Add support for testing network connection

This commit is contained in:
drdev
2014-08-23 01:45:24 +00:00
parent afff639130
commit bef9d66ffe
6 changed files with 55 additions and 5 deletions

View File

@@ -4,11 +4,25 @@ import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglClipboard;
import forge.Forge;
import forge.interfaces.INetworkConnection;
import forge.util.Utils;
public class Main {
public static void main(String[] args) {
new LwjglApplication(Forge.getApp(new LwjglClipboard(), "../forge-gui/", null),
"Forge", Utils.DEV_SCREEN_WIDTH, Utils.DEV_SCREEN_HEIGHT);
new LwjglApplication(Forge.getApp(new LwjglClipboard(), new DesktopNetworkConnection(),
"../forge-gui/", null), "Forge", Utils.DEV_SCREEN_WIDTH, Utils.DEV_SCREEN_HEIGHT);
}
private static class DesktopNetworkConnection implements INetworkConnection {
//just assume desktop always connected to wifi
@Override
public boolean isConnected() {
return true;
}
@Override
public boolean isConnectedToWifi() {
return true;
}
}
}