.
SVar:HonorGained:DB$ GainLife | LifeAmount$ ScoutsHonor | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent
SVar:ScoutsHonor:Count$Valid Creature.Black+TargetedPlayerCtrl,Creature.Red+TargetedPlayerCtrl/Times.2
Oracle:When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
Oracle:When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls.

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@@ -2,9 +2,9 @@ Name:Hooded Assassin
ManaCost:2 B
Types:Creature Human Assassin
PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBCounter,DBRemove
SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
SVar:DBRemove:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn. | SpellDescription$ Destroy target creature that was dealt damage this turn.
DeckHas:Ability$Counters
Oracle:When Hooded Assassin enters the battlefield, choose one —\n• Put a +1/+1 counter on Hooded Assassin.\n• Destroy target creature that was dealt damage this turn.
Oracle:When Hooded Assassin enters, choose one —\n• Put a +1/+1 counter on Hooded Assassin.\n• Destroy target creature that was dealt damage this turn.

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@@ -10,4 +10,4 @@ SVar:Y:TriggeredCard$CardCounters.P1P1
K:Morph:3 G G
R:Event$ TurnFaceUp | ValidCard$ Card.Self | ReplaceWith$ AddCounters | ActiveZones$ Battlefield | Description$ As CARDNAME is turned face up, put five +1/+1 counters on it.
SVar:AddCounters:DB$ PutCounter | Defined$ Self | CounterNum$ 5 | CounterType$ P1P1
Oracle:Hooded Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.\nMorph {3}{G}{G}\nAs Hooded Hydra is turned face up, put five +1/+1 counters on it.
Oracle:Hooded Hydra enters with X +1/+1 counters on it.\nWhen Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.\nMorph {3}{G}{G}\nAs Hooded Hydra is turned face up, put five +1/+1 counters on it.

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@@ -1,10 +1,10 @@
Name:Hopeful Vigil
ManaCost:1 W
Types:Enchantment
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 white Knight creature token with vigilance.
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 2/2 white Knight creature token with vigilance.
SVar:TrigToken:DB$ Token | TokenScript$ w_2_2_knight_vigilance
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, scry 2.
SVar:TrigScry:DB$ Scry | ScryNum$ 2
A:AB$ Sacrifice | Cost$ 2 W | SpellDescription$ Sacrifice CARDNAME.
DeckHas:Ability$Sacrifice|Token & Type$Knight
Oracle:When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.\nWhen Hopeful Vigil is put into a graveyard from the battlefield, scry 2.\n{2}{W}: Sacrifice Hopeful Vigil.
Oracle:When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.\nWhen Hopeful Vigil is put into a graveyard from the battlefield, scry 2.\n{2}{W}: Sacrifice Hopeful Vigil.

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@@ -1,11 +1,11 @@
Name:Hopeless Nightmare
ManaCost:B
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card and loses 2 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDiscard | TriggerDescription$ When CARDNAME enters, each opponent discards a card and loses 2 life.
SVar:DBDiscard:DB$ Discard | Mode$ TgtChoose | Defined$ Player.Opponent | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ Opponent
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, scry 2.
SVar:TrigScry:DB$ Scry | ScryNum$ 2
A:AB$ Sacrifice | Cost$ 2 B | SpellDescription$ Sacrifice CARDNAME.
DeckHas:Ability$Discard|Sacrifice
Oracle:When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life.\nWhen Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.\n{2}{B}: Sacrifice Hopeless Nightmare.
Oracle:When Hopeless Nightmare enters, each opponent discards a card and loses 2 life.\nWhen Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.\n{2}{B}: Sacrifice Hopeless Nightmare.

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@@ -3,6 +3,6 @@ ManaCost:5 U
Types:Creature Sphinx
PT:4/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
SVar:TrigScry:DB$ Scry | ScryNum$ 2
Oracle:Flying\nWhen Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Oracle:Flying\nWhen Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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@@ -3,8 +3,8 @@ ManaCost:X G
Types:Creature Tyranid
PT:1/1
K:Ravenous
T:Mode$ ChangesZone | ValidCard$ Land.YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return CARDNAME from your graveyard to your hand.
T:Mode$ ChangesZone | ValidCard$ Land.YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ Endless Swarm — Whenever a land you control enters, you may pay {2}{G}. If you do, return CARDNAME from your graveyard to your hand.
SVar:TrigReturn:AB$ ChangeZone | ValidCard$ Card.Self | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand
SVar:X:Count$xPaid
DeckHas:Ability$Counters|Graveyard
Oracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nEndless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand.
Oracle:Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nEndless Swarm — Whenever a land you control enters, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand.

