- Milling triggered abilities will now use the right AI function.

This commit is contained in:
Sloth
2011-09-13 10:27:32 +00:00
parent f42c4edc05
commit bfde6bfe4a

View File

@@ -468,7 +468,7 @@ public class AbilityFactory_ZoneAffecting {
@Override
public boolean doTrigger(boolean mandatory) {
return millCanPlayAI(af, this);
return millTrigger(af, this, mandatory);
}
};