Merge branch 'fixes' into 'master'

Fixes - 27 April

See merge request core-developers/forge!2765
This commit is contained in:
Michael Kamensky
2020-04-27 17:13:07 +00:00
4 changed files with 4 additions and 4 deletions

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@@ -2,6 +2,6 @@ Name:Frontier Warmonger
ManaCost:3 R ManaCost:3 R
Types:Creature Human Warrior Types:Creature Human Warrior
PT:4/4 PT:4/4
T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Opponent,Planeswalker.OppCtrl | Execute$ TrigPumpAll | TriggerDescription$ Whenever one or more creatures attack an opponent or a planeswalker an opponent controls, those creatures gain menace until end of turn. T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Opponent,Planeswalker.OppCtrl | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creatures attack an opponent or a planeswalker an opponent controls, those creatures gain menace until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.attackingOpponent | KW$ Menace SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.attackingOpponent | KW$ Menace
Oracle:Whenever one or more creatures attack an opponent or a planeswalker an opponent controls, those creatures gain menace until end of turn. Oracle:Whenever one or more creatures attack an opponent or a planeswalker an opponent controls, those creatures gain menace until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Cat Beast
PT:3/5 PT:3/5
K:Vigilance K:Vigilance
S:Mode$ Continuous | Affected$ Creature.YouCtrl+withVigilance | AddAbility$ ABTap | Description$ Creatures you control with vigilance have "{1}, {T}: Tap target creature." S:Mode$ Continuous | Affected$ Creature.YouCtrl+withVigilance | AddAbility$ ABTap | Description$ Creatures you control with vigilance have "{1}, {T}: Tap target creature."
SVar:ABTap:AB$ Tap | Cost$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature. SVar:ABTap:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Vigilance\nCreatures you control with vigilance have "{1}, {T}: Tap target creature." Oracle:Vigilance\nCreatures you control with vigilance have "{1}, {T}: Tap target creature."

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@@ -3,7 +3,7 @@ ManaCost:2 R W
Types:Legendary Creature Human Warrior Types:Legendary Creature Human Warrior
PT:4/4 PT:4/4
T:Mode$ Attacks | ValidCard$ Creature.nonHuman+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. T:Mode$ Attacks | ValidCard$ Creature.nonHuman+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.Human | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Tapped$ True | Attacking$ True | RememberChanged$ True | SubAbility$ DBPump SVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | Reveal$ False | ChangeValid$ Creature.Human | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Tapped$ True | Attacking$ True | RememberChanged$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Indestructible | SubAbility$ DBCleanup SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Indestructible | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. Oracle:Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

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@@ -5,7 +5,7 @@ PT:6/5
Text:CARDNAME has echo X, where X is your life total. Text:CARDNAME has echo X, where X is your life total.
K:Echo:X K:Echo:X
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDmg | TriggerDescription$ When CARDNAME enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDmg | TriggerDescription$ When CARDNAME enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
SVar:TrigDmg:DB$ ChooseNumber | ListTitle$ Choose an amount of damage to you and target creature | ChooseAnyNumber$ True | SubAbility$ DBDmg | AILogic$ Min SVar:TrigDmg:DB$ ChooseNumber | ListTitle$ an amount of damage to you and target creature | ChooseAnyNumber$ True | SubAbility$ DBDmg | AILogic$ Min
SVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ Y | References$ Y | NoPrevention$ True | SubAbility$ DmgYou SVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ Y | References$ Y | NoPrevention$ True | SubAbility$ DmgYou
SVar:DmgYou:DB$ DealDamage | Defined$ You | NumDmg$ Y | References$ Y | NoPrevention$ True SVar:DmgYou:DB$ DealDamage | Defined$ You | NumDmg$ Y | References$ Y | NoPrevention$ True
SVar:X:Count$YourLifeTotal SVar:X:Count$YourLifeTotal