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@@ -1,10 +1,10 @@
Name:Horn of Gondor
ManaCost:3
Types:Legendary Artifact
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Human Soldier creature token.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Human Soldier creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You
A:AB$ Token | Cost$ 3 T | TokenAmount$ X | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SpellDescription$ Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
SVar:X:Count$Valid Creature.Human+YouCtrl
DeckHas:Ability$Token & Type$Soldier|Human
DeckHints:Type$Human
Oracle:When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.\n{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Oracle:When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.\n{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.

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@@ -2,8 +2,8 @@ Name:Hornbash Mentor
ManaCost:2 G
Types:Creature Human Warrior
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a trample counter on target non-Human creature you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters, put a trample counter on target non-Human creature you control.
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature you control | CounterType$ Trample | CounterNum$ 1
A:AB$ PutCounterAll | Cost$ 2 G T | ValidCards$ Creature.YouCtrl+withTrample | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with trample.
DeckHas:Ability$Counters
Oracle:When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.\n{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.
Oracle:When Hornbash Mentor enters, put a trample counter on target non-Human creature you control.\n{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.

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@@ -2,7 +2,7 @@ Name:Horned Kavu
ManaCost:R G
Types:Creature Kavu
PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, return a red or green creature you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.Red+YouCtrl+cmcLE3+notnamedHorned Kavu,Creature.Green+YouCtrl+cmcLE3+notnamedHorned Kavu
Oracle:When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.
Oracle:When Horned Kavu enters, return a red or green creature you control to its owner's hand.

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@@ -4,10 +4,10 @@ Types:Creature Whale
PT:6/6
K:Flash
K:Ward:2
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPlayerTurn$ False | SpellDescription$ CARDNAME enters the battlefield tapped unless it's your turn.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless it's your turn.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPlayerTurn$ False
AlternateMode:Adventure
Oracle:Flash\nWard {2}\nHorned Loch-Whale enters the battlefield tapped unless it's your turn.
Oracle:Flash\nWard {2}\nHorned Loch-Whale enters tapped unless it's your turn.
ALTERNATE

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@@ -3,9 +3,9 @@ ManaCost:1 R
Types:Creature Lizard
PT:2/2
K:Menace
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
SVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice a Powerstone.
SVar:TrigSac:DB$ Sacrifice | SacValid$ Powerstone
DeckHas:Ability$Token|Sacrifice & Type$Artifact
Oracle:Menace\nWhen Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nWhen Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone.
Oracle:Menace\nWhen Horned Stoneseeker enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nWhen Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone.

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@@ -4,7 +4,7 @@ Types:Creature Insect
PT:2/2
K:Flying
K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
SVar:TrigToken:DB$ Token | TokenAmount$ 4 | TokenScript$ g_1_1_insect_flying_deathtouch | TokenOwner$ You
DeckHas:Ability$Token
Oracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
Oracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

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@@ -2,11 +2,11 @@ Name:Hostage Taker
ManaCost:2 U B
Types:Creature Human Pirate
PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target creature or artifact until CARDNAME leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile another target creature or artifact until CARDNAME leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.Other,Artifact.Other | TgtPrompt$ Select another target creature or artifact | Duration$ UntilHostLeavesPlay | RememberChanged$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup
SVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast that card and you may spend mana as though it were mana of any type to cast it.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:PlayMain1:TRUE
SVar:NeedsToPlay:Artifact.OppCtrl,Creature.OppCtrl
Oracle:When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Oracle:When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

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@@ -2,10 +2,10 @@ Name:Hostile Investigator
ManaCost:3 B
Types:Creature Ogre Rogue Detective
PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target opponent discards a card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, target opponent discards a card.
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose
T:Mode$ DiscardedAll | ValidPlayer$ Player | ActivationLimit$ 1 | ValidCard$ Card | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
SVar:TrigInvestigate:DB$ Investigate
DeckHas:Ability$Discard|Token|Sacrifice & Type$Artifact|Clue
DeckHints:Ability$Discard
Oracle:When Hostile Investigator enters the battlefield, target opponent discards a card.\nWhenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Oracle:When Hostile Investigator enters, target opponent discards a card.\nWhenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

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@@ -1,11 +1,11 @@
Name:Hot Pursuit
ManaCost:1 R
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSuspect | TriggerDescription$ When CARDNAME enters the battlefield, suspect target creature an opponent controls. As long as CARDNAME remains on the battlefield, that creature is also goaded.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSuspect | TriggerDescription$ When CARDNAME enters, suspect target creature an opponent controls. As long as CARDNAME remains on the battlefield, that creature is also goaded.
SVar:TrigSuspect:DB$ AlterAttribute | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Attributes$ Suspected | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ IsGoaded | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | Duration$ UntilHostLeavesPlay
SVar:IsGoaded:Mode$ Continuous | Affected$ Creature.IsRemembered | Goad$ True | Description$ As long as EFFECTSOURCE remains on the battlefield, that creature is also goaded.
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | CheckSVar$ PlayerCountHasLost$Amount | SVarCompare$ GE2 | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
SVar:TrigGainControl:DB$ GainControl | AllValid$ Creature.IsGoaded,Creature.IsSuspected | LoseControl$ EOT | Untap$ True | AddKWs$ Haste
AI:RemoveDeck:Random
Oracle:When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.\nAt the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Oracle:When Hot Pursuit enters, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.\nAt the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:3 R
Types:Creature Giant Warrior
PT:4/4
K:Haste
K:etbCounter:M1M1:2:CheckSVar$ OtherRedCast | SVarCompare$ EQ0:CARDNAME enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.
K:etbCounter:M1M1:2:CheckSVar$ OtherRedCast | SVarCompare$ EQ0:CARDNAME enters with two -1/-1 counters on it unless you've cast another red spell this turn.
SVar:OtherRedCast:Count$ThisTurnCast_Card.Red+Other+YouCtrl
Oracle:Haste\nHotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.
Oracle:Haste\nHotheaded Giant enters with two -1/-1 counters on it unless you've cast another red spell this turn.

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@@ -2,9 +2,9 @@ Name:Hotshot Investigators
ManaCost:5 U
Types:Creature Vedalken Detective
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one other target creature | TargetMin$ 0 | TargetMax$ 1 | RememberLKI$ True | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBInvestigate
SVar:DBInvestigate:DB$ Investigate | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.YouCtrl | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Investigate|Token & Type$Clue
Oracle:When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Oracle:When Hotshot Investigators enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

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@@ -3,6 +3,6 @@ ManaCost:6 U U
Types:Creature Drone
PT:5/6
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return up to two target creatures to their owners' hands.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may return up to two target creatures to their owners' hands.
SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2
Oracle:Flying\nWhen Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.
Oracle:Flying\nWhen Hoverguard Sweepers enters, you may return up to two target creatures to their owners' hands.

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
K:Flash
K:Enchant creature
A:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Creature.EnchantedBy+Wolf,Creature.EnchantedBy+Werewolf | PresentCompare$ EQ1 | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Creature.EnchantedBy+Wolf,Creature.EnchantedBy+Werewolf | PresentCompare$ EQ1 | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
SVar:TrigUntap:DB$ Untap | Defined$ Enchanted
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Vigilance | Description$ Enchanted creature gets +2/+2 and has vigilance.
DeckHints:Type$Wolf|Werewolf
Oracle:Flash\nEnchant creature\nWhen Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature.\nEnchanted creature gets +2/+2 and has vigilance.
Oracle:Flash\nEnchant creature\nWhen Howl of the Hunt enters, if enchanted creature is a Wolf or Werewolf, untap that creature.\nEnchanted creature gets +2/+2 and has vigilance.

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@@ -3,6 +3,6 @@ ManaCost:2 B B
Types:Creature Spirit
PT:3/3
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses 3 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters, each player loses 3 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player | LifeAmount$ 3
Oracle:Flying\nWhen Howling Banshee enters the battlefield, each player loses 3 life.
Oracle:Flying\nWhen Howling Banshee enters, each player loses 3 life.

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@@ -3,7 +3,7 @@ ManaCost:5 G G
Types:Creature Giant Druid
PT:5/5
K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 green Wolf creature tokens.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create two 2/2 green Wolf creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_2_2_wolf | TokenOwner$ You
DeckHas:Ability$Token
Oracle:Reach (This creature can block creatures with flying.)\nWhen Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.
Oracle:Reach (This creature can block creatures with flying.)\nWhen Howling Giant enters, create two 2/2 green Wolf creature tokens.

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@@ -2,7 +2,7 @@ Name:Howling Wolf
ManaCost:2 G G
Types:Creature Wolf
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedHowling Wolf | ChangeNum$ 3 | ShuffleNonMandatory$ True
DeckHints:Name$Howling Wolf
Oracle:When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
Oracle:When Howling Wolf enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.

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@@ -18,8 +18,8 @@ ManaCost:no cost
Colors:green
Types:Creature Werewolf
PT:4/4
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever this creature enters or transforms into CARDNAME, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever this creature enters or transforms into CARDNAME, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Card.Creature | RestRandomOrder$ True | ForceRevealToController$ True
K:Nightbound
Oracle:Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Oracle:Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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@@ -2,8 +2,9 @@ Name:Howltooth Hollow
ManaCost:no cost
Types:Land
K:Hideaway:4
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
A:AB$ Play | Cost$ B T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionZone$ Hand | ConditionPresent$ Card | ConditionCompare$ EQ0 | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if each player has no cards in hand.
AI:RemoveDeck:Random
Oracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nHowltooth Hollow enters the battlefield tapped.\n{T}: Add {B}.\n{B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Oracle:Hideaway 4 (When this permanent enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nHowltooth Hollow enters tapped.\n{T}: Add {B}.\n{B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.

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@@ -2,7 +2,7 @@ Name:Huatli, Poet of Unity
ManaCost:2 G
Types:Legendary Creature Human Warrior Bard
PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1
A:AB$ ChangeZone | Cost$ 3 RW RW | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile NICKNAME, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | SubAbility$ DBCleanup
@@ -10,7 +10,7 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token & Type$Dinosaur
DeckHints:Type$Dinosaur
AlternateMode:DoubleFaced
Oracle:When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.
Oracle:When Huatli, Poet of Unity enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.
ALTERNATE

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@@ -4,9 +4,9 @@ Types:Legendary Planeswalker Huatli
Loyalty:3
A:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Defined$ Self | CounterType$ LOYALTY | CounterNum$ X | Planeswalker$ True | StackDescription$ SpellDescription | SpellDescription$ Put a loyalty counter on CARDNAME for each creature you control.
A:AB$ Pump | Cost$ SubCounter<1/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | Planeswalker$ True | SpellDescription$ Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
A:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem — Huatli, Radiant Champion | Image$ emblem_huatli_radiant_champion | Triggers$ HuatliCreatureETB | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card."
SVar:HuatliCreatureETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | OptionalDecider$ You | TriggerZones$ Command | Execute$ HuatliDraw | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may draw a card.
A:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem — Huatli, Radiant Champion | Image$ emblem_huatli_radiant_champion | Triggers$ HuatliCreatureETB | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever a creature you control enters, you may draw a card."
SVar:HuatliCreatureETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | OptionalDecider$ You | TriggerZones$ Command | Execute$ HuatliDraw | TriggerDescription$ Whenever a creature you control enters, you may draw a card.
SVar:HuatliDraw:DB$ Draw | NumCards$ 1
SVar:X:Count$Valid Creature.YouCtrl
SVar:PlayMain1:TRUE
Oracle:[+1]: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.\n[-1]: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.\n[-8]: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card."
Oracle:[+1]: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.\n[-1]: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.\n[-8]: You get an emblem with "Whenever a creature you control enters, you may draw a card."

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@@ -3,8 +3,8 @@ ManaCost:G W
Types:Creature Dinosaur
PT:2/3
K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
SVar:TrigProliferate:DB$ Proliferate
DeckHas:Ability$Proliferate
DeckNeeds:Ability$Counters
Oracle:Vigilance\nWhen Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Oracle:Vigilance\nWhen Huatli's Raptor enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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@@ -4,8 +4,8 @@ Types:Artifact Creature Shapeshifter
PT:7/7
K:Prototype:2 U U:3:3
K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Artifact.YouCtrl+Other,Creature.YouCtrl+Other | AddTypes$ Artifact & Creature | SetPower$ X | SetToughness$ Y | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to CARDNAME's power and toughness.
SVar:DBCopy:DB$ Clone | Choices$ Artifact.YouCtrl+Other,Creature.YouCtrl+Other | AddTypes$ Artifact & Creature | SetPower$ X | SetToughness$ Y | SpellDescription$ You may have CARDNAME enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to CARDNAME's power and toughness.
SVar:X:Count$CardPower
SVar:Y:Count$CardToughness
DeckHints:Color$Blue
Oracle:Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nYou may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness.
Oracle:Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nYou may have Hulking Metamorph enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness.

