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- Milling triggered abilities will now use the right AI function.
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@@ -468,7 +468,7 @@ public class AbilityFactory_ZoneAffecting {
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@Override
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@Override
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public boolean doTrigger(boolean mandatory) {
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public boolean doTrigger(boolean mandatory) {
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return millCanPlayAI(af, this);
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return millTrigger(af, this, mandatory);
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}
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}
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};
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};
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