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- Fixing an inadvertent comment change.
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@@ -1077,7 +1077,7 @@ public class AiAttackController {
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boolean canBeKilled = false; // indicates if the attacker can be killed
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boolean canBeKilled = false; // indicates if the attacker can be killed
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boolean canBeKilledByOne = false; // indicates if the attacker can be killed by a single blocker
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boolean canBeKilledByOne = false; // indicates if the attacker can be killed by a single blocker
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boolean canKillAll = true; // indicates if the attacker can kill all single blockers
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boolean canKillAll = true; // indicates if the attacker can kill all single blockers
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boolean canKillAllDangerous = true; // indicates if the attacker can kill all single blockers with wither, infect or deathtouch
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boolean canKillAllDangerous = true; // indicates if the attacker can kill all single blockers with wither or infect
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boolean isWorthLessThanAllKillers = true;
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boolean isWorthLessThanAllKillers = true;
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boolean canBeBlocked = false;
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boolean canBeBlocked = false;
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int numberOfPossibleBlockers = 0;
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int numberOfPossibleBlockers = 0;
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