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@@ -2,8 +2,8 @@ Name:Humbler of Mortals
ManaCost:4 G G
Types:Enchantment Creature Elemental
PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment you control enters, creatures you control gain trample until end of turn.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Trample | SpellDescription$ Creatures you control gain trample until end of turn.
SVar:PlayMain1:TRUE
SVar:BuffedBy:Enchantment
Oracle:Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.
Oracle:Constellation — Whenever Humbler of Mortals or another enchantment you control enters, creatures you control gain trample until end of turn.

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@@ -9,4 +9,4 @@ T:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Ex
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Y
SVar:Y:TriggerCount$DamageAmount
DeckHas:Ability$Counters
Oracle:Hungering Hydra enters the battlefield with X +1/+1 counters on it.\nHungering Hydra can't be blocked by more than one creature.\nWhenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
Oracle:Hungering Hydra enters with X +1/+1 counters on it.\nHungering Hydra can't be blocked by more than one creature.\nWhenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

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@@ -4,9 +4,9 @@ Types:Creature Skeleton Beast
PT:6/2
K:Menace
K:Disguise:1 B
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, target opponent creates two 1/1 white Dog creature tokens.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, target opponent creates two 1/1 white Dog creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_dog | ValidTgts$ Opponent | TokenOwner$ Targeted
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each opponent loses 3 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 3
DeckHas:Ability$Token & Type$Dog
Oracle:Menace\nWhen Hunted Bonebrute enters the battlefield, target opponent creates two 1/1 white Dog creature tokens.\nWhen Hunted Bonebrute dies, each opponent loses 3 life.\nDisguise {1}{B}
Oracle:Menace\nWhen Hunted Bonebrute enters, target opponent creates two 1/1 white Dog creature tokens.\nWhen Hunted Bonebrute dies, each opponent loses 3 life.\nDisguise {1}{B}

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@@ -4,6 +4,6 @@ Types:Creature Dragon
PT:6/6
K:Flying
K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, target opponent creates three 2/2 white Knight creature tokens with first strike.
SVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_2_2_knight_first_strike | ValidTgts$ Opponent | TokenOwner$ Targeted
Oracle:Flying, haste\nWhen Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
Oracle:Flying, haste\nWhen Hunted Dragon enters, target opponent creates three 2/2 white Knight creature tokens with first strike.

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@@ -3,6 +3,6 @@ ManaCost:B B
Types:Creature Horror
PT:7/7
K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_3_3_centaur_pro_black | ValidTgts$ Opponent | TokenOwner$ Targeted
Oracle:Trample\nWhen Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
Oracle:Trample\nWhen Hunted Horror enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

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@@ -3,6 +3,6 @@ ManaCost:2 W W
Types:Creature Lammasu
PT:5/5
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, target opponent creates a 4/4 black Horror creature token.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, target opponent creates a 4/4 black Horror creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_4_4_horror | ValidTgts$ Opponent | TokenOwner$ Targeted
Oracle:Flying\nWhen Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
Oracle:Flying\nWhen Hunted Lammasu enters, target opponent creates a 4/4 black Horror creature token.

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@@ -3,6 +3,6 @@ ManaCost:1 B B
Types:Creature Nightmare
PT:4/5
K:Menace
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, target opponent puts a deathtouch counter on a creature they control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, target opponent puts a deathtouch counter on a creature they control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Choices$ Creature.ControlledBy TargetedPlayer | ChoiceTitle$ Choose a creature you control | Chooser$ TargetedPlayer | Placer$ TargetedPlayer | CounterType$ Deathtouch | CounterNum$ 1
Oracle:Menace\nWhen Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.
Oracle:Menace\nWhen Hunted Nightmare enters, target opponent puts a deathtouch counter on a creature they control.

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@@ -3,6 +3,6 @@ ManaCost:1 U U
Types:Creature Spirit
PT:4/6
S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, target opponent creates five 1/1 red Goblin creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 5 | TokenScript$ r_1_1_goblin | ValidTgts$ Opponent | TokenOwner$ Targeted
Oracle:Hunted Phantasm can't be blocked.\nWhen Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens.
Oracle:Hunted Phantasm can't be blocked.\nWhen Hunted Phantasm enters, target opponent creates five 1/1 red Goblin creature tokens.