- Fixed the cost "discard your hand" not allowing to order the cards going to graveyard when and if needed.

This commit is contained in:
Agetian
2018-01-24 16:41:12 +03:00
parent b3f1bad6b7
commit bfef8b125c
2 changed files with 7 additions and 1 deletions

View File

@@ -91,6 +91,9 @@ public class HumanCostDecision extends CostDecisionMakerBase {
}
if (discardType.equals("Hand")) {
if (ability.getActivatingPlayer() != null) {
hand = ability.getActivatingPlayer().getController().orderMoveToZoneList(hand, ZoneType.Graveyard);
}
return PaymentDecision.card(hand);